version = 1
tileset
{
    file = DylansBigItems01
    size = 8,8
    id = 1
    // DylansBigItems01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Forklift
        PickUpWeight = 1000
        solid = 
    }
    // DylansBigItems01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Aeroplane
        solid = 
    }
    // DylansBigItems01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
    // DylansBigItems01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CustomName = Windmill
        solid = 
    }
}
tileset
{
    file = DylansClutter01
    size = 8,8
    id = 2
    // DylansClutter01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Table atlas
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // DylansClutter01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Table Globe
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // DylansClutter01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Fake plant
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
    }
    // DylansClutter01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Fake plant
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
    }
    // DylansClutter01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Musical Instrument
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 40
        attachedW = 
        solid = 
    }
    // DylansClutter01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Musical Instrument
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 40
        attachedN = 
        solid = 
    }
    // DylansClutter01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Pirate Shop Model
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 30
        Surface = 34
        solid = 
    }
    // DylansClutter01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Pirate Shop Model
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 30
        Surface = 34
        solid = 
    }
    // DylansClutter01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Polished Lamp
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Ink and Pen
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Chess Board
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Chess Board
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        ContainerCapacity = 10
        CustomName = Piggy Bank
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 25
        Surface = 34
    }
    // DylansClutter01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        ContainerCapacity = 10
        CustomName = Piggy Bank
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 25
        Surface = 34
    }
    // DylansClutter01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Stacked books
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 25
        Surface = 34
    }
    // DylansClutter01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Plated Badge
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 5
        Surface = 34
    }
    // DylansClutter01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Desk Lamp
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 5
        Surface = 34
    }
    // DylansClutter01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Trophy
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // DylansClutter01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        ContainerCapacity = 10
        CustomName = Cigar Case
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
        container = CigarBox
    }
    // DylansClutter01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Cassette player
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
    }
    // DylansClutter01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Game board
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 34
    }
    // DylansClutter01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Dungeons and Dragons Table
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Dungeons and Dragons Game
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 34
    }
    // DylansClutter01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Snakes and Ladders
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 34
    }
    // DylansClutter01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Playing cards
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // DylansClutter01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Playing cards
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // DylansClutter01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Scale
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 50
        Surface = 34
    }
    // DylansClutter01_27
    tile
    {
        xy = 3,3
        CustomName = Water Jug
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 50
        Surface = 34
        waterAmount = 100
        waterMaxAmount = 250
    }
    // DylansClutter01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Water Jugs
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
        waterAmount = 400
        waterMaxAmount = 1000
    }
    // DylansClutter01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Crafted Beer crates
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CustomName = Crafted Beer crates
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansClutter01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Fuel Cannister
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
        fuelAmount = 150
    }
    // DylansClutter01_32
    tile
    {
        xy = 0,4
        CustomName = Coat Hanger
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansClutter01_33
    tile
    {
        xy = 1,4
        CustomName = Empty crates
        IsMoveAble = 
        PickUpWeight = 20
    }
    // DylansClutter01_34
    tile
    {
        xy = 2,4
        CustomName = Empty crates
        IsMoveAble = 
        PickUpWeight = 40
        solid = 
    }
    // DylansClutter01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Empty crate
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 34
    }
    // DylansClutter01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Tray
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 2
        Surface = 34
    }
    // DylansClutter01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Tray
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 2
        Surface = 34
    }
    // DylansClutter01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Snooker Balls
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
    }
    // DylansClutter01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        ContainerCapacity = 25
        CustomName = Used suitcase
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
        container = Suitcase
    }
    // DylansClutter01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Paper holder
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 60
        Surface = 34
    }
    // DylansClutter01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Paper holder
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 60
        Surface = 34
    }
    // DylansClutter01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Liquor bottles
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
    }
    // DylansClutter01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Liquor bottles
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 10
        Surface = 34
    }
    // DylansClutter01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Amp
        Facing = E
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Screws
        Material3 = Screws
        PickUpWeight = 200
        ScrapSize = Large
        solid = 
    }
    // DylansClutter01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Amp
        Facing = S
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Screws
        Material3 = Screws
        PickUpWeight = 200
        ScrapSize = Large
        solid = 
    }
    // DylansClutter01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Amp
        Facing = N
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Screws
        Material3 = Screws
        PickUpWeight = 200
        ScrapSize = Large
        solid = 
    }
    // DylansClutter01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Amp
        Facing = W
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Screws
        Material3 = Screws
        PickUpWeight = 200
        ScrapSize = Large
        solid = 
    }
    // DylansClutter01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Wall Mounted Guitar
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansClutter01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CustomName = Stacked Guitars
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 300
        solid = 
    }
    // DylansClutter01_55
    tile
    {
        xy = 7,6
        CustomName = Drum
        IsMoveAble = 
        PickUpWeight = 45
    }
    // DylansClutter01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CustomName = Music Instruments
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 200
        Surface = 34
    }
    // DylansClutter01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CustomName = Electric Piano
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
    }
    // DylansClutter01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Sheet Holder
        IsMoveAble = 
        solidtrans = 
    }
    // DylansClutter01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Drum
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 34
    }
    // DylansClutter01_60
    tile
    {
        xy = 4,7
        IsMoveAble = 
    }
    // DylansClutter01_61
    tile
    {
        xy = 5,7
        IsMoveAble = 
    }
    // DylansClutter01_62
    tile
    {
        xy = 6,7
        IsMoveAble = 
    }
    // DylansClutter01_63
    tile
    {
        xy = 7,7
        IsMoveAble = 
    }
}
tileset
{
    file = DylansElectronics01
    size = 8,8
    id = 3
    // DylansElectronics01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 150
        Surface = 34
    }
    // DylansElectronics01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 150
        Surface = 34
    }
    // DylansElectronics01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 150
        Surface = 34
    }
    // DylansElectronics01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 150
        Surface = 34
    }
    // DylansElectronics01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Printer
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
    }
    // DylansElectronics01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Printer
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
    }
    // DylansElectronics01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Red Telephone
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 50
        Surface = 34
    }
    // DylansElectronics01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk Lamp
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
    }
    // DylansElectronics01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Games Console
        Facing = S
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 15
    }
    // DylansElectronics01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Games Console
        Facing = E
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 15
    }
    // DylansElectronics01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Games Console
        IgnoreSurfaceSnap = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 15
    }
    // DylansElectronics01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Games Console
        IgnoreSurfaceSnap = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 20
        Surface = 15
    }
    // DylansElectronics01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Television
        Facing = E
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 30
        Surface = 15
        signal = tv
    }
    // DylansElectronics01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Television
        Facing = S
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 30
        Surface = 15
        signal = tv
    }
    // DylansElectronics01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Retro Computer
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 100
        Surface = 34
    }
    // DylansElectronics01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Retro Computer
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 100
        Surface = 34
    }
    // DylansElectronics01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Light
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansElectronics01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Light
        IsMoveAble = 
        PickUpWeight = 150
    }
    // DylansElectronics01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Television
        Facing = E
        IgnoreSurfaceSnap = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 30
        Surface = 15
        signal = tv
    }
    // DylansElectronics01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Television
        Facing = S
        IgnoreSurfaceSnap = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 30
        Surface = 15
        signal = tv
    }
    // DylansElectronics01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk Fan
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
    }
    // DylansElectronics01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk Fan
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
    }
    // DylansElectronics01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk Fan
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
    }
    // DylansElectronics01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Desk Fan
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
    }
    // DylansElectronics01_24
    tile
    {
        xy = 0,3
        CustomName = Old Car Battery
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
    }
    // DylansElectronics01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Blender
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
    }
    // DylansElectronics01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Blender
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
    }
    // DylansElectronics01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Wooden Carry Radio
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Wooden Carry Radio
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 20
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Air Vent
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansElectronics01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Air Vent
        Facing = S
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansElectronics01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vinyl player
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 75
        Surface = 34
    }
    // DylansElectronics01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Radio
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Radio
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Radio
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Radio
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 35
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Floor Fan
        Facing = E
        IsMoveAble = 
        Material = Nails
        Material2 = Electric
        Material3 = Steel
        PickUpWeight = 100
        solid = 
    }
    // DylansElectronics01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Floor Fan
        Facing = S
        IsMoveAble = 
        Material = Nails
        Material2 = Electric
        Material3 = Steel
        PickUpWeight = 100
        solid = 
    }
    // DylansElectronics01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = E
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_40
    tile
    {
        xy = 0,5
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_41
    tile
    {
        xy = 1,5
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_42
    tile
    {
        xy = 2,5
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_43
    tile
    {
        xy = 3,5
        CanScrap = 
        CustomName = Vacuum cleaner
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 100
    }
    // DylansElectronics01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fax Machine
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 50
        Surface = 34
    }
    // DylansElectronics01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fax Machine
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 50
        Surface = 34
    }
    // DylansElectronics01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Funky Keyboard
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 50
        Surface = 34
    }
    // DylansElectronics01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Funky Keyboard
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 50
        Surface = 34
    }
    // DylansElectronics01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Video Player
        Facing = E
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Plastic
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        Surface = 15
    }
    // DylansElectronics01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Video Player
        Facing = S
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Plastic
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        Surface = 15
    }
    // DylansElectronics01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Baby Blue Fridge
        Freezer = 
        FreezerCapacity = 20
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = Pipes
        PickUpWeight = 250
        container = fridge
        solid = 
    }
    // DylansElectronics01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Baby Blue Fridge
        FreezerCapacity = 20
        IsMoveAble = 
        Material = Electric
        Material2 = Plastic
        Material3 = Pipes
        PickUpWeight = 250
        container = fridge
        solid = 
    }
    // DylansElectronics01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = CCTV
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansElectronics01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = CCTV
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansElectronics01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Giant Video Camera
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 100
        Surface = 34
    }
    // DylansElectronics01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Giant Video Camera
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 100
        Surface = 34
    }
    // DylansElectronics01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Music Player
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 25
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Music Player
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 25
        Surface = 34
        signal = radio
    }
    // DylansElectronics01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microphone
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 10
        Surface = 34
    }
    // DylansElectronics01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microphone
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 10
        Surface = 34
    }
    // DylansElectronics01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microphone
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 10
        Surface = 34
    }
    // DylansElectronics01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microphone
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 10
        Surface = 34
    }
    // DylansElectronics01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CustomName = Servers
        IsMoveAble = 
        solid = 
    }
    // DylansElectronics01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CustomName = Servers
        IsMoveAble = 
        solid = 
    }
}
tileset
{
    file = DylansGardenStuff01
    size = 8,8
    id = 4
    // DylansGardenStuff01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Flower Stand
        Facing = W
        IsMoveAble = 
        PickUpWeight = 25
        solid = 
    }
    // DylansGardenStuff01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Flower Stand
        Facing = E
        IsMoveAble = 
        PickUpWeight = 25
        solid = 
    }
    // DylansGardenStuff01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = S
        IsMoveAble = 
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = E
        IsMoveAble = 
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Fake plant
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
        solid = 
    }
    // DylansGardenStuff01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Fake plant
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
        solid = 
    }
    // DylansGardenStuff01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = N
        IsMoveAble = 
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = W
        IsMoveAble = 
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Used Cardboard Crates
        Facing = S
        IsMoveAble = 
        PickUpWeight = 45
        solid = 
    }
    // DylansGardenStuff01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Used Cardboard Crates
        Facing = E
        IsMoveAble = 
        PickUpWeight = 45
        solid = 
    }
    // DylansGardenStuff01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Used Cardboard Crates
        Facing = N
        IsMoveAble = 
        PickUpWeight = 45
        solid = 
    }
    // DylansGardenStuff01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Used Cardboard Crates
        Facing = E
        IsMoveAble = 
        PickUpWeight = 45
        solid = 
    }
    // DylansGardenStuff01_12
    tile
    {
        xy = 4,1
        CustomName = Picket Fencing
        Facing = S
        IsMoveAble = 
        solid = 
    }
    // DylansGardenStuff01_13
    tile
    {
        xy = 5,1
        CustomName = Picket Fencing
        Facing = E
        IsMoveAble = 
        solid = 
    }
    // DylansGardenStuff01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Wooden Divider
        Facing = S
        HoppableN = 
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        MoveType = WallObject
        PickUpWeight = 50
        WallN = 
        solid = 
        wall = 
    }
    // DylansGardenStuff01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Wooden Divider
        Facing = E
        HoppableW = 
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        MoveType = WallObject
        PickUpWeight = 50
        WallW = 
        solid = 
        wall = 
    }
    // DylansGardenStuff01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Stacked Wooden Cases
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 100
        solid = 
    }
    // DylansGardenStuff01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Wooden containers
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 65
        solid = 
    }
    // DylansGardenStuff01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Wooden containers
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 65
        solid = 
    }
    // DylansGardenStuff01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flowers Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flowers Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        Facing = E
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        Facing = S
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Garden Gnome
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 5
        solid = 
    }
    // DylansGardenStuff01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Garden Gnome
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 5
        solid = 
    }
    // DylansGardenStuff01_36
    tile
    {
        xy = 4,4
        CustomName = Spade
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 5
    }
    // DylansGardenStuff01_37
    tile
    {
        xy = 5,4
        CustomName = Spade
        IsLow = 
        IsMoveAble = 
    }
    // DylansGardenStuff01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Step ladder
        Facing = S
        IsMoveAble = 
        Material = MetalScrap
        Material2 = MetalBars
        Material3 = MetalScrap
        PickUpWeight = 100
        solid = 
    }
    // DylansGardenStuff01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Step ladder
        Facing = E
        IsMoveAble = 
        Material = MetalScrap
        Material2 = MetalBars
        Material3 = MetalScrap
        PickUpWeight = 100
        solid = 
    }
    // DylansGardenStuff01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Kid's Bicycle
        Facing = E
        IsMoveAble = 
        PickUpWeight = 35
        solid = 
    }
    // DylansGardenStuff01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CustomName = Kid's Bicycle
        Facing = S
        IsMoveAble = 
        PickUpWeight = 35
        solid = 
    }
    // DylansGardenStuff01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
    // DylansGardenStuff01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
}
tileset
{
    file = DylansJunkstacks01
    size = 8,8
    id = 5
    // DylansJunkstacks01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Junkpile
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
}
tileset
{
    file = DylansMotorcycles01
    size = 8,8
    id = 6
    // DylansMotorcycles01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = MotorBikes
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = MotorBikes
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Fallen Bike
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Fallen Bike
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = MotorBikes
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = MotorBikes
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = MotorBike
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = MotorBike
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = MotorBikes N
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = MotorBikes N
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = MotorBike S
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = MotorBike S
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Motorbike 2
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Motorbike 2
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = motorbike 3
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = motorbike 3
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Choppa
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Choppa
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Choppa
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Carry on Motorbike
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Carry on Motorbike
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Carry on Motorbike
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Travel Bike
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Travel Bike
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Broken Bike
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Broken Bike
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Chicken Chaser
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansMotorcycles01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Chicken Chaser
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
}
tileset
{
    file = DylansRandomFurniture01
    size = 8,8
    id = 7
    // DylansRandomFurniture01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Pet Bed
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 25
        solid = 
    }
    // DylansRandomFurniture01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Pet Bed
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 25
        solid = 
    }
    // DylansRandomFurniture01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Pet Bed
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 25
        solid = 
    }
    // DylansRandomFurniture01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Pet Bed
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 25
        solid = 
    }
    // DylansRandomFurniture01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Baby Cradle
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 35
        solid = 
    }
    // DylansRandomFurniture01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Baby Cradle
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 35
        solid = 
    }
    // DylansRandomFurniture01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Baby Cradle
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 35
        solid = 
    }
    // DylansRandomFurniture01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Baby Cradle
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 35
        solid = 
    }
    // DylansRandomFurniture01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        ContainerCapacity = 100
        CustomName = Safe
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        container = Safe
        solid = 
    }
    // DylansRandomFurniture01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        ContainerCapacity = 100
        CustomName = Safe
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        container = Safe
        solid = 
    }
    // DylansRandomFurniture01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        ContainerCapacity = 75
        CustomName = Tool Station
        Facing = E
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 100
        container = Toolbox
        solid = 
    }
    // DylansRandomFurniture01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        ContainerCapacity = 75
        CustomName = Tool Station
        Facing = S
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 100
        container = Toolbox
        solid = 
    }
    // DylansRandomFurniture01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        ContainerCapacity = 25
        CustomName = Tool Box
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 100
        container = Toolbox
        solid = 
    }
    // DylansRandomFurniture01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        ContainerCapacity = 25
        CustomName = Tool Box
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 100
        container = Toolbox
        solid = 
    }
    // DylansRandomFurniture01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Wooden Decoration
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 50
    }
    // DylansRandomFurniture01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Wooden Decoration
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 50
    }
    // DylansRandomFurniture01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Press Machine
        Facing = E
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Press Machine
        Facing = S
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Press Machine
        Facing = N
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Press Machine
        Facing = W
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Jigsaw
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 35
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Jigsaw
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 35
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Jigsaw
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 35
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Jigsaw
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 35
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Vise Machine
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Vise Machine
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Gas Pump
        Facing = E
        PickUpWeight = 200
        fuelAmount = 100
        solid = 
    }
    // DylansRandomFurniture01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Gas Pump
        Facing = S
        PickUpWeight = 200
        fuelAmount = 100
        solid = 
    }
    // DylansRandomFurniture01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Gas Pump
        Facing = N
        PickUpWeight = 200
        fuelAmount = 100
        solid = 
    }
    // DylansRandomFurniture01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Gas Pump
        Facing = W
        PickUpWeight = 200
        fuelAmount = 100
        solid = 
    }
    // DylansRandomFurniture01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CustomName = Gas Pump
        Facing = E
        PickUpWeight = 200
        fuelAmount = 100
        solid = 
    }
    // DylansRandomFurniture01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Gas Pump
        Facing = S
        PickUpWeight = 200
        fuelAmount = 100
        solid = 
    }
    // DylansRandomFurniture01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Gas Pump
        Facing = E
        PickUpWeight = 200
        fuelAmount = 100
        solid = 
    }
    // DylansRandomFurniture01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Gas Pump
        Facing = S
        PickUpWeight = 200
        fuelAmount = 100
        solid = 
    }
    // DylansRandomFurniture01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Gas Pump
        Facing = N
        PickUpWeight = 200
        fuelAmount = 100
        solid = 
    }
    // DylansRandomFurniture01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Gas Pump
        Facing = W
        PickUpWeight = 200
        fuelAmount = 100
        solid = 
    }
    // DylansRandomFurniture01_36
    tile
    {
        xy = 4,4
        CanScrap = 
        CustomName = Bar Pump
        IsTableTop = 
        solid = 
    }
    // DylansRandomFurniture01_37
    tile
    {
        xy = 5,4
        CanScrap = 
        CustomName = Bar Pump
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture01_38
    tile
    {
        xy = 6,4
        CanScrap = 
        CustomName = Bar Pump
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture01_39
    tile
    {
        xy = 7,4
        CanScrap = 
        CustomName = Bar Pump
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Gas Containers
        Facing = E
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Gas Containers
        Facing = S
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture01_42
    tile
    {
        xy = 2,5
        CustomName = Generator
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture01_43
    tile
    {
        xy = 3,5
        CustomName = Generator
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture01_44
    tile
    {
        xy = 4,5
        CustomName = Generator
        Facing = N
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture01_45
    tile
    {
        xy = 5,5
        CustomName = Generator
        Facing = W
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture01_46
    tile
    {
        xy = 6,5
        CustomName = Air Pump
        Facing = S
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture01_47
    tile
    {
        xy = 7,5
        CustomName = Air Pump
        Facing = W
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Water Pump
        Facing = W
        IsLow = 
        solid = 
        taintedWater = 
    }
    // DylansRandomFurniture01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Water Pump
        Facing = N
        IsLow = 
        solid = 
        taintedWater = 
    }
    // DylansRandomFurniture01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        Facing = E
        Material = MetalBars
        Material2 = MetalPlates
        Material3 = Pipes
        solid = 
    }
    // DylansRandomFurniture01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        Facing = S
        Material = MetalBars
        Material2 = MetalPlates
        Material3 = Pipes
        solid = 
    }
}
tileset
{
    file = DylansRandomFurniture02
    size = 8,8
    id = 8
    // DylansRandomFurniture02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Roulette Table
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsTableTop = 
        Material = Wood
        PickUpWeight = 50
        solid = 
    }
    // DylansRandomFurniture02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Roulette Table
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsTableTop = 
        Material = Wood
        PickUpWeight = 50
        solid = 
    }
    // DylansRandomFurniture02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Roulette Table
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsTableTop = 
        Material = Wood
        PickUpWeight = 50
        solid = 
    }
    // DylansRandomFurniture02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Roulette Table
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsTableTop = 
        Material = Wood
        PickUpWeight = 50
        solid = 
    }
    // DylansRandomFurniture02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Poker Table
        IsMoveAble = 
        IsTableTop = 
        Material = Wood
        PickUpWeight = 50
        solid = 
    }
    // DylansRandomFurniture02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Exercise ball
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solid = 
    }
    // DylansRandomFurniture02_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Exercise ball
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solid = 
    }
    // DylansRandomFurniture02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Exercise ball
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solid = 
    }
    // DylansRandomFurniture02_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Photocopier
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture02_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Photocopier
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture02_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Photocopier
        Facing = N
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture02_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Photocopier
        Facing = W
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture02_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = Punching Bag
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Leather
        Movement = HedgeHigh
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = Punching Bag
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Leather
        Movement = HedgeHigh
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        solid = 
    }
    // DylansRandomFurniture02_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        solid = 
    }
    // DylansRandomFurniture02_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Laptop
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 40
        Surface = 34
    }
    // DylansRandomFurniture02_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Laptop
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 40
        Surface = 34
    }
    // DylansRandomFurniture02_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Laptop
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 40
        Surface = 34
    }
    // DylansRandomFurniture02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Laptop
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 40
        Surface = 34
    }
    // DylansRandomFurniture02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Electronic Screen
        Facing = E
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Electronic Screen
        Facing = S
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture02_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Electronic Screen
        Facing = N
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture02_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Electronic Screen
        Facing = W
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Computer
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        container = Safe
        solid = 
    }
    // DylansRandomFurniture02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Computer
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        container = Safe
        solid = 
    }
    // DylansRandomFurniture02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture02_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        PickUpWeight = 50
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Recording Tower
        Facing = E
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Recording Tower
        Facing = S
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Electronic device
        Facing = E
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture02_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Electronic device
        Facing = S
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 200
        solid = 
    }
    // DylansRandomFurniture02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Wall Mounted Screens S
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpWeight = 35
        PlaceTool = Hammer
        WallOverlay = 
        attachedN = 
        signal = tv
        solid = 
    }
    // DylansRandomFurniture02_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Wall Mounted Screens E
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpWeight = 35
        PlaceTool = Hammer
        WallOverlay = 
        attachedW = 
        signal = tv
        solid = 
    }
    // DylansRandomFurniture02_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Wall Mounted Screens S
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpWeight = 35
        PlaceTool = Hammer
        WallOverlay = 
        attachedN = 
        signal = tv
        solid = 
    }
    // DylansRandomFurniture02_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Wall Mounted Screens E
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpWeight = 35
        PlaceTool = Hammer
        WallOverlay = 
        attachedW = 
        signal = tv
        solid = 
    }
    // DylansRandomFurniture02_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture02_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture02_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture02_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Computer
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
        solid = 
    }
    // DylansRandomFurniture02_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = N
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = W
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = N
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = W
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = N
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = W
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = N
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = W
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = N
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
    // DylansRandomFurniture02_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Arcade Machine
        Facing = W
        IsMoveAble = 
        Material = Electric
        Material2 = MetalPlates
        Material3 = Plastic
        PickUpWeight = 150
        solid = 
    }
}
tileset
{
    file = DylansRandomFurniture03
    size = 8,8
    id = 9
    // DylansRandomFurniture03_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lab Scope
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lab Scope
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Jelly Test Tubes
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lab Tech
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microscope
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Pipes
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microscope
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Pipes
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microscope
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Pipes
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Microscope
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Pipes
        PickUpWeight = 50
        Surface = 34
    }
    // DylansRandomFurniture03_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Telescopes
        Facing = N
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 80
        solid = 
    }
    // DylansRandomFurniture03_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Telescopes
        Facing = W
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 80
        solid = 
    }
    // DylansRandomFurniture03_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Telescopes
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 80
        solid = 
    }
    // DylansRandomFurniture03_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Telescopes
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 80
        solid = 
    }
    // DylansRandomFurniture03_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Army Radio
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        signal = radio
    }
    // DylansRandomFurniture03_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Army Radio
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        signal = radio
    }
    // DylansRandomFurniture03_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Army Radio
        Facing = N
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        signal = radio
    }
    // DylansRandomFurniture03_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Army Radio
        Facing = W
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        signal = radio
    }
    // DylansRandomFurniture03_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Radio Device
        Facing = E
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture03_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Radio Device
        Facing = S
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture03_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Radio Device
        Facing = N
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture03_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Radio Device
        Facing = W
        IsMoveAble = 
        PickUpWeight = 350
        solid = 
    }
    // DylansRandomFurniture03_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Audio Recorder
        Facing = S
        IsMoveAble = 
        PickUpWeight = 240
        solid = 
    }
    // DylansRandomFurniture03_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Audio Recorder
        Facing = E
        IsMoveAble = 
        PickUpWeight = 240
        solid = 
    }
    // DylansRandomFurniture03_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Audio Recorder
        Facing = N
        IsMoveAble = 
        PickUpWeight = 240
        solid = 
    }
    // DylansRandomFurniture03_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Audio Recorder
        Facing = W
        IsMoveAble = 
        PickUpWeight = 240
        solid = 
    }
    // DylansRandomFurniture03_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Fuze Box
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansRandomFurniture03_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Fuze Box
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansRandomFurniture03_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansRandomFurniture03_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // DylansRandomFurniture03_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = S
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture03_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture03_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = N
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture03_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Electric Box
