module Base
{


        model brdmWheelWorld
	{
		mesh    = vehicles/Vehicle_BRDM_models|wheelbrdm,
		texture = Vehicles/Vehicle_BRDM_GRE,
		scale   = 1.1,
	}


        model mainhatchbrdmWorld
	{
		mesh    = vehicles/Vehicle_BRDM_models|mainhatchbrdm,
		texture = Vehicles/Vehicle_BRDM_GRE,
		scale   = 1.1,
	}

        model enginehatchbrdmWorld
	{
		mesh    = vehicles/Vehicle_BRDM_models|enginehatchbrdm,
		texture = Vehicles/Vehicle_BRDM_GRE,
		scale   = 1.1,
	}







}