VERSION = 1,

option ammomakerOptions.NitreYield
{
	type = integer,
	min = 1,
	max = 100,
	default = 10,
	page = ammomaker,
	translation = ammomaker_NitreYield,
}

option ammomakerOptions.BirdExYield
{
	type = integer,
	min = 1,
	max = 5,
	default = 1,
	page = ammomaker,
	translation = ammomaker_BirdExYield,
}

option ammomakerOptions.BirdExSpawnMin
{
	type = integer,
	min = 1,
	max = 200,
	default = 8,
	page = ammomaker,
	translation = ammomaker_BirdExSpawnMin,
}

option ammomakerOptions.BirdExSpawnMax
{
	type = integer,
	min = 1,
	max = 200,
	default = 24,
	page = ammomaker,
	translation = ammomaker_BirdExSpawnMax,
}

option ammomakerOptions.BirdFeatherSpawnMin
{
	type = integer,
	min = 1,
	max = 10,
	default = 1,
	page = ammomaker,
	translation = ammomaker_BirdFeatherSpawnMin,
}

option ammomakerOptions.BirdFeatherSpawnMax
{
	type = integer,
	min = 1,
	max = 10,
	default = 3,
	page = ammomaker,
	translation = ammomaker_BirdFeatherSpawnMax,
}

option ammomakerOptions.CasingsSpawnMin
{
	type = integer,
	min = 1,
	max = 20,
	default = 1,
	page = ammomaker,
	translation = ammomaker_CasingsSpawnMin,
}

option ammomakerOptions.CasingsSpawnMax
{
	type = integer,
	min = 1,
	max = 20,
	default = 3,
	page = ammomaker,
	translation = ammomaker_CasingsSpawnMax,
}

option ammomakerOptions.DroppedCasingsLifetime
{
	type = integer,
	min = 1,
	max = 720,
	default = 168,
	page = ammomaker,
	translation = ammomaker_DroppedCasingsLifetime,
}

option ammomakerOptions.ProduceAmmoBulkSize
{
	type = integer,
	min = 10,
	max = 100,
	default = 10,
	page = ammomaker,
	translation = ammomaker_ProduceAmmoBulkSize,
}

option ammomakerOptions.AllowConvertRecipes
{
	type = boolean,
	default = false,
	page = ammomaker,
	translation = ammomaker_AllowConvertRecipes,
}

option ammomakerOptions.ChanceArmyStorageAmmunition
{
	type = double,
	default = 10,
	min = 0,
	max = 30,
	page = ammomaker,
	translation = ammomaker_ChanceArmyStorageAmmunition,
}

option ammomakerOptions.ChanceArmySurplusMisc
{
	type = double,
	default = 10,
	min = 0,
	max = 30,
	page = ammomaker,
	translation = ammomaker_ChanceArmySurplusMisc,
}

option ammomakerOptions.ChanceDrugLabGuns
{
	type = double,
	default = 5,
	min = 0,
	max = 20,
	page = ammomaker,
	translation = ammomaker_ChanceDrugLabGuns,
}

option ammomakerOptions.ChanceFirearmWeapons
{
	type = double,
	default = 4,
	min = 0,
	max = 20,
	page = ammomaker,
	translation = ammomaker_ChanceFirearmWeapons,
}

option ammomakerOptions.ChanceFirearmWeapons_Mid
{
	type = double,
	default = 4,
	min = 0,
	max = 20,
	page = ammomaker,
	translation = ammomaker_ChanceFirearmWeapons_Mid,
}

option ammomakerOptions.ChanceFirearmWeapons_Late
{
	type = double,
	default = 4,
	min = 0,
	max = 20,
	page = ammomaker,
	translation = ammomaker_ChanceFirearmWeapons_Late,
}

option ammomakerOptions.ChanceGunStoreAmmunition
{
	type = double,
	default = 10,
	min = 0,
	max = 20,
	page = ammomaker,
	translation = ammomaker_ChanceGunStoreAmmunition,
}

option ammomakerOptions.ChanceGunStoreMagsAmmo
{
	type = double,
	default = 15,
	min = 0,
	max = 50,
	page = ammomaker,
	translation = ammomaker_ChanceGunStoreMagsAmmo,
}

option ammomakerOptions.ChanceGunStoreGuns
{
	type = double,
	default = 5,
	min = 0,
	max = 20,
	page = ammomaker,
	translation = ammomaker_ChanceGunStoreGuns,
}

option ammomakerOptions.ChancePoliceStorageAmmunition
{
	type = double,
	default = 3,
	min = 0,
	max = 20,
	page = ammomaker,
	translation = ammomaker_ChancePoliceStorageAmmunition,
}