        Facing = W
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // DylansRandomFurniture03_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_40
    tile
    {
        xy = 0,5
        Facing = E
        GroupName = Whiteboard
        IsMoveAble = 
        solidtrans = 
    }
    // DylansRandomFurniture03_41
    tile
    {
        xy = 1,5
        Facing = E
        GroupName = Whiteboard
        IsMoveAble = 
        solidtrans = 
    }
    // DylansRandomFurniture03_42
    tile
    {
        xy = 2,5
        Facing = S
        GroupName = Whiteboard
        IsMoveAble = 
        solidtrans = 
    }
    // DylansRandomFurniture03_43
    tile
    {
        xy = 3,5
        Facing = S
        GroupName = Whiteboard
        IsMoveAble = 
        solidtrans = 
    }
    // DylansRandomFurniture03_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lab Shelving
        Facing = E
        GroupName = Metal
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture03_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lab Shelving
        Facing = S
        GroupName = Metal
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture03_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture03_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lab Shelving
        Facing = E
        GroupName = Metal
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture03_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lab Shelving
        Facing = S
        GroupName = Metal
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
}
tileset
{
    file = city_deco_tk_01
    size = 8,8
    id = 10
    // city_deco_tk_01_0
    tile
    {
        xy = 0,0
        MinimumCarSpeedDmg = 5
        StopCar = 
        solidtrans = 
    }
    // city_deco_tk_01_1
    tile
    {
        xy = 1,0
        CanScrap = 
        CustomName = Corner
        Facing = E
        GroupName = Yellow Concrete Bollard
        IsLow = 
        IsMoveAble = 
        Material = Stone
        MinimumCarSpeedDmg = 6
        PickUpTool = Shovel
        StopCar = 
    }
    // city_deco_tk_01_2
    tile
    {
        xy = 2,0
        CanScrap = 
        CustomName = Corner
        Facing = S
        GroupName = Yellow Concrete Bollard
        IsLow = 
        IsMoveAble = 
        Material = Stone
        PickUpTool = Shovel
        StopCar = 
    }
    // city_deco_tk_01_3
    tile
    {
        xy = 3,0
        CanScrap = 
        CustomName = Corner
        Facing = W
        GroupName = Yellow Concrete Bollard
        IsLow = 
        IsMoveAble = 
        Material = Stone
        PickUpTool = Shovel
        StopCar = 
    }
    // city_deco_tk_01_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CustomName = Corner
        Facing = N
        GroupName = Yellow Concrete Bollard
        IsLow = 
        IsMoveAble = 
        Material = Stone
        PickUpTool = Shovel
        StopCar = 
    }
    // city_deco_tk_01_6
    tile
    {
        xy = 6,0
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_7
    tile
    {
        xy = 7,0
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Post
        GroupName = Yellow Bollard
        IsLow = 
        IsMoveAble = 
        Material = Stone
        PickUpTool = Shovel
        PickUpWeight = 10
        StopCar = 
    }
    // city_deco_tk_01_9
    tile
    {
        xy = 1,1
        CustomName = Chain
        Facing = E
        GroupName = Yellow Bollard
        HitByCar = 
        HoppableW = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 2
        WallWTrans = 
        wall = 
    }
    // city_deco_tk_01_10
    tile
    {
        xy = 2,1
        CustomName = Chain
        Facing = E
        GroupName = Yellow Bollard
        HitByCar = 
        HoppableW = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 2
        WallWTrans = 
        wall = 
    }
    // city_deco_tk_01_11
    tile
    {
        xy = 3,1
        CustomName = Chain
        Facing = S
        GroupName = Yellow Bollard
        HitByCar = 
        HoppableN = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 2
        WallNTrans = 
        wall = 
    }
    // city_deco_tk_01_12
    tile
    {
        xy = 4,1
        CustomName = Chain
        Facing = S
        GroupName = Yellow Bollard
        HitByCar = 
        HoppableN = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 2
        WallNTrans = 
        wall = 
    }
    // city_deco_tk_01_13
    tile
    {
        xy = 5,1
        CustomName = Post and Chain
        GroupName = Yellow Bollard
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsMoveAble = 
        Material = Stone
        Material2 = MetalScrap
        NoWallLighting = 
        PickUpTool = Shovel
        PickUpWeight = 10
        WallNWTrans = 
        wall = 
    }
    // city_deco_tk_01_14
    tile
    {
        xy = 6,1
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_15
    tile
    {
        xy = 7,1
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_16
    tile
    {
        xy = 0,2
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_17
    tile
    {
        xy = 1,2
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_18
    tile
    {
        xy = 2,2
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_19
    tile
    {
        xy = 3,2
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_20
    tile
    {
        xy = 4,2
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_21
    tile
    {
        xy = 5,2
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_22
    tile
    {
        xy = 6,2
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_23
    tile
    {
        xy = 7,2
        FloorOverlay = 
        attachedFloor = 
    }
    // city_deco_tk_01_24
    tile
    {
        xy = 0,3
        FloorOverlay = 
    }
    // city_deco_tk_01_25
    tile
    {
        xy = 1,3
        FloorOverlay = 
    }
    // city_deco_tk_01_26
    tile
    {
        xy = 2,3
        FloorOverlay = 
    }
    // city_deco_tk_01_27
    tile
    {
        xy = 3,3
        FloorOverlay = 
    }
    // city_deco_tk_01_28
    tile
    {
        xy = 4,3
        FloorOverlay = 
    }
    // city_deco_tk_01_29
    tile
    {
        xy = 5,3
        FloorOverlay = 
    }
    // city_deco_tk_01_30
    tile
    {
        xy = 6,3
        FloorOverlay = 
    }
    // city_deco_tk_01_31
    tile
    {
        xy = 7,3
        FloorOverlay = 
    }
    // city_deco_tk_01_32
    tile
    {
        xy = 0,4
        FloorOverlay = 
    }
    // city_deco_tk_01_33
    tile
    {
        xy = 1,4
        FloorOverlay = 
    }
    // city_deco_tk_01_34
    tile
    {
        xy = 2,4
        FloorOverlay = 
    }
    // city_deco_tk_01_35
    tile
    {
        xy = 3,4
        FloorOverlay = 
    }
    // city_deco_tk_01_36
    tile
    {
        xy = 4,4
        FloorOverlay = 
    }
    // city_deco_tk_01_37
    tile
    {
        xy = 5,4
        FloorOverlay = 
    }
    // city_deco_tk_01_38
    tile
    {
        xy = 6,4
        FloorOverlay = 
    }
    // city_deco_tk_01_39
    tile
    {
        xy = 7,4
        FloorOverlay = 
    }
}
tileset
{
    file = city_works_tk_01
    size = 8,8
    id = 11
    // city_works_tk_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        solidtrans = 
    }
    // city_works_tk_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        solidtrans = 
    }
    // city_works_tk_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        solidtrans = 
    }
    // city_works_tk_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        solidtrans = 
    }
    // city_works_tk_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        solidtrans = 
    }
    // city_works_tk_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        solidtrans = 
    }
    // city_works_tk_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        solidtrans = 
    }
    // city_works_tk_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        solidtrans = 
    }
    // city_works_tk_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        solidtrans = 
    }
    // city_works_tk_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        solidtrans = 
    }
    // city_works_tk_01_10
    tile
    {
        xy = 2,1
        StopCar = 
    }
    // city_works_tk_01_11
    tile
    {
        xy = 3,1
        StopCar = 
    }
    // city_works_tk_01_12
    tile
    {
        xy = 4,1
        StopCar = 
    }
    // city_works_tk_01_13
    tile
    {
        xy = 5,1
        StopCar = 
    }
    // city_works_tk_01_14
    tile
    {
        xy = 6,1
        Facing = E
        StopCar = 
    }
    // city_works_tk_01_15
    tile
    {
        xy = 7,1
        Facing = S
        StopCar = 
    }
}
tileset
{
    file = d_doors_01
    size = 8,8
    id = 12
    // d_doors_01_0
    tile
    {
        xy = 0,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // d_doors_01_1
    tile
    {
        xy = 1,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // d_doors_01_2
    tile
    {
        xy = 2,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // d_doors_01_3
    tile
    {
        xy = 3,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // d_doors_01_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = MetalPlates
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_01_5
    tile
    {
        xy = 5,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = MetalPlates
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_01_6
    tile
    {
        xy = 6,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = MetalPlates
        attachedW = 
        doorTrans = 
    }
    // d_doors_01_7
    tile
    {
        xy = 7,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = MetalPlates
        attachedN = 
        doorTrans = 
    }
    // d_doors_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_01_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_01_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedW = 
        doorTrans = 
    }
    // d_doors_01_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedN = 
        doorTrans = 
    }
    // d_doors_01_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = MetalPlates
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_01_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = MetalPlates
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_01_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = MetalPlates
        attachedW = 
        doorTrans = 
    }
    // d_doors_01_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = MetalPlates
        attachedN = 
        doorTrans = 
    }
    // d_doors_01_16
    tile
    {
        xy = 0,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_01_17
    tile
    {
        xy = 1,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_01_18
    tile
    {
        xy = 2,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedW = 
        doorTrans = 
    }
    // d_doors_01_19
    tile
    {
        xy = 3,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedN = 
        doorTrans = 
    }
    // d_doors_01_20
    tile
    {
        xy = 4,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_01_21
    tile
    {
        xy = 5,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_01_22
    tile
    {
        xy = 6,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedW = 
        doorTrans = 
    }
    // d_doors_01_23
    tile
    {
        xy = 7,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedN = 
        doorTrans = 
    }
    // d_doors_01_24
    tile
    {
        xy = 0,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        doorW = 
    }
    // d_doors_01_25
    tile
    {
        xy = 1,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        doorN = 
    }
    // d_doors_01_26
    tile
    {
        xy = 2,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        doorTrans = 
    }
    // d_doors_01_27
    tile
    {
        xy = 3,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        doorTrans = 
    }
    // d_doors_01_28
    tile
    {
        xy = 4,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_01_29
    tile
    {
        xy = 5,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_01_30
    tile
    {
        xy = 6,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedW = 
        doorTrans = 
    }
    // d_doors_01_31
    tile
    {
        xy = 7,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        attachedN = 
        doorTrans = 
    }
    // d_doors_01_32
    tile
    {
        xy = 0,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        doorW = 
    }
    // d_doors_01_33
    tile
    {
        xy = 1,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        doorN = 
    }
    // d_doors_01_34
    tile
    {
        xy = 2,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        doorTrans = 
    }
    // d_doors_01_35
    tile
    {
        xy = 3,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        doorTrans = 
    }
    // d_doors_01_36
    tile
    {
        xy = 4,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // d_doors_01_37
    tile
    {
        xy = 5,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // d_doors_01_38
    tile
    {
        xy = 6,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // d_doors_01_39
    tile
    {
        xy = 7,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // d_doors_01_40
    tile
    {
        xy = 0,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        doorTrans = 
        doorW = 
    }
    // d_doors_01_41
    tile
    {
        xy = 1,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        doorN = 
        doorTrans = 
    }
    // d_doors_01_42
    tile
    {
        xy = 2,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        doorTrans = 
    }
    // d_doors_01_43
    tile
    {
        xy = 3,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        doorTrans = 
    }
    // d_doors_01_44
    tile
    {
        xy = 4,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // d_doors_01_45
    tile
    {
        xy = 5,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // d_doors_01_46
    tile
    {
        xy = 6,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // d_doors_01_47
    tile
    {
        xy = 7,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // d_doors_01_48
    tile
    {
        xy = 0,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        doorTrans = 
        doorW = 
    }
    // d_doors_01_49
    tile
    {
        xy = 1,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        doorN = 
        doorTrans = 
    }
    // d_doors_01_50
    tile
    {
        xy = 2,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        doorTrans = 
    }
    // d_doors_01_51
    tile
    {
        xy = 3,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        Material3 = Glass
        doorTrans = 
    }
    // d_doors_01_52
    tile
    {
        xy = 4,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Door
        attachedW = 
        doorW = 
    }
    // d_doors_01_53
    tile
    {
        xy = 5,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Door
        attachedN = 
        doorN = 
    }
    // d_doors_01_54
    tile
    {
        xy = 6,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Door
        attachedW = 
    }
    // d_doors_01_55
    tile
    {
        xy = 7,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Door
        attachedN = 
    }
    // d_doors_01_56
    tile
    {
        xy = 0,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // d_doors_01_57
    tile
    {
        xy = 1,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // d_doors_01_58
    tile
    {
        xy = 2,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // d_doors_01_59
    tile
    {
        xy = 3,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // d_doors_01_60
    tile
    {
        xy = 4,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Door
        attachedW = 
        doorW = 
    }
    // d_doors_01_61
    tile
    {
        xy = 5,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Door
        attachedN = 
        doorN = 
    }
    // d_doors_01_62
    tile
    {
        xy = 6,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Door
        attachedW = 
    }
    // d_doors_01_63
    tile
    {
        xy = 7,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Door
        attachedN = 
    }
}
tileset
{
    file = d_doors_02
    size = 8,16
    id = 13
    // d_doors_02_0
    tile
    {
        xy = 0,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_02_1
    tile
    {
        xy = 1,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_02_2
    tile
    {
        xy = 2,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedW = 
        doorTrans = 
    }
    // d_doors_02_3
    tile
    {
        xy = 3,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedN = 
        doorTrans = 
    }
    // d_doors_02_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_02_5
    tile
    {
        xy = 5,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_02_6
    tile
    {
        xy = 6,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedW = 
        doorTrans = 
    }
    // d_doors_02_7
    tile
    {
        xy = 7,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedN = 
        doorTrans = 
    }
    // d_doors_02_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
        doorW = 
    }
    // d_doors_02_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
        doorN = 
    }
    // d_doors_02_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
    }
    // d_doors_02_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
    }
    // d_doors_02_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
        doorW = 
    }
    // d_doors_02_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
        doorN = 
    }
    // d_doors_02_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
    }
    // d_doors_02_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
    }
    // d_doors_02_16
    tile
    {
        xy = 0,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_02_17
    tile
    {
        xy = 1,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_02_18
    tile
    {
        xy = 2,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
    }
    // d_doors_02_19
    tile
    {
        xy = 3,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorTrans = 
    }
    // d_doors_02_20
    tile
    {
        xy = 4,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_02_21
    tile
    {
        xy = 5,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_02_22
    tile
    {
        xy = 6,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
    }
    // d_doors_02_23
    tile
    {
        xy = 7,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorTrans = 
    }
    // d_doors_02_24
    tile
    {
        xy = 0,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_02_25
    tile
    {
        xy = 1,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_02_26
    tile
    {
        xy = 2,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedW = 
        doorTrans = 
    }
    // d_doors_02_27
    tile
    {
        xy = 3,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Glass
        attachedN = 
        doorTrans = 
    }
    // d_doors_02_28
    tile
    {
        xy = 4,3
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
        doorW = 
    }
    // d_doors_02_29
    tile
    {
        xy = 5,3
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
        doorN = 
    }
    // d_doors_02_30
    tile
    {
        xy = 6,3
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
    }
    // d_doors_02_31
    tile
    {
        xy = 7,3
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
    }
    // d_doors_02_32
    tile
    {
        xy = 0,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_02_33
    tile
    {
        xy = 1,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_02_34
    tile
    {
        xy = 2,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
    }
    // d_doors_02_35
    tile
    {
        xy = 3,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorTrans = 
    }
    // d_doors_02_36
    tile
    {
        xy = 4,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // d_doors_02_37
    tile
    {
        xy = 5,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // d_doors_02_38
    tile
    {
        xy = 6,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
    }
    // d_doors_02_39
    tile
    {
        xy = 7,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorTrans = 
    }
    // d_doors_02_40
    tile
    {
        xy = 0,5
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
        doorW = 
    }
    // d_doors_02_41
    tile
    {
        xy = 1,5
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
        doorN = 
    }
    // d_doors_02_42
    tile
    {
        xy = 2,5
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
    }
    // d_doors_02_43
    tile
    {
        xy = 3,5
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
    }
    // d_doors_02_44
    tile
    {
        xy = 4,5
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
        doorW = 
    }
    // d_doors_02_45
    tile
    {
        xy = 5,5
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
        doorN = 
    }
    // d_doors_02_46
    tile
    {
        xy = 6,5
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
    }
    // d_doors_02_47
    tile
    {
        xy = 7,5
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
    }
    // d_doors_02_48
    tile
    {
        xy = 0,6
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
        doorW = 
    }
    // d_doors_02_49
    tile
    {
        xy = 1,6
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
        doorN = 
    }
    // d_doors_02_50
    tile
    {
        xy = 2,6
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
    }
    // d_doors_02_51
    tile
    {
        xy = 3,6
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
    }
    // d_doors_02_53
    tile
    {
        xy = 5,6
        lightB = 146
        lightG = 255
        lightR = 135
        lightswitch = 
    }
    // d_doors_02_54
    tile
    {
        xy = 6,6
        lightB = 146
        lightG = 255
        lightR = 135
        lightswitch = 
    }
    // d_doors_02_56
    tile
    {
        xy = 0,7
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
        doorW = 
    }
    // d_doors_02_57
    tile
    {
        xy = 1,7
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
        doorN = 
    }
    // d_doors_02_58
    tile
    {
        xy = 2,7
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
    }
    // d_doors_02_59
    tile
    {
        xy = 3,7
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
    }
    // d_doors_02_64
    tile
    {
        xy = 0,8
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
        doorW = 
    }
    // d_doors_02_65
    tile
    {
        xy = 1,8
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
        doorN = 
    }
    // d_doors_02_66
    tile
    {
        xy = 2,8
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
    }
    // d_doors_02_67
    tile
    {
        xy = 3,8
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
    }
    // d_doors_02_68
    tile
    {
        xy = 4,8
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
        doorW = 
    }
    // d_doors_02_69
    tile
    {
        xy = 5,8
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
        doorN = 
    }
    // d_doors_02_70
    tile
    {
        xy = 6,8
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedW = 
    }
    // d_doors_02_71
    tile
    {
        xy = 7,8
        CanScrap = 
        CustomName = Door
        Material = MetalPlates
        Material2 = Door
        attachedN = 
    }
}
tileset
{
    file = d_furniture_bedroom_01
    size = 8,8
    id = 15
    // d_furniture_bedroom_01_0
    tile
    {
        xy = 0,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_1
    tile
    {
        xy = 1,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_2
    tile
    {
        xy = 2,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_3
    tile
    {
        xy = 3,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_4
    tile
    {
        xy = 4,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_5
    tile
    {
        xy = 5,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_6
    tile
    {
        xy = 6,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_7
    tile
    {
        xy = 7,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_8
    tile
    {
        xy = 0,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_9
    tile
    {
        xy = 1,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_10
    tile
    {
        xy = 2,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_11
    tile
    {
        xy = 3,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_12
    tile
    {
        xy = 4,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_13
    tile
    {
        xy = 5,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_14
    tile
    {
        xy = 6,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_15
    tile
    {
        xy = 7,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_16
    tile
    {
        xy = 0,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_17
    tile
    {
        xy = 1,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_18
    tile
    {
        xy = 2,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_19
    tile
    {
        xy = 3,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_20
    tile
    {
        xy = 4,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_21
    tile
    {
        xy = 5,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_22
    tile
    {
        xy = 6,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_23
    tile
    {
        xy = 7,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Mirror Drawer
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Mirror Drawer
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Mirror Drawer
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Mirror Drawer
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Table
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Table
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 1,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,1
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,1
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 1,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Low Shelves
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Low Shelves
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Low Shelves
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Low Shelves
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_01_56
    tile
    {
        xy = 0,7
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        container = shelves
    }
    // d_furniture_bedroom_01_57
    tile
    {
        xy = 1,7
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        container = shelves
    }
    // d_furniture_bedroom_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 22
        solidtrans = 
    }
    // d_furniture_bedroom_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 22
        solidtrans = 
    }
    // d_furniture_bedroom_01_60
    tile
    {
        xy = 4,7
        CustomName = Poster
        Facing = E
        GroupName = spiffo
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_furniture_bedroom_01_61
    tile
    {
        xy = 5,7
        CustomName = Poster
        Facing = S
        GroupName = spiffo
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_furniture_bedroom_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // d_furniture_bedroom_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
}
tileset
{
    file = d_furniture_bedroom_02
    size = 8,8
    id = 16
    // d_furniture_bedroom_02_0
    tile
    {
        xy = 0,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_1
    tile
    {
        xy = 1,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_2
    tile
    {
        xy = 2,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_3
    tile
    {
        xy = 3,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_4
    tile
    {
        xy = 4,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_5
    tile
    {
        xy = 5,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_6
    tile
    {
        xy = 6,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_7
    tile
    {
        xy = 7,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_8
    tile
    {
        xy = 0,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_9
    tile
    {
        xy = 1,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_10
    tile
    {
        xy = 2,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_11
    tile
    {
        xy = 3,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_12
    tile
    {
        xy = 4,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_13
    tile
    {
        xy = 5,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_14
    tile
    {
        xy = 6,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_15
    tile
    {
        xy = 7,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_16
    tile
    {
        xy = 0,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_17
    tile
    {
        xy = 1,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_18
    tile
    {
        xy = 2,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_19
    tile
    {
        xy = 3,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_20
    tile
    {
        xy = 4,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_21
    tile
    {
        xy = 5,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_22
    tile
    {
        xy = 6,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_23
    tile
    {
        xy = 7,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_02_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_02_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 1,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_02_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,1
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_02_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_02_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,1
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_02_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_02_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_02_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 1,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_02_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_02_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_02_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_02_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_02_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_02_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_02_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_02_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_02_56
    tile
    {
        xy = 0,7
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        container = shelves
    }
    // d_furniture_bedroom_02_57
    tile
    {
        xy = 1,7
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        container = shelves
    }
    // d_furniture_bedroom_02_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 22
        solidtrans = 
    }
    // d_furniture_bedroom_02_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 22
        solidtrans = 
    }
    // d_furniture_bedroom_02_60
    tile
    {
        xy = 4,7
        CustomName = Poster
        Facing = E
        GroupName = spiffo
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_furniture_bedroom_02_61
    tile
    {
        xy = 5,7
        CustomName = Poster
        Facing = S
        GroupName = spiffo
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_furniture_bedroom_02_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // d_furniture_bedroom_02_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
}
tileset
{
    file = d_furniture_bedroom_03
    size = 8,8
    id = 17
    // d_furniture_bedroom_03_0
    tile
    {
        xy = 0,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_1
    tile
    {
        xy = 1,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_2
    tile
    {
        xy = 2,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_3
    tile
    {
        xy = 3,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_4
    tile
    {
        xy = 4,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_5
    tile
    {
        xy = 5,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_6
    tile
    {
        xy = 6,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_7
    tile
    {
        xy = 7,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_8
    tile
    {
        xy = 0,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_9
    tile
    {
        xy = 1,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_10
    tile
    {
        xy = 2,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_11
    tile
    {
        xy = 3,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_12
    tile
    {
        xy = 4,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_13
    tile
    {
        xy = 5,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_14
    tile
    {
        xy = 6,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_15
    tile
    {
        xy = 7,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_16
    tile
    {
        xy = 0,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_17
    tile
    {
        xy = 1,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_18
    tile
    {
        xy = 2,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_19
    tile
    {
        xy = 3,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_20
    tile
    {
        xy = 4,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_21
    tile
    {
        xy = 5,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_22
    tile
    {
        xy = 6,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_23
    tile
    {
        xy = 7,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_03_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_03_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_03_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_03_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_03_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_03_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_03_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 1,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_03_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,1
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_03_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_03_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,1
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_03_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_03_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_03_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 1,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_03_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_03_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_03_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_03_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_03_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_03_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_03_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_03_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_03_56
    tile
    {
        xy = 0,7
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        container = shelves
    }
    // d_furniture_bedroom_03_57
    tile
    {
        xy = 1,7
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        container = shelves
    }
    // d_furniture_bedroom_03_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 22
        solidtrans = 
    }
    // d_furniture_bedroom_03_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 22
        solidtrans = 
    }
    // d_furniture_bedroom_03_60
    tile
    {
        xy = 4,7
        CustomName = Poster
        Facing = E
        GroupName = spiffo
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_furniture_bedroom_03_61
    tile
    {
        xy = 5,7
        CustomName = Poster
        Facing = S
        GroupName = spiffo
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_furniture_bedroom_03_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // d_furniture_bedroom_03_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
}
tileset
{
    file = d_furniture_bedroom_04
    size = 8,8
    id = 18
    // d_furniture_bedroom_04_0
    tile
    {
        xy = 0,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_1
    tile
    {
        xy = 1,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_2
    tile
    {
        xy = 2,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_3
    tile
    {
        xy = 3,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_4
    tile
    {
        xy = 4,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_5
    tile
    {
        xy = 5,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_6
    tile
    {
        xy = 6,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_7
    tile
    {
        xy = 7,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_8
    tile
    {
        xy = 0,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_9
    tile
    {
        xy = 1,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_10
    tile
    {
        xy = 2,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_11
    tile
    {
        xy = 3,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_12
    tile
    {
        xy = 4,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_13
    tile
    {
        xy = 5,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_14
    tile
    {
        xy = 6,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_15
    tile
    {
        xy = 7,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_16
    tile
    {
        xy = 0,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_17
    tile
    {
        xy = 1,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_18
    tile
    {
        xy = 2,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_19
    tile
    {
        xy = 3,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_20
    tile
    {
        xy = 4,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_21
    tile
    {
        xy = 5,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_22
    tile
    {
        xy = 6,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_23
    tile
    {
        xy = 7,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_04_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_04_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_04_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_04_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_04_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_04_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_04_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 1,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_04_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,1
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_04_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_04_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,1
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_04_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_04_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_04_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 1,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_04_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_04_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_04_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_04_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_04_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_04_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_04_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_04_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_04_56
    tile
    {
        xy = 0,7
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        container = shelves
    }
    // d_furniture_bedroom_04_57
    tile
    {
        xy = 1,7
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        container = shelves
    }
    // d_furniture_bedroom_04_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 22
        solidtrans = 
    }
    // d_furniture_bedroom_04_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 22
        solidtrans = 
    }
    // d_furniture_bedroom_04_60
    tile
    {
        xy = 4,7
        CustomName = Poster
        Facing = E
        GroupName = spiffo
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_furniture_bedroom_04_61
    tile
    {
        xy = 5,7
        CustomName = Poster
        Facing = S
        GroupName = spiffo
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_furniture_bedroom_04_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // d_furniture_bedroom_04_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
}
tileset
{
    file = d_furniture_bedroom_05
    size = 8,8
    id = 19
    // d_furniture_bedroom_05_0
    tile
    {
        xy = 0,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_1
    tile
    {
        xy = 1,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_2
    tile
    {
        xy = 2,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_3
    tile
    {
        xy = 3,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_4
    tile
    {
        xy = 4,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_5
    tile
    {
        xy = 5,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_6
    tile
    {
        xy = 6,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_7
    tile
    {
        xy = 7,0
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Fancy
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_8
    tile
    {
        xy = 0,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_9
    tile
    {
        xy = 1,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_10
    tile
    {
        xy = 2,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_11
    tile
    {
        xy = 3,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_12
    tile
    {
        xy = 4,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_13
    tile
    {
        xy = 5,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_14
    tile
    {
        xy = 6,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_15
    tile
    {
        xy = 7,1
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_16
    tile
    {
        xy = 0,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_17
    tile
    {
        xy = 1,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_18
    tile
    {
        xy = 2,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_19
    tile
    {
        xy = 3,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_20
    tile
    {
        xy = 4,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_21
    tile
    {
        xy = 5,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_22
    tile
    {
        xy = 6,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_23
    tile
    {
        xy = 7,2
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Large Modern
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        goodBed = 
        solidtrans = 
    }
    // d_furniture_bedroom_05_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_05_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_05_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_05_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // d_furniture_bedroom_05_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // d_furniture_bedroom_05_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_05_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 1,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_05_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,1
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_05_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_05_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,1
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_05_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_05_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 0,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_05_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Crowbar
        ScrapSize = Large
        SpriteGridPos = 1,0
        container = wardrobe
        solid = 
    }
    // d_furniture_bedroom_05_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_05_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_05_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = W
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_05_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = N
        GroupName = Swikea
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 299
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // d_furniture_bedroom_05_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_05_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_05_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_05_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        container = shelves
    }
    // d_furniture_bedroom_05_56
    tile
    {
        xy = 0,7
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        container = shelves
    }
    // d_furniture_bedroom_05_57
    tile
    {
        xy = 1,7
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        container = shelves
    }
    // d_furniture_bedroom_05_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 22
        solidtrans = 
    }
    // d_furniture_bedroom_05_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 22
        solidtrans = 
    }
    // d_furniture_bedroom_05_60
    tile
    {
        xy = 4,7
        CustomName = Poster
        Facing = E
        GroupName = spiffo
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_furniture_bedroom_05_61
    tile
    {
        xy = 5,7
        CustomName = Poster
        Facing = S
        GroupName = spiffo
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_furniture_bedroom_05_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
    // d_furniture_bedroom_05_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 15
        solidtrans = 
    }
}
tileset
{
    file = d_furniture_couches_01
    size = 8,16
    id = 20
    // d_furniture_couches_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Blue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
    }
    // d_furniture_couches_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
    }
    // d_furniture_couches_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
    }
    // d_furniture_couches_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
    }
    // d_furniture_couches_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
    }
    // d_furniture_couches_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
    }
    // d_furniture_couches_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
    }
    // d_furniture_couches_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
    }
    // d_furniture_couches_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = blue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
    }
