IGUI_EN = {

	IGUI_CDDA_RunnerZ = "Feral Z",
	IGUI_CDDA_StrongZ = "Tough Z",
	IGUI_CDDA_FatZ = "Fat Z",
	IGUI_CDDA_SkeletonZ = "Skeleton",
	IGUI_CDDA_SkeletonRunnerZ = "Skeleton Feral",
	IGUI_CDDA_ShockerZ = "Shocker Z",
	IGUI_CDDA_ScreecherZ = "Screecher Z",
	IGUI_CDDA_CrawlerZ = "Crawler Z",
	IGUI_CDDA_WitchZ = "Necromancer Z",
	IGUI_CDDA_BruteZ = "Brute Z",
	IGUI_CDDA_WrestlerZ = "Wrestler Z",
	IGUI_CDDA_ScreamerZ = "Shrieker Z",
	IGUI_CDDA_SurvivorZ = "Survivor Z",
	IGUI_CDDA_ListenerZ = "Listener Z",
	IGUI_CDDA_DecayedZ = "Decayed Z",
	IGUI_CDDA_BiterZ = "Slavering Biter",
	IGUI_CDDA_GrabberZ= "Grabber Z",
	IGUI_CDDA_NormalZ = "Zombie",
	IGUI_CDDA_CopZ = "Cop Z",
	IGUI_CDDA_FiremanZ = "Firefighter Z",
	IGUI_CDDA_SoldierZ = "Soldier Z",
	IGUI_CDDA_MasterZ = "Master Z",
	IGUI_CDDA_ChildZ = "Child Z",
	IGUI_CDDA_HazmatZ = "Hazmat Z",

	IGUI_CDDA_NameTag= "Show Zombie Type",
	IGUI_CDDA_NameTag_Tooltip= "Show the type of zombie that player is aiming at",
	IGUI_CDDA_TextHeight = "NameTag Height"
	IGUI_CDDA_TextHeight1 = "Overhead"
	IGUI_CDDA_TextHeight2 = "On Body"
	IGUI_CDDA_TextHeight3 = "Underfoot"
	IGUI_CDDA_TextHeight_Tooltip= "Set the height of Zombies' NameTag",
	IGUI_CDDA_HeightOffset = "Height Offset"
	IGUI_CDDA_HeightOffset1 = "+3"
	IGUI_CDDA_HeightOffset2 = "+2"
	IGUI_CDDA_HeightOffset3 = "+1"
	IGUI_CDDA_HeightOffset4 = "0"
	IGUI_CDDA_HeightOffset5 = "-1"
	IGUI_CDDA_HeightOffset6 = "-2"
	IGUI_CDDA_HeightOffset7 = "-3"
	IGUI_CDDA_HeightOffset_Tooltip= "Set the position of Zombies' NameTag precisely",
}