option ammomakerOptions.ChancePoliceStorageGuns
{
	type = double,
	default = 3,
	min = 0,
	max = 20,
	page = ammomaker,
	translation = ammomaker_ChancePoliceStorageGuns,
}

option ammomakerOptions.ChanceWardrobeRedneck
{
	type = double,
	default = 0.1,
	min = 0,
	max = 2,
	page = ammomaker,
	translation = ammomaker_ChanceWardrobeRedneck,
}

option ammomakerOptions.ChanceGunStorePistols
{
	type = double,
	default = 15,
	min = 0,
	max = 50,
	page = ammomaker,
	translation = ammomaker_ChanceGunStorePistols,
}

option ammomakerOptions.ChanceGunStoreRifles
{
	type = double,
	default = 10,
	min = 0,
	max = 50,
	page = ammomaker,
	translation = ammomaker_ChanceGunStoreRifles,
}

option ammomakerOptions.ChanceGunStoreShotguns
{
	type = double,
	default = 10,
	min = 0,
	max = 50,
	page = ammomaker,
	translation = ammomaker_ChanceGunStoreShotguns,
}

option ammomakerOptions.ChanceHuntingLockers
{
	type = double,
	default = 5,
	min = 0,
	max = 10,
	page = ammomaker,
	translation = ammomaker_ChanceHuntingLockers,
}

option ammomakerOptions.ChanceArmyBunkerStorage
{
	type = double,
	default = 1,
	min = 0,
	max = 5,
	page = ammomaker,
	translation = ammomaker_ChanceArmyBunkerStorage,
}

option ammomakerOptions.ChanceLockerArmyBedroomHome
{
	type = double,
	default = 0.4,
	min = 0,
	max = 2,
	page = ammomaker,
	translation = ammomaker_ChanceLockerArmyBedroomHome,
}

option ammomakerOptions.ChancePoliceEvidence
{
	type = double,
	default = 35,
	min = 0,
	max = 50,
	page = ammomaker,
	translation = ammomaker_ChancePoliceEvidence,
}

option ammomakerOptions.ChanceBedroomDresserRedneck
{
	type = double,
	default = 0.5,
	min = 0,
	max = 5,
	page = ammomaker,
	translation = ammomaker_ChanceBedroomDresserRedneck,
}

option ammomakerOptions.ChanceDrugShackWeapons
{
	type = double,
	default = 4,
	min = 0,
	max = 10,
	page = ammomaker,
	translation = ammomaker_ChanceDrugShackWeapons,
}

option ammomakerOptions.ChanceGarageFirearms
{
	type = double,
	default = 4,
	min = 0,
	max = 8,
	page = ammomaker,
	translation = ammomaker_ChanceGarageFirearms,
}

option ammomakerOptions.ChanceBedroomSidetable
{
	type = double,
	default = 0.03,
	min = 0,
	max = 2,
	page = ammomaker,
	translation = ammomaker_ChanceBedroomSidetable,
}

option ammomakerOptions.ChanceBedroomSidetableClassy
{
	type = double,
	default = 0.02,
	min = 0,
	max = 2,
	page = ammomaker,
	translation = ammomaker_ChanceBedroomSidetableClassy,
}

option ammomakerOptions.ChanceBedroomSidetableRedneck
{
	type = double,
	default = 0.06,
	min = 0,
	max = 2,
	page = ammomaker,
	translation = ammomaker_ChanceBedroomSidetableRedneck,
}

option ammomakerOptions.ChanceDresserGeneric
{
	type = double,
	default = 0.04,
	min = 0,
	max = 2,
	page = ammomaker,
	translation = ammomaker_ChanceDresserGeneric,
}

option ammomakerOptions.ChancePlankStashGun
{
	type = double,
	default = 5,
	min = 0,
	max = 10,
	page = ammomaker,
	translation = ammomaker_ChancePlankStashGun,
}

option ammomakerOptions.ChanceSecurityDesk
{
	type = double,
	default = 2,
	min = 0,
	max = 10,
	page = ammomaker,
	translation = ammomaker_ChanceSecurityDesk,
}

option ammomakerOptions.ChanceSecurityLockers
{
	type = double,
	default = 2,
	min = 0,
	max = 10,
	page = ammomaker,
	translation = ammomaker_ChanceSecurityLockers,
}

option ammomakerOptions.ChanceHunter
{
	type = double,
	default = 4,
	min = 0,
	max = 10,
	page = ammomaker,
	translation = ammomaker_ChanceHunter,
}

option ammomakerOptions.ChancePrisonArmoryShotguns
{
	type = double,
	default = 5,
	min = 0,
	max = 20,
	page = ammomaker,
	translation = ammomaker_ChancePrisonArmoryShotguns,
}