    // d_furniture_couches_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
    }
    // d_furniture_couches_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
    }
    // d_furniture_couches_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
    }
    // d_furniture_couches_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
    }
    // d_furniture_couches_01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
    }
    // d_furniture_couches_01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
    }
    // d_furniture_couches_01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = Pink Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
    }
    // d_furniture_couches_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Futon
        Facing = W
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Futon
        Facing = N
        GroupName = Purple Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Futon
        Facing = W
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Futon
        Facing = N
        GroupName = Pink Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = DirkBlue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = DirkBlue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = DirkBlue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = DirkBlue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = DirkBlue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = DirkBlue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = DirkBlue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = DirkBlue Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = DirkBlue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = DirkBlue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = DirkBlue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = DirkBlue Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = DirkBrown Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = DirkBrown Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = DirkBrown Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = DirkBrown Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = DirkBrown Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = DirkBrown Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = DirkBrown Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = DirkBrown Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = DirkBrown Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = DirkBrown Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = DirkBrown Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_87
    tile
    {
        xy = 7,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = DirkBrown Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = DirkGreen Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = DirkGreen Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = DirkGreen Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = DirkGreen Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = DirkGreen Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = DirkGreen Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = DirkGreen Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = DirkGreen Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = DirkGreen Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = DirkGreen Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_98
    tile
    {
        xy = 2,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = DirkGreen Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_99
    tile
    {
        xy = 3,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = DirkGreen Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = DirkRed Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = DirkRed Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = DirkRed Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = DirkRed Lazy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_furniture_couches_01_104
    tile
    {
        xy = 0,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = DirkRed Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_105
    tile
    {
        xy = 1,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = DirkRed Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_106
    tile
    {
        xy = 2,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = DirkRed Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_107
    tile
    {
        xy = 3,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = DirkRed Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_108
    tile
    {
        xy = 4,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = DirkRed Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_109
    tile
    {
        xy = 5,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = DirkRed Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_110
    tile
    {
        xy = 6,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = DirkRed Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // d_furniture_couches_01_111
    tile
    {
        xy = 7,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = DirkRed Comfy
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
}
tileset
{
    file = d_furniture_kitchen_01
    size = 8,16
    id = 21
    // d_furniture_kitchen_01_0
    tile
    {
        xy = 0,0
        CanBreak = 
        CanScrap = 
        CustomName = counter
        Facing = S
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_1
    tile
    {
        xy = 1,0
        CanBreak = 
        CanScrap = 
        CustomName = counter
        Facing = E
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_2
    tile
    {
        xy = 2,0
        CanBreak = 
        CanScrap = 
        CustomName = counter
        Facing = S
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_3
    tile
    {
        xy = 3,0
        CanBreak = 
        CanScrap = 
        CustomName = counter
        Facing = E
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_4
    tile
    {
        xy = 4,0
        CanBreak = 
        CanScrap = 
        CustomName = counter
        Facing = S
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_5
    tile
    {
        xy = 5,0
        CanBreak = 
        CanScrap = 
        CustomName = counter
        Facing = E
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_6
    tile
    {
        xy = 6,0
        CanBreak = 
        CanScrap = 
        CustomName = counter
        Facing = S
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_7
    tile
    {
        xy = 7,0
        CanBreak = 
        CanScrap = 
        CustomName = counter
        Facing = E
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_87
    tile
    {
        xy = 7,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_98
    tile
    {
        xy = 2,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_99
    tile
    {
        xy = 3,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_104
    tile
    {
        xy = 0,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_105
    tile
    {
        xy = 1,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_106
    tile
    {
        xy = 2,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_107
    tile
    {
        xy = 3,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_108
    tile
    {
        xy = 4,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_109
    tile
    {
        xy = 5,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_110
    tile
    {
        xy = 6,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_111
    tile
    {
        xy = 7,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_112
    tile
    {
        xy = 0,14
        CanBreak = 
        CanScrap = 
        CustomName = counter
        Facing = S
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = counter
        solidtrans = 
    }
    // d_furniture_kitchen_01_113
    tile
    {
        xy = 1,14
        CanBreak = 
        CanScrap = 
        CustomName = counter
        Facing = E
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = counter
        solidtrans = 
    }
}
tileset
{
    file = d_location_arcadian_01
    size = 8,8
    id = 23
    // d_location_arcadian_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        GroupName = arcadian 1
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        GroupName = arcadian 1
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = W
        GroupName = arcadian 1
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = N
        GroupName = arcadian 1
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // d_location_arcadian_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // d_location_arcadian_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // d_location_arcadian_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // d_location_arcadian_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        GroupName = arcadian 2
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        GroupName = arcadian 2
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = W
        GroupName = arcadian 2
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = N
        GroupName = arcadian 2
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Machine
        Facing = S
        ForceSingleItem = 
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // d_location_arcadian_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Machine
        Facing = S
        ForceSingleItem = 
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // d_location_arcadian_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Machine
        Facing = S
        ForceSingleItem = 
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // d_location_arcadian_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Machine
        Facing = S
        ForceSingleItem = 
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // d_location_arcadian_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        GroupName = arcadian 3
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        GroupName = arcadian 3
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = W
        GroupName = arcadian 3
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = N
        GroupName = arcadian 3
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Machine
        Facing = S
        ForceSingleItem = 
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // d_location_arcadian_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Machine
        Facing = S
        ForceSingleItem = 
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // d_location_arcadian_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Machine
        Facing = S
        ForceSingleItem = 
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // d_location_arcadian_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Machine
        Facing = S
        ForceSingleItem = 
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // d_location_arcadian_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        GroupName = arcadian 4
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        GroupName = arcadian 4
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = W
        GroupName = arcadian 4
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = N
        GroupName = arcadian 4
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_30
    tile
    {
        xy = 6,3
        CanBreak = 
        CustomName = Arcadian Carpet
        IsMoveAble = 
        Material = Fabric
        MoveType = FloorTile
        PickUpTool = Cutter
        PickUpWeight = 10
        attachedFloor = 
        solidfloor = 
    }
    // d_location_arcadian_01_32
    tile
    {
        xy = 0,4
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = ARcade 1
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 0,3
        attachedN = 
    }
    // d_location_arcadian_01_33
    tile
    {
        xy = 1,4
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = ARcade 1
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 0,2
        attachedN = 
    }
    // d_location_arcadian_01_34
    tile
    {
        xy = 2,4
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = ARcade 1
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 0,1
        attachedN = 
    }
    // d_location_arcadian_01_35
    tile
    {
        xy = 3,4
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = ARcade 1
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 0,0
        attachedN = 
    }
    // d_location_arcadian_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = N
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = W
        GroupName = arcadian
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // d_location_arcadian_01_40
    tile
    {
        xy = 0,5
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Arcade 2
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 0,0
        attachedN = 
    }
    // d_location_arcadian_01_41
    tile
    {
        xy = 1,5
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Arcade 2
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 1,0
        attachedN = 
    }
    // d_location_arcadian_01_42
    tile
    {
        xy = 2,5
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Arcade 2
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 2,0
        attachedN = 
    }
    // d_location_arcadian_01_43
    tile
    {
        xy = 3,5
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Arcade 2
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 3,0
        attachedN = 
    }
    // d_location_arcadian_01_48
    tile
    {
        xy = 0,6
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = arcade 3
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 0,2
        attachedN = 
    }
    // d_location_arcadian_01_49
    tile
    {
        xy = 1,6
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = arcade 3
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 0,1
        attachedN = 
    }
    // d_location_arcadian_01_50
    tile
    {
        xy = 2,6
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = arcade 3
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 0,0
        attachedN = 
    }
    // d_location_arcadian_01_56
    tile
    {
        xy = 0,7
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Arcade 4
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 0,0
        attachedN = 
    }
    // d_location_arcadian_01_57
    tile
    {
        xy = 1,7
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Arcade 4
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 1,0
        attachedN = 
    }
    // d_location_arcadian_01_58
    tile
    {
        xy = 2,7
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Arcade 4
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 2,0
        attachedN = 
    }
    // d_location_arcadian_01_59
    tile
    {
        xy = 3,7
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Arcade 4
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Electrician
        PickUpWeight = 20
        PlaceTool = Electrician
        SpriteGridPos = 3,0
        attachedN = 
    }
    // d_location_arcadian_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_arcadian_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_arcadian_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_arcadian_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
}
tileset
{
    file = d_location_sofaking
    size = 8,8
    id = 24
    // d_location_sofaking_0
    tile
    {
        xy = 0,0
        CustomName = Sign
        Facing = S
        GroupName = sofaking
        IsMoveAble = 
        PickUpWeight = 60
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // d_location_sofaking_1
    tile
    {
        xy = 1,0
        CustomName = Sign
        Facing = S
        GroupName = sofaking
        IsMoveAble = 
        PickUpWeight = 60
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // d_location_sofaking_2
    tile
    {
        xy = 2,0
        CustomName = Sign
        Facing = S
        GroupName = sofaking
        IsMoveAble = 
        PickUpWeight = 60
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // d_location_sofaking_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Mall Decoration
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PickUpWeight = 250
        solidtrans = 
    }
    // d_location_sofaking_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // d_location_sofaking_5
    tile
    {
        xy = 5,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // d_location_sofaking_6
    tile
    {
        xy = 6,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // d_location_sofaking_7
    tile
    {
        xy = 7,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // d_location_sofaking_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = Counter
        solidtrans = 
    }
    // d_location_sofaking_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = Counter
        solidtrans = 
    }
    // d_location_sofaking_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = Counter
        solidtrans = 
    }
    // d_location_sofaking_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = Counter
        solidtrans = 
    }
    // d_location_sofaking_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = Counter
        solidtrans = 
    }
    // d_location_sofaking_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = Counter
        solidtrans = 
    }
    // d_location_sofaking_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = Counter
        solidtrans = 
    }
    // d_location_sofaking_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = Counter
        solidtrans = 
    }
    // d_location_sofaking_16
    tile
    {
        xy = 0,2
        CanBreak = 
        CustomName = Mall Tile N
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        solidfloor = 
    }
    // d_location_sofaking_17
    tile
    {
        xy = 1,2
        CanBreak = 
        CustomName = Mall Tile W
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        solidfloor = 
    }
    // d_location_sofaking_18
    tile
    {
        xy = 2,2
        CanBreak = 
        CustomName = Grey Mall Tile
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        solidfloor = 
    }
    // d_location_sofaking_19
    tile
    {
        xy = 3,2
        CanBreak = 
        CustomName = White Mall Tile
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        solidfloor = 
    }
    // d_location_sofaking_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // d_location_sofaking_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // d_location_sofaking_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // d_location_sofaking_23
    tile
    {
        xy = 7,2
        solidtrans = 
    }
    // d_location_sofaking_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // d_location_sofaking_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // d_location_sofaking_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // d_location_sofaking_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // d_location_sofaking_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch B
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch B
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch B
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch B
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // d_location_sofaking_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // d_location_sofaking_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // d_location_sofaking_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 34
        solidtrans = 
    }
    // d_location_sofaking_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch P
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch P
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch P
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch P
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_40
    tile
    {
        xy = 0,5
        CustomName = Sign
        Facing = E
        GroupName = Dr R B Mat Dentistry
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        attachedN = 
    }
    // d_location_sofaking_41
    tile
    {
        xy = 1,5
        CustomName = Sign
        Facing = E
        GroupName = Dr R B Mat Dentistry
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 1,0
        attachedN = 
    }
    // d_location_sofaking_42
    tile
    {
        xy = 2,5
        CustomName = Sign
        Facing = E
        GroupName = Dr R B Mat Dentistry
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 2,0
        attachedN = 
    }
    // d_location_sofaking_43
    tile
    {
        xy = 3,5
        CustomName = Sign
        Facing = E
        GroupName = Dr R B Mat Dentistry
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 3,0
        attachedN = 
    }
    // d_location_sofaking_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch Pi
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch Pi
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch Pi
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch Pi
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch O
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch O
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch O
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
    // d_location_sofaking_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Couch O
        Facing = S
        GroupName = Couch Corner
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Foam
        PickUpWeight = 75
        ScrapSize = Small
        bed = 
    }
}
tileset
{
    file = d_wall_decorations_01
    size = 8,8
    id = 28
    // d_wall_decorations_01_0
    tile
    {
        xy = 0,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_1
    tile
    {
        xy = 1,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_2
    tile
    {
        xy = 2,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_3
    tile
    {
        xy = 3,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_4
    tile
    {
        xy = 4,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_5
    tile
    {
        xy = 5,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_6
    tile
    {
        xy = 6,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_7
    tile
    {
        xy = 7,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_8
    tile
    {
        xy = 0,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_9
    tile
    {
        xy = 1,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_10
    tile
    {
        xy = 2,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_11
    tile
    {
        xy = 3,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_12
    tile
    {
        xy = 4,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_13
    tile
    {
        xy = 5,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_14
    tile
    {
        xy = 6,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_15
    tile
    {
        xy = 7,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_16
    tile
    {
        xy = 0,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_17
    tile
    {
        xy = 1,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_18
    tile
    {
        xy = 2,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_19
    tile
    {
        xy = 3,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_20
    tile
    {
        xy = 4,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_21
    tile
    {
        xy = 5,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_22
    tile
    {
        xy = 6,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_23
    tile
    {
        xy = 7,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_24
    tile
    {
        xy = 0,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_25
    tile
    {
        xy = 1,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_26
    tile
    {
        xy = 2,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_27
    tile
    {
        xy = 3,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_28
    tile
    {
        xy = 4,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_29
    tile
    {
        xy = 5,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_30
    tile
    {
        xy = 6,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_31
    tile
    {
        xy = 7,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedW = 
    }
    // d_wall_decorations_01_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedE = 
    }
    // d_wall_decorations_01_38
    tile
    {
        xy = 6,4
        CustomName = Notices
        Facing = E
        GroupName = Wanted
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_wall_decorations_01_39
    tile
    {
        xy = 7,4
        CustomName = Notices
        Facing = S
        GroupName = Wanted
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // d_wall_decorations_01_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // d_wall_decorations_01_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedE = 
    }
    // d_wall_decorations_01_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedW = 
    }
    // d_wall_decorations_01_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedE = 
    }
    // d_wall_decorations_01_52
    tile
    {
        xy = 4,6
        CustomName = Curtain
        Facing = E
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedW = 
        disableFade = 
    }
    // d_wall_decorations_01_53
    tile
    {
        xy = 5,6
        CustomName = Curtain
        Facing = W
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedE = 
        disableFade = 
    }
    // d_wall_decorations_01_54
    tile
    {
        xy = 6,6
        CustomName = Curtain
        Facing = S
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedN = 
        disableFade = 
    }
    // d_wall_decorations_01_55
    tile
    {
        xy = 7,6
        CustomName = Curtain
        Facing = N
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedS = 
        disableFade = 
    }
    // d_wall_decorations_01_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedW = 
    }
    // d_wall_decorations_01_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedN = 
    }
    // d_wall_decorations_01_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedE = 
    }
    // d_wall_decorations_01_60
    tile
    {
        xy = 4,7
        CustomName = Curtain
        Facing = E
        GroupName = Long Beige
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedW = 
        disableFade = 
    }
    // d_wall_decorations_01_61
    tile
    {
        xy = 5,7
        CustomName = Curtain
        Facing = W
        GroupName = Long Beige
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedE = 
        disableFade = 
    }
    // d_wall_decorations_01_62
    tile
    {
        xy = 6,7
        CustomName = Curtain
        Facing = S
        GroupName = Long Beige
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedN = 
        disableFade = 
    }
    // d_wall_decorations_01_63
    tile
    {
        xy = 7,7
        CustomName = Curtain
        Facing = N
        GroupName = Long Beige
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedS = 
        disableFade = 
    }
}
tileset
{
    file = d_walls_interior_bathroom_01
    size = 8,16
    id = 30
    // d_walls_interior_bathroom_01_0
    tile
    {
        xy = 0,0
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_2
    tile
    {
        xy = 2,0
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_3
    tile
    {
        xy = 3,0
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_4
    tile
    {
        xy = 4,0
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_6
    tile
    {
        xy = 6,0
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_7
    tile
    {
        xy = 7,0
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_8
    tile
    {
        xy = 0,1
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_9
    tile
    {
        xy = 1,1
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_12
    tile
    {
        xy = 4,1
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_13
    tile
    {
        xy = 5,1
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_16
    tile
    {
        xy = 0,2
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_18
    tile
    {
        xy = 2,2
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_19
    tile
    {
        xy = 3,2
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_20
    tile
    {
        xy = 4,2
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_22
    tile
    {
        xy = 6,2
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_23
    tile
    {
        xy = 7,2
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_24
    tile
    {
        xy = 0,3
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_25
    tile
    {
        xy = 1,3
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_28
    tile
    {
        xy = 4,3
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_29
    tile
    {
        xy = 5,3
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_32
    tile
    {
        xy = 0,4
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_34
    tile
    {
        xy = 2,4
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_35
    tile
    {
        xy = 3,4
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_36
    tile
    {
        xy = 4,4
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_38
    tile
    {
        xy = 6,4
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_39
    tile
    {
        xy = 7,4
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_40
    tile
    {
        xy = 0,5
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_41
    tile
    {
        xy = 1,5
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_42
    tile
    {
        xy = 2,5
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_43
    tile
    {
        xy = 3,5
        DoorWallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_44
    tile
    {
        xy = 4,5
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_45
    tile
    {
        xy = 5,5
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_46
    tile
    {
        xy = 6,5
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_47
    tile
    {
        xy = 7,5
        DoorWallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_48
    tile
    {
        xy = 0,6
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_50
    tile
    {
        xy = 2,6
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_51
    tile
    {
        xy = 3,6
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_52
    tile
    {
        xy = 4,6
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_54
    tile
    {
        xy = 6,6
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_55
    tile
    {
        xy = 7,6
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_56
    tile
    {
        xy = 0,7
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_57
    tile
    {
        xy = 1,7
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_60
    tile
    {
        xy = 4,7
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_61
    tile
    {
        xy = 5,7
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_62
    tile
    {
        xy = 6,7
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_63
    tile
    {
        xy = 7,7
        DoorWallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_64
    tile
    {
        xy = 0,8
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_65
    tile
    {
        xy = 1,8
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_66
    tile
    {
        xy = 2,8
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_67
    tile
    {
        xy = 3,8
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_68
    tile
    {
        xy = 4,8
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_69
    tile
    {
        xy = 5,8
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_70
    tile
    {
        xy = 6,8
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_71
    tile
    {
        xy = 7,8
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_72
    tile
    {
        xy = 0,9
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_73
    tile
    {
        xy = 1,9
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_74
    tile
    {
        xy = 2,9
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_75
    tile
    {
        xy = 3,9
        DoorWallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_76
    tile
    {
        xy = 4,9
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_77
    tile
    {
        xy = 5,9
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_78
    tile
    {
        xy = 6,9
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_79
    tile
    {
        xy = 7,9
        DoorWallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_80
    tile
    {
        xy = 0,10
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_81
    tile
    {
        xy = 1,10
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_82
    tile
    {
        xy = 2,10
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_83
    tile
    {
        xy = 3,10
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_84
    tile
    {
        xy = 4,10
        WallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_85
    tile
    {
        xy = 5,10
        WallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_86
    tile
    {
        xy = 6,10
        WallNW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_87
    tile
    {
        xy = 7,10
        WallSE = 
        wall = 
    }
    // d_walls_interior_bathroom_01_88
    tile
    {
        xy = 0,11
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_89
    tile
    {
        xy = 1,11
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_90
    tile
    {
        xy = 2,11
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_91
    tile
    {
        xy = 3,11
        DoorWallN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_92
    tile
    {
        xy = 4,11
        WindowW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_93
    tile
    {
        xy = 5,11
        WindowN = 
        wall = 
    }
    // d_walls_interior_bathroom_01_94
    tile
    {
        xy = 6,11
        DoorWallW = 
        wall = 
    }
    // d_walls_interior_bathroom_01_95
    tile
    {
        xy = 7,11
        DoorWallN = 
        wall = 
    }
}
tileset
{
    file = fixtures_windows_curtains_ddd_01
    size = 8,8
    id = 31
    // fixtures_windows_curtains_ddd_01_0
    tile
    {
        xy = 0,0
        CustomName = Curtain
        Facing = E
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedW = 
        curtainW = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_1
    tile
    {
        xy = 1,0
        CustomName = Curtain
        Facing = W
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedE = 
        curtainE = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_2
    tile
    {
        xy = 2,0
        CustomName = Curtain
        Facing = S
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedN = 
        curtainN = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_3
    tile
    {
        xy = 3,0
        CustomName = Curtain
        Facing = N
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedS = 
        curtainS = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_4
    tile
    {
        xy = 4,0
        CustomName = Curtain
        Facing = E
        GroupName = Long White
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedW = 
        curtainW = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_5
    tile
    {
        xy = 5,0
        CustomName = Curtain
        Facing = W
        GroupName = Long White
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedE = 
        curtainE = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_6
    tile
    {
        xy = 6,0
        CustomName = Curtain
        Facing = S
        GroupName = Long White
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedN = 
        curtainN = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_7
    tile
    {
        xy = 7,0
        CustomName = Curtain
        Facing = N
        GroupName = Long White
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedS = 
        curtainS = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_8
    tile
    {
        xy = 0,1
        CustomName = Curtain
        Facing = E
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedW = 
        curtainW = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_9
    tile
    {
        xy = 1,1
        CustomName = Curtain
        Facing = W
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedE = 
        curtainE = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_10
    tile
    {
        xy = 2,1
        CustomName = Curtain
        Facing = S
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedN = 
        curtainN = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_11
    tile
    {
        xy = 3,1
        CustomName = Curtain
        Facing = N
        IsClosedState = 
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedS = 
        curtainS = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_12
    tile
    {
        xy = 4,1
        CustomName = Curtain
        Facing = E
        GroupName = Long White
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedW = 
        curtainW = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_13
    tile
    {
        xy = 5,1
        CustomName = Curtain
        Facing = W
        GroupName = Long White
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedE = 
        curtainE = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_14
    tile
    {
        xy = 6,1
        CustomName = Curtain
        Facing = S
        GroupName = Long White
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedN = 
        curtainN = 
        disableFade = 
    }
    // fixtures_windows_curtains_ddd_01_15
    tile
    {
        xy = 7,1
        CustomName = Curtain
        Facing = N
        GroupName = Long White
        IsLow = 
        IsMoveAble = 
        MoveType = WindowObject
        PickUpWeight = 30
        attachedS = 
        curtainS = 
        disableFade = 
    }
}
tileset
{
    file = fixtures_windows_ddd_01
    size = 8,8
    id = 32
    // fixtures_windows_ddd_01_0
    tile
    {
        xy = 0,0
        GlassRemovedOffset = 12
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_1
    tile
    {
        xy = 1,0
        GlassRemovedOffset = 12
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_2
    tile
    {
        xy = 2,0
        GlassRemovedOffset = 12
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_3
    tile
    {
        xy = 3,0
        GlassRemovedOffset = 12
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_4
    tile
    {
        xy = 4,0
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_5
    tile
    {
        xy = 5,0
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_6
    tile
    {
        xy = 6,0
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_7
    tile
    {
        xy = 7,0
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_8
    tile
    {
        xy = 0,1
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_9
    tile
    {
        xy = 1,1
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_10
    tile
    {
        xy = 2,1
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_11
    tile
    {
        xy = 3,1
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_12
    tile
    {
        xy = 4,1
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_13
    tile
    {
        xy = 5,1
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_14
    tile
    {
        xy = 6,1
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_15
    tile
    {
        xy = 7,1
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_16
    tile
    {
        xy = 0,2
        GlassRemovedOffset = -4
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_17
    tile
    {
        xy = 1,2
        GlassRemovedOffset = -4
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_18
    tile
    {
        xy = 2,2
        GlassRemovedOffset = -4
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_19
    tile
    {
        xy = 3,2
        GlassRemovedOffset = -4
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_20
    tile
    {
        xy = 4,2
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_21
    tile
    {
        xy = 5,2
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_22
    tile
    {
        xy = 6,2
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_23
    tile
    {
        xy = 7,2
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_24
    tile
    {
        xy = 0,3
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_25
    tile
    {
        xy = 1,3
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_26
    tile
    {
        xy = 2,3
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_27
    tile
    {
        xy = 3,3
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_32
    tile
    {
        xy = 0,4
        GlassRemovedOffset = 12
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_33
    tile
    {
        xy = 1,4
        GlassRemovedOffset = 12
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_34
    tile
    {
        xy = 2,4
        GlassRemovedOffset = 12
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_35
    tile
    {
        xy = 3,4
        GlassRemovedOffset = 12
        OpenTileOffset = 4
        SmashedTileOffset = 8
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_36
    tile
    {
        xy = 4,4
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_37
    tile
    {
        xy = 5,4
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_38
    tile
    {
        xy = 6,4
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_39
    tile
    {
        xy = 7,4
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_40
    tile
    {
        xy = 0,5
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_41
    tile
    {
        xy = 1,5
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_42
    tile
    {
        xy = 2,5
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_43
    tile
    {
        xy = 3,5
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_44
    tile
    {
        xy = 4,5
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_45
    tile
    {
        xy = 5,5
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_01_46
    tile
    {
        xy = 6,5
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_47
    tile
    {
        xy = 7,5
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_01_48
    tile
    {
        xy = 0,6
        GlassRemovedOffset = 4
        GrimeType = Trim
        SmashedTileOffset = 2
        WindowLocked = 
        windowW = 
    }
    // fixtures_windows_ddd_01_49
    tile
    {
        xy = 1,6
        GlassRemovedOffset = 4
        GrimeType = Trim
        SmashedTileOffset = 2
        WindowLocked = 
        windowN = 
    }
    // fixtures_windows_ddd_01_50
    tile
    {
        xy = 2,6
        GrimeType = Trim
    }
    // fixtures_windows_ddd_01_51
    tile
    {
        xy = 3,6
        GrimeType = Trim
    }
    // fixtures_windows_ddd_01_52
    tile
    {
        xy = 4,6
        GrimeType = Trim
    }
    // fixtures_windows_ddd_01_53
    tile
    {
        xy = 5,6
        GrimeType = Trim
    }
    // fixtures_windows_ddd_01_56
    tile
    {
        xy = 0,7
        GlassRemovedOffset = 4
        GrimeType = Trim
        SmashedTileOffset = 2
        WindowLocked = 
        windowW = 
    }
    // fixtures_windows_ddd_01_57
    tile
    {
        xy = 1,7
        GlassRemovedOffset = 4
        GrimeType = Trim
        SmashedTileOffset = 2
        WindowLocked = 
        windowN = 
    }
    // fixtures_windows_ddd_01_58
    tile
    {
        xy = 2,7
        GrimeType = Trim
    }
    // fixtures_windows_ddd_01_59
    tile
    {
        xy = 3,7
        GrimeType = Trim
    }
    // fixtures_windows_ddd_01_60
    tile
    {
        xy = 4,7
        GrimeType = Trim
    }
    // fixtures_windows_ddd_01_61
    tile
    {
        xy = 5,7
        GrimeType = Trim
    }
}
tileset
{
    file = flooring_raised_ddd
    size = 8,8
    id = 33
    // flooring_raised_ddd_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // flooring_raised_ddd_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
}
tileset
{
    file = industry_tk_01
    size = 8,16
    id = 34
    // industry_tk_01_0
    tile
    {
        xy = 0,0
        WallW = 
        wall = 
    }
    // industry_tk_01_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // industry_tk_01_2
    tile
    {
        xy = 2,0
        WallNW = 
        wall = 
    }
    // industry_tk_01_3
    tile
    {
        xy = 3,0
        WallSE = 
        wall = 
    }
    // industry_tk_01_4
    tile
    {
        xy = 4,0
        WallW = 
        wall = 
    }
    // industry_tk_01_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // industry_tk_01_6
    tile
    {
        xy = 6,0
        WallNW = 
        wall = 
    }
    // industry_tk_01_7
    tile
    {
        xy = 7,0
        WallSE = 
        wall = 
    }
    // industry_tk_01_8
    tile
    {
        xy = 0,1
        WindowW = 
        wall = 
    }
    // industry_tk_01_9
    tile
    {
        xy = 1,1
        WindowN = 
        wall = 
    }
    // industry_tk_01_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        wall = 
    }
    // industry_tk_01_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        wall = 
    }
    // industry_tk_01_12
    tile
    {
        xy = 4,1
        WindowW = 
        wall = 
    }
    // industry_tk_01_13
    tile
    {
        xy = 5,1
        WindowN = 
        wall = 
    }
    // industry_tk_01_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        wall = 
    }
    // industry_tk_01_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        wall = 
    }
    // industry_tk_01_16
    tile
    {
        xy = 0,2
        DoorWallW = 
        wall = 
    }
    // industry_tk_01_17
    tile
    {
        xy = 1,2
        DoorWallN = 
        wall = 
    }
    // industry_tk_01_20
    tile
    {
        xy = 4,2
        DoorWallW = 
        wall = 
    }
    // industry_tk_01_21
    tile
    {
        xy = 5,2
        DoorWallN = 
        wall = 
    }
    // industry_tk_01_24
    tile
    {
        xy = 0,3
        WallW = 
        wall = 
    }
    // industry_tk_01_25
    tile
    {
        xy = 1,3
        WallN = 
        wall = 
    }
    // industry_tk_01_26
    tile
    {
        xy = 2,3
        WallNW = 
        wall = 
    }
    // industry_tk_01_27
    tile
    {
        xy = 3,3
        WallSE = 
        wall = 
    }
    // industry_tk_01_28
    tile
    {
        xy = 4,3
        WallW = 
        wall = 
    }
    // industry_tk_01_29
    tile
    {
        xy = 5,3
        WallN = 
        wall = 
    }
    // industry_tk_01_30
    tile
    {
        xy = 6,3
        WallNW = 
        wall = 
    }
    // industry_tk_01_31
    tile
    {
        xy = 7,3
        WallSE = 
        wall = 
    }
    // industry_tk_01_32
    tile
    {
        xy = 0,4
        WindowW = 
        wall = 
    }
    // industry_tk_01_33
    tile
    {
        xy = 1,4
        WindowN = 
        wall = 
    }
    // industry_tk_01_34
    tile
    {
        xy = 2,4
        DoorWallW = 
        wall = 
    }
    // industry_tk_01_35
    tile
    {
        xy = 3,4
        DoorWallN = 
        wall = 
    }
    // industry_tk_01_36
    tile
    {
        xy = 4,4
        WindowW = 
        wall = 
    }
    // industry_tk_01_37
    tile
    {
