/* Ammo Maker by STIMP_TM */

module ammomaker {

	imports
	{
		Base
	}

/* MAKE TOOLS RECIPES */

	/* MAKE RELOADING PRESS COMPONENTS RECIPES */

	craftRecipe MakeReloadingPressBase
	{
		timedAction = Making,
		Time = 500,
		Tags = Forge,
		NeedToBeLearn = False,
		category = AmmoMakerTools,
		SkillRequired = Blacksmith:5,
		xpAward = Blacksmith:30,
		ToolTip = Tooltip_Recipe_MakeReloadingPressBase,
		inputs
		{
			item 3 tags[SmeltableIronMedium] flags[ItemCount] mode:destroy,
            item 1 tags[BallPeenHammer] mode:keep flags[Prop1],
            item 1 tags[Tongs] mode:keep flags[Prop2],
            item 1 tags[MetalworkingPunch] mode:keep,
			item 1 tags[Charcoal],
		}
		outputs
		{
			item 1 ammomaker.ammomaker_ReloadingPressBase,
		}
	}

	craftRecipe MakeReloadingPressDiePlate
	{
		timedAction = Making,
		Time = 400,
		Tags = Forge,
		NeedToBeLearn = False,
		category = AmmoMakerTools,
		SkillRequired = Blacksmith:5,
		xpAward = Blacksmith:30,
		ToolTip = Tooltip_Recipe_MakeReloadingPressDiePlate,
		inputs
		{
			item 1 tags[SmeltableIronMedium] flags[ItemCount] mode:destroy,
            item 1 tags[BallPeenHammer] mode:keep flags[Prop1],
            item 1 tags[Tongs] mode:keep flags[Prop2],
            item 1 tags[MetalworkingPunch] mode:keep,
			item 1 tags[Charcoal],
		}
		outputs
		{
			item 1 ammomaker.ammomaker_ReloadingPressDiePlate,
		}
	}

	craftRecipe MakeReloadingPressDieSet
	{
		timedAction = Making,
		Time = 200,
		Tags = Forge,
		NeedToBeLearn = False,
		category = AmmoMakerTools,
		SkillRequired = Blacksmith:5,
		xpAward = Blacksmith:30,
		ToolTip = Tooltip_Recipe_MakeReloadingPressDieSet,
		inputs
		{
			item 1 tags[SmeltableIronSmall] flags[ItemCount] mode:destroy,
            item 1 tags[BallPeenHammer] mode:keep flags[Prop1],
            item 1 tags[Tongs] mode:keep flags[Prop2],
            item 1 tags[MetalworkingPunch] mode:keep,
			item 1 tags[Charcoal],
		}
		outputs
		{
			item 1 ammomaker.ammomaker_ReloadingPressDieSet,
		}
	}

	craftRecipe MakeReloadingPressLinkage
	{
		timedAction = Making,
		Time = 200,
		Tags = Forge,
		NeedToBeLearn = False,
		category = AmmoMakerTools,
		SkillRequired = Blacksmith:5,
		xpAward = Blacksmith:30,
		ToolTip = Tooltip_Recipe_MakeReloadingPressLinkage,
		inputs
		{
			item 1 [Base.SheetMetal],
            item 1 tags[BallPeenHammer] mode:keep flags[Prop1],
            item 1 tags[Tongs] mode:keep flags[Prop2],
            item 1 tags[MetalworkingPunch] mode:keep,
			item 1 tags[Charcoal],
		}
		outputs
		{
			item 1 ammomaker.ammomaker_ReloadingPressLinkage,
		}
	}

	craftRecipe MakeReloadingPressHandle
	{
		timedAction = Making,
		Time = 300,
		Tags = Forge,
		NeedToBeLearn = False,
		category = AmmoMakerTools,
		SkillRequired = Blacksmith:5,
		xpAward = Blacksmith:30,
		ToolTip = Tooltip_Recipe_MakeReloadingPressHandle,
		inputs
		{
			item 2 tags[SmeltableIronSmall] flags[ItemCount] mode:destroy,
            item 1 tags[BallPeenHammer] mode:keep flags[Prop1],
            item 1 tags[Tongs] mode:keep flags[Prop2],
            item 1 tags[MetalworkingPunch] mode:keep,
			item 1 tags[Charcoal],
		}
		outputs
		{
			item 1 ammomaker.ammomaker_ReloadingPressHandle,
		}
	}

}