module Base
{
	
	model TunningParts1_Ground
	{
        mesh = WorldItems/TunningParts,
        texture = WorldItems/TunningParts1,
		scale = 1,
	}
	model TunningParts2_Ground
	{
        mesh = WorldItems/TunningParts,
        texture = WorldItems/TunningParts2,
		scale = 1,
	}
	model TunningParts3_Ground
	{
        mesh = WorldItems/TunningParts,
        texture = WorldItems/TunningParts3,
		scale = 1,
	}
	
	model PaintMachineMag
	{
		mesh = PaintMachineMag,
	}
	
	model PaintMachineMag_Ground
    {
        mesh = WorldItems/Magazine,
        texture = WorldItems/PaintMachineMag,
        scale = 0.4,
    }		
	
	model CarPaintEmpty_Ground
	{
		mesh = WorldItems/CarPaint,
		texture = WorldItems/CarPaintEmpty,
		scale = 0.4,
	}
	
	model CarPaintWater_Ground
	{
		mesh = WorldItems/CarPaint,
		texture = WorldItems/CarPaintWater,
		scale = 0.4,
	}

	model CarPaintRed
	{
		mesh = WorldItems/CarPaint,
		texture = WorldItems/CarPaintRed,
		scale = 0.4,
	}

	model CarPaintBlue
	{
		mesh = WorldItems/CarPaint,
		texture = WorldItems/CarPaintBlue,
		scale = 0.4,
	}

	model CarPaintYellow
	{
		mesh = WorldItems/CarPaint,
		texture = WorldItems/CarPaintYellow,
		scale = 0.4,
	}

	model CarAdv_Ground
	{
		mesh = WorldItems/CarAdv,
		texture = WorldItems/CarAdv,
		scale = 1.0,
	}

	model GlassCutter
	{
		mesh = Weapons/1Handed/GlassCutter,
	}

	model BatteryCleaner_Ground
	{
		mesh = WorldItems/BatteryCleaner,
		texture = WorldItems/BatteryCleaner,
		scale = 0.8,
	}
	
	model GlassGlue_Ground
	{
		mesh = WorldItems/GlassGlue,
		texture = WorldItems/GlassGlue,
		scale = 1.0,
	}
	
	model TireGlue_Ground
	{
		mesh = WorldItems/TireGlue,
		texture = WorldItems/TireGlue,
		scale = 1.0,
	}
	
	model BrakesParts_Ground
	{
		mesh = WorldItems/BrakesParts,
		texture = WorldItems/BrakesParts,
		scale = 1.0,
	}
	
	model SuspensionParts_Ground
	{
		mesh = WorldItems/SuspensionParts,
		texture = WorldItems/SuspensionParts,
		scale = 1.0,
	}
	
	model TireRubber_Ground
	{
		mesh = WorldItems/RippedSheets,
		texture = WorldItems/TireRubber,
		scale = 0.17,
	}

	model GlassMag
	{
		mesh = GlassMag,
	}
	model GlassMag_Ground
    {
        mesh = WorldItems/Magazine,
        texture = WorldItems/GlassMag,
        scale = 0.4,
    }
	
	model SuspensionPartsBox_Ground
    {
        mesh = WorldItems/SuspensionPartsBox,
        texture = WorldItems/SuspensionPartsBox,
        scale = 1.0,
    }
	
	model BrakesPartsBox_Ground
    {
        mesh = WorldItems/BrakesPartsBox,
        texture = WorldItems/BrakesPartsBox,
        scale = 1.0,
    }
	
	model Rim
    {
        mesh = WorldItems/Rim,
        texture = WorldItems/Rim,
        scale = 1.0,
    }
	
	model DismountedTire
    {
        mesh = WorldItems/DismountedTire,
        texture = WorldItems/DismountedTire,
        scale = 1.0,
    }
}