        xy = 5,4
        WindowN = 
        wall = 
    }
    // industry_tk_01_38
    tile
    {
        xy = 6,4
        DoorWallW = 
        wall = 
    }
    // industry_tk_01_39
    tile
    {
        xy = 7,4
        DoorWallN = 
        wall = 
    }
    // industry_tk_01_40
    tile
    {
        xy = 0,5
        DoorWallW = 
        wall = 
    }
    // industry_tk_01_41
    tile
    {
        xy = 1,5
        DoorWallN = 
        wall = 
    }
    // industry_tk_01_44
    tile
    {
        xy = 4,5
        DoorWallW = 
        wall = 
    }
    // industry_tk_01_45
    tile
    {
        xy = 5,5
        DoorWallN = 
        wall = 
    }
    // industry_tk_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_tk_01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_tk_01_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        NoWallLighting = 
        solid = 
    }
    // industry_tk_01_88
    tile
    {
        xy = 0,11
        FloorOverlay = 
    }
    // industry_tk_01_89
    tile
    {
        xy = 1,11
        FloorOverlay = 
    }
    // industry_tk_01_90
    tile
    {
        xy = 2,11
        FloorOverlay = 
    }
    // industry_tk_01_91
    tile
    {
        xy = 3,11
        FloorOverlay = 
    }
    // industry_tk_01_92
    tile
    {
        xy = 4,11
        FloorOverlay = 
    }
    // industry_tk_01_93
    tile
    {
        xy = 5,11
        FloorOverlay = 
    }
    // industry_tk_01_94
    tile
    {
        xy = 6,11
        FloorOverlay = 
    }
    // industry_tk_01_95
    tile
    {
        xy = 7,11
        FloorOverlay = 
    }
    // industry_tk_01_96
    tile
    {
        xy = 0,12
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_97
    tile
    {
        xy = 1,12
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_98
    tile
    {
        xy = 2,12
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_99
    tile
    {
        xy = 3,12
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_100
    tile
    {
        xy = 4,12
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_101
    tile
    {
        xy = 5,12
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_102
    tile
    {
        xy = 6,12
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_103
    tile
    {
        xy = 7,12
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_104
    tile
    {
        xy = 0,13
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_105
    tile
    {
        xy = 1,13
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_106
    tile
    {
        xy = 2,13
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_107
    tile
    {
        xy = 3,13
        exterior = 
        solidfloor = 
    }
    // industry_tk_01_108
    tile
    {
        xy = 4,13
        exterior = 
        solidfloor = 
    }
}
tileset
{
    file = industry_tk_02
    size = 8,16
    id = 35
    // industry_tk_02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Electric
        PickUpWeight = 100
        solidtrans = 
    }
    // industry_tk_02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = W
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Electric
        PickUpWeight = 100
        solidtrans = 
    }
    // industry_tk_02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = N
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Electric
        PickUpWeight = 100
        solidtrans = 
    }
    // industry_tk_02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Electric
        PickUpWeight = 100
        solidtrans = 
    }
    // industry_tk_02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_tk_02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_tk_02_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_tk_02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_tk_02_8
    tile
    {
        xy = 0,1
        WallWTrans = 
        collideW = 
        wall = 
    }
    // industry_tk_02_9
    tile
    {
        xy = 1,1
        WallNTrans = 
        collideN = 
        wall = 
    }
    // industry_tk_02_10
    tile
    {
        xy = 2,1
        WallSE = 
        wall = 
    }
    // industry_tk_02_13
    tile
    {
        xy = 5,1
        WallWTrans = 
        collideW = 
        wall = 
    }
    // industry_tk_02_14
    tile
    {
        xy = 6,1
        WallNTrans = 
        collideN = 
        wall = 
    }
    // industry_tk_02_15
    tile
    {
        xy = 7,1
        WallWTrans = 
        collideW = 
        wall = 
    }
    // industry_tk_02_16
    tile
    {
        xy = 0,2
        WallNTrans = 
        collideN = 
        wall = 
    }
    // industry_tk_02_17
    tile
    {
        xy = 1,2
        Facing = E
        WallWTrans = 
        wall = 
    }
    // industry_tk_02_18
    tile
    {
        xy = 2,2
        Facing = S
        WallNTrans = 
        wall = 
    }
    // industry_tk_02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // industry_tk_02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // industry_tk_02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // industry_tk_02_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // industry_tk_02_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
    }
    // industry_tk_02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
    }
    // industry_tk_02_25
    tile
    {
        xy = 1,3
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 2
        CustomName = Box
        Facing = E
        GroupName = Fire Extinguisher
        IsMoveAble = 
        Material = Wood
        Material2 = Mirror
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        container = extinguisher_box
    }
    // industry_tk_02_26
    tile
    {
        xy = 2,3
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 2
        CustomName = Box
        Facing = S
        GroupName = Fire Extinguisher
        IsMoveAble = 
        Material = Wood
        Material2 = Mirror
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        container = extinguisher_box
    }
    // industry_tk_02_27
    tile
    {
        xy = 3,3
        attachedW = 
    }
    // industry_tk_02_28
    tile
    {
        xy = 4,3
        attachedN = 
    }
    // industry_tk_02_29
    tile
    {
        xy = 5,3
        CustomName = Pallet
        Facing = E
        FloorOverlay = 
        GroupName = Wooden
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 7
        TileOverlay = 
    }
    // industry_tk_02_30
    tile
    {
        xy = 6,3
        CustomName = Pallet
        Facing = S
        FloorOverlay = 
        GroupName = Wooden
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 7
        TileOverlay = 
    }
    // industry_tk_02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 25
        ContainerPosition = Low
        CustomName = Cartbox
        IsLow = 
        IsMoveAble = 
        Material = Paper
        PickUpWeight = 20
        Surface = 32
        container = crate
        solidtrans = 
    }
    // industry_tk_02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Cartbox
        IsMoveAble = 
        Material = Paper
        PickUpWeight = 20
        container = crate
        solidtrans = 
    }
    // industry_tk_02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 25
        ContainerPosition = Low
        CustomName = Cartbox
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Paper
        PickUpWeight = 20
        Surface = 32
        container = crate
        solidtrans = 
    }
    // industry_tk_02_34
    tile
    {
        xy = 2,4
        CanScrap = 
        CustomName = Jack
        Facing = E
        ForceSingleItem = 
        GroupName = Pallet
        IsLow = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        PickUpWeight = 50
        SpriteGridPos = 0,0
    }
    // industry_tk_02_35
    tile
    {
        xy = 3,4
        CanScrap = 
        CustomName = Jack
        Facing = S
        ForceSingleItem = 
        GroupName = Pallet
        IsLow = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        PickUpWeight = 50
        SpriteGridPos = 0,0
    }
    // industry_tk_02_36
    tile
    {
        xy = 4,4
        CanScrap = 
        CustomName = Jack
        Facing = W
        ForceSingleItem = 
        GroupName = Pallet
        IsLow = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        PickUpWeight = 50
        SpriteGridPos = 0,1
    }
    // industry_tk_02_37
    tile
    {
        xy = 5,4
        CanScrap = 
        CustomName = Jack
        Facing = N
        ForceSingleItem = 
        GroupName = Pallet
        IsLow = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        PickUpWeight = 50
        SpriteGridPos = 1,0
    }
    // industry_tk_02_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Tank
        Facing = E
        GroupName = Gasoline
        fuelAmount = 100
        solid = 
    }
    // industry_tk_02_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Tank
        Facing = E
        GroupName = Gasoline
        solid = 
    }
    // industry_tk_02_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Tank
        Facing = S
        GroupName = Gasoline
        fuelAmount = 100
        solid = 
    }
    // industry_tk_02_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Tank
        Facing = S
        GroupName = Gasoline
        solid = 
    }
    // industry_tk_02_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Tank
        Facing = W
        GroupName = Gasoline
        solid = 
    }
    // industry_tk_02_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Tank
        Facing = W
        GroupName = Gasoline
        fuelAmount = 100
        solid = 
    }
    // industry_tk_02_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CustomName = Tank
        Facing = N
        GroupName = Gasoline
        solid = 
    }
    // industry_tk_02_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CustomName = Tank
        Facing = N
        GroupName = Gasoline
        fuelAmount = 100
        solid = 
    }
    // industry_tk_02_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Press
        Facing = E
        GroupName = Drill
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalScrap
        Microwave = 
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 34
        attachedSurface = 
        container = microwave
        solidtrans = 
    }
    // industry_tk_02_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Press
        Facing = S
        GroupName = Drill
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalScrap
        Microwave = 
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 34
        attachedSurface = 
        container = microwave
        solidtrans = 
    }
    // industry_tk_02_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Press
        Facing = W
        GroupName = Drill
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalScrap
        Microwave = 
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 34
        attachedSurface = 
        container = microwave
        solidtrans = 
    }
    // industry_tk_02_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Press
        Facing = N
        GroupName = Drill
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalScrap
        Microwave = 
        PickUpWeight = 50
        ScrapSize = Small
        Surface = 34
        attachedSurface = 
        container = microwave
        solidtrans = 
    }
    // industry_tk_02_64
    tile
    {
        xy = 0,8
        CanScrap = 
        CustomName = Jack
        Facing = E
        ForceSingleItem = 
        GroupName = Pallet
        IsLow = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        PickUpWeight = 50
        SpriteGridPos = 0,1
    }
    // industry_tk_02_65
    tile
    {
        xy = 1,8
        CanScrap = 
        CustomName = Jack
        Facing = S
        ForceSingleItem = 
        GroupName = Pallet
        IsLow = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        PickUpWeight = 50
        SpriteGridPos = 1,0
    }
    // industry_tk_02_66
    tile
    {
        xy = 2,8
        CanScrap = 
        CustomName = Jack
        Facing = W
        ForceSingleItem = 
        GroupName = Pallet
        IsLow = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        PickUpWeight = 50
        SpriteGridPos = 0,0
    }
    // industry_tk_02_67
    tile
    {
        xy = 3,8
        CanScrap = 
        CustomName = Jack
        Facing = N
        ForceSingleItem = 
        GroupName = Pallet
        IsLow = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        PickUpWeight = 50
        SpriteGridPos = 0,0
    }
    // industry_tk_02_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        solid = 
    }
    // industry_tk_02_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Grinder
        Facing = E
        GroupName = Bench
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Hammer
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Grinder
        Facing = S
        GroupName = Bench
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Hammer
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Grinder
        Facing = W
        GroupName = Bench
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Hammer
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Grinder
        Facing = N
        GroupName = Bench
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Hammer
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vise
        Facing = E
        GroupName = Bench
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Hammer
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vise
        Facing = S
        GroupName = Bench
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Hammer
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vise
        Facing = W
        GroupName = Bench
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Hammer
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Vise
        Facing = N
        GroupName = Bench
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Hammer
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        CustomName = Cart
        Facing = E
        GroupName = Oxyacetylene Welding
        IsMoveAble = 
        PickUpWeight = 120
        solidtrans = 
    }
    // industry_tk_02_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        CustomName = Cart
        Facing = S
        GroupName = Oxyacetylene Welding
        IsMoveAble = 
        PickUpWeight = 120
        solidtrans = 
    }
    // industry_tk_02_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        CustomName = Cart
        Facing = W
        GroupName = Oxyacetylene Welding
        IsMoveAble = 
        PickUpWeight = 120
        solidtrans = 
    }
    // industry_tk_02_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CustomName = Cart
        Facing = N
        GroupName = Oxyacetylene Welding
        IsMoveAble = 
        PickUpWeight = 120
        solidtrans = 
    }
    // industry_tk_02_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sewing
        Facing = E
        GroupName = Contemporary Sewing
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = PlasticHard
        Material2 = Electric
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sewing
        Facing = S
        GroupName = Contemporary Sewing
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = PlasticHard
        Material2 = Electric
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sewing
        Facing = W
        GroupName = Contemporary Sewing
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = PlasticHard
        Material2 = Electric
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_87
    tile
    {
        xy = 7,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sewing
        Facing = N
        GroupName = Contemporary Sewing
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = PlasticHard
        Material2 = Electric
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // industry_tk_02_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = W
        ForceSingleItem = 
        GroupName = Antique Sewing
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = MetalBars
        PickUpTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 30
        solidtrans = 
    }
    // industry_tk_02_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = W
        ForceSingleItem = 
        GroupName = Antique Sewing
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = MetalBars
        PickUpTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // industry_tk_02_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        ForceSingleItem = 
        GroupName = Antique Sewing
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = MetalBars
        PickUpTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 30
        solidtrans = 
    }
    // industry_tk_02_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        ForceSingleItem = 
        GroupName = Antique Sewing
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = MetalBars
        PickUpTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // industry_tk_02_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        ForceSingleItem = 
        GroupName = Antique Sewing
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = MetalBars
        PickUpTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // industry_tk_02_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        ForceSingleItem = 
        GroupName = Antique Sewing
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = MetalBars
        PickUpTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 30
        solidtrans = 
    }
    // industry_tk_02_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = N
        ForceSingleItem = 
        GroupName = Antique Sewing
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = MetalBars
        PickUpTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // industry_tk_02_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = N
        ForceSingleItem = 
        GroupName = Antique Sewing
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = MetalBars
        PickUpTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 30
        solidtrans = 
    }
}
tileset
{
    file = lighting_indoor_01_blue
    size = 8,8
    id = 37
    // lighting_indoor_01_blue_0
    tile
    {
        xy = 0,0
        attachedN = 
        lightB = 255
        lightswitch = 
    }
    // lighting_indoor_01_blue_1
    tile
    {
        xy = 1,0
        attachedW = 
        lightB = 255
        lightswitch = 
    }
    // lighting_indoor_01_blue_2
    tile
    {
        xy = 2,0
        attachedE = 
        lightB = 255
        lightswitch = 
    }
    // lighting_indoor_01_blue_3
    tile
    {
        xy = 3,0
        attachedS = 
        lightB = 255
        lightswitch = 
    }
    // lighting_indoor_01_blue_4
    tile
    {
        xy = 4,0
        lightB = 255
        lightswitch = 
    }
    // lighting_indoor_01_blue_5
    tile
    {
        xy = 5,0
        lightB = 255
        lightswitch = 
    }
    // lighting_indoor_01_blue_6
    tile
    {
        xy = 6,0
        lightB = 255
        lightswitch = 
    }
    // lighting_indoor_01_blue_7
    tile
    {
        xy = 7,0
        attachedN = 
        lightB = 255
        lightswitch = 
    }
    // lighting_indoor_01_blue_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_14
    tile
    {
        xy = 6,1
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_16
    tile
    {
        xy = 0,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_17
    tile
    {
        xy = 1,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_18
    tile
    {
        xy = 2,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_19
    tile
    {
        xy = 3,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_20
    tile
    {
        xy = 4,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_21
    tile
    {
        xy = 5,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_22
    tile
    {
        xy = 6,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_23
    tile
    {
        xy = 7,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_24
    tile
    {
        xy = 0,3
        CustomName = Sign
        Facing = E
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_25
    tile
    {
        xy = 1,3
        CustomName = Sign
        Facing = S
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_26
    tile
    {
        xy = 2,3
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_27
    tile
    {
        xy = 3,3
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_28
    tile
    {
        xy = 4,3
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_29
    tile
    {
        xy = 5,3
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_30
    tile
    {
        xy = 6,3
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_31
    tile
    {
        xy = 7,3
        CustomName = Sign
        Facing = E
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_blue_56
    tile
    {
        xy = 0,7
        lightB = 255
    }
    // lighting_indoor_01_blue_57
    tile
    {
        xy = 1,7
        lightB = 255
    }
    // lighting_indoor_01_blue_58
    tile
    {
        xy = 2,7
        lightB = 255
    }
    // lighting_indoor_01_blue_59
    tile
    {
        xy = 3,7
        lightB = 255
    }
    // lighting_indoor_01_blue_60
    tile
    {
        xy = 4,7
        lightB = 255
    }
    // lighting_indoor_01_blue_61
    tile
    {
        xy = 5,7
        lightB = 255
    }
}
tileset
{
    file = lighting_indoor_01_cool
    size = 8,8
    id = 38
    // lighting_indoor_01_cool_0
    tile
    {
        xy = 0,0
        attachedN = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_1
    tile
    {
        xy = 1,0
        attachedW = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_2
    tile
    {
        xy = 2,0
        attachedE = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_3
    tile
    {
        xy = 3,0
        attachedS = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_4
    tile
    {
        xy = 4,0
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_5
    tile
    {
        xy = 5,0
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_6
    tile
    {
        xy = 6,0
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_7
    tile
    {
        xy = 7,0
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_14
    tile
    {
        xy = 6,1
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_15
    tile
    {
        xy = 7,1
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_16
    tile
    {
        xy = 0,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_17
    tile
    {
        xy = 1,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_18
    tile
    {
        xy = 2,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_19
    tile
    {
        xy = 3,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_20
    tile
    {
        xy = 4,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_21
    tile
    {
        xy = 5,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_22
    tile
    {
        xy = 6,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_23
    tile
    {
        xy = 7,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_24
    tile
    {
        xy = 0,3
        CustomName = Sign
        Facing = E
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_25
    tile
    {
        xy = 1,3
        CustomName = Sign
        Facing = S
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_26
    tile
    {
        xy = 2,3
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_27
    tile
    {
        xy = 3,3
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_28
    tile
    {
        xy = 4,3
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_29
    tile
    {
        xy = 5,3
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_30
    tile
    {
        xy = 6,3
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_31
    tile
    {
        xy = 7,3
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_38
    tile
    {
        xy = 6,4
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_39
    tile
    {
        xy = 7,4
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_46
    tile
    {
        xy = 6,5
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_47
    tile
    {
        xy = 7,5
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 255
        lightG = 225
        lightR = 145
        lightswitch = 
    }
    // lighting_indoor_01_cool_54
    tile
    {
        xy = 6,6
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_55
    tile
    {
        xy = 7,6
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_56
    tile
    {
        xy = 0,7
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_57
    tile
    {
        xy = 1,7
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_58
    tile
    {
        xy = 2,7
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_59
    tile
    {
        xy = 3,7
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_60
    tile
    {
        xy = 4,7
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_61
    tile
    {
        xy = 5,7
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_62
    tile
    {
        xy = 6,7
        lightB = 255
        lightG = 225
        lightR = 145
    }
    // lighting_indoor_01_cool_63
    tile
    {
        xy = 7,7
        lightB = 255
        lightG = 225
        lightR = 145
    }
}
tileset
{
    file = lighting_indoor_01_green
    size = 8,8
    id = 39
    // lighting_indoor_01_green_0
    tile
    {
        xy = 0,0
        attachedN = 
        lightG = 255
        lightswitch = 
    }
    // lighting_indoor_01_green_1
    tile
    {
        xy = 1,0
        attachedW = 
        lightG = 255
        lightswitch = 
    }
    // lighting_indoor_01_green_2
    tile
    {
        xy = 2,0
        attachedE = 
        lightG = 255
        lightswitch = 
    }
    // lighting_indoor_01_green_3
    tile
    {
        xy = 3,0
        attachedS = 
        lightG = 255
        lightswitch = 
    }
    // lighting_indoor_01_green_4
    tile
    {
        xy = 4,0
        lightG = 255
        lightswitch = 
    }
    // lighting_indoor_01_green_5
    tile
    {
        xy = 5,0
        lightG = 255
        lightswitch = 
    }
    // lighting_indoor_01_green_6
    tile
    {
        xy = 6,0
        lightG = 255
        lightswitch = 
    }
    // lighting_indoor_01_green_7
    tile
    {
        xy = 7,0
        lightG = 255
        lightswitch = 
    }
    // lighting_indoor_01_green_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_14
    tile
    {
        xy = 6,1
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_15
    tile
    {
        xy = 7,1
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_16
    tile
    {
        xy = 0,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_17
    tile
    {
        xy = 1,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_18
    tile
    {
        xy = 2,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_19
    tile
    {
        xy = 3,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_20
    tile
    {
        xy = 4,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_21
    tile
    {
        xy = 5,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_22
    tile
    {
        xy = 6,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_23
    tile
    {
        xy = 7,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_24
    tile
    {
        xy = 0,3
        CustomName = Sign
        Facing = E
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_25
    tile
    {
        xy = 1,3
        CustomName = Sign
        Facing = S
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_26
    tile
    {
        xy = 2,3
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_27
    tile
    {
        xy = 3,3
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_28
    tile
    {
        xy = 4,3
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_29
    tile
    {
        xy = 5,3
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_30
    tile
    {
        xy = 6,3
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_31
    tile
    {
        xy = 7,3
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_38
    tile
    {
        xy = 6,4
        lightG = 255
    }
    // lighting_indoor_01_green_39
    tile
    {
        xy = 7,4
        lightG = 255
    }
    // lighting_indoor_01_green_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_46
    tile
    {
        xy = 6,5
        lightG = 255
    }
    // lighting_indoor_01_green_47
    tile
    {
        xy = 7,5
        lightG = 255
    }
    // lighting_indoor_01_green_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 255
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_green_54
    tile
    {
        xy = 6,6
        lightG = 255
    }
    // lighting_indoor_01_green_55
    tile
    {
        xy = 7,6
        lightG = 255
    }
    // lighting_indoor_01_green_56
    tile
    {
        xy = 0,7
        lightG = 255
    }
    // lighting_indoor_01_green_57
    tile
    {
        xy = 1,7
        lightG = 255
    }
    // lighting_indoor_01_green_58
    tile
    {
        xy = 2,7
        lightG = 255
    }
    // lighting_indoor_01_green_59
    tile
    {
        xy = 3,7
        lightG = 255
    }
    // lighting_indoor_01_green_60
    tile
    {
        xy = 4,7
        lightG = 255
    }
    // lighting_indoor_01_green_61
    tile
    {
        xy = 5,7
        lightG = 255
    }
    // lighting_indoor_01_green_62
    tile
    {
        xy = 6,7
        lightG = 255
    }
    // lighting_indoor_01_green_63
    tile
    {
        xy = 7,7
        lightG = 255
    }
}
tileset
{
    file = lighting_indoor_01_red
    size = 8,8
    id = 40
    // lighting_indoor_01_red_0
    tile
    {
        xy = 0,0
        attachedN = 
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_1
    tile
    {
        xy = 1,0
        attachedW = 
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_2
    tile
    {
        xy = 2,0
        attachedE = 
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_3
    tile
    {
        xy = 3,0
        attachedS = 
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_4
    tile
    {
        xy = 4,0
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_5
    tile
    {
        xy = 5,0
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_6
    tile
    {
        xy = 6,0
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_7
    tile
    {
        xy = 7,0
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_14
    tile
    {
        xy = 6,1
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_15
    tile
    {
        xy = 7,1
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_16
    tile
    {
        xy = 0,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_17
    tile
    {
        xy = 1,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_18
    tile
    {
        xy = 2,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_19
    tile
    {
        xy = 3,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_20
    tile
    {
        xy = 4,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_21
    tile
    {
        xy = 5,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_22
    tile
    {
        xy = 6,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_23
    tile
    {
        xy = 7,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_24
    tile
    {
        xy = 0,3
        CustomName = Sign
        Facing = E
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_25
    tile
    {
        xy = 1,3
        CustomName = Sign
        Facing = S
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_26
    tile
    {
        xy = 2,3
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_27
    tile
    {
        xy = 3,3
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_28
    tile
    {
        xy = 4,3
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_29
    tile
    {
        xy = 5,3
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_30
    tile
    {
        xy = 6,3
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_31
    tile
    {
        xy = 7,3
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_38
    tile
    {
        xy = 6,4
        lightR = 255
    }
    // lighting_indoor_01_red_39
    tile
    {
        xy = 7,4
        lightR = 255
    }
    // lighting_indoor_01_red_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_46
    tile
    {
        xy = 6,5
        lightR = 255
    }
    // lighting_indoor_01_red_47
    tile
    {
        xy = 7,5
        lightR = 255
    }
    // lighting_indoor_01_red_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightR = 255
        lightswitch = 
    }
    // lighting_indoor_01_red_54
    tile
    {
        xy = 6,6
        lightR = 255
    }
    // lighting_indoor_01_red_55
    tile
    {
        xy = 7,6
        lightR = 255
    }
    // lighting_indoor_01_red_56
    tile
    {
        xy = 0,7
        lightR = 255
    }
    // lighting_indoor_01_red_57
    tile
    {
        xy = 1,7
        lightR = 255
    }
    // lighting_indoor_01_red_58
    tile
    {
        xy = 2,7
        lightR = 255
    }
    // lighting_indoor_01_red_59
    tile
    {
        xy = 3,7
        lightR = 255
    }
    // lighting_indoor_01_red_60
    tile
    {
        xy = 4,7
        lightR = 255
    }
    // lighting_indoor_01_red_61
    tile
    {
        xy = 5,7
        lightR = 255
    }
    // lighting_indoor_01_red_62
    tile
    {
        xy = 6,7
        lightR = 255
    }
    // lighting_indoor_01_red_63
    tile
    {
        xy = 7,7
        lightR = 255
    }
}
tileset
{
    file = lighting_indoor_01_softpurple
    size = 8,8
    id = 41
    // lighting_indoor_01_softpurple_0
    tile
    {
        xy = 0,0
        attachedN = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_1
    tile
    {
        xy = 1,0
        attachedW = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_2
    tile
    {
        xy = 2,0
        attachedE = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_3
    tile
    {
        xy = 3,0
        attachedS = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_4
    tile
    {
        xy = 4,0
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_5
    tile
    {
        xy = 5,0
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_6
    tile
    {
        xy = 6,0
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_7
    tile
    {
        xy = 7,0
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_14
    tile
    {
        xy = 6,1
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_15
    tile
    {
        xy = 7,1
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_16
    tile
    {
        xy = 0,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_17
    tile
    {
        xy = 1,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_18
    tile
    {
        xy = 2,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_19
    tile
    {
        xy = 3,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_20
    tile
    {
        xy = 4,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_21
    tile
    {
        xy = 5,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_22
    tile
    {
        xy = 6,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_23
    tile
    {
        xy = 7,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_24
    tile
    {
        xy = 0,3
        CustomName = Sign
        Facing = E
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_25
    tile
    {
        xy = 1,3
        CustomName = Sign
        Facing = S
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_26
    tile
    {
        xy = 2,3
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_27
    tile
    {
        xy = 3,3
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_28
    tile
    {
        xy = 4,3
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_29
    tile
    {
        xy = 5,3
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_30
    tile
    {
        xy = 6,3
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_31
    tile
    {
        xy = 7,3
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_38
    tile
    {
        xy = 6,4
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_39
    tile
    {
        xy = 7,4
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_46
    tile
    {
        xy = 6,5
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_47
    tile
    {
        xy = 7,5
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 100
        lightG = 175
        lightR = 220
        lightswitch = 
    }
    // lighting_indoor_01_softpurple_54
    tile
    {
        xy = 6,6
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_55
    tile
    {
        xy = 7,6
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_56
    tile
    {
        xy = 0,7
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_57
    tile
    {
        xy = 1,7
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_58
    tile
    {
        xy = 2,7
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_59
    tile
    {
        xy = 3,7
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_60
    tile
    {
        xy = 4,7
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_61
    tile
    {
        xy = 5,7
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_62
    tile
    {
        xy = 6,7
        lightB = 100
        lightG = 175
        lightR = 220
    }
    // lighting_indoor_01_softpurple_63
    tile
    {
        xy = 7,7
        lightB = 100
        lightG = 175
        lightR = 220
    }
}
tileset
{
    file = lighting_indoor_01_warm
    size = 8,8
    id = 42
    // lighting_indoor_01_warm_0
    tile
    {
        xy = 0,0
        attachedN = 
        lightG = 250
        lightswitch = 
    }
    // lighting_indoor_01_warm_1
    tile
    {
        xy = 1,0
        attachedW = 
        lightG = 250
        lightswitch = 
    }
    // lighting_indoor_01_warm_2
    tile
    {
        xy = 2,0
        attachedE = 
        lightG = 255
        lightswitch = 
    }
    // lighting_indoor_01_warm_3
    tile
    {
        xy = 3,0
        attachedS = 
        lightG = 250
        lightswitch = 
    }
    // lighting_indoor_01_warm_4
    tile
    {
        xy = 4,0
        lightG = 250
        lightswitch = 
    }
    // lighting_indoor_01_warm_5
    tile
    {
        xy = 5,0
        lightG = 250
        lightswitch = 
    }
    // lighting_indoor_01_warm_6
    tile
    {
        xy = 6,0
        lightG = 250
        lightswitch = 
    }
    // lighting_indoor_01_warm_7
    tile
    {
        xy = 7,0
        lightG = 250
        lightswitch = 
    }
    // lighting_indoor_01_warm_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Lamp
        Facing = E
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_14
    tile
    {
        xy = 6,1
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_15
    tile
    {
        xy = 7,1
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_16
    tile
    {
        xy = 0,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_17
    tile
    {
        xy = 1,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_18
    tile
    {
        xy = 2,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_19
    tile
    {
        xy = 3,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Pink
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_20
    tile
    {
        xy = 4,2
        CustomName = Wall Lamp
        Facing = E
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_21
    tile
    {
        xy = 5,2
        CustomName = Wall Lamp
        Facing = S
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_22
    tile
    {
        xy = 6,2
        CustomName = Wall Lamp
        Facing = W
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_23
    tile
    {
        xy = 7,2
        CustomName = Wall Lamp
        Facing = N
        GroupName = Dark
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_24
    tile
    {
        xy = 0,3
        CustomName = Sign
        Facing = E
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_25
    tile
    {
        xy = 1,3
        CustomName = Sign
        Facing = S
        GroupName = Exit
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_26
    tile
    {
        xy = 2,3
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_27
    tile
    {
        xy = 3,3
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_28
    tile
    {
        xy = 4,3
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_29
    tile
    {
        xy = 5,3
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_30
    tile
    {
        xy = 6,3
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_31
    tile
    {
        xy = 7,3
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Lamp
        Facing = S
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Lamp
        Facing = W
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Striped
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Black
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Red
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Grey
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = Blue
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
    // lighting_indoor_01_warm_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Lamp
        Facing = N
        GroupName = White
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        lightB = 98
        lightG = 128
        lightR = 128
        lightswitch = 
    }
}
tileset
{
    file = lighting_outdoor_tk_01
    size = 8,8
    id = 43
    // lighting_outdoor_tk_01_0
    tile
    {
        xy = 0,0
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_1
    tile
    {
        xy = 1,0
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_2
    tile
    {
        xy = 2,0
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_3
    tile
    {
        xy = 3,0
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_4
    tile
    {
        xy = 4,0
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_5
    tile
    {
        xy = 5,0
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_6
    tile
    {
        xy = 6,0
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_7
    tile
    {
        xy = 7,0
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_8
    tile
    {
        xy = 0,1
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_9
    tile
    {
        xy = 1,1
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_10
    tile
    {
        xy = 2,1
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_11
    tile
    {
        xy = 3,1
        alwaysDraw = 
    }
    // lighting_outdoor_tk_01_12
    tile
    {
        xy = 4,1
        alwaysDraw = 
        lightB = 200
        lightG = 255
        lightR = 255
        lightb = 255
        lightswitch = 
        streetlight = 
    }
    // lighting_outdoor_tk_01_13
    tile
    {
        xy = 5,1
        alwaysDraw = 
        lightB = 200
        lightG = 255
        lightR = 255
        lightb = 255
        lightswitch = 
        streetlight = 
    }
    // lighting_outdoor_tk_01_14
    tile
    {
        xy = 6,1
        alwaysDraw = 
        lightB = 200
        lightG = 255
        lightR = 255
        lightb = 255
        lightswitch = 
        streetlight = 
    }
    // lighting_outdoor_tk_01_15
    tile
    {
        xy = 7,1
        alwaysDraw = 
        lightB = 200
        lightG = 255
        lightR = 255
        lightb = 255
        lightswitch = 
        streetlight = 
    }
    // lighting_outdoor_tk_01_16
    tile
    {
        xy = 0,2
        alwaysDraw = 
        lightB = 200
        lightG = 255
        lightR = 255
        lightb = 255
        lightswitch = 
        streetlight = 
    }
    // lighting_outdoor_tk_01_17
    tile
    {
        xy = 1,2
        alwaysDraw = 
        lightB = 200
        lightG = 255
        lightR = 255
        lightb = 255
        lightswitch = 
        streetlight = 
    }
}
tileset
{
    file = location_farm_accesories_spyjack_01
    size = 8,16
    id = 44
    // location_farm_accesories_spyjack_01_0
    tile
    {
        xy = 0,0
        CanScrap = 
        HoppableN = 
        Material = Wood
        Material2 = Screws
        WallNTrans = 
        wall = 
    }
    // location_farm_accesories_spyjack_01_1
    tile
    {
        xy = 1,0
        CanScrap = 
        HoppableN = 
        Material = Wood
        Material2 = Screws
        WallNTrans = 
        wall = 
    }
    // location_farm_accesories_spyjack_01_2
    tile
    {
        xy = 2,0
        CanScrap = 
        HoppableW = 
        Material = Wood
        Material2 = Screws
        WallWTrans = 
        wall = 
    }
    // location_farm_accesories_spyjack_01_3
    tile
    {
        xy = 3,0
        CanScrap = 
        HoppableW = 
        Material = Wood
        Material2 = Screws
        WallWTrans = 
        wall = 
    }
    // location_farm_accesories_spyjack_01_4
    tile
    {
        xy = 4,0
        CanScrap = 
        HoppableN = 
        HoppableW = 
        Material = Wood
        Material2 = Screws
        WallNWTrans = 
        wall = 
    }
    // location_farm_accesories_spyjack_01_5
    tile
    {
        xy = 5,0
        CanScrap = 
        Material = Wood
        Material2 = Screws
        NoWallLighting = 
    }
    // location_farm_accesories_spyjack_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // location_farm_accesories_spyjack_01_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedN = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // location_farm_accesories_spyjack_01_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedN = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_16
    tile
    {
        xy = 0,2
        CanScrap = 
        HoppableN = 
        Material = Wood
        Material2 = Screws
        WallNTrans = 
        wall = 
    }
    // location_farm_accesories_spyjack_01_17
    tile
    {
        xy = 1,2
        CanScrap = 
        HoppableN = 
        Material = Wood
        Material2 = Screws
        WallNTrans = 
        wall = 
    }
    // location_farm_accesories_spyjack_01_18
    tile
    {
        xy = 2,2
        CanScrap = 
        HoppableW = 
        Material = Wood
        Material2 = Screws
        WallWTrans = 
        wall = 
    }
    // location_farm_accesories_spyjack_01_19
    tile
    {
        xy = 3,2
        CanScrap = 
        HoppableW = 
        Material = Wood
        Material2 = Screws
        WallWTrans = 
        wall = 
    }
    // location_farm_accesories_spyjack_01_20
    tile
    {
        xy = 4,2
        CanScrap = 
        HoppableN = 
        HoppableW = 
        Material = Wood
        Material2 = Screws
        WallNWTrans = 
        wall = 
    }
    // location_farm_accesories_spyjack_01_21
    tile
    {
        xy = 5,2
        CanScrap = 
        Material = Wood
        Material2 = Screws
        NoWallLighting = 
    }
    // location_farm_accesories_spyjack_01_24
    tile
    {
        xy = 0,3
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // location_farm_accesories_spyjack_01_25
    tile
    {
        xy = 1,3
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_26
    tile
    {
        xy = 2,3
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_27
    tile
    {
        xy = 3,3
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedN = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_28
    tile
    {
        xy = 4,3
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // location_farm_accesories_spyjack_01_29
    tile
    {
        xy = 5,3
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_30
    tile
    {
        xy = 6,3
