module Rotators
{ 
	/* Double Tire */
   /* Valu */
   item DoubleOldTire2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	15.0,
      Type	=	Normal,
      DisplayName	=	Valu Double Tire,
      Icon	=	HeavyDutyDoubleTire,
      MaxCapacity = 35,
      ChanceToSpawnDamaged = 0,
      WheelFriction = 1.6,
      ConditionMax = 100,
      ConditionLowerStandard = 0.0,
      ConditionLowerOffroad = 0.0,
      MechanicsItem = TRUE,
      VehicleType =   2,
      WorldStaticModel = Rotators.HeavyDutyDoubleWI,
   }
   
   /* Regular */
   item DoubleNormalTire2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	15.0,
      Type	=	Normal,
      DisplayName	=	Regular Double Tire,
      Icon	=	HeavyDutyDoubleTire,
      MaxCapacity = 35,
      ChanceToSpawnDamaged = 0,
      WheelFriction = 1.6,
      ConditionMax = 100,
      ConditionLowerStandard = 0.0,
      ConditionLowerOffroad = 0.0,
      MechanicsItem = TRUE,
      VehicleType =   2,
      WorldStaticModel = Rotators.HeavyDutyDoubleWI,
   }
   
   /* Performance */
   item DoubleModernTire2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	15.0,
      Type	=	Normal,
      DisplayName	=	Performance Double Tire,
      Icon	=	HeavyDutyDoubleTire,
      MaxCapacity = 35,
      ChanceToSpawnDamaged = 0,
      WheelFriction = 1.6,
      ConditionMax = 100,
      ConditionLowerStandard = 0.0,
      ConditionLowerOffroad = 0.0,
      MechanicsItem = TRUE,
      VehicleType =   2,
      WorldStaticModel = Rotators.HeavyDutyDoubleWI,
   }

	/* 4 Tire Axle */
   /* Valu */
   item AxleOldTire2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	30.0,
      Type	=	Normal,
      DisplayName	=	Valu 4 Tire Axle,
      Icon	=	HeavyDutyTireaxle,
      MaxCapacity = 35,
      ChanceToSpawnDamaged = 0,
      WheelFriction = 1.6,
      ConditionMax = 100,
      ConditionLowerStandard = 0.0,
      ConditionLowerOffroad = 0.0,
      MechanicsItem = TRUE,
      VehicleType =   2,
      WorldStaticModel = Rotators.HeavyDutyAxleWI,
   }
   
   /* Regular */
   item AxleNormalTire2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	30.0,
      Type	=	Normal,
      DisplayName	=	Regular 4 Tire Axle,
      Icon	=	HeavyDutyTireaxle,
      MaxCapacity = 35,
      ChanceToSpawnDamaged = 0,
      WheelFriction = 1.6,
      ConditionMax = 100,
      ConditionLowerStandard = 0.0,
      ConditionLowerOffroad = 0.0,
      MechanicsItem = TRUE,
      VehicleType =   2,
      WorldStaticModel = Rotators.HeavyDutyAxleWI,
   }
   
   /* Performance */
   item AxleModernTire2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	30.0,
      Type	=	Normal,
      DisplayName	=	Performance 4 Tire Axle,
      Icon	=	HeavyDutyTireaxle,
      MaxCapacity = 35,
      ChanceToSpawnDamaged = 0,
      WheelFriction = 1.6,
      ConditionMax = 100,
      ConditionLowerStandard = 0.0,
      ConditionLowerOffroad = 0.0,
      MechanicsItem = TRUE,
      VehicleType =   2,
      WorldStaticModel = Rotators.HeavyDutyAxleWI,
   }
   
   
   /* Armor */
	item SemiTruckBullbar_Item2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	20.0,
      Type	=	Normal,
      DisplayName	=	W900 Bullbar,
      Icon	=	rbigbull,
      ConditionMax = 100,
      MechanicsItem = TRUE,
      WorldStaticModel = Rotators.BullbarWI,
   }
	item SemiTruckArmorDoor_Item2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	10.0,
      Type	=	Normal,
      DisplayName	=	W900 Door Armor,
      Icon	=	rdoorarmor,
      ConditionMax = 100,
      MechanicsItem = TRUE,
      WorldStaticModel = Rotators.ArmorDoorWI,
   }
	item SemiTruckArmorFront_Item2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	10.0,
      Type	=	Normal,
      DisplayName	=	W900 Front Armor,
      Icon	=	rfrontarmor,
      ConditionMax = 100,
      MechanicsItem = TRUE,
      WorldStaticModel = Rotators.ArmorFrontWI,
   }
	item SemiTruckArmorRear_Item2
   {
      DisplayCategory = VehicleMaintenance,
      Weight	=	10.0,
      Type	=	Normal,
      DisplayName	=	W900 Rear Armor,
      Icon	=	rfrontarmor,
      ConditionMax = 100,
      MechanicsItem = TRUE,
      WorldStaticModel = Rotators.ArmorDoorWI,
   }
}
