module Rotators
{
   item WaterTrailerTankLid1
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	3.0,
      Type	=	Normal,
      DisplayName	=	Tank Lid,
      Icon	=	WaterTankLid,
      VehicleType =   1,
      ChanceToSpawnDamaged = 25,
      ConditionMax = 100,
      MechanicsItem = TRUE,
      WorldStaticModel = Rotators.WaterTrailerTankLidWI,
   }
   item WaterTrailerTankLid2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	6.0,
      Type	=	Normal,
      DisplayName	=	Tank Lid,
      Icon	=	WaterTankLid,
      VehicleType =   2,
      ChanceToSpawnDamaged = 25,
      ConditionMax = 100,
      MechanicsItem = TRUE,
      WorldStaticModel = Rotators.WaterTrailerTankLidWI,
   }
   
   item WaterTrailerTankPump1
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	15.0,
      Type	=	Normal,
      DisplayName	=	Pump,
      Icon	=	WaterTankLid,
      VehicleType =   1,
      ChanceToSpawnDamaged = 25,
      ConditionMax = 100,
      ConditionLowerChanceOneIn = 100,
      MechanicsItem = TRUE,
   }
   item WaterTrailerTankPump2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	15.0,
      Type	=	Normal,
      DisplayName	=	Pump,
      Icon	=	WaterTankLid,
      VehicleType =   2,
      ChanceToSpawnDamaged = 25,
      ConditionMax = 100,
      ConditionLowerChanceOneIn = 100,
      MechanicsItem = TRUE,
      --WorldStaticModel = Rotators.WaterTrailerTankPumpWI,
   }
   
   item WaterTrailerTankFilter2
   {
      DisplayCategory = VehicleMaintenance,
		UseWhileEquipped	=	FALSE,
		cantBeConsolided = FALSE,
      Weight	=	0.5,
      DisplayName	=	Water Filter,
      Icon	=	WaterTankFilter,
      ChanceToSpawnDamaged = 15,
      ConditionMax = 100,
      ConditionLowerChanceOneIn = 50,
      MechanicsItem = TRUE,
      WorldStaticModel = Rotators.WaterTrailerWaterFilterWI,
      Tooltip = Tooltip_item_WaterTrailerTankFilter,
   }
}