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_31
    tile
    {
        xy = 7,3
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedN = 
        doorTrans = 
    }
    // location_farm_accesories_spyjack_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        solid = 
    }
    // location_farm_accesories_spyjack_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        solid = 
    }
    // location_farm_accesories_spyjack_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        solid = 
    }
    // location_farm_accesories_spyjack_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        solid = 
    }
    // location_farm_accesories_spyjack_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        solid = 
    }
    // location_farm_accesories_spyjack_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        solid = 
    }
    // location_farm_accesories_spyjack_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        solid = 
    }
    // location_farm_accesories_spyjack_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        solid = 
    }
}
tileset
{
    file = tk_porch_01
    size = 8,16
    id = 45
    // tk_porch_01_0
    tile
    {
        xy = 0,0
        CanBreak = 
        CanScrap = 
        CustomName = Hardwood Porch Vert
        GroupName = Mid W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_1
    tile
    {
        xy = 1,0
        CanBreak = 
        CanScrap = 
        CustomName = Hardwood Porch Vert
        GroupName = Mid N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_2
    tile
    {
        xy = 2,0
        CanBreak = 
        CanScrap = 
        CustomName = Hardwood Porch Vert
        GroupName = End W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_3
    tile
    {
        xy = 3,0
        CanBreak = 
        CanScrap = 
        CustomName = Hardwood Porch Vert
        GroupName = End N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_4
    tile
    {
        xy = 4,0
        CanBreak = 
        CanScrap = 
        CustomName = Hardwood Porch Vert
        GroupName = End SE
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_5
    tile
    {
        xy = 5,0
        CanBreak = 
        CanScrap = 
        CustomName = Oakwood Porch Vert
        GroupName = Mid W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_6
    tile
    {
        xy = 6,0
        CanBreak = 
        CanScrap = 
        CustomName = Oakwood Porch Vert
        GroupName = Mid N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_7
    tile
    {
        xy = 7,0
        CanBreak = 
        CanScrap = 
        CustomName = Oakwood Porch Vert
        GroupName = End W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_8
    tile
    {
        xy = 0,1
        CanBreak = 
        CanScrap = 
        CustomName = Oakwood Porch Vert
        GroupName = End N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_9
    tile
    {
        xy = 1,1
        CanBreak = 
        CanScrap = 
        CustomName = Oakwood Porch Vert
        GroupName = End SE
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_10
    tile
    {
        xy = 2,1
        CanBreak = 
        CanScrap = 
        CustomName = Birchwood Porch Vert
        GroupName = Mid W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_11
    tile
    {
        xy = 3,1
        CanBreak = 
        CanScrap = 
        CustomName = Birchwood Porch Vert
        GroupName = Mid N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_12
    tile
    {
        xy = 4,1
        CanBreak = 
        CanScrap = 
        CustomName = Birchwood Porch Vert
        GroupName = End W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_13
    tile
    {
        xy = 5,1
        CanBreak = 
        CanScrap = 
        CustomName = Birchwood Porch Vert
        GroupName = End N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_14
    tile
    {
        xy = 6,1
        CanBreak = 
        CanScrap = 
        CustomName = Birchwood Porch Vert
        GroupName = End SE
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_15
    tile
    {
        xy = 7,1
        CanBreak = 
        CanScrap = 
        CustomName = Cinnamon Porch Vert
        GroupName = Mid W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_16
    tile
    {
        xy = 0,2
        CanBreak = 
        CanScrap = 
        CustomName = Cinnamon Porch Vert
        GroupName = Mid N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_17
    tile
    {
        xy = 1,2
        CanBreak = 
        CanScrap = 
        CustomName = Cinnamon Porch Vert
        GroupName = End W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_18
    tile
    {
        xy = 2,2
        CanBreak = 
        CanScrap = 
        CustomName = Cinnamon Porch Vert
        GroupName = End N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_19
    tile
    {
        xy = 3,2
        CanBreak = 
        CanScrap = 
        CustomName = Cinnamon Porch Vert
        GroupName = End SE
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_20
    tile
    {
        xy = 4,2
        CanBreak = 
        CanScrap = 
        CustomName = Cinnamon Porch Hori
        GroupName = Mid W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_21
    tile
    {
        xy = 5,2
        CanBreak = 
        CanScrap = 
        CustomName = Cinnamon Porch Hori
        GroupName = Mid N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_22
    tile
    {
        xy = 6,2
        CanBreak = 
        CanScrap = 
        CustomName = Cinnamon Porch Hori
        GroupName = End W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_23
    tile
    {
        xy = 7,2
        CanBreak = 
        CanScrap = 
        CustomName = Cinnamon Porch Hori
        GroupName = End N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_24
    tile
    {
        xy = 0,3
        CanBreak = 
        CanScrap = 
        CustomName = Cinnamon Porch Hori
        GroupName = End SE
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_25
    tile
    {
        xy = 1,3
        CanBreak = 
        CanScrap = 
        CustomName = Finewood Porch Vert
        GroupName = Mid W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_26
    tile
    {
        xy = 2,3
        CanBreak = 
        CanScrap = 
        CustomName = Finewood Porch Vert
        GroupName = Mid N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_27
    tile
    {
        xy = 3,3
        CanBreak = 
        CanScrap = 
        CustomName = Finewood Porch Vert
        GroupName = End W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_28
    tile
    {
        xy = 4,3
        CanBreak = 
        CanScrap = 
        CustomName = Finewood Porch Vert
        GroupName = End N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_29
    tile
    {
        xy = 5,3
        CanBreak = 
        CanScrap = 
        CustomName = Finewood Porch Vert
        GroupName = End SE
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_30
    tile
    {
        xy = 6,3
        CanBreak = 
        CanScrap = 
        CustomName = Chestnut Porch Vert
        GroupName = Mid W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_31
    tile
    {
        xy = 7,3
        CanBreak = 
        CanScrap = 
        CustomName = Chestnut Porch Vert
        GroupName = Mid N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_32
    tile
    {
        xy = 0,4
        CanBreak = 
        CanScrap = 
        CustomName = Chestnut Porch Vert
        GroupName = End W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_33
    tile
    {
        xy = 1,4
        CanBreak = 
        CanScrap = 
        CustomName = Chestnut Porch Vert
        GroupName = End N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_34
    tile
    {
        xy = 2,4
        CanBreak = 
        CanScrap = 
        CustomName = Chestnut Porch Vert
        GroupName = End SE
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_35
    tile
    {
        xy = 3,4
        CanBreak = 
        CanScrap = 
        CustomName = Chestnut Porch Hori
        GroupName = Mid W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_36
    tile
    {
        xy = 4,4
        CanBreak = 
        CanScrap = 
        CustomName = Chestnut Porch Hori
        GroupName = Mid N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_37
    tile
    {
        xy = 5,4
        CanBreak = 
        CanScrap = 
        CustomName = Chestnut Porch Hori
        GroupName = End W
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_38
    tile
    {
        xy = 6,4
        CanBreak = 
        CanScrap = 
        CustomName = Chestnut Porch Hori
        GroupName = End N
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_39
    tile
    {
        xy = 7,4
        CanBreak = 
        CanScrap = 
        CustomName = Chestnut Porch Hori
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 1
        PlaceTool = Hammer
        exterior = 
    }
    // tk_porch_01_40
    tile
    {
        xy = 0,5
        HoppableW = 
        NoWallLighting = 
    }
    // tk_porch_01_41
    tile
    {
        xy = 1,5
        HoppableN = 
        NoWallLighting = 
    }
    // tk_porch_01_42
    tile
    {
        xy = 2,5
        NoWallLighting = 
    }
    // tk_porch_01_43
    tile
    {
        xy = 3,5
        HoppableW = 
        NoWallLighting = 
    }
    // tk_porch_01_44
    tile
    {
        xy = 4,5
        HoppableN = 
        NoWallLighting = 
    }
    // tk_porch_01_45
    tile
    {
        xy = 5,5
        NoWallLighting = 
    }
    // tk_porch_01_46
    tile
    {
        xy = 6,5
        HoppableW = 
        NoWallLighting = 
    }
    // tk_porch_01_47
    tile
    {
        xy = 7,5
        HoppableN = 
        NoWallLighting = 
    }
    // tk_porch_01_48
    tile
    {
        xy = 0,6
        HoppableW = 
        NoWallLighting = 
    }
    // tk_porch_01_49
    tile
    {
        xy = 1,6
        HoppableN = 
        NoWallLighting = 
    }
    // tk_porch_01_50
    tile
    {
        xy = 2,6
        NoWallLighting = 
    }
    // tk_porch_01_51
    tile
    {
        xy = 3,6
        HoppableW = 
        NoWallLighting = 
    }
    // tk_porch_01_52
    tile
    {
        xy = 4,6
        HoppableN = 
        NoWallLighting = 
    }
    // tk_porch_01_53
    tile
    {
        xy = 5,6
        NoWallLighting = 
    }
    // tk_porch_01_54
    tile
    {
        xy = 6,6
        HoppableW = 
        NoWallLighting = 
    }
    // tk_porch_01_55
    tile
    {
        xy = 7,6
        HoppableN = 
        NoWallLighting = 
    }
}
tileset
{
    file = walls_double_window_ddd_01
    size = 8,8
    id = 46
    // walls_double_window_ddd_01_0
    tile
    {
        xy = 0,0
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_1
    tile
    {
        xy = 1,0
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_2
    tile
    {
        xy = 2,0
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_3
    tile
    {
        xy = 3,0
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_4
    tile
    {
        xy = 4,0
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_5
    tile
    {
        xy = 5,0
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_6
    tile
    {
        xy = 6,0
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_7
    tile
    {
        xy = 7,0
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_8
    tile
    {
        xy = 0,1
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_9
    tile
    {
        xy = 1,1
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_10
    tile
    {
        xy = 2,1
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_11
    tile
    {
        xy = 3,1
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_12
    tile
    {
        xy = 4,1
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_13
    tile
    {
        xy = 5,1
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_14
    tile
    {
        xy = 6,1
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_15
    tile
    {
        xy = 7,1
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_16
    tile
    {
        xy = 0,2
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_17
    tile
    {
        xy = 1,2
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_18
    tile
    {
        xy = 2,2
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_19
    tile
    {
        xy = 3,2
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_20
    tile
    {
        xy = 4,2
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_21
    tile
    {
        xy = 5,2
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_22
    tile
    {
        xy = 6,2
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_23
    tile
    {
        xy = 7,2
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_24
    tile
    {
        xy = 0,3
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_25
    tile
    {
        xy = 1,3
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_26
    tile
    {
        xy = 2,3
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_27
    tile
    {
        xy = 3,3
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_28
    tile
    {
        xy = 4,3
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_29
    tile
    {
        xy = 5,3
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_30
    tile
    {
        xy = 6,3
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_31
    tile
    {
        xy = 7,3
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_32
    tile
    {
        xy = 0,4
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_33
    tile
    {
        xy = 1,4
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_34
    tile
    {
        xy = 2,4
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_35
    tile
    {
        xy = 3,4
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_36
    tile
    {
        xy = 4,4
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_37
    tile
    {
        xy = 5,4
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_38
    tile
    {
        xy = 6,4
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_39
    tile
    {
        xy = 7,4
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_40
    tile
    {
        xy = 0,5
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_41
    tile
    {
        xy = 1,5
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_42
    tile
    {
        xy = 2,5
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_43
    tile
    {
        xy = 3,5
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_44
    tile
    {
        xy = 4,5
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_45
    tile
    {
        xy = 5,5
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_46
    tile
    {
        xy = 6,5
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_47
    tile
    {
        xy = 7,5
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_48
    tile
    {
        xy = 0,6
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_49
    tile
    {
        xy = 1,6
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // walls_double_window_ddd_01_50
    tile
    {
        xy = 2,6
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // walls_double_window_ddd_01_51
    tile
    {
        xy = 3,6
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
}
tileset
{
    file = walls_exterior_roofs_tk_01
    size = 8,10
    id = 47
    // walls_exterior_roofs_tk_01_0
    tile
    {
        xy = 0,0
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_1
    tile
    {
        xy = 1,0
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_2
    tile
    {
        xy = 2,0
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_3
    tile
    {
        xy = 3,0
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_4
    tile
    {
        xy = 4,0
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_6
    tile
    {
        xy = 6,0
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_7
    tile
    {
        xy = 7,0
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_8
    tile
    {
        xy = 0,1
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_9
    tile
    {
        xy = 1,1
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_10
    tile
    {
        xy = 2,1
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_11
    tile
    {
        xy = 3,1
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_12
    tile
    {
        xy = 4,1
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_13
    tile
    {
        xy = 5,1
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_14
    tile
    {
        xy = 6,1
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_15
    tile
    {
        xy = 7,1
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_16
    tile
    {
        xy = 0,2
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_24
    tile
    {
        xy = 0,3
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_25
    tile
    {
        xy = 1,3
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_26
    tile
    {
        xy = 2,3
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_27
    tile
    {
        xy = 3,3
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_28
    tile
    {
        xy = 4,3
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_29
    tile
    {
        xy = 5,3
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_30
    tile
    {
        xy = 6,3
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_32
    tile
    {
        xy = 0,4
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_33
    tile
    {
        xy = 1,4
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_34
    tile
    {
        xy = 2,4
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_35
    tile
    {
        xy = 3,4
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_36
    tile
    {
        xy = 4,4
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_38
    tile
    {
        xy = 6,4
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_40
    tile
    {
        xy = 0,5
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_41
    tile
    {
        xy = 1,5
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_48
    tile
    {
        xy = 0,6
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_49
    tile
    {
        xy = 1,6
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_50
    tile
    {
        xy = 2,6
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_51
    tile
    {
        xy = 3,6
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_52
    tile
    {
        xy = 4,6
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_53
    tile
    {
        xy = 5,6
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_54
    tile
    {
        xy = 6,6
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_55
    tile
    {
        xy = 7,6
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_64
    tile
    {
        xy = 0,8
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_65
    tile
    {
        xy = 1,8
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_66
    tile
    {
        xy = 2,8
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_67
    tile
    {
        xy = 3,8
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_68
    tile
    {
        xy = 4,8
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_69
    tile
    {
        xy = 5,8
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_70
    tile
    {
        xy = 6,8
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_01_71
    tile
    {
        xy = 7,8
        WallN = 
        wall = 
    }
}
tileset
{
    file = walls_exterior_roofs_tk_02
    size = 8,10
    id = 48
    // walls_exterior_roofs_tk_02_0
    tile
    {
        xy = 0,0
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_1
    tile
    {
        xy = 1,0
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_2
    tile
    {
        xy = 2,0
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_3
    tile
    {
        xy = 3,0
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_4
    tile
    {
        xy = 4,0
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_6
    tile
    {
        xy = 6,0
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_7
    tile
    {
        xy = 7,0
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_8
    tile
    {
        xy = 0,1
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_9
    tile
    {
        xy = 1,1
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_10
    tile
    {
        xy = 2,1
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_11
    tile
    {
        xy = 3,1
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_12
    tile
    {
        xy = 4,1
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_13
    tile
    {
        xy = 5,1
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_14
    tile
    {
        xy = 6,1
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_15
    tile
    {
        xy = 7,1
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_16
    tile
    {
        xy = 0,2
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_24
    tile
    {
        xy = 0,3
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_25
    tile
    {
        xy = 1,3
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_26
    tile
    {
        xy = 2,3
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_27
    tile
    {
        xy = 3,3
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_28
    tile
    {
        xy = 4,3
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_29
    tile
    {
        xy = 5,3
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_30
    tile
    {
        xy = 6,3
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_32
    tile
    {
        xy = 0,4
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_33
    tile
    {
        xy = 1,4
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_34
    tile
    {
        xy = 2,4
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_35
    tile
    {
        xy = 3,4
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_36
    tile
    {
        xy = 4,4
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_38
    tile
    {
        xy = 6,4
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_40
    tile
    {
        xy = 0,5
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_41
    tile
    {
        xy = 1,5
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_48
    tile
    {
        xy = 0,6
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_49
    tile
    {
        xy = 1,6
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_50
    tile
    {
        xy = 2,6
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_51
    tile
    {
        xy = 3,6
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_52
    tile
    {
        xy = 4,6
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_53
    tile
    {
        xy = 5,6
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_54
    tile
    {
        xy = 6,6
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_55
    tile
    {
        xy = 7,6
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_64
    tile
    {
        xy = 0,8
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_65
    tile
    {
        xy = 1,8
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_66
    tile
    {
        xy = 2,8
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_67
    tile
    {
        xy = 3,8
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_68
    tile
    {
        xy = 4,8
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_69
    tile
    {
        xy = 5,8
        WallW = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_70
    tile
    {
        xy = 6,8
        WallN = 
        wall = 
    }
    // walls_exterior_roofs_tk_02_71
    tile
    {
        xy = 7,8
        WallN = 
        wall = 
    }
}
tileset
{
    file = aza_posters1
    size = 8,8
    id = 49
    // aza_posters1_0
    tile
    {
        xy = 0,0
        CustomName = Che
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_1
    tile
    {
        xy = 1,0
        CustomName = Che
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_2
    tile
    {
        xy = 2,0
        CustomName = Tron
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_3
    tile
    {
        xy = 3,0
        CustomName = Tron
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_4
    tile
    {
        xy = 4,0
        CustomName = JP
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_5
    tile
    {
        xy = 5,0
        CustomName = JP
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_6
    tile
    {
        xy = 6,0
        CustomName = FightClub
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_7
    tile
    {
        xy = 7,0
        CustomName = FightClub
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_8
    tile
    {
        xy = 0,1
        CustomName = Secret
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_9
    tile
    {
        xy = 1,1
        CustomName = Secret
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_10
    tile
    {
        xy = 2,1
        CustomName = FMJ
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_11
    tile
    {
        xy = 3,1
        CustomName = FMJ
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_12
    tile
    {
        xy = 4,1
        CustomName = SR
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_13
    tile
    {
        xy = 5,1
        CustomName = SR
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_14
    tile
    {
        xy = 6,1
        CustomName = UWU
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_15
    tile
    {
        xy = 7,1
        CustomName = UWU
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_16
    tile
    {
        xy = 0,2
        CustomName = Tools
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_17
    tile
    {
        xy = 1,2
        CustomName = Tools
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_18
    tile
    {
        xy = 2,2
        CustomName = PZ
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_19
    tile
    {
        xy = 3,2
        CustomName = PZ
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_20
    tile
    {
        xy = 4,2
        CustomName = CAt
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_21
    tile
    {
        xy = 5,2
        CustomName = CAt
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_22
    tile
    {
        xy = 6,2
        CustomName = snth
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_23
    tile
    {
        xy = 7,2
        CustomName = snth
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_24
    tile
    {
        xy = 0,3
        CustomName = Dragon
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_25
    tile
    {
        xy = 1,3
        CustomName = Dragon
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_26
    tile
    {
        xy = 2,3
        CustomName = HEA
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_27
    tile
    {
        xy = 3,3
        CustomName = HEA
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_28
    tile
    {
        xy = 4,3
        CustomName = Spaceman
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_29
    tile
    {
        xy = 5,3
        CustomName = Spaceman
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_30
    tile
    {
        xy = 6,3
        CustomName = Butt Ass
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_31
    tile
    {
        xy = 7,3
        CustomName = Butt Ass
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_32
    tile
    {
        xy = 0,4
        CustomName = Marines
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_33
    tile
    {
        xy = 1,4
        CustomName = Marines
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_34
    tile
    {
        xy = 2,4
        CustomName = Army G
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_35
    tile
    {
        xy = 3,4
        CustomName = Army G
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_36
    tile
    {
        xy = 4,4
        CustomName = Want you
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_37
    tile
    {
        xy = 5,4
        CustomName = Want you
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_38
    tile
    {
        xy = 6,4
        CustomName = WE can do it
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_39
    tile
    {
        xy = 7,4
        CustomName = WE can do it
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_40
    tile
    {
        xy = 0,5
        CustomName = Movie
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_41
    tile
    {
        xy = 1,5
        CustomName = Movie
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_42
    tile
    {
        xy = 2,5
        CustomName = DAtboi
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_43
    tile
    {
        xy = 3,5
        CustomName = DAtboi
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_44
    tile
    {
        xy = 4,5
        CustomName = Wojack
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_45
    tile
    {
        xy = 5,5
        CustomName = Wojack
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_46
    tile
    {
        xy = 6,5
        CustomName = Pepe
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_47
    tile
    {
        xy = 7,5
        CustomName = Pepe
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_48
    tile
    {
        xy = 0,6
        CustomName = BLinkng Guy
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_49
    tile
    {
        xy = 1,6
        CustomName = BLinkng Guy
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_50
    tile
    {
        xy = 2,6
        CustomName = Cat
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_51
    tile
    {
        xy = 3,6
        CustomName = Cat
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_52
    tile
    {
        xy = 4,6
        CustomName = Hydro
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_53
    tile
    {
        xy = 5,6
        CustomName = Hydro
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_54
    tile
    {
        xy = 6,6
        CustomName = Mona Lisa
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_55
    tile
    {
        xy = 7,6
        CustomName = Mona Lisa
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_56
    tile
    {
        xy = 0,7
        CustomName = Shit
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_57
    tile
    {
        xy = 1,7
        CustomName = Shit
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_58
    tile
    {
        xy = 2,7
        CustomName = Plague
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_59
    tile
    {
        xy = 3,7
        CustomName = Plague
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_60
    tile
    {
        xy = 4,7
        CustomName = Nirvana
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_61
    tile
    {
        xy = 5,7
        CustomName = Nirvana
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters1_62
    tile
    {
        xy = 6,7
        CustomName = Diana
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters1_63
    tile
    {
        xy = 7,7
        CustomName = Diana
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = aza_posters2
    size = 8,8
    id = 50
    // aza_posters2_0
    tile
    {
        xy = 0,0
        CustomName = Beware
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_1
    tile
    {
        xy = 1,0
        CustomName = Beware
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_2
    tile
    {
        xy = 2,0
        CustomName = MZ Movie
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_3
    tile
    {
        xy = 3,0
        CustomName = MZ Movie
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_4
    tile
    {
        xy = 4,0
        CustomName = BioHaz
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_5
    tile
    {
        xy = 5,0
        CustomName = BioHaz
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_6
    tile
    {
        xy = 6,0
        CustomName = Apoaclyspe
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_7
    tile
    {
        xy = 7,0
        CustomName = Apoaclyspe
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_8
    tile
    {
        xy = 0,1
        CustomName = Starwars
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_9
    tile
    {
        xy = 1,1
        CustomName = Starwars
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_10
    tile
    {
        xy = 2,1
        CustomName = Brucelee
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_11
    tile
    {
        xy = 3,1
        CustomName = Brucelee
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_12
    tile
    {
        xy = 4,1
        CustomName = Lez
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_13
    tile
    {
        xy = 5,1
        CustomName = Lez
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_14
    tile
    {
        xy = 6,1
        CustomName = UFO
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_15
    tile
    {
        xy = 7,1
        CustomName = UFO
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_16
    tile
    {
        xy = 0,2
        CustomName = Shmoking
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_17
    tile
    {
        xy = 1,2
        CustomName = Shmoking
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_18
    tile
    {
        xy = 2,2
        CustomName = Obi
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_19
    tile
    {
        xy = 3,2
        CustomName = Obi
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_20
    tile
    {
        xy = 4,2
        CustomName = Devil Shit
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_21
    tile
    {
        xy = 5,2
        CustomName = Devil Shit
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_22
    tile
    {
        xy = 6,2
        CustomName = Crowley
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_23
    tile
    {
        xy = 7,2
        CustomName = Crowley
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_24
    tile
    {
        xy = 0,3
        CustomName = Nebula
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_25
    tile
    {
        xy = 1,3
        CustomName = Nebula
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_26
    tile
    {
        xy = 2,3
        CustomName = Spidermanz
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_27
    tile
    {
        xy = 3,3
        CustomName = Spidermanz
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_28
    tile
    {
        xy = 4,3
        CustomName = CastleV
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_29
    tile
    {
        xy = 5,3
        CustomName = CastleV
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_30
    tile
    {
        xy = 6,3
        CustomName = ErinF
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_31
    tile
    {
        xy = 7,3
        CustomName = ErinF
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_32
    tile
    {
        xy = 0,4
        CustomName = Erin F 2
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_33
    tile
    {
        xy = 1,4
        CustomName = Erin F 2
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_34
    tile
    {
        xy = 2,4
        CustomName = Black Flower
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_35
    tile
    {
        xy = 3,4
        CustomName = Black Flower
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_36
    tile
    {
        xy = 4,4
        CustomName = Druid
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_37
    tile
    {
        xy = 5,4
        CustomName = Druid
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_38
    tile
    {
        xy = 6,4
        CustomName = Wolfmoon
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_39
    tile
    {
        xy = 7,4
        CustomName = Wolfmoon
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_40
    tile
    {
        xy = 0,5
        CustomName = YinYang
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_41
    tile
    {
        xy = 1,5
        CustomName = YinYang
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_42
    tile
    {
        xy = 2,5
        CustomName = Octo
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_43
    tile
    {
        xy = 3,5
        CustomName = Octo
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_44
    tile
    {
        xy = 4,5
        CustomName = Scarface
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_45
    tile
    {
        xy = 5,5
        CustomName = Scarface
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_46
    tile
    {
        xy = 6,5
        CustomName = Sega
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_47
    tile
    {
        xy = 7,5
        CustomName = Sega
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_48
    tile
    {
        xy = 0,6
        CustomName = Doge
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_49
    tile
    {
        xy = 1,6
        CustomName = Doge
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_50
    tile
    {
        xy = 2,6
        CustomName = Anime
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_51
    tile
    {
        xy = 3,6
        CustomName = Anime
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_52
    tile
    {
        xy = 4,6
        CustomName = snek
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_53
    tile
    {
        xy = 5,6
        CustomName = snek
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_54
    tile
    {
        xy = 6,6
        CustomName = Dogo
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_55
    tile
    {
        xy = 7,6
        CustomName = Dogo
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_56
    tile
    {
        xy = 0,7
        CustomName = Raven
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_57
    tile
    {
        xy = 1,7
        CustomName = Raven
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_58
    tile
    {
        xy = 2,7
        CustomName = azas
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_59
    tile
    {
        xy = 3,7
        CustomName = azas
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_60
    tile
    {
        xy = 4,7
        CustomName = Azakaela
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_61
    tile
    {
        xy = 5,7
        CustomName = Azakaela
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters2_62
    tile
    {
        xy = 6,7
        CustomName = sagesec
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters2_63
    tile
    {
        xy = 7,7
        CustomName = sagesec
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = aza_posters3
    size = 8,8
    id = 51
    // aza_posters3_0
    tile
    {
        xy = 0,0
        CustomName = Bob Marley
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_1
    tile
    {
        xy = 1,0
        CustomName = Bob Marley
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_2
    tile
    {
        xy = 2,0
        CustomName = Goldzilla
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_3
    tile
    {
        xy = 3,0
        CustomName = Goldzilla
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_4
    tile
    {
        xy = 4,0
        CustomName = sublime
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_5
    tile
    {
        xy = 5,0
        CustomName = sublime
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_6
    tile
    {
        xy = 6,0
        CustomName = halleysreturn
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_7
    tile
    {
        xy = 7,0
        CustomName = halleysreturn
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_8
    tile
    {
        xy = 0,1
        CustomName = Elon Smoke
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_9
    tile
    {
        xy = 1,1
        CustomName = Elon Smoke
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_10
    tile
    {
        xy = 2,1
        CustomName = Cactus
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_11
    tile
    {
        xy = 3,1
        CustomName = Cactus
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_12
    tile
    {
        xy = 4,1
        CustomName = washington
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_13
    tile
    {
        xy = 5,1
        CustomName = washington
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_14
    tile
    {
        xy = 6,1
        CustomName = Cigz
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_15
    tile
    {
        xy = 7,1
        CustomName = Cigz
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_16
    tile
    {
        xy = 0,2
        CustomName = Anar
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_17
    tile
    {
        xy = 1,2
        CustomName = Anar
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_18
    tile
    {
        xy = 2,2
        CustomName = Devil shit 2
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_19
    tile
    {
        xy = 3,2
        CustomName = Devil shit 2
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_20
    tile
    {
        xy = 4,2
        CustomName = 40k
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_21
    tile
    {
        xy = 5,2
        CustomName = 40k
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_22
    tile
    {
        xy = 6,2
        CustomName = Samurai
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_23
    tile
    {
        xy = 7,2
        CustomName = Samurai
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_24
    tile
    {
        xy = 0,3
        CustomName = Womenasian
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_25
    tile
    {
        xy = 1,3
        CustomName = Womenasian
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_26
    tile
    {
        xy = 2,3
        CustomName = Crowz
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_27
    tile
    {
        xy = 3,3
        CustomName = Crowz
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_28
    tile
    {
        xy = 4,3
        CustomName = Robotgirl
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_29
    tile
    {
        xy = 5,3
        CustomName = Robotgirl
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_30
    tile
    {
        xy = 6,3
        CustomName = Zombiez
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_31
    tile
    {
        xy = 7,3
        CustomName = Zombiez
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_32
    tile
    {
        xy = 0,4
        CustomName = Biggie S
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_33
    tile
    {
        xy = 1,4
        CustomName = Biggie S
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_34
    tile
    {
        xy = 2,4
        CustomName = Math
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_35
    tile
    {
        xy = 3,4
        CustomName = Math
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_36
    tile
    {
        xy = 4,4
        CustomName = FairyFountain
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_37
    tile
    {
        xy = 5,4
        CustomName = FairyFountain
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_38
    tile
    {
        xy = 6,4
        CustomName = PurpleMountain
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_39
    tile
    {
        xy = 7,4
        CustomName = PurpleMountain
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_40
    tile
    {
        xy = 0,5
        CustomName = ErinAzakaela
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_41
    tile
    {
        xy = 1,5
        CustomName = ErinAzakaela
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_42
    tile
    {
        xy = 2,5
        CustomName = FairyGirl
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_43
    tile
    {
        xy = 3,5
        CustomName = FairyGirl
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_44
    tile
    {
        xy = 4,5
        CustomName = BreakFree
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_45
    tile
    {
        xy = 5,5
        CustomName = BreakFree
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_46
    tile
    {
        xy = 6,5
        CustomName = MotherfuckerOfOz
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_47
    tile
    {
        xy = 7,5
        CustomName = MotherfuckerOfOz
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_48
    tile
    {
        xy = 0,6
        CustomName = BobOmb
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_49
    tile
    {
        xy = 1,6
        CustomName = BobOmb
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_50
    tile
    {
        xy = 2,6
        CustomName = FemboyMaid
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_51
    tile
    {
        xy = 3,6
        CustomName = FemboyMaid
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_52
    tile
    {
        xy = 4,6
        CustomName = Eclipse
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_53
    tile
    {
        xy = 5,6
        CustomName = Eclipse
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_54
    tile
    {
        xy = 6,6
        CustomName = LoneWoman
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_55
    tile
    {
        xy = 7,6
        CustomName = LoneWoman
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_56
    tile
    {
        xy = 0,7
        CustomName = Flamingo
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_57
    tile
    {
        xy = 1,7
        CustomName = Flamingo
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_58
    tile
    {
        xy = 2,7
        CustomName = TropicalBeach
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_59
    tile
    {
        xy = 3,7
        CustomName = TropicalBeach
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_60
    tile
    {
        xy = 4,7
        CustomName = Unicorn
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_61
    tile
    {
        xy = 5,7
        CustomName = Unicorn
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters3_62
    tile
    {
        xy = 6,7
        CustomName = Eastwood
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters3_63
    tile
    {
        xy = 7,7
        CustomName = Eastwood
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = aza_posters4
    size = 8,8
    id = 52
    // aza_posters4_0
    tile
    {
        xy = 0,0
        CustomName = Heman
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_1
    tile
    {
        xy = 1,0
        CustomName = Heman
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_2
    tile
    {
        xy = 2,0
        CustomName = Ship
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_3
    tile
    {
        xy = 3,0
        CustomName = Ship
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_4
    tile
    {
        xy = 4,0
        CustomName = Moon
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_5
    tile
    {
        xy = 5,0
        CustomName = Moon
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_6
    tile
    {
        xy = 6,0
        CustomName = WhyNotZoidberg
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_7
    tile
    {
        xy = 7,0
        CustomName = WhyNotZoidberg
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_8
    tile
    {
        xy = 0,1
        CustomName = Bender
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_9
    tile
    {
        xy = 1,1
        CustomName = Bender
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_10
    tile
    {
        xy = 2,1
        CustomName = ShockedPikachu
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_11
    tile
    {
        xy = 3,1
        CustomName = ShockedPikachu
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_12
    tile
    {
        xy = 4,1
        CustomName = BoldAndBrash
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_13
    tile
    {
        xy = 5,1
        CustomName = BoldAndBrash
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_14
    tile
    {
        xy = 6,1
        CustomName = Kitten
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_15
    tile
    {
        xy = 7,1
        CustomName = Kitten
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_16
    tile
    {
        xy = 0,2
        CustomName = Shrek
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_17
    tile
    {
        xy = 1,2
        CustomName = Shrek
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_18
    tile
    {
        xy = 2,2
        CustomName = DeathGrips
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_19
    tile
    {
        xy = 3,2
        CustomName = DeathGrips
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_20
    tile
    {
        xy = 4,2
        CustomName = Hurley
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_21
    tile
    {
        xy = 5,2
        CustomName = Hurley
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_22
    tile
    {
        xy = 6,2
        CustomName = Shaggy
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_23
    tile
    {
        xy = 7,2
        CustomName = Shaggy
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_24
    tile
    {
        xy = 0,3
        CustomName = KurtCobain
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_25
    tile
    {
        xy = 1,3
        CustomName = KurtCobain
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_26
    tile
    {
        xy = 2,3
        CustomName = Kyuss
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_27
    tile
    {
        xy = 3,3
        CustomName = Kyuss
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_28
    tile
    {
        xy = 4,3
        CustomName = FlowerPerson
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_29
    tile
    {
        xy = 5,3
        CustomName = FlowerPerson
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_30
    tile
    {
        xy = 6,3
        CustomName = FuckIt
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_31
    tile
    {
        xy = 7,3
        CustomName = FuckIt
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_32
    tile
    {
        xy = 0,4
        CustomName = MajorasMask
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_33
    tile
    {
        xy = 1,4
        CustomName = MajorasMask
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_34
    tile
    {
        xy = 2,4
        CustomName = Pizza
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_35
    tile
    {
        xy = 3,4
        CustomName = Pizza
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_36
    tile
    {
        xy = 4,4
        CustomName = AuthenticPeach
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_37
    tile
    {
        xy = 5,4
        CustomName = AuthenticPeach
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_38
    tile
    {
        xy = 6,4
        CustomName = NeverGonnaGiveYouUp
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_39
    tile
    {
        xy = 7,4
        CustomName = NeverGonnaGiveYouUp
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_40
    tile
    {
        xy = 0,5
        CustomName = Luci
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_41
    tile
    {
        xy = 1,5
        CustomName = Luci
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_42
    tile
    {
        xy = 2,5
        CustomName = KeepCalm
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_43
    tile
    {
        xy = 3,5
        CustomName = KeepCalm
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_44
    tile
    {
        xy = 4,5
        CustomName = Obey
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_45
    tile
    {
        xy = 5,5
        CustomName = Obey
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_46
    tile
    {
        xy = 6,5
        CustomName = Consume
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_47
    tile
    {
        xy = 7,5
        CustomName = Consume
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_48
    tile
    {
        xy = 0,6
        CustomName = Skyrim
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_49
    tile
    {
        xy = 1,6
        CustomName = Skyrim
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_50
    tile
    {
        xy = 2,6
        CustomName = GTAV
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_51
    tile
    {
        xy = 3,6
        CustomName = GTAV
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_52
    tile
    {
        xy = 4,6
        CustomName = Goku
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_53
    tile
    {
        xy = 5,6
        CustomName = Goku
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_54
    tile
    {
        xy = 6,6
        CustomName = SailorMoon
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_55
    tile
    {
        xy = 7,6
        CustomName = SailorMoon
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_56
    tile
    {
        xy = 0,7
        CustomName = Picard
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_57
    tile
    {
        xy = 1,7
        CustomName = Picard
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_58
    tile
    {
        xy = 2,7
        CustomName = Batman
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_59
    tile
    {
        xy = 3,7
        CustomName = Batman
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_60
    tile
    {
        xy = 4,7
        CustomName = Joker
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_61
    tile
    {
        xy = 5,7
        CustomName = Joker
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // aza_posters4_62
    tile
    {
        xy = 6,7
        CustomName = MinecraftSkull
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // aza_posters4_63
    tile
    {
        xy = 7,7
        CustomName = MinecraftSkull
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = furniture_storage_ddd_01
    size = 8,8
    id = 53
    // furniture_storage_ddd_01_0
    tile
    {
        xy = 0,0
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Crate
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 20
        Surface = 34
        container = crate
    }
    // furniture_storage_ddd_01_1
    tile
    {
        xy = 1,0
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Crate
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 20
        Surface = 34
        container = crate
    }
    // furniture_storage_ddd_01_2
    tile
    {
        xy = 2,0
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Crate
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 20
        Surface = 34
        container = crate
    }
    // furniture_storage_ddd_01_3
    tile
    {
        xy = 3,0
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Crate
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 20
        Surface = 34
        container = locker
    }
    // furniture_storage_ddd_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 30
        CustomName = Locker
        GroupName = Green Wall
        IsLow = 
        IsMoveAble = 
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        container = locker
        solidtrans = 
    }
    // furniture_storage_ddd_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 30
        CustomName = Locker
        GroupName = Green Wall
        IsLow = 
        IsMoveAble = 
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        container = locker
        solidtrans = 
    }
    // furniture_storage_ddd_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 30
        CustomName = Locker
        GroupName = Green Wall
        IsLow = 
        IsMoveAble = 
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        container = locker
        solidtrans = 
    }
    // furniture_storage_ddd_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 90
        CustomName = Locker
        GroupName = Green Wall
        IsLow = 
        IsMoveAble = 
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 300
        PlaceTool = Hammer
        attachedN = 
        container = locker
        solidtrans = 
    }
    // furniture_storage_ddd_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 90
        CustomName = Locker
        GroupName = Green Wall
        IsLow = 
        IsMoveAble = 
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 300
        PlaceTool = Hammer
        attachedN = 
        container = locker
        solidtrans = 
    }
    // furniture_storage_ddd_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 30
        CustomName = Locker
        GroupName = Green Wall
        IsLow = 
        IsMoveAble = 
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        container = locker
        solidtrans = 
    }
    // furniture_storage_ddd_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 30
        CustomName = Locker
        GroupName = Green Wall
        IsLow = 
        IsMoveAble = 
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        container = locker
        solidtrans = 
    }
    // furniture_storage_ddd_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 30
        CustomName = Locker
        GroupName = Green Wall
        IsLow = 
        IsMoveAble = 
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        container = locker
        solidtrans = 
    }
    // furniture_storage_ddd_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Crate
        IsLow = 
        IsMoveAble = 
        IsStackable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        Surface = 32
        container = crate
        solidtrans = 
    }
    // furniture_storage_ddd_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Lage Metal
        IsMoveAble = 
        Material = Screws
        Material2 = MetalBars
        Material3 = MetalPlates
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        container = metal_shelves
        solidtrans = 
    }
    // furniture_storage_ddd_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Lage Metal
        IsMoveAble = 
        Material = Screws
        Material2 = MetalBars
        Material3 = MetalPlates
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        container = metal_shelves
        solidtrans = 
    }
    // furniture_storage_ddd_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // furniture_storage_ddd_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // furniture_storage_ddd_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // furniture_storage_ddd_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // furniture_storage_ddd_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Lage Metal
        IsMoveAble = 
        Material = Screws
        Material2 = MetalBars
        Material3 = MetalPlates
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        container = metal_shelves
        solidtrans = 
    }
    // furniture_storage_ddd_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Lage Metal
        IsMoveAble = 
        Material = Screws
        Material2 = MetalBars
        Material3 = MetalPlates
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        container = metal_shelves
        solidtrans = 
    }
    // furniture_storage_ddd_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // furniture_storage_ddd_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // furniture_storage_ddd_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // furniture_storage_ddd_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // furniture_storage_ddd_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // furniture_storage_ddd_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // furniture_storage_ddd_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Shelves
        GroupName = Big Wall
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PlaceTool = Hammer
        ScrapSize = Large
        container = wardrobe
    }
    // furniture_storage_ddd_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Shelves
        GroupName = Big Wall
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PlaceTool = Hammer
        ScrapSize = Large
        container = wardrobe
    }
    // furniture_storage_ddd_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Shelves
        GroupName = Big Wall
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PlaceTool = Hammer
        ScrapSize = Large
        container = wardrobe
    }
    // furniture_storage_ddd_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Shelves
        Facing = W
        GroupName = Big Wall
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Large
        container = wardrobe
    }
    // furniture_storage_ddd_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Shelves
        Facing = N
        GroupName = Big Wall
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Large
        container = wardrobe
    }
    // furniture_storage_ddd_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Shelves
        GroupName = Big Wall
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PlaceTool = Hammer
        ScrapSize = Large
        container = wardrobe
    }
    // furniture_storage_ddd_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Shelves
        Facing = S
        GroupName = Big Wall
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Large
        container = wardrobe
    }
    // furniture_storage_ddd_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Shelves
        Facing = E
        GroupName = Big Wall
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Large
        container = wardrobe
    }
    // furniture_storage_ddd_01_59
    tile
    {
        xy = 3,7
        TileOverlay = 
    }
    // furniture_storage_ddd_01_60
    tile
    {
        xy = 4,7
        TileOverlay = 
    }
    // furniture_storage_ddd_01_61
    tile
    {
        xy = 5,7
        TileOverlay = 
    }
    // furniture_storage_ddd_01_62
    tile
    {
        xy = 6,7
        TileOverlay = 
    }
    // furniture_storage_ddd_01_63
    tile
    {
        xy = 7,7
        TileOverlay = 
    }
}
tileset
{
    file = furniture_tables_high_ddd_01
    size = 8,8
    id = 54
    // furniture_tables_high_ddd_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_tables_high_ddd_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
}
tileset
{
    file = trash_containers_tk_01
    size = 8,8
    id = 55
    // trash_containers_tk_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Metal Garbage Bin
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = MetalScrap
        Material2 = PlasticBag
        PickUpWeight = 30
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Metal Garbage Bin
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = MetalScrap
        Material2 = PlasticBag
        PickUpWeight = 30
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Tall Plastic Bin
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = Plastic
        Material2 = PlasticBag
        PickUpWeight = 9
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Tall Plastic Bin
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = Plastic
        Material2 = PlasticBag
        PickUpWeight = 9
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 8
        CustomName = Short Plastic Bin
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = Plastic
        Material2 = PlasticBag
        PickUpWeight = 5
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 8
        CustomName = Short Plastic Bin
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = Plastic
        Material2 = PlasticBag
        PickUpWeight = 5
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 8
        CustomName = Short Plastic Bin
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = Plastic
        Material2 = PlasticBag
        PickUpWeight = 5
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 8
        CustomName = Short Plastic Bin
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = Plastic
        Material2 = PlasticBag
        PickUpWeight = 5
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Large Plastic Bin
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = PlasticHard
        Material2 = PlasticBag
        PickUpWeight = 30
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Large Plastic Bin
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = PlasticHard
        Material2 = Wood
        Material3 = MetalScrap
        PickUpWeight = 30
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Domed Garbage Bin
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = MetalScrap
        Material2 = PlasticBag
        PickUpWeight = 20
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = W
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = W
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = N
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = N
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = E
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solid = 
    }
    // trash_containers_tk_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = E
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = S
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = S
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = W
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solid = 
    }
    // trash_containers_tk_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = W
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = N
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = N
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = E
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = E
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = S
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = S
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = W
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = W
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = N
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Green Dumpster
        Facing = N
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = W
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = W
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = N
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = N
        GroupName = Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = E
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solid = 
    }
    // trash_containers_tk_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = E
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = S
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = S
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = W
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solid = 
    }
    // trash_containers_tk_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = W
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = N
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = N
        GroupName = Tipped Open
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solid = 
    }
    // trash_containers_tk_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = E
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = E
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = S
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = S
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = W
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,1
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = W
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = N
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 0,0
        container = bin
        solidtrans = 
    }
    // trash_containers_tk_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Brown Dumpster
        Facing = N
        GroupName = Closed
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 300
        SpriteGridPos = 1,0
        container = bin
        solidtrans = 
    }
}
tileset
{
    file = DylansToppledFurniture01
    size = 8,8
    id = 56
    // DylansToppledFurniture01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        ForceSingleItem = 
        GroupName = Fridges
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Bookcase
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Bookcase
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Bookcase
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Bookcase
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Bookcase
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Bookcase
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Bookcase
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Bookcase
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Bookcase
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_26
    tile
    {
        xy = 2,3
        CanScrap = 
        CustomName = Stay Inside
        Facing = E
        ForceSingleItem = 
        GroupName = Sign
        IsMoveAble = 
        PickUpWeight = 150
        WallOverlay = 
        solid = 
    }
    // DylansToppledFurniture01_27
    tile
    {
        xy = 3,3
        CanScrap = 
        CustomName = Stay Inside
        Facing = S
        ForceSingleItem = 
        GroupName = Sign
        IsMoveAble = 
        PickUpWeight = 150
        WallOverlay = 
        solid = 
    }
    // DylansToppledFurniture01_28
    tile
    {
        xy = 4,3
        CanScrap = 
        CustomName = Stay Inside
        Facing = E
        ForceSingleItem = 
        GroupName = Sign
        IsMoveAble = 
        PickUpWeight = 150
        WallOverlay = 
        solid = 
    }
    // DylansToppledFurniture01_29
    tile
    {
        xy = 5,3
        CanScrap = 
        CustomName = Stay Inside
        Facing = S
        ForceSingleItem = 
        GroupName = Sign
        IsMoveAble = 
        PickUpWeight = 150
        WallOverlay = 
        solid = 
    }
    // DylansToppledFurniture01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Washing
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Washing
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Washing
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Washing
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Chairs
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Drawers
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Drawers
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Drawers
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Drawers
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Drawers
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Drawers
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Drawers
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Drawers
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansToppledFurniture01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Toppled Furniture
        GroupName = Drawers
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
}
tileset
{
    file = invisibles_tk_01
    size = 8,8
    id = 57
    // invisibles_tk_01_0
    tile
    {
        xy = 0,0
        WallW = 
        solidtrans = 
        wall = 
    }
    // invisibles_tk_01_1
    tile
    {
        xy = 1,0
        WallN = 
        solidtrans = 
        wall = 
    }
    // invisibles_tk_01_2
    tile
    {
        xy = 2,0
        WallNW = 
        solidtrans = 
        wall = 
    }
    // invisibles_tk_01_3
    tile
    {
        xy = 3,0
        WallSE = 
        solidtrans = 
        wall = 
    }
    // invisibles_tk_01_4
    tile
    {
        xy = 4,0
        solidfloor = 
        solidtrans = 
    }
    // invisibles_tk_01_5
    tile
    {
        xy = 5,0
        solidtrans = 
    }
    // invisibles_tk_01_8
    tile
    {
        xy = 0,1
        CantClimb = 
        WallW = 
        solidtrans = 
        wall = 
    }
    // invisibles_tk_01_9
    tile
    {
        xy = 1,1
        CantClimb = 
        WallN = 
        solidtrans = 
        wall = 
    }
    // invisibles_tk_01_10
    tile
    {
        xy = 2,1
        CantClimb = 
        WallNW = 
        solidtrans = 
        wall = 
    }
    // invisibles_tk_01_11
    tile
    {
        xy = 3,1
        CantClimb = 
        WallSE = 
        solidtrans = 
        wall = 
    }
    // invisibles_tk_01_12
    tile
    {
        xy = 4,1
        solidfloor = 
        solidtrans = 
    }
    // invisibles_tk_01_13
    tile
    {
        xy = 5,1
        solidtrans = 
    }
}
tileset
{
    file = junkyard_tk_01
    size = 8,16
    id = 58
    // junkyard_tk_01_0
    tile
    {
        xy = 0,0
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_1
    tile
    {
        xy = 1,0
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_2
    tile
    {
        xy = 2,0
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_3
    tile
    {
        xy = 3,0
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_4
    tile
    {
        xy = 4,0
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_5
    tile
    {
        xy = 5,0
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_6
    tile
    {
        xy = 6,0
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_7
    tile
    {
        xy = 7,0
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_8
    tile
    {
        xy = 0,1
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_9
    tile
    {
        xy = 1,1
        TallHoppableN = 
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_10
    tile
    {
        xy = 2,1
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_11
    tile
    {
        xy = 3,1
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_12
    tile
    {
        xy = 4,1
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_16
    tile
    {
        xy = 0,2
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_17
    tile
    {
        xy = 1,2
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_18
    tile
    {
        xy = 2,2
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_19
    tile
    {
        xy = 3,2
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_20
    tile
    {
        xy = 4,2
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_21
    tile
    {
        xy = 5,2
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_22
    tile
    {
        xy = 6,2
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_23
    tile
    {
        xy = 7,2
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_24
    tile
    {
        xy = 0,3
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_25
    tile
    {
        xy = 1,3
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_26
    tile
    {
        xy = 2,3
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_27
    tile
    {
        xy = 3,3
        TallHoppableN = 
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_28
    tile
    {
        xy = 4,3
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_32
    tile
    {
        xy = 0,4
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_33
    tile
    {
        xy = 1,4
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_34
    tile
    {
        xy = 2,4
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_35
    tile
    {
        xy = 3,4
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_36
    tile
    {
        xy = 4,4
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_37
    tile
    {
        xy = 5,4
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_38
    tile
    {
        xy = 6,4
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_39
    tile
    {
        xy = 7,4
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_40
    tile
    {
        xy = 0,5
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_41
    tile
    {
        xy = 1,5
        TallHoppableN = 
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_42
    tile
    {
        xy = 2,5
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_43
    tile
    {
        xy = 3,5
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_44
    tile
    {
        xy = 4,5
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_48
    tile
    {
        xy = 0,6
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_49
    tile
    {
        xy = 1,6
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_50
    tile
    {
        xy = 2,6
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_51
    tile
    {
        xy = 3,6
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_52
    tile
    {
        xy = 4,6
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_53
    tile
    {
        xy = 5,6
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_54
    tile
    {
        xy = 6,6
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_55
    tile
    {
        xy = 7,6
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_56
    tile
    {
        xy = 0,7
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_57
    tile
    {
        xy = 1,7
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_58
    tile
    {
        xy = 2,7
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_59
    tile
    {
        xy = 3,7
        TallHoppableN = 
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_60
    tile
    {
        xy = 4,7
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_64
    tile
    {
        xy = 0,8
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_65
    tile
    {
        xy = 1,8
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_66
    tile
    {
        xy = 2,8
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_67
    tile
    {
        xy = 3,8
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_68
    tile
    {
        xy = 4,8
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_69
    tile
    {
        xy = 5,8
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_70
    tile
    {
        xy = 6,8
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_71
    tile
    {
        xy = 7,8
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_72
    tile
    {
        xy = 0,9
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_73
    tile
    {
        xy = 1,9
        TallHoppableN = 
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_74
    tile
    {
        xy = 2,9
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_75
    tile
    {
        xy = 3,9
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_76
    tile
    {
        xy = 4,9
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_80
    tile
    {
        xy = 0,10
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_81
    tile
    {
        xy = 1,10
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_82
    tile
    {
        xy = 2,10
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_83
    tile
    {
        xy = 3,10
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_84
    tile
    {
        xy = 4,10
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_85
    tile
    {
        xy = 5,10
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_86
    tile
    {
        xy = 6,10
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_87
    tile
    {
        xy = 7,10
        FloorOverlay = 
        exterior = 
    }
    // junkyard_tk_01_88
    tile
    {
        xy = 0,11
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_89
    tile
    {
        xy = 1,11
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_90
    tile
    {
        xy = 2,11
        TallHoppableN = 
        solidtrans = 
    }
    // junkyard_tk_01_91
    tile
    {
        xy = 3,11
        TallHoppableN = 
        TallHoppableW = 
        solidtrans = 
    }
    // junkyard_tk_01_92
    tile
    {
        xy = 4,11
        TallHoppableW = 
        solidtrans = 
    }
}
tileset
{
    file = junkyard_tk_02
    size = 8,8
    id = 59
    // junkyard_tk_02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        stairsBN = 
    }
    // junkyard_tk_02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        stairsMN = 
    }
    // junkyard_tk_02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        stairsTN = 
    }
    // junkyard_tk_02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        stairsTW = 
    }
    // junkyard_tk_02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        stairsMW = 
    }
    // junkyard_tk_02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        stairsBW = 
    }
    // junkyard_tk_02_6
    tile
    {
        xy = 6,0
        CustomName = Plastic
        FloorOverlay = 
        GroupName = Tubing
        IsMoveAble = 
        PickUpWeight = 8
        exterior = 
    }
    // junkyard_tk_02_7
    tile
    {
        xy = 7,0
        CustomName = Plastic
        FloorOverlay = 
        GroupName = Tubing
        IsMoveAble = 
        PickUpWeight = 8
        exterior = 
    }
    // junkyard_tk_02_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Metal Sheet
        Facing = E
        GroupName = Leaning
        IsMoveAble = 
        LightPolyStyle = WallW
        Material = MetalScrap
        PickUpWeight = 5
        attachedW = 
        exterior = 
    }
    // junkyard_tk_02_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CustomName = Metal Sheet
        Facing = S
        GroupName = Leaning
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 5
        attachedN = 
        exterior = 
    }
    // junkyard_tk_02_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CustomName = Wood Planks
        Facing = E
        GroupName = Leaning
        IsMoveAble = 
        LightPolyStyle = WallW
        Material = Wood
        PickUpWeight = 4
        attachedW = 
        exterior = 
    }
    // junkyard_tk_02_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CustomName = Wood Planks
        Facing = S
        GroupName = Leaning
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 4
        attachedN = 
        exterior = 
    }
    // junkyard_tk_02_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = Sign
        Facing = E
        GroupName = Exit
        IsMoveAble = 
        LightPolyStyle = WallW
        Material = MetalScrap
        PickUpWeight = 8
        attachedW = 
        exterior = 
    }
    // junkyard_tk_02_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = Sign
        Facing = S
        GroupName = Exit
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 8
        attachedN = 
        exterior = 
    }
    // junkyard_tk_02_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = Sign
        Facing = E
        GroupName = Detour
        IsMoveAble = 
        LightPolyStyle = WallW
        Material = MetalScrap
        PickUpWeight = 8
        attachedW = 
        exterior = 
    }
    // junkyard_tk_02_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = Sign
        Facing = S
        GroupName = Detour
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 8
        attachedN = 
        exterior = 
    }
    // junkyard_tk_02_16
    tile
    {
        xy = 0,2
        CanScrap = 
        CustomName = Tire
        GroupName = Single
        IsMoveAble = 
        Material = Rubber
        PickUpWeight = 20
        exterior = 
    }
    // junkyard_tk_02_17
    tile
    {
        xy = 1,2
        CanScrap = 
        CustomName = Tire
        GroupName = Stack
        HoppableW = 
        IsMoveAble = 
        Material = Rubber
        PickUpWeight = 100
        StopCar = 
        exterior = 
        solidtrans = 
    }
    // junkyard_tk_02_18
    tile
    {
        xy = 2,2
        CanScrap = 
        CustomName = Tire
        GroupName = Stack
        IsMoveAble = 
        Material = Rubber
        PickUpWeight = 100
        exterior = 
    }
    // junkyard_tk_02_19
    tile
    {
        xy = 3,2
        CanScrap = 
        CustomName = Tire
        GroupName = Leaning
        IsMoveAble = 
        Material = Rubber
        PickUpWeight = 20
        exterior = 
    }
    // junkyard_tk_02_20
    tile
    {
        xy = 4,2
        CanScrap = 
        CustomName = Tire
        GroupName = Leaning
        IsMoveAble = 
        Material = Rubber
        PickUpWeight = 20
        exterior = 
    }
    // junkyard_tk_02_21
    tile
    {
        xy = 5,2
        CustomName = Scrap
        FloorOverlay = 
        IsMoveAble = 
        PickUpWeight = 5
        exterior = 
    }
    // junkyard_tk_02_22
    tile
    {
        xy = 6,2
        CustomName = Scrap
        FloorOverlay = 
        IsMoveAble = 
        PickUpWeight = 5
        exterior = 
    }
    // junkyard_tk_02_23
    tile
    {
        xy = 7,2
        CustomName = Scrap
        FloorOverlay = 
        IsMoveAble = 
        PickUpWeight = 5
        exterior = 
    }
    // junkyard_tk_02_24
    tile
    {
        xy = 0,3
        CustomName = Construction
        Facing = E
        FloorOverlay = 
        GroupName = Mess
        IsMoveAble = 
        PickUpWeight = 6
        SpriteGridPos = 0,1
        exterior = 
    }
    // junkyard_tk_02_25
    tile
    {
        xy = 1,3
        CustomName = Construction
        Facing = E
        FloorOverlay = 
        GroupName = Mess
        IsMoveAble = 
        PickUpWeight = 6
        SpriteGridPos = 0,0
        exterior = 
    }
    // junkyard_tk_02_26
    tile
    {
        xy = 2,3
        CustomName = Construction
        Facing = S
        FloorOverlay = 
        GroupName = Mess
        IsMoveAble = 
        PickUpWeight = 6
        SpriteGridPos = 0,0
        exterior = 
    }
    // junkyard_tk_02_27
    tile
    {
        xy = 3,3
        CustomName = Construction
        Facing = S
        FloorOverlay = 
        GroupName = Mess
        IsMoveAble = 
        PickUpWeight = 6
        SpriteGridPos = 1,0
        exterior = 
    }
    // junkyard_tk_02_28
    tile
    {
        xy = 4,3
        CustomName = Cinder Blocks
        GroupName = Short Stack
        HoppableW = 
        IsMoveAble = 
        PickUpWeight = 20
        WallWTrans = 
        exterior = 
        wall = 
    }
    // junkyard_tk_02_29
    tile
    {
        xy = 5,3
        CustomName = Cinder Blocks
        GroupName = Short Stack
        HoppableN = 
        IsMoveAble = 
        PickUpWeight = 20
        WallNTrans = 
        exterior = 
        wall = 
    }
    // junkyard_tk_02_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CustomName = Cinder Blocks
        Facing = E
        GroupName = Messy
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 20
        exterior = 
    }
    // junkyard_tk_02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Cinder Blocks
        Facing = S
        GroupName = Messy
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 20
        exterior = 
    }
    // junkyard_tk_02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Barrel
        GroupName = Red
        IsMoveAble = 
        PickUpWeight = 300
        exterior = 
        solidtrans = 
        waterAmount = 300
        waterMaxAmount = 300
    }
    // junkyard_tk_02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Barrel
        GroupName = Grey
        IsMoveAble = 
        PickUpWeight = 300
        exterior = 
        solidtrans = 
        waterAmount = 300
        waterMaxAmount = 300
    }
    // junkyard_tk_02_36
    tile
    {
        xy = 4,4
        CustomName = Cinder Blocks
        Facing = E
        GroupName = Two
        IsMoveAble = 
        PickUpWeight = 5
        exterior = 
    }
    // junkyard_tk_02_37
    tile
    {
        xy = 5,4
        CustomName = Cinder Blocks
        Facing = S
        GroupName = Two
        IsMoveAble = 
        PickUpWeight = 5
        exterior = 
    }
    // junkyard_tk_02_38
    tile
    {
        xy = 6,4
        CustomName = Cinder Blocks
        Facing = E
        GroupName = One
        IsMoveAble = 
        PickUpWeight = 5
        exterior = 
    }
    // junkyard_tk_02_39
    tile
    {
        xy = 7,4
        CustomName = Cinder Blocks
        Facing = S
        GroupName = One
        IsMoveAble = 
        PickUpWeight = 5
        exterior = 
    }
    // junkyard_tk_02_40
    tile
    {
        xy = 0,5
        CanScrap = 
        CustomName = Tire
        GroupName = Stack
        HoppableW = 
        IsMoveAble = 
        Material = Rubber
        PickUpWeight = 100
        StopCar = 
        WallWTrans = 
        exterior = 
        solidtrans = 
        wall = 
    }
    // junkyard_tk_02_41
    tile
    {
        xy = 1,5
        CanScrap = 
        CustomName = Tire
        GroupName = Stack
        HoppableN = 
        IsMoveAble = 
        Material = Rubber
        PickUpWeight = 100
        StopCar = 
        exterior = 
        solidtrans = 
    }
    // junkyard_tk_02_42
    tile
    {
        xy = 2,5
        CanScrap = 
        CustomName = Tire
        GroupName = Stack
        HoppableW = 
        IsMoveAble = 
        Material = Rubber
        PickUpWeight = 100
        StopCar = 
        exterior = 
        solidtrans = 
    }
    // junkyard_tk_02_43
    tile
    {
        xy = 3,5
        CanScrap = 
        CustomName = Tire
        GroupName = Stack
        HoppableN = 
        IsMoveAble = 
        Material = Rubber
        PickUpWeight = 100
        StopCar = 
        WallNTrans = 
        exterior = 
        solidtrans = 
        wall = 
    }
}
tileset
{
    file = walls_garage_tk_01
    size = 8,8
    id = 60
    // walls_garage_tk_01_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // walls_garage_tk_01_1
    tile
    {
        xy = 1,0
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // walls_garage_tk_01_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // walls_garage_tk_01_3
    tile
    {
        xy = 3,0
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // walls_garage_tk_01_4
    tile
    {
        xy = 4,0
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // walls_garage_tk_01_5
    tile
    {
        xy = 5,0
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // walls_garage_tk_01_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // walls_garage_tk_01_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // walls_garage_tk_01_10
    tile
    {
        xy = 2,1
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // walls_garage_tk_01_11
    tile
    {
        xy = 3,1
        FlatTextureOffset = -16
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // walls_garage_tk_01_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        InteriorSide = 
        disableFade = 
        doorN = 
    }
    // walls_garage_tk_01_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
}
tileset
{
    file = DylansOvergrown01
    size = 8,8
    id = 61
    // DylansOvergrown01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Overgrown Object
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansOvergrown01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansOvergrown01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansOvergrown01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 150
        solid = 
    }
    // DylansOvergrown01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
    // DylansOvergrown01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CustomName = Overgrown Object
        IsMoveAble = 
        PickUpWeight = 250
        solid = 
    }
}
tileset
{
    file = walls_interior_cutaways_01
    size = 8,16
    id = 62
}
tileset
{
    file = fanta_street_markings_01
    size = 8,8
    id = 63
    // fanta_street_markings_01_0
    tile
    {
        xy = 0,0
        FloorOverlay = 
    }
    // fanta_street_markings_01_1
    tile
    {
        xy = 1,0
        FloorOverlay = 
    }
    // fanta_street_markings_01_2
    tile
    {
        xy = 2,0
        FloorOverlay = 
    }
    // fanta_street_markings_01_3
    tile
    {
        xy = 3,0
        FloorOverlay = 
    }
    // fanta_street_markings_01_8
    tile
    {
        xy = 0,1
        FloorOverlay = 
    }
    // fanta_street_markings_01_9
    tile
    {
        xy = 1,1
        FloorOverlay = 
    }
    // fanta_street_markings_01_10
    tile
    {
        xy = 2,1
        FloorOverlay = 
    }
    // fanta_street_markings_01_11
    tile
    {
        xy = 3,1
        FloorOverlay = 
    }
    // fanta_street_markings_01_16
    tile
    {
        xy = 0,2
        FloorOverlay = 
    }
    // fanta_street_markings_01_17
    tile
    {
        xy = 1,2
        FloorOverlay = 
    }
    // fanta_street_markings_01_18
    tile
    {
        xy = 2,2
        FloorOverlay = 
    }
    // fanta_street_markings_01_19
    tile
    {
        xy = 3,2
        FloorOverlay = 
    }
    // fanta_street_markings_01_20
    tile
    {
        xy = 4,2
        FloorOverlay = 
    }
    // fanta_street_markings_01_24
    tile
    {
        xy = 0,3
        FloorOverlay = 
    }
    // fanta_street_markings_01_25
    tile
    {
        xy = 1,3
        FloorOverlay = 
    }
    // fanta_street_markings_01_26
    tile
    {
        xy = 2,3
        FloorOverlay = 
    }
    // fanta_street_markings_01_27
    tile
    {
        xy = 3,3
        FloorOverlay = 
    }
    // fanta_street_markings_01_28
    tile
    {
        xy = 4,3
        FloorOverlay = 
    }
    // fanta_street_markings_01_29
    tile
    {
        xy = 5,3
        FloorOverlay = 
    }
    // fanta_street_markings_01_32
    tile
    {
        xy = 0,4
        FloorOverlay = 
    }
    // fanta_street_markings_01_33
    tile
    {
        xy = 1,4
        FloorOverlay = 
    }
    // fanta_street_markings_01_34
    tile
    {
        xy = 2,4
        FloorOverlay = 
    }
    // fanta_street_markings_01_35
    tile
    {
        xy = 3,4
        FloorOverlay = 
    }
    // fanta_street_markings_01_36
    tile
    {
        xy = 4,4
        FloorOverlay = 
    }
    // fanta_street_markings_01_37
    tile
    {
        xy = 5,4
        FloorOverlay = 
    }
    // fanta_street_markings_01_40
    tile
    {
        xy = 0,5
        FloorOverlay = 
    }
    // fanta_street_markings_01_41
    tile
    {
        xy = 1,5
        FloorOverlay = 
    }
    // fanta_street_markings_01_42
    tile
    {
        xy = 2,5
        FloorOverlay = 
    }
    // fanta_street_markings_01_43
    tile
    {
        xy = 3,5
        FloorOverlay = 
    }
    // fanta_street_markings_01_44
    tile
    {
        xy = 4,5
        FloorOverlay = 
    }
    // fanta_street_markings_01_45
    tile
    {
        xy = 5,5
        FloorOverlay = 
    }
    // fanta_street_markings_01_46
    tile
    {
        xy = 6,5
        FloorOverlay = 
    }
    // fanta_street_markings_01_47
    tile
    {
        xy = 7,5
        FloorOverlay = 
    }
    // fanta_street_markings_01_48
    tile
    {
        xy = 0,6
        FloorOverlay = 
    }
    // fanta_street_markings_01_49
    tile
    {
        xy = 1,6
        FloorOverlay = 
    }
    // fanta_street_markings_01_50
    tile
    {
        xy = 2,6
        FloorOverlay = 
    }
    // fanta_street_markings_01_51
    tile
    {
        xy = 3,6
        FloorOverlay = 
    }
    // fanta_street_markings_01_52
    tile
    {
        xy = 4,6
        FloorOverlay = 
    }
    // fanta_street_markings_01_53
    tile
    {
        xy = 5,6
        FloorOverlay = 
    }
    // fanta_street_markings_01_54
    tile
    {
        xy = 6,6
        FloorOverlay = 
    }
    // fanta_street_markings_01_55
    tile
    {
        xy = 7,6
        FloorOverlay = 
    }
    // fanta_street_markings_01_56
    tile
    {
        xy = 0,7
        FloorOverlay = 
    }
    // fanta_street_markings_01_57
    tile
    {
        xy = 1,7
        FloorOverlay = 
    }
    // fanta_street_markings_01_58
    tile
    {
        xy = 2,7
        FloorOverlay = 
    }
    // fanta_street_markings_01_59
    tile
    {
        xy = 3,7
        FloorOverlay = 
    }
}
tileset
{
    file = DylansJunkstacks02
    size = 8,8
    id = 64
    // DylansJunkstacks02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 25
        solid = 
    }
    // DylansJunkstacks02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 25
        solid = 
    }
    // DylansJunkstacks02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 25
        solid = 
    }
    // DylansJunkstacks02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 25
        solid = 
    }
    // DylansJunkstacks02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 25
        solid = 
    }
    // DylansJunkstacks02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 25
        solid = 
    }
    // DylansJunkstacks02_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 25
        solid = 
    }
    // DylansJunkstacks02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 25
        solid = 
    }
    // DylansJunkstacks02_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
    // DylansJunkstacks02_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Junkpile
        IsMoveAble = 
        Material = Fabric
        Material2 = Nails
        Material3 = MetalScrap
        PickUpWeight = 250
        solid = 
    }
}
tileset
{
    file = aza_apartment_number_overlays
    size = 8,16
    id = 67
    // aza_apartment_number_overlays_0
    tile
    {
        xy = 0,0
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_1
    tile
    {
        xy = 1,0
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_2
    tile
    {
        xy = 2,0
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_3
    tile
    {
        xy = 3,0
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_4
    tile
    {
        xy = 4,0
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_5
    tile
    {
        xy = 5,0
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_6
    tile
    {
        xy = 6,0
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_7
    tile
    {
        xy = 7,0
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_8
    tile
    {
        xy = 0,1
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_9
    tile
    {
        xy = 1,1
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_10
    tile
    {
        xy = 2,1
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_11
    tile
    {
        xy = 3,1
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_12
    tile
    {
        xy = 4,1
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_13
    tile
    {
        xy = 5,1
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_14
    tile
    {
        xy = 6,1
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_15
    tile
    {
        xy = 7,1
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_16
    tile
    {
        xy = 0,2
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_17
    tile
    {
        xy = 1,2
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_18
    tile
    {
        xy = 2,2
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_19
    tile
    {
        xy = 3,2
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_20
    tile
    {
        xy = 4,2
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_21
    tile
    {
        xy = 5,2
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_22
    tile
    {
        xy = 6,2
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_23
    tile
    {
        xy = 7,2
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_24
    tile
    {
        xy = 0,3
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_25
    tile
    {
        xy = 1,3
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_26
    tile
    {
        xy = 2,3
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_27
    tile
    {
        xy = 3,3
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_28
    tile
    {
        xy = 4,3
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_29
    tile
    {
        xy = 5,3
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_30
    tile
    {
        xy = 6,3
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_31
    tile
    {
        xy = 7,3
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_32
    tile
    {
        xy = 0,4
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_33
    tile
    {
        xy = 1,4
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_34
    tile
    {
        xy = 2,4
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_35
    tile
    {
        xy = 3,4
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_36
    tile
    {
        xy = 4,4
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_37
    tile
    {
        xy = 5,4
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_38
    tile
    {
        xy = 6,4
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_39
    tile
    {
        xy = 7,4
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_40
    tile
    {
        xy = 0,5
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_41
    tile
    {
        xy = 1,5
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_42
    tile
    {
        xy = 2,5
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_43
    tile
    {
        xy = 3,5
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_44
    tile
    {
        xy = 4,5
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_45
    tile
    {
        xy = 5,5
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_46
    tile
    {
        xy = 6,5
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_47
    tile
    {
        xy = 7,5
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_48
    tile
    {
        xy = 0,6
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_49
    tile
    {
        xy = 1,6
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_50
    tile
    {
        xy = 2,6
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_51
    tile
    {
        xy = 3,6
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_52
    tile
    {
        xy = 4,6
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_53
    tile
    {
        xy = 5,6
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_54
    tile
    {
        xy = 6,6
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_55
    tile
    {
        xy = 7,6
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_56
    tile
    {
        xy = 0,7
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_57
    tile
    {
        xy = 1,7
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_58
    tile
    {
        xy = 2,7
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_59
    tile
    {
        xy = 3,7
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_60
    tile
    {
        xy = 4,7
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_61
    tile
    {
        xy = 5,7
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_62
    tile
    {
        xy = 6,7
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_63
    tile
    {
        xy = 7,7
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_64
    tile
    {
        xy = 0,8
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_65
    tile
    {
        xy = 1,8
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_66
    tile
    {
        xy = 2,8
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_67
    tile
    {
        xy = 3,8
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_68
    tile
    {
        xy = 4,8
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_69
    tile
    {
        xy = 5,8
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_70
    tile
    {
        xy = 6,8
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_71
    tile
    {
        xy = 7,8
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_72
    tile
    {
        xy = 0,9
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_73
    tile
    {
        xy = 1,9
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_74
    tile
    {
        xy = 2,9
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_75
    tile
    {
        xy = 3,9
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_76
    tile
    {
        xy = 4,9
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_77
    tile
    {
        xy = 5,9
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_78
    tile
    {
        xy = 6,9
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_79
    tile
    {
        xy = 7,9
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_80
    tile
    {
        xy = 0,10
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_81
    tile
    {
        xy = 1,10
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_82
    tile
    {
        xy = 2,10
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_83
    tile
    {
        xy = 3,10
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_84
    tile
    {
        xy = 4,10
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_85
    tile
    {
        xy = 5,10
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_86
    tile
    {
        xy = 6,10
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_87
    tile
    {
        xy = 7,10
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_88
    tile
    {
        xy = 0,11
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_89
    tile
    {
        xy = 1,11
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_90
    tile
    {
        xy = 2,11
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_91
    tile
    {
        xy = 3,11
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_92
    tile
    {
        xy = 4,11
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_93
    tile
    {
        xy = 5,11
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_94
    tile
    {
        xy = 6,11
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
    // aza_apartment_number_overlays_95
    tile
    {
        xy = 7,11
        IsHigh = 
        WallOverlay = 
        alwaysDraw = 
    }
}
tileset
{
    file = carpentry_old_lars_01
    size = 8,16
    id = 68
    // carpentry_old_lars_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = E
        GroupName = Shoddy
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = S
        GroupName = Shoddy
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = W
        GroupName = Shoddy
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = N
        GroupName = Shoddy
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = E
        GroupName = Medium
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = table
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = S
        GroupName = Medium
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = table
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = W
        GroupName = Medium
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = table
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = N
        GroupName = Medium
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = table
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = E
        GroupName = Quality
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = table
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = S
        GroupName = Quality
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = table
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = W
        GroupName = Quality
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = table
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Table
        Facing = N
        GroupName = Quality
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = table
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = desk
        solidtrans = 
    }
    // carpentry_old_lars_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        BurntTile = floors_burnt_01_1
        HoppableW = 
        NoWallLighting = 
        WallWTrans = 
        wall = 
    }
    // carpentry_old_lars_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        BurntTile = floors_burnt_01_1
        HoppableN = 
        NoWallLighting = 
        WallNTrans = 
        wall = 
    }
    // carpentry_old_lars_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        BurntTile = floors_burnt_01_1
        NoWallLighting = 
        WallNWTrans = 
        wall = 
    }
    // carpentry_old_lars_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        BurntTile = floors_burnt_01_1
        NoWallLighting = 
        WallSE = 
        wall = 
    }
    // carpentry_old_lars_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Quality Crafted Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Quality Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Quality Crafted Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Quality Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Quality Crafted Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Quality Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Quality Crafted Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Quality Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Crafter Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Crafter Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Crafter Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Crafter Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Poorly Crafted Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Poorly Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Poorly Crafted Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Poorly Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Poorly Crafted Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Poorly Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Poorly Crafted Corner
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Poorly Crafted
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // carpentry_old_lars_01_40
    tile
    {
        xy = 0,5
        BurntTile = fencing_burnt_01_0
        CanScrap = 
        HitByCar = 
        HoppableW = 
        Material = Wood
        Material2 = Nails
        WallWTrans = 
        wall = 
    }
    // carpentry_old_lars_01_41
    tile
    {
        xy = 1,5
        BurntTile = fencing_burnt_01_1
        CanScrap = 
        HitByCar = 
        HoppableN = 
        Material = Wood
        Material2 = Nails
        WallNTrans = 
        wall = 
    }
    // carpentry_old_lars_01_42
    tile
    {
        xy = 2,5
        BurntTile = fencing_burnt_01_2
        CanScrap = 
        HitByCar = 
        HoppableN = 
        HoppableW = 
        Material = Wood
        Material2 = Nails
        WallNWTrans = 
        wall = 
    }
    // carpentry_old_lars_01_43
    tile
    {
        xy = 3,5
        BurntTile = fencing_burnt_01_3
        CanScrap = 
        HitByCar = 
        Material = Wood
        Material2 = Nails
        WallSE = 
        wall = 
    }
    // carpentry_old_lars_01_44
    tile
    {
        xy = 4,5
        BurntTile = fencing_burnt_01_0
        CanScrap = 
        HitByCar = 
        HoppableW = 
        Material = Wood
        Material2 = Nails
        WallWTrans = 
        wall = 
    }
    // carpentry_old_lars_01_45
    tile
    {
        xy = 5,5
        BurntTile = fencing_burnt_01_1
        CanScrap = 
        HitByCar = 
        HoppableN = 
        Material = Wood
        Material2 = Nails
        WallNTrans = 
        wall = 
    }
    // carpentry_old_lars_01_46
    tile
    {
        xy = 6,5
        BurntTile = fencing_burnt_01_2
        CanScrap = 
        HitByCar = 
        HoppableN = 
        HoppableW = 
        Material = Wood
        Material2 = Nails
        WallNWTrans = 
        wall = 
    }
    // carpentry_old_lars_01_47
    tile
    {
        xy = 7,5
        BurntTile = fencing_burnt_01_3
        CanScrap = 
        HitByCar = 
        Material = Wood
        Material2 = Nails
        WallSE = 
        wall = 
    }
    // carpentry_old_lars_01_48
    tile
    {
        xy = 0,6
        BurntTile = fencing_burnt_01_00
        CanScrap = 
        HitByCar = 
        HoppableW = 
        IsPaintable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        WallWTrans = 
        wall = 
    }
    // carpentry_old_lars_01_49
    tile
    {
        xy = 1,6
        BurntTile = fencing_burnt_01_1
        CanScrap = 
        HitByCar = 
        HoppableN = 
        IsPaintable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        WallNTrans = 
        wall = 
    }
    // carpentry_old_lars_01_50
    tile
    {
        xy = 2,6
        BurntTile = fencing_burnt_01_2
        CanScrap = 
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsPaintable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        WallNWTrans = 
        wall = 
    }
    // carpentry_old_lars_01_51
    tile
    {
        xy = 3,6
        BurntTile = fencing_burnt_01_3
        CanScrap = 
        HitByCar = 
        Material = Wood
        Material2 = Nails
        WallSE = 
        wall = 
    }
    // carpentry_old_lars_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Rain Collector Barrel
        IsMoveAble = 
        IsWaterCollector = 
        Material = Wood
        Material2 = PlasticBag
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        solidtrans = 
    }
    // carpentry_old_lars_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Rain Collector Barrel
        IsMoveAble = 
        IsWaterCollector = 
        Material = Wood
        Material2 = PlasticBag
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        solidtrans = 
    }
    // carpentry_old_lars_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Rain Collector Barrel
        IsMoveAble = 
        IsWaterCollector = 
        Material = Wood
        Material2 = PlasticBag
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        solidtrans = 
    }
    // carpentry_old_lars_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Rain Collector Barrel
        IsMoveAble = 
        IsWaterCollector = 
        Material = Wood
        Material2 = PlasticBag
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        solidtrans = 
    }
    // carpentry_old_lars_01_56
    tile
    {
        xy = 0,7
        solidfloor = 
    }
    // carpentry_old_lars_01_57
    tile
    {
        xy = 1,7
        solidfloor = 
    }
    // carpentry_old_lars_01_58
    tile
    {
        xy = 2,7
        solidfloor = 
    }
    // carpentry_old_lars_01_59
    tile
    {
        xy = 3,7
        solidtrans = 
    }
    // carpentry_old_lars_01_60
    tile
    {
        xy = 4,7
        solidtrans = 
    }
    // carpentry_old_lars_01_61
    tile
    {
        xy = 5,7
        solidtrans = 
    }
    // carpentry_old_lars_01_62
    tile
    {
        xy = 6,7
        solidtrans = 
    }
    // carpentry_old_lars_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Crafted Wooden
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
        solid = 
    }
    // carpentry_old_lars_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Crafted Wooden
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
        solid = 
    }
    // carpentry_old_lars_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = W
        GroupName = Crafted Wooden
        IsMoveAble = 
        IsPaintable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
        solid = 
    }
    // carpentry_old_lars_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = N
        GroupName = Crafted Wooden
        IsMoveAble = 
        IsPaintable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
        solid = 
    }
    // carpentry_old_lars_01_68
    tile
    {
        xy = 4,8
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = E
        GroupName = Crafted Wall
        IsHigh = 
        IsMoveAble = 
        IsPaintable = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        container = shelves
    }
    // carpentry_old_lars_01_69
    tile
    {
        xy = 5,8
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = S
        GroupName = Crafted Wall
        IsHigh = 
        IsMoveAble = 
        IsPaintable = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        container = shelves
    }
    // carpentry_old_lars_01_70
    tile
    {
        xy = 6,8
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = W
        GroupName = Crafted Wall
        IsHigh = 
        IsMoveAble = 
        IsPaintable = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        container = shelves
    }
    // carpentry_old_lars_01_71
    tile
    {
        xy = 7,8
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = N
        GroupName = Crafted Wall
        IsHigh = 
        IsMoveAble = 
        IsPaintable = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        container = shelves
    }
    // carpentry_old_lars_01_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // carpentry_old_lars_01_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // carpentry_old_lars_01_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // carpentry_old_lars_01_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // carpentry_old_lars_01_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CustomItem = Base.Mattress
        CustomName = Mattress
        Facing = E
        ForceSingleItem = 
        GroupName = Makeshift
        IsMoveAble = 
        PickUpWeight = 80
        SpriteGridPos = 0,0
        bed = 
    }
    // carpentry_old_lars_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CustomItem = Base.Mattress
        CustomName = Mattress
        Facing = E
        ForceSingleItem = 
        GroupName = Makeshift
        IsMoveAble = 
        PickUpWeight = 80
        SpriteGridPos = 1,0
        bed = 
    }
    // carpentry_old_lars_01_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CustomItem = Base.Mattress
        CustomName = Mattress
        Facing = S
        ForceSingleItem = 
        GroupName = Makeshift
        IsMoveAble = 
        PickUpWeight = 80
        SpriteGridPos = 0,1
        bed = 
    }
    // carpentry_old_lars_01_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CustomItem = Base.Mattress
        CustomName = Mattress
        Facing = S
        ForceSingleItem = 
        GroupName = Makeshift
        IsMoveAble = 
        PickUpWeight = 80
        SpriteGridPos = 0,0
        bed = 
    }
    // carpentry_old_lars_01_80
    tile
    {
        xy = 0,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        NoWallLighting = 
        ScrapSize = Large
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // carpentry_old_lars_01_81
    tile
    {
        xy = 1,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        NoWallLighting = 
        ScrapSize = Large
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // carpentry_old_lars_01_82
    tile
    {
        xy = 2,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Large
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        wall = 
    }
    // carpentry_old_lars_01_83
    tile
    {
        xy = 3,10
        CanScrap = 
        Material = Wood
        Material2 = Nails
        ScrapSize = Large
        WallSE = 
        wall = 
    }
    // carpentry_old_lars_01_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        stairsBW = 
    }
    // carpentry_old_lars_01_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        stairsMW = 
    }
    // carpentry_old_lars_01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        stairsTW = 
    }
    // carpentry_old_lars_01_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
    }
    // carpentry_old_lars_01_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
    }
    // carpentry_old_lars_01_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        stairsBN = 
    }
    // carpentry_old_lars_01_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        stairsMN = 
    }
    // carpentry_old_lars_01_98
    tile
    {
        xy = 2,12
        BlocksPlacement = 
        stairsTN = 
    }
    // carpentry_old_lars_01_100
    tile
    {
        xy = 4,12
        HoppableW = 
        WallWTrans = 
        wall = 
    }
    // carpentry_old_lars_01_101
    tile
    {
        xy = 5,12
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // carpentry_old_lars_01_102
    tile
    {
        xy = 6,12
        HoppableN = 
        HoppableW = 
        WallNWTrans = 
        wall = 
    }
    // carpentry_old_lars_01_104
    tile
    {
        xy = 0,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Crate
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsStackable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        Surface = 32
        container = crate
        solidtrans = 
    }
    // carpentry_old_lars_01_105
    tile
    {
        xy = 1,13
        CanScrap = 
        IsPaintable = 
        IsStackable = 
        Material2 = Nails
        PaintingType = crates
        StackReplaceTileOffset = -1
        container = crate
        solidtrans = 
    }
    // carpentry_old_lars_01_106
    tile
    {
        xy = 2,13
        CanScrap = 
        IsPaintable = 
        IsStackable = 
        Material2 = Nails
        PaintingType = crates
        StackReplaceTileOffset = -2
        container = crate
        solidtrans = 
    }
}
tileset
{
    file = fencing_lars_01
    size = 8,8
    id = 69
    // fencing_lars_01_0
    tile
    {
        xy = 0,0
        CanScrap = 
        Material = MetalBars
        NoWallLighting = 
        WallNTrans = 
        wall = 
    }
    // fencing_lars_01_1
    tile
    {
        xy = 1,0
        CanScrap = 
        Material = MetalBars
        NoWallLighting = 
        WallNTrans = 
        wall = 
    }
    // fencing_lars_01_2
    tile
    {
        xy = 2,0
        CanScrap = 
        Material = MetalBars
        NoWallLighting = 
        WallWTrans = 
        wall = 
    }
    // fencing_lars_01_3
    tile
    {
        xy = 3,0
        CanScrap = 
        Material = MetalBars
        NoWallLighting = 
        WallWTrans = 
        wall = 
    }
    // fencing_lars_01_4
    tile
    {
        xy = 4,0
        CanScrap = 
        Material = MetalBars
        NoWallLighting = 
        WallNWTrans = 
        wall = 
    }
    // fencing_lars_01_5
    tile
    {
        xy = 5,0
        CanScrap = 
        Material = MetalBars
    }
    // fencing_lars_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        HitByCar = 
        Material = MetalBars
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // fencing_lars_01_9
    tile
    {
        xy = 1,1
        CanScrap = 
        HitByCar = 
        Material = MetalBars
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // fencing_lars_01_10
    tile
    {
        xy = 2,1
        CanScrap = 
        HitByCar = 
        Material = MetalBars
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // fencing_lars_01_11
    tile
    {
        xy = 3,1
        CanScrap = 
        HitByCar = 
        Material = MetalBars
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // fencing_lars_01_12
    tile
    {
        xy = 4,1
        CanScrap = 
        HitByCar = 
        Material = MetalBars
        TallHoppableN = 
        TallHoppableW = 
        WallNWTrans = 
        wall = 
    }
    // fencing_lars_01_13
    tile
    {
        xy = 5,1
        CanScrap = 
        HitByCar = 
        Material = MetalBars
        Material2 = MetalScrap
    }
    // fencing_lars_01_16
    tile
    {
        xy = 0,2
        CanScrap = 
        HitByCar = 
        Material = MetalBars
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // fencing_lars_01_17
    tile
    {
        xy = 1,2
        CanScrap = 
        HitByCar = 
        Material = MetalBars
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // fencing_lars_01_18
    tile
    {
        xy = 2,2
        CanScrap = 
        HitByCar = 
        Material = MetalBars
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // fencing_lars_01_19
    tile
    {
        xy = 3,2
        CanScrap = 
        HitByCar = 
        Material = MetalBars
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // fencing_lars_01_20
    tile
    {
        xy = 4,2
        CanScrap = 
        HitByCar = 
        Material = MetalBars
        TallHoppableN = 
        TallHoppableW = 
        WallNWTrans = 
        wall = 
    }
    // fencing_lars_01_21
    tile
    {
        xy = 5,2
        CanScrap = 
        HitByCar = 
        Material = MetalBars
    }
}
tileset
{
    file = flooring_raised_02_ddd
    size = 8,8
    id = 70
    // flooring_raised_02_ddd_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        ScrapUseSkill = 
        ScrapUseTool = 
        StopCar = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        ScrapUseSkill = 
        ScrapUseTool = 
        StopCar = 
        WallWTrans = 
        solidfloor = 
        wall = 
    }
    // flooring_raised_02_ddd_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        ScrapUseSkill = 
        ScrapUseTool = 
        StopCar = 
    }
    // flooring_raised_02_ddd_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        ScrapUseSkill = 
        ScrapUseTool = 
        StopCar = 
    }
    // flooring_raised_02_ddd_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        ScrapUseSkill = 
        ScrapUseTool = 
        StopCar = 
    }
    // flooring_raised_02_ddd_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        ScrapUseSkill = 
        ScrapUseTool = 
        StopCar = 
    }
    // flooring_raised_02_ddd_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        ScrapUseSkill = 
        ScrapUseTool = 
        StopCar = 
    }
    // flooring_raised_02_ddd_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        ScrapUseSkill = 
        ScrapUseTool = 
    }
    // flooring_raised_02_ddd_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        ScrapUseSkill = 
        ScrapUseTool = 
        StopCar = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        ScrapUseSkill = 
        ScrapUseTool = 
        StopCar = 
        WallWTrans = 
        solidfloor = 
        wall = 
    }
    // flooring_raised_02_ddd_10
    tile
    {
        xy = 2,1
        StopCar = 
    }
    // flooring_raised_02_ddd_11
    tile
    {
        xy = 3,1
        StopCar = 
    }
    // flooring_raised_02_ddd_12
    tile
    {
        xy = 4,1
        StopCar = 
    }
    // flooring_raised_02_ddd_13
    tile
    {
        xy = 5,1
        StopCar = 
    }
    // flooring_raised_02_ddd_14
    tile
    {
        xy = 6,1
        StopCar = 
    }
    // flooring_raised_02_ddd_16
    tile
    {
        xy = 0,2
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_17
    tile
    {
        xy = 1,2
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_18
    tile
    {
        xy = 2,2
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_19
    tile
    {
        xy = 3,2
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_20
    tile
    {
        xy = 4,2
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_21
    tile
    {
        xy = 5,2
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_22
    tile
    {
        xy = 6,2
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_23
    tile
    {
        xy = 7,2
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_24
    tile
    {
        xy = 0,3
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_25
    tile
    {
        xy = 1,3
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_26
    tile
    {
        xy = 2,3
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_27
    tile
    {
        xy = 3,3
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_28
    tile
    {
        xy = 4,3
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_29
    tile
    {
        xy = 5,3
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_30
    tile
    {
        xy = 6,3
        attachedFloor = 
        solidfloor = 
    }
    // flooring_raised_02_ddd_31
    tile
    {
        xy = 7,3
        attachedFloor = 
        solidfloor = 
    }
}
tileset
{
    file = tk_walls_burnt_cut_01
    size = 8,8
    id = 71
}
tileset
{
    file = tk_walls_exterior_house_cuts_01
    size = 8,8
    id = 72
    // tk_walls_exterior_house_cuts_01_0
    tile
    {
        xy = 0,0
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_01_1
    tile
    {
        xy = 1,0
        GrimeType = FullWindow
        WindowN = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_01_2
    tile
    {
        xy = 2,0
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_01_3
    tile
    {
        xy = 3,0
        GrimeType = FullWindow
        WindowN = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_01_10
    tile
    {
        xy = 2,1
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_01_20
    tile
    {
        xy = 4,2
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_01_30
    tile
    {
        xy = 6,3
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_01_40
    tile
    {
        xy = 0,5
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_01_50
    tile
    {
        xy = 2,6
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
}
tileset
{
    file = tk_walls_exterior_house_cuts_02
    size = 8,8
    id = 73
    // tk_walls_exterior_house_cuts_02_0
    tile
    {
        xy = 0,0
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_02_1
    tile
    {
        xy = 1,0
        GrimeType = FullWindow
        WindowN = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_02_2
    tile
    {
        xy = 2,0
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_02_3
    tile
    {
        xy = 3,0
        GrimeType = FullWindow
        WindowN = 
        wall = 
    }
}
tileset
{
    file = tk_walls_exterior_house_cuts_03
    size = 8,8
    id = 74
    // tk_walls_exterior_house_cuts_03_0
    tile
    {
        xy = 0,0
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_03_1
    tile
    {
        xy = 1,0
        GrimeType = FullWindow
        WindowN = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_03_2
    tile
    {
        xy = 2,0
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // tk_walls_exterior_house_cuts_03_3
    tile
    {
        xy = 3,0
        GrimeType = FullWindow
        WindowN = 
        wall = 
    }
}
tileset
{
    file = tk_walls_garage_1
    size = 8,8
    id = 75
    // tk_walls_garage_1_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // tk_walls_garage_1_1
    tile
    {
        xy = 1,0
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // tk_walls_garage_1_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // tk_walls_garage_1_3
    tile
    {
        xy = 3,0
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // tk_walls_garage_1_4
    tile
    {
        xy = 4,0
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // tk_walls_garage_1_5
    tile
    {
        xy = 5,0
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // tk_walls_garage_1_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // tk_walls_garage_1_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // tk_walls_garage_1_10
    tile
    {
        xy = 2,1
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // tk_walls_garage_1_11
    tile
    {
        xy = 3,1
        FlatTextureOffset = -16
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // tk_walls_garage_1_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        InteriorSide = 
        disableFade = 
        doorN = 
    }
    // tk_walls_garage_1_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // tk_walls_garage_1_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // tk_walls_garage_1_17
    tile
    {
        xy = 1,2
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // tk_walls_garage_1_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // tk_walls_garage_1_19
    tile
    {
        xy = 3,2
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // tk_walls_garage_1_20
    tile
    {
        xy = 4,2
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // tk_walls_garage_1_21
    tile
    {
        xy = 5,2
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // tk_walls_garage_1_24
    tile
    {
        xy = 0,3
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // tk_walls_garage_1_25
    tile
    {
        xy = 1,3
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // tk_walls_garage_1_26
    tile
    {
        xy = 2,3
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // tk_walls_garage_1_27
    tile
    {
        xy = 3,3
        FlatTextureOffset = -16
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // tk_walls_garage_1_28
    tile
    {
        xy = 4,3
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        InteriorSide = 
        disableFade = 
        doorN = 
    }
    // tk_walls_garage_1_29
    tile
    {
        xy = 5,3
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
}
tileset
{
    file = DylanMisc
    size = 8,8
    id = 76
    // DylanMisc_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Locker
        Facing = S
        GroupName = Metal
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylanMisc_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Locker
        Facing = E
        GroupName = Metal
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylanMisc_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Black Locker
        Facing = E
        GroupName = Metal
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylanMisc_6
    tile
    {
        xy = 6,0
        CustomName = Music Award
        Facing = E
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
    }
    // DylanMisc_7
    tile
    {
        xy = 7,0
        CustomName = Music Record 2
        Facing = S
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
    }
    // DylanMisc_10
    tile
    {
        xy = 2,1
        CustomName = Wet Floor
        IsMoveAble = 
        PickUpWeight = 1
    }
    // DylanMisc_11
    tile
    {
        xy = 3,1
        CustomName = Female Statue
        IsMoveAble = 
        PickUpWeight = 40
    }
    // DylanMisc_15
    tile
    {
        xy = 7,1
        CustomName = Music Record
        Facing = E
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
    }
    // DylanMisc_26
    tile
    {
        xy = 2,3
        CustomName = Camera Stand
        IsMoveAble = 
        PickUpWeight = 6
    }
    // DylanMisc_27
    tile
    {
        xy = 3,3
        CustomName = PB Bunny Neon
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
    }
    // DylanMisc_28
    tile
    {
        xy = 4,3
        CustomName = Discount
        Facing = E
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
    }
    // DylanMisc_29
    tile
    {
        xy = 5,3
        CustomName = PB Bunny Neon
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
    }
    // DylanMisc_30
    tile
    {
        xy = 6,3
        CustomName = PlayBoy 1
        IsMoveAble = 
        PickUpWeight = 15
    }
    // DylanMisc_31
    tile
    {
        xy = 7,3
        CustomName = PlayBoy 2
        IsMoveAble = 
        PickUpWeight = 15
    }
    // DylanMisc_33
    tile
    {
        xy = 1,4
        CustomName = TD Poster
        Facing = S
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 2
    }
    // DylanMisc_34
    tile
    {
        xy = 2,4
        CustomName = TD Poster 2
        Facing = S
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 2
    }
    // DylanMisc_35
    tile
    {
        xy = 3,4
        CustomName = JC Poster
        Facing = E
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
    }
    // DylanMisc_36
    tile
    {
        xy = 4,4
        CustomName = PlayBoy 3
        IsMoveAble = 
        PickUpWeight = 15
    }
    // DylanMisc_37
    tile
    {
        xy = 5,4
        CustomName = PlayBoy 4
        IsMoveAble = 
        PickUpWeight = 15
    }
    // DylanMisc_38
    tile
    {
        xy = 6,4
        ContainerCapacity = 10
        CustomName = XX Mannequin F
        IsMoveAble = 
        PickUpWeight = 15
        container = mannequin
    }
    // DylanMisc_39
    tile
    {
        xy = 7,4
        ContainerCapacity = 10
        CustomName = XX Mannequin M
        IsMoveAble = 
        PickUpWeight = 15
        container = mannequin
    }
    // DylanMisc_40
    tile
    {
        xy = 0,5
        ContainerCapacity = 10
        CustomName = XX Mannequin F2
        IsMoveAble = 
        PickUpWeight = 15
        container = mannequin
    }
    // DylanMisc_41
    tile
    {
        xy = 1,5
        CustomName = Sexy Swing
        Facing = S
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // DylanMisc_46
    tile
    {
        xy = 6,5
        CanScrap = 
        CustomName = Club TV
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalWire
        Material3 = MetalScrap
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        signal = radio
    }
    // DylanMisc_47
    tile
    {
        xy = 7,5
        CanScrap = 
        CustomName = Club TV
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalWire
        Material3 = MetalScrap
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        signal = radio
    }
    // DylanMisc_59
    tile
    {
        xy = 3,7
        CustomName = Monroe Trim
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 2
    }
    // DylanMisc_60
    tile
    {
        xy = 4,7
        CustomName = Monroe Trim
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 2
    }
    // DylanMisc_61
    tile
    {
        xy = 5,7
        CustomName = That Guy
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
    }
}
tileset
{
    file = ValleyArcade
    size = 8,8
    id = 77
    // ValleyArcade_0
    tile
    {
        xy = 0,0
        IsMoveAble = 
    }
    // ValleyArcade_1
    tile
    {
        xy = 1,0
        IsMoveAble = 
    }
    // ValleyArcade_2
    tile
    {
        xy = 2,0
        IsMoveAble = 
    }
    // ValleyArcade_3
    tile
    {
        xy = 3,0
        IsMoveAble = 
    }
    // ValleyArcade_4
    tile
    {
        xy = 4,0
        CustomName = Hoverboards
        IsMoveAble = 
        PickUpWeight = 1
    }
    // ValleyArcade_5
    tile
    {
        xy = 5,0
        CustomName = Hoverboards
        IsMoveAble = 
        PickUpWeight = 1
    }
    // ValleyArcade_6
    tile
    {
        xy = 6,0
        CustomName = Hoverboards
        IsMoveAble = 
        PickUpWeight = 1
    }
    // ValleyArcade_8
    tile
    {
        xy = 0,1
        IsMoveAble = 
    }
    // ValleyArcade_9
    tile
    {
        xy = 1,1
        IsMoveAble = 
    }
    // ValleyArcade_10
    tile
    {
        xy = 2,1
        IsMoveAble = 
    }
    // ValleyArcade_11
    tile
    {
        xy = 3,1
        IsMoveAble = 
    }
    // ValleyArcade_12
    tile
    {
        xy = 4,1
        IsMoveAble = 
    }
    // ValleyArcade_13
    tile
    {
        xy = 5,1
        IsMoveAble = 
    }
    // ValleyArcade_14
    tile
    {
        xy = 6,1
        IsMoveAble = 
    }
    // ValleyArcade_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Back 2 The Past
        Facing = E
        GroupName = Valley Arcade
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // ValleyArcade_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Back 2 The Past
        Facing = S
        GroupName = Valley Arcade
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        ScrapSize = Large
        solid = 
    }
    // ValleyArcade_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Super Plumber
        Facing = E
        GroupName = Valley Arcade
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // ValleyArcade_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Super Plumber
        Facing = S
        GroupName = Valley Arcade
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        ScrapSize = Large
        solid = 
    }
    // ValleyArcade_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Pepisco
        Facing = S
        Freezer = 
        FreezerCapacity = 20
        GroupName = Industrial
        IsMoveAble = 
        Material = Fridge
        Material2 = Electric
        Material3 = Glass
        PickUpLevel = 3
        PickUpWeight = 100
        ScrapSize = Large
        Surface = 60
        container = fridge
        solidtrans = 
    }
    // ValleyArcade_28
    tile
    {
        xy = 4,3
        IsMoveAble = 
    }
    // ValleyArcade_32
    tile
    {
        xy = 0,4
        IsMoveAble = 
    }
    // ValleyArcade_33
    tile
    {
        xy = 1,4
        IsMoveAble = 
    }
}
tileset
{
    file = hydrotiles
    size = 8,24
    id = 78
    // hydrotiles_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        IsMoveAble = 
        solid = 
    }
    // hydrotiles_1
    tile
    {
        xy = 1,0
        CustomName = Hydro
        GroupName = Xmas Tree
        IsMoveAble = 
        lightB = 64
        lightG = 32
        lightR = 44
        lightswitch = 
    }
    // hydrotiles_2
    tile
    {
        xy = 2,0
        IsMoveAble = 
    }
    // hydrotiles_3
    tile
    {
        xy = 3,0
        IsMoveAble = 
        IsTable = 
        IsTableTop = 
    }
    // hydrotiles_4
    tile
    {
        xy = 4,0
        IsMoveAble = 
    }
    // hydrotiles_5
    tile
    {
        xy = 5,0
        IsMoveAble = 
    }
    // hydrotiles_6
    tile
    {
        xy = 6,0
        IsMoveAble = 
        IsTable = 
        IsTableTop = 
        Surface = 25
    }
    // hydrotiles_7
    tile
    {
        xy = 7,0
        IsMoveAble = 
    }
    // hydrotiles_8
    tile
    {
        xy = 0,1
        IsMoveAble = 
    }
    // hydrotiles_9
    tile
    {
        xy = 1,1
        IsMoveAble = 
    }
    // hydrotiles_10
    tile
    {
        xy = 2,1
        IsMoveAble = 
    }
    // hydrotiles_11
    tile
    {
        xy = 3,1
        IsMoveAble = 
        IsTable = 
        IsTableTop = 
        Surface = 25
    }
    // hydrotiles_12
    tile
    {
        xy = 4,1
        IsMoveAble = 
        IsTable = 
        IsTableTop = 
        Surface = 25
    }
    // hydrotiles_13
    tile
    {
        xy = 5,1
        IsMoveAble = 
        IsTable = 
        IsTableTop = 
        Surface = 25
    }
    // hydrotiles_14
    tile
    {
        xy = 6,1
        IsMoveAble = 
        IsTable = 
        IsTableTop = 
        Surface = 25
    }
    // hydrotiles_15
    tile
    {
        xy = 7,1
        IsMoveAble = 
    }
    // hydrotiles_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Barb Wire Def
        Facing = W
        IsLow = 
        IsMoveAble = 
        solid = 
    }
    // hydrotiles_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Barb Wire Def
        Facing = N
        IsLow = 
        IsMoveAble = 
        solid = 
    }
    // hydrotiles_18
    tile
    {
        xy = 2,2
        IsMoveAble = 
    }
    // hydrotiles_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Small Table
        Facing = S
        GroupName = Garden
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_20
    tile
    {
        xy = 4,2
        IsMoveAble = 
        IsTable = 
        IsTableTop = 
    }
    // hydrotiles_21
    tile
    {
        xy = 5,2
        IsMoveAble = 
        IsTable = 
        IsTableTop = 
        Surface = 34
    }
    // hydrotiles_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Garden Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Garden Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_24
    tile
    {
        xy = 0,3
        IsMoveAble = 
    }
    // hydrotiles_25
    tile
    {
        xy = 1,3
        IsMoveAble = 
    }
    // hydrotiles_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Water Tower 1
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 200
        Surface = 34
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 250
    }
    // hydrotiles_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Water Tower 2
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 200
        Surface = 34
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 250
    }
    // hydrotiles_28
    tile
    {
        xy = 4,3
        IsMoveAble = 
    }
    // hydrotiles_29
    tile
    {
        xy = 5,3
        IsMoveAble = 
    }
    // hydrotiles_30
    tile
    {
        xy = 6,3
        CustomName = Water Storage S
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 200
        Surface = 34
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 250
    }
    // hydrotiles_31
    tile
    {
        xy = 7,3
        CustomName = Water Storage L
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 200
        Surface = 34
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 250
    }
    // hydrotiles_32
    tile
    {
        xy = 0,4
        CustomName = Warning BioHazard
        Facing = E
        GroupName = Zombies
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 20
        WallOverlay = 
    }
    // hydrotiles_33
    tile
    {
        xy = 1,4
        CustomName = Restricted Area
        Facing = E
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 20
        WallOverlay = 
    }
    // hydrotiles_34
    tile
    {
        xy = 2,4
        CustomName = Warning BioHazard
        Facing = S
        GroupName = Zombies
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 20
        WallOverlay = 
    }
    // hydrotiles_35
    tile
    {
        xy = 3,4
        CustomName = Restricted Area
        Facing = S
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 20
        WallOverlay = 
    }
    // hydrotiles_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        ContainerCapacity = 10
        CustomName = of weed
        ForceSingleItem = 
        GroupName = Pot
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpLevel = 3
        PickUpWeight = 35
        container = CigarBox
    }
    // hydrotiles_37
    tile
    {
        xy = 5,4
        CustomName = Radiator
        Facing = E
        IsMoveAble = 
    }
    // hydrotiles_38
    tile
    {
        xy = 6,4
        CustomName = Radiator
        Facing = S
        IsMoveAble = 
    }
    // hydrotiles_39
    tile
    {
        xy = 7,4
        IsMoveAble = 
    }
    // hydrotiles_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Metal Table
        Facing = E
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        Material2 = Steel
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Metal Table
        Facing = E
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        Material2 = Steel
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Metal Table
        Facing = E
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        Material2 = Steel
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Metal Table
        Facing = E
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        Material2 = Steel
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Metal Table
        Facing = E
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        Material2 = Steel
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Metal Table
        Facing = E
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        Material2 = Steel
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Metal Table
        Facing = E
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        Material2 = Steel
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Metal Table
        Facing = E
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        Material2 = Steel
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_48
    tile
    {
        xy = 0,6
        TileOverlay = 
    }
    // hydrotiles_49
    tile
    {
        xy = 1,6
        TileOverlay = 
    }
    // hydrotiles_50
    tile
    {
        xy = 2,6
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // hydrotiles_51
    tile
    {
        xy = 3,6
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // hydrotiles_52
    tile
    {
        xy = 4,6
        TileOverlay = 
    }
    // hydrotiles_53
    tile
    {
        xy = 5,6
        TileOverlay = 
    }
    // hydrotiles_54
    tile
    {
        xy = 6,6
        TileOverlay = 
    }
    // hydrotiles_55
    tile
    {
        xy = 7,6
        TileOverlay = 
    }
    // hydrotiles_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        ForceSingleItem = 
        IsMoveAble = 
        solid = 
    }
    // hydrotiles_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        ForceSingleItem = 
        IsMoveAble = 
        solid = 
    }
    // hydrotiles_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Brew Table
        Facing = E
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        Material2 = Steel
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Brew Table
        Facing = E
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        Material2 = Steel
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // hydrotiles_60
    tile
    {
        xy = 4,7
        BedType = badBed
        CustomName = makeshift bed
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
        bed = 
    }
    // hydrotiles_61
    tile
    {
        xy = 5,7
        BedType = badBed
        CustomName = makeshift bed
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
        bed = 
    }
    // hydrotiles_62
    tile
    {
        xy = 6,7
        IsMoveAble = 
    }
    // hydrotiles_63
    tile
    {
        xy = 7,7
        IsMoveAble = 
        TileOverlay = 
    }
    // hydrotiles_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        ContainerCapacity = 100
        CustomName = Supplies 1
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 200
        PlaceTool = Hammer
        container = crate
        solidtrans = 
    }
    // hydrotiles_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        ContainerCapacity = 100
        CustomName = Supplies 1
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 200
        PlaceTool = Hammer
        container = crate
        solidtrans = 
    }
    // hydrotiles_66
    tile
    {
        xy = 2,8
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Crate
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 20
        Surface = 34
        container = crate
    }
    // hydrotiles_67
    tile
    {
        xy = 3,8
        TileOverlay = 
    }
    // hydrotiles_68
    tile
    {
        xy = 4,8
        TileOverlay = 
    }
    // hydrotiles_69
    tile
    {
        xy = 5,8
        TileOverlay = 
    }
    // hydrotiles_70
    tile
    {
        xy = 6,8
        IsMoveAble = 
    }
    // hydrotiles_71
    tile
    {
        xy = 7,8
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Crate
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 20
        Surface = 34
        container = crate
    }
    // hydrotiles_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        ContainerCapacity = 100
        CustomName = Supplies 2
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 200
        PlaceTool = Hammer
        container = crate
        solidtrans = 
    }
    // hydrotiles_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        ContainerCapacity = 100
        CustomName = Supplies 2
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 200
        PlaceTool = Hammer
        container = crate
        solidtrans = 
    }
    // hydrotiles_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Ziz Lift
        ForceSingleItem = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        ScrapSize = Large
        solidtrans = 
    }
    // hydrotiles_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Ziz Lift
        ForceSingleItem = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        ScrapSize = Large
        solidtrans = 
    }
    // hydrotiles_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CustomName = Fork Lift
        ForceSingleItem = 
        IsMoveAble = 
        solidtrans = 
    }
    // hydrotiles_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CustomName = Fork Lift
        ForceSingleItem = 
        IsMoveAble = 
        solidtrans = 
    }
    // hydrotiles_78
    tile
    {
        xy = 6,9
        CustomName = Fork Lift
        ForceSingleItem = 
        IsMoveAble = 
    }
    // hydrotiles_79
    tile
    {
        xy = 7,9
        IsMoveAble = 
    }
    // hydrotiles_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        CustomName = Industry Steel
        ForceSingleItem = 
        IsMoveAble = 
        solidtrans = 
    }
    // hydrotiles_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        CustomName = Industry Steel
        ForceSingleItem = 
        IsMoveAble = 
        solidtrans = 
    }
    // hydrotiles_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        CustomName = Industry Steel
        ForceSingleItem = 
        IsMoveAble = 
        solidtrans = 
    }
    // hydrotiles_83
    tile
    {
        xy = 3,10
        IsMoveAble = 
    }
    // hydrotiles_84
    tile
    {
        xy = 4,10
        IsMoveAble = 
    }
    // hydrotiles_85
    tile
    {
        xy = 5,10
        IsMoveAble = 
    }
    // hydrotiles_86
    tile
    {
        xy = 6,10
        IsMoveAble = 
    }
    // hydrotiles_87
    tile
    {
        xy = 7,10
        IsMoveAble = 
    }
    // hydrotiles_88
    tile
    {
        xy = 0,11
        IsMoveAble = 
    }
    // hydrotiles_89
    tile
    {
        xy = 1,11
        IsMoveAble = 
    }
    // hydrotiles_90
    tile
    {
        xy = 2,11
        IsMoveAble = 
    }
    // hydrotiles_91
    tile
    {
        xy = 3,11
        IsMoveAble = 
    }
    // hydrotiles_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shower
        Facing = S
        GroupName = Crafted
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Small
        solidtrans = 
        waterPiped = 
    }
    // hydrotiles_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shower
        Facing = S
        GroupName = Crafted
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Small
        solidtrans = 
        waterPiped = 
    }
    // hydrotiles_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 5
        CustomName = Makeshift Shower
        Facing = S
        GroupName = Crafted
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Small
        container = other
        solidtrans = 
        waterPiped = 
    }
    // hydrotiles_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 5
        CustomName = Makeshift Shower
        Facing = S
        GroupName = Crafted
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Small
        container = other
        solidtrans = 
        waterPiped = 
    }
    // hydrotiles_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        CustomName = Water Tower 1
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 200
        Surface = 34
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 250
    }
    // hydrotiles_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CustomName = Water Tower 3
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 200
        Surface = 34
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 250
    }
    // hydrotiles_98
    tile
    {
        xy = 2,12
        IsMoveAble = 
    }
    // hydrotiles_99
    tile
    {
        xy = 3,12
        IsMoveAble = 
    }
    // hydrotiles_100
    tile
    {
        xy = 4,12
        IsMoveAble = 
    }
    // hydrotiles_101
    tile
    {
        xy = 5,12
        IsMoveAble = 
    }
    // hydrotiles_102
    tile
    {
        xy = 6,12
        IsMoveAble = 
    }
    // hydrotiles_103
    tile
    {
        xy = 7,12
        IsMoveAble = 
    }
}
tileset
{
    file = industry_crane_rus
    size = 8,16
    id = 79
    // industry_crane_rus_0
    tile
    {
        xy = 0,0
        solidfloor = 
    }
    // industry_crane_rus_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        solid = 
    }
    // industry_crane_rus_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        solid = 
    }
    // industry_crane_rus_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        solid = 
    }
    // industry_crane_rus_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_32
    tile
    {
        xy = 0,4
        IsHigh = 
    }
    // industry_crane_rus_33
    tile
    {
        xy = 1,4
        IsHigh = 
    }
    // industry_crane_rus_34
    tile
    {
        xy = 2,4
        IsHigh = 
    }
    // industry_crane_rus_35
    tile
    {
        xy = 3,4
        IsHigh = 
    }
    // industry_crane_rus_36
    tile
    {
        xy = 4,4
        IsHigh = 
    }
    // industry_crane_rus_37
    tile
    {
        xy = 5,4
        IsHigh = 
    }
    // industry_crane_rus_40
    tile
    {
        xy = 0,5
        alwaysDraw = 
        solid = 
    }
    // industry_crane_rus_41
    tile
    {
        xy = 1,5
        alwaysDraw = 
        solid = 
    }
    // industry_crane_rus_44
    tile
    {
        xy = 4,5
        alwaysDraw = 
        solid = 
    }
    // industry_crane_rus_45
    tile
    {
        xy = 5,5
        alwaysDraw = 
        solid = 
    }
    // industry_crane_rus_50
    tile
    {
        xy = 2,6
        alwaysDraw = 
        solid = 
    }
    // industry_crane_rus_51
    tile
    {
        xy = 3,6
        alwaysDraw = 
        solid = 
    }
    // industry_crane_rus_54
    tile
    {
        xy = 6,6
        alwaysDraw = 
        solid = 
    }
    // industry_crane_rus_55
    tile
    {
        xy = 7,6
        alwaysDraw = 
        solid = 
    }
    // industry_crane_rus_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        solid = 
    }
    // industry_crane_rus_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        solid = 
    }
    // industry_crane_rus_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        solid = 
    }
    // industry_crane_rus_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        solid = 
    }
    // industry_crane_rus_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_crane_rus_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        solidtrans = 
    }
}
tileset
{
    file = fixtures_windows_ddd_02
    size = 8,8
    id = 80
    // fixtures_windows_ddd_02_0
    tile
    {
        xy = 0,0
        GlassRemovedOffset = 56
        GrimeType = FullWindow
        SmashedTileOffset = 4
        WindowLocked = 
        WindowW = 
        wall = 
        windowW = 
    }
    // fixtures_windows_ddd_02_1
    tile
    {
        xy = 1,0
        GlassRemovedOffset = 56
        GrimeType = FullWindow
        SmashedTileOffset = 4
        WindowLocked = 
        WindowN = 
        wall = 
        windowN = 
    }
    // fixtures_windows_ddd_02_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        GlassRemovedOffset = 56
        GrimeType = FullWindow
        SmashedTileOffset = 4
        WallNW = 
        wall = 
    }
    // fixtures_windows_ddd_02_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // fixtures_windows_ddd_02_4
    tile
    {
        xy = 4,0
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_5
    tile
    {
        xy = 5,0
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_6
    tile
    {
        xy = 6,0
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_7
    tile
    {
        xy = 7,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // fixtures_windows_ddd_02_8
    tile
    {
        xy = 0,1
        CanBreak = 
        CustomName = Window
        Facing = W
        GlassRemovedOffset = 6
        GroupName = White
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        OpenTileOffset = 2
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        SmashedTileOffset = 4
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_02_9
    tile
    {
        xy = 1,1
        CanBreak = 
        CustomName = Window
        Facing = N
        GlassRemovedOffset = 6
        GroupName = White
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        OpenTileOffset = 2
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        SmashedTileOffset = 4
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_02_10
    tile
    {
        xy = 2,1
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_11
    tile
    {
        xy = 3,1
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_12
    tile
    {
        xy = 4,1
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_13
    tile
    {
        xy = 5,1
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_14
    tile
    {
        xy = 6,1
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_15
    tile
    {
        xy = 7,1
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_16
    tile
    {
        xy = 0,2
        CanBreak = 
        CustomName = Window
        Facing = W
        GlassRemovedOffset = 6
        GroupName = Chrome
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        OpenTileOffset = 2
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        SmashedTileOffset = 4
        attachedW = 
        disableFade = 
        windowW = 
    }
    // fixtures_windows_ddd_02_17
    tile
    {
        xy = 1,2
        CanBreak = 
        CustomName = Window
        Facing = N
        GlassRemovedOffset = 6
        GroupName = Chrome
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        OpenTileOffset = 2
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        SmashedTileOffset = 4
        attachedN = 
        disableFade = 
        windowN = 
    }
    // fixtures_windows_ddd_02_18
    tile
    {
        xy = 2,2
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_19
    tile
    {
        xy = 3,2
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_20
    tile
    {
        xy = 4,2
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_21
    tile
    {
        xy = 5,2
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_22
    tile
    {
        xy = 6,2
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_23
    tile
    {
        xy = 7,2
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // fixtures_windows_ddd_02_24
    tile
    {
        xy = 0,3
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowN = 
    }
    // fixtures_windows_ddd_02_25
    tile
    {
        xy = 1,3
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowN = 
    }
    // fixtures_windows_ddd_02_26
    tile
    {
        xy = 2,3
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowN = 
    }
    // fixtures_windows_ddd_02_27
    tile
    {
        xy = 3,3
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowW = 
    }
    // fixtures_windows_ddd_02_28
    tile
    {
        xy = 4,3
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowW = 
    }
    // fixtures_windows_ddd_02_29
    tile
    {
        xy = 5,3
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowW = 
    }
    // fixtures_windows_ddd_02_30
    tile
    {
        xy = 6,3
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowN = 
    }
    // fixtures_windows_ddd_02_31
    tile
    {
        xy = 7,3
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowW = 
    }
    // fixtures_windows_ddd_02_32
    tile
    {
        xy = 0,4
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_33
    tile
    {
        xy = 1,4
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_34
    tile
    {
        xy = 2,4
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_35
    tile
    {
        xy = 3,4
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_36
    tile
    {
        xy = 4,4
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_37
    tile
    {
        xy = 5,4
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_38
    tile
    {
        xy = 6,4
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_39
    tile
    {
        xy = 7,4
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_40
    tile
    {
        xy = 0,5
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_41
    tile
    {
        xy = 1,5
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_42
    tile
    {
        xy = 2,5
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_43
    tile
    {
        xy = 3,5
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_44
    tile
    {
        xy = 4,5
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_45
    tile
    {
        xy = 5,5
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_46
    tile
    {
        xy = 6,5
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_47
    tile
    {
        xy = 7,5
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_48
    tile
    {
        xy = 0,6
        GlassRemovedOffset = 6
        GrimeType = FullWindow
        SmashedTileOffset = 4
        WindowLocked = 
        WindowW = 
        wall = 
        windowW = 
    }
    // fixtures_windows_ddd_02_49
    tile
    {
        xy = 1,6
        GlassRemovedOffset = 6
        GrimeType = FullWindow
        SmashedTileOffset = 4
        WindowLocked = 
        WindowN = 
        wall = 
        windowN = 
    }
    // fixtures_windows_ddd_02_52
    tile
    {
        xy = 4,6
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_53
    tile
    {
        xy = 5,6
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_54
    tile
    {
        xy = 6,6
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_55
    tile
    {
        xy = 7,6
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_56
    tile
    {
        xy = 0,7
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_57
    tile
    {
        xy = 1,7
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_58
    tile
    {
        xy = 2,7
        GrimeType = FullWindow
    }
    // fixtures_windows_ddd_02_59
    tile
    {
        xy = 3,7
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
}
tileset
{
    file = furniture_more_ddd_01
    size = 8,16
    id = 81
    // furniture_more_ddd_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = S
        ForceSingleItem = 
        GroupName = Large Deluxe
        IsGridExtensionTile = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 100
        waterPiped = 
    }
    // furniture_more_ddd_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = S
        ForceSingleItem = 
        GroupName = Large Deluxe
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 100
        waterPiped = 
    }
    // furniture_more_ddd_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = E
        ForceSingleItem = 
        GroupName = Large Deluxe
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 100
        waterPiped = 
    }
    // furniture_more_ddd_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = E
        ForceSingleItem = 
        GroupName = Large Deluxe
        IsGridExtensionTile = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
        waterAmount = 100
        waterMaxAmount = 100
        waterPiped = 
    }
    // furniture_more_ddd_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = N
        ForceSingleItem = 
        GroupName = Large Deluxe
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpWeight = 100
        SpriteGridPos = 0,1
    }
    // furniture_more_ddd_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = N
        ForceSingleItem = 
        GroupName = Large Deluxe
        IsGridExtensionTile = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // furniture_more_ddd_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = W
        ForceSingleItem = 
        GroupName = Large Deluxe
        IsGridExtensionTile = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // furniture_more_ddd_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bath
        Facing = W
        ForceSingleItem = 
        GroupName = Large Deluxe
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        PickUpWeight = 100
        SpriteGridPos = 1,0
    }
    // furniture_more_ddd_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fancy Dark Table
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpWeight = 100
        ScrapSize = Small
        attachedN = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // furniture_more_ddd_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpWeight = 100
        ScrapSize = Small
        attachedW = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // furniture_more_ddd_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = W
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpWeight = 100
        ScrapSize = Small
        attachedE = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // furniture_more_ddd_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fancy Dark Table
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = N
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpWeight = 100
        ScrapSize = Small
        attachedS = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // furniture_more_ddd_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpWeight = 100
        ScrapSize = Small
        attachedN = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // furniture_more_ddd_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = E
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpWeight = 100
        ScrapSize = Small
        attachedW = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // furniture_more_ddd_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fancy Dark Table
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = W
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpWeight = 100
        ScrapSize = Small
        attachedE = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // furniture_more_ddd_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Toilet
        Facing = N
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        Material = Plumbing
        Material2 = Pipes
        MoveType = WallObject
        PickUpWeight = 100
        ScrapSize = Small
        attachedS = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // furniture_more_ddd_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fancy Dark Table
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_37
    tile
    {
        xy = 5,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairW = 
    }
    // furniture_more_ddd_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fancy Dark Table
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // furniture_more_ddd_01_45
    tile
    {
        xy = 5,5
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairE = 
    }
    // furniture_more_ddd_01_46
    tile
    {
        xy = 6,5
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairS = 
    }
    // furniture_more_ddd_01_47
    tile
    {
        xy = 7,5
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairN = 
    }
    // furniture_more_ddd_01_48
    tile
    {
        xy = 0,6
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairW = 
    }
    // furniture_more_ddd_01_49
    tile
    {
        xy = 1,6
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairE = 
    }
    // furniture_more_ddd_01_50
    tile
    {
        xy = 2,6
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairS = 
    }
    // furniture_more_ddd_01_51
    tile
    {
        xy = 3,6
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairN = 
    }
    // furniture_more_ddd_01_52
    tile
    {
        xy = 4,6
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairW = 
    }
    // furniture_more_ddd_01_53
    tile
    {
        xy = 5,6
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairE = 
    }
    // furniture_more_ddd_01_54
    tile
    {
        xy = 6,6
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairS = 
    }
    // furniture_more_ddd_01_55
    tile
    {
        xy = 7,6
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairN = 
    }
    // furniture_more_ddd_01_56
    tile
    {
        xy = 0,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairW = 
    }
    // furniture_more_ddd_01_57
    tile
    {
        xy = 1,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairE = 
    }
    // furniture_more_ddd_01_58
    tile
    {
        xy = 2,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairS = 
    }
    // furniture_more_ddd_01_59
    tile
    {
        xy = 3,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairN = 
    }
    // furniture_more_ddd_01_60
    tile
    {
        xy = 4,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairW = 
    }
    // furniture_more_ddd_01_61
    tile
    {
        xy = 5,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairE = 
    }
    // furniture_more_ddd_01_62
    tile
    {
        xy = 6,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairS = 
    }
    // furniture_more_ddd_01_63
    tile
    {
        xy = 7,7
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairN = 
    }
    // furniture_more_ddd_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_87
    tile
    {
        xy = 7,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_98
    tile
    {
        xy = 2,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_99
    tile
    {
        xy = 3,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,3
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_104
    tile
    {
        xy = 0,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_105
    tile
    {
        xy = 1,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_106
    tile
    {
        xy = 2,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_107
    tile
    {
        xy = 3,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = W
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_108
    tile
    {
        xy = 4,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_109
    tile
    {
        xy = 5,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_110
    tile
    {
        xy = 6,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_111
    tile
    {
        xy = 7,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = S
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_112
    tile
    {
        xy = 0,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_113
    tile
    {
        xy = 1,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_114
    tile
    {
        xy = 2,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_115
    tile
    {
        xy = 3,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = E
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_116
    tile
    {
        xy = 4,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_117
    tile
    {
        xy = 5,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_118
    tile
    {
        xy = 6,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // furniture_more_ddd_01_119
    tile
    {
        xy = 7,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Bed
        Facing = N
        ForceSingleItem = 
        GroupName = Swikea
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
}
tileset
{
    file = industry_dirkea_ddd_01
    size = 8,8
    id = 82
    // industry_dirkea_ddd_01_8
    tile
    {
        xy = 0,1
        WallW = 
        wall = 
    }
    // industry_dirkea_ddd_01_9
    tile
    {
        xy = 1,1
        WallN = 
        wall = 
    }
    // industry_dirkea_ddd_01_10
    tile
    {
        xy = 2,1
        WallNW = 
        wall = 
    }
    // industry_dirkea_ddd_01_11
    tile
    {
        xy = 3,1
        WallSE = 
        wall = 
    }
    // industry_dirkea_ddd_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        ContainerCapacity = 80
        container = shelves
        solidtrans = 
    }
    // industry_dirkea_ddd_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        ContainerCapacity = 80
        container = shelves
        solidtrans = 
    }
    // industry_dirkea_ddd_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        ContainerCapacity = 80
        container = shelves
        solidtrans = 
    }
    // industry_dirkea_ddd_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        ContainerCapacity = 80
        container = shelves
        solidtrans = 
    }
    // industry_dirkea_ddd_01_16
    tile
    {
        xy = 0,2
        WindowW = 
        wall = 
    }
    // industry_dirkea_ddd_01_17
    tile
    {
        xy = 1,2
        WindowN = 
        wall = 
    }
    // industry_dirkea_ddd_01_18
    tile
    {
        xy = 2,2
        DoorWallW = 
        wall = 
    }
    // industry_dirkea_ddd_01_19
    tile
    {
        xy = 3,2
        DoorWallN = 
        wall = 
    }
    // industry_dirkea_ddd_01_20
    tile
    {
        xy = 4,2
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_21
    tile
    {
        xy = 5,2
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_22
    tile
    {
        xy = 6,2
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_23
    tile
    {
        xy = 7,2
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        ContainerCapacity = 40
        container = shelves
        solidtrans = 
    }
    // industry_dirkea_ddd_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        ContainerCapacity = 40
        container = shelves
        solidtrans = 
    }
    // industry_dirkea_ddd_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        ContainerCapacity = 40
        container = shelves
        solidtrans = 
    }
    // industry_dirkea_ddd_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        ContainerCapacity = 40
        container = shelves
        solidtrans = 
    }
    // industry_dirkea_ddd_01_28
    tile
    {
        xy = 4,3
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_29
    tile
    {
        xy = 5,3
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_30
    tile
    {
        xy = 6,3
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_31
    tile
    {
        xy = 7,3
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_32
    tile
    {
        xy = 0,4
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_33
    tile
    {
        xy = 1,4
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_34
    tile
    {
        xy = 2,4
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_35
    tile
    {
        xy = 3,4
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_dirkea_ddd_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = shelves
        solid = 
    }
    // industry_dirkea_ddd_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        container = shelves
        solidtrans = 
    }
    // industry_dirkea_ddd_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_dirkea_ddd_01_40
    tile
    {
        xy = 0,5
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_41
    tile
    {
        xy = 1,5
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_42
    tile
    {
        xy = 2,5
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_43
    tile
    {
        xy = 3,5
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_44
    tile
    {
        xy = 4,5
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_45
    tile
    {
        xy = 5,5
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_46
    tile
    {
        xy = 6,5
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_47
    tile
    {
        xy = 7,5
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_52
    tile
    {
        xy = 4,6
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_53
    tile
    {
        xy = 5,6
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_54
    tile
    {
        xy = 6,6
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_55
    tile
    {
        xy = 7,6
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_60
    tile
    {
        xy = 4,7
        TileOverlay = 
    }
    // industry_dirkea_ddd_01_61
    tile
    {
        xy = 5,7
        TileOverlay = 
    }
}
tileset
{
    file = industry_railroad_ddd_01
    size = 8,8
    id = 83
    // industry_railroad_ddd_01_16
    tile
    {
        xy = 0,2
        GrimeType = DoubleLeft
        WindowW = 
        wall = 
    }
    // industry_railroad_ddd_01_17
    tile
    {
        xy = 1,2
        GrimeType = DoubleRight
        WindowW = 
        wall = 
    }
    // industry_railroad_ddd_01_18
    tile
    {
        xy = 2,2
        GrimeType = DoubleLeft
        WindowN = 
        wall = 
    }
    // industry_railroad_ddd_01_19
    tile
    {
        xy = 3,2
        GrimeType = DoubleRight
        WindowN = 
        wall = 
    }
    // industry_railroad_ddd_01_24
    tile
    {
        xy = 0,3
        WallW = 
        wall = 
    }
    // industry_railroad_ddd_01_25
    tile
    {
        xy = 1,3
        WallN = 
        wall = 
    }
    // industry_railroad_ddd_01_26
    tile
    {
        xy = 2,3
        WallNW = 
        wall = 
    }
    // industry_railroad_ddd_01_27
    tile
    {
        xy = 3,3
        WallSE = 
        wall = 
    }
    // industry_railroad_ddd_01_28
    tile
    {
        xy = 4,3
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = E
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        container = shelves
    }
    // industry_railroad_ddd_01_29
    tile
    {
        xy = 5,3
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = S
        GroupName = Swikea
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        container = shelves
    }
    // industry_railroad_ddd_01_32
    tile
    {
        xy = 0,4
        WindowW = 
        wall = 
    }
    // industry_railroad_ddd_01_33
    tile
    {
        xy = 1,4
        WindowN = 
        wall = 
    }
    // industry_railroad_ddd_01_34
    tile
    {
        xy = 2,4
        DoorWallW = 
        wall = 
    }
    // industry_railroad_ddd_01_35
    tile
    {
        xy = 3,4
        DoorWallN = 
        wall = 
    }
    // industry_railroad_ddd_01_36
    tile
    {
        xy = 4,4
        BedType = badBed
        ContainerCapacity = 20
        CustomName = Chair
        Facing = E
        IsLow = 
        Surface = 20
        container = crate
        solidtrans = 
    }
    // industry_railroad_ddd_01_37
    tile
    {
        xy = 5,4
        BedType = badBed
        ContainerCapacity = 20
        CustomName = Chair
        Facing = S
        IsLow = 
        Surface = 20
        container = crate
        solidtrans = 
    }
    // industry_railroad_ddd_01_38
    tile
    {
        xy = 6,4
        BedType = badBed
        ContainerCapacity = 20
        CustomName = Chair
        Facing = W
        IsLow = 
        Surface = 20
        container = crate
        solidtrans = 
    }
    // industry_railroad_ddd_01_39
    tile
    {
        xy = 7,4
        BedType = badBed
        ContainerCapacity = 20
        CustomName = Chair
        Facing = N
        IsLow = 
        Surface = 20
        container = crate
        solidtrans = 
    }
    // industry_railroad_ddd_01_40
    tile
    {
        xy = 0,5
        attachedW = 
        disableFade = 
    }
    // industry_railroad_ddd_01_41
    tile
    {
        xy = 1,5
        attachedW = 
        disableFade = 
    }
    // industry_railroad_ddd_01_42
    tile
    {
        xy = 2,5
        attachedN = 
        disableFade = 
    }
    // industry_railroad_ddd_01_43
    tile
    {
        xy = 3,5
        attachedN = 
        disableFade = 
    }
    // industry_railroad_ddd_01_44
    tile
    {
        xy = 4,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // industry_railroad_ddd_01_45
    tile
    {
        xy = 5,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // industry_railroad_ddd_01_46
    tile
    {
        xy = 6,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
    }
    // industry_railroad_ddd_01_47
    tile
    {
        xy = 7,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorTrans = 
    }
    // industry_railroad_ddd_01_48
    tile
    {
        xy = 0,6
        attachedW = 
        disableFade = 
        windowW = 
    }
    // industry_railroad_ddd_01_49
    tile
    {
        xy = 1,6
        attachedW = 
        disableFade = 
        windowW = 
    }
    // industry_railroad_ddd_01_50
    tile
    {
        xy = 2,6
        attachedN = 
        disableFade = 
        windowN = 
    }
    // industry_railroad_ddd_01_51
    tile
    {
        xy = 3,6
        attachedN = 
        disableFade = 
        windowN = 
    }
    // industry_railroad_ddd_01_52
    tile
    {
        xy = 4,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // industry_railroad_ddd_01_53
    tile
    {
        xy = 5,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // industry_railroad_ddd_01_54
    tile
    {
        xy = 6,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
    }
    // industry_railroad_ddd_01_55
    tile
    {
        xy = 7,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorTrans = 
    }
    // industry_railroad_ddd_01_56
    tile
    {
        xy = 0,7
        GlassRemovedOffset = 4
        SmashedTileOffset = -8
        WindowLocked = 
        attachedW = 
        disableFade = 
        windowW = 
    }
    // industry_railroad_ddd_01_57
    tile
    {
        xy = 1,7
        GlassRemovedOffset = 4
        SmashedTileOffset = -8
        WindowLocked = 
        attachedW = 
        disableFade = 
        windowW = 
    }
    // industry_railroad_ddd_01_58
    tile
    {
        xy = 2,7
        GlassRemovedOffset = 4
        SmashedTileOffset = -8
        WindowLocked = 
        attachedN = 
        disableFade = 
        windowN = 
    }
    // industry_railroad_ddd_01_59
    tile
    {
        xy = 3,7
        GlassRemovedOffset = 4
        SmashedTileOffset = -8
        WindowLocked = 
        attachedN = 
        disableFade = 
        windowN = 
    }
    // industry_railroad_ddd_01_60
    tile
    {
        xy = 4,7
        attachedW = 
        disableFade = 
        windowW = 
    }
    // industry_railroad_ddd_01_61
    tile
    {
        xy = 5,7
        attachedW = 
        disableFade = 
        windowW = 
    }
    // industry_railroad_ddd_01_62
    tile
    {
        xy = 6,7
        attachedN = 
        disableFade = 
        windowN = 
    }
    // industry_railroad_ddd_01_63
    tile
    {
        xy = 7,7
        attachedN = 
        disableFade = 
        windowN = 
    }
}
tileset
{
    file = industry_railroad_ddd_02
    size = 8,8
    id = 84
    // industry_railroad_ddd_02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        FloorOverlay = 
        ForceAmbient = 
        WestRoofT = 
        exterior = 
    }
    // industry_railroad_ddd_02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        FloorOverlay = 
        ForceAmbient = 
        WestRoofT = 
        exterior = 
    }
    // industry_railroad_ddd_02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        FloorOverlay = 
        ForceAmbient = 
        WestRoofT = 
        exterior = 
    }
    // industry_railroad_ddd_02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        FloorOverlay = 
        ForceAmbient = 
        WestRoofT = 
        exterior = 
    }
    // industry_railroad_ddd_02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        FloorOverlay = 
        ForceAmbient = 
        WestRoofT = 
        exterior = 
    }
    // industry_railroad_ddd_02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        FloorOverlay = 
        ForceAmbient = 
        WestRoofT = 
        exterior = 
    }
}
tileset
{
    file = walls_long_window_ddd_01
    size = 8,8
    id = 85
    // walls_long_window_ddd_01_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_1
    tile
    {
        xy = 1,0
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_4
    tile
    {
        xy = 4,0
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_5
    tile
    {
        xy = 5,0
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_6
    tile
    {
        xy = 6,0
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_7
    tile
    {
        xy = 7,0
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_10
    tile
    {
        xy = 2,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_11
    tile
    {
        xy = 3,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_14
    tile
    {
        xy = 6,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_15
    tile
    {
        xy = 7,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_17
    tile
    {
        xy = 1,2
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_21
    tile
    {
        xy = 5,2
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_22
    tile
    {
        xy = 6,2
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_23
    tile
    {
        xy = 7,2
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_24
    tile
    {
        xy = 0,3
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_25
    tile
    {
        xy = 1,3
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // walls_long_window_ddd_01_26
    tile
    {
        xy = 2,3
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_long_window_ddd_01_27
    tile
    {
        xy = 3,3
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
}
tileset
{
    file = en_newburbs_details_01
    size = 8,16
    id = 86
    // en_newburbs_details_01_0
    tile
    {
        xy = 0,0
        ForceAmbient = 
    }
    // en_newburbs_details_01_1
    tile
    {
        xy = 1,0
        ForceAmbient = 
    }
    // en_newburbs_details_01_2
    tile
    {
        xy = 2,0
        ForceAmbient = 
    }
    // en_newburbs_details_01_3
    tile
    {
        xy = 3,0
        ForceAmbient = 
    }
    // en_newburbs_details_01_4
    tile
    {
        xy = 4,0
        ForceAmbient = 
    }
    // en_newburbs_details_01_5
    tile
    {
        xy = 5,0
        ForceAmbient = 
    }
    // en_newburbs_details_01_6
    tile
    {
        xy = 6,0
        ForceAmbient = 
    }
    // en_newburbs_details_01_7
    tile
    {
        xy = 7,0
        ForceAmbient = 
    }
    // en_newburbs_details_01_8
    tile
    {
        xy = 0,1
        ForceAmbient = 
    }
    // en_newburbs_details_01_9
    tile
    {
        xy = 1,1
        ForceAmbient = 
    }
    // en_newburbs_details_01_10
    tile
    {
        xy = 2,1
        ForceAmbient = 
    }
    // en_newburbs_details_01_11
    tile
    {
        xy = 3,1
        ForceAmbient = 
    }
    // en_newburbs_details_01_12
    tile
    {
        xy = 4,1
        ForceAmbient = 
    }
    // en_newburbs_details_01_13
    tile
    {
        xy = 5,1
        ForceAmbient = 
    }
    // en_newburbs_details_01_14
    tile
    {
        xy = 6,1
        ForceAmbient = 
    }
    // en_newburbs_details_01_15
    tile
    {
        xy = 7,1
        ForceAmbient = 
    }
    // en_newburbs_details_01_16
    tile
    {
        xy = 0,2
        Facing = E
        GroupName = Old Glory
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_17
    tile
    {
        xy = 1,2
        Facing = S
        GroupName = Old Glory
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_18
    tile
    {
        xy = 2,2
        Facing = N
        GroupName = Old Glory
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_19
    tile
    {
        xy = 3,2
        Facing = W
        GroupName = Old Glory
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_20
    tile
    {
        xy = 4,2
        Facing = E
        GroupName = O Canada
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_21
    tile
    {
        xy = 5,2
        Facing = S
        GroupName = O Canada
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_22
    tile
    {
        xy = 6,2
        Facing = N
        GroupName = O Canada
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_23
    tile
    {
        xy = 7,2
        Facing = W
        GroupName = O Canada
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_24
    tile
    {
        xy = 0,3
        Facing = E
        GroupName = No Step
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_25
    tile
    {
        xy = 1,3
        Facing = S
        GroupName = No Step
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_26
    tile
    {
        xy = 2,3
        Facing = N
        GroupName = No Step
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_27
    tile
    {
        xy = 3,3
        Facing = W
        GroupName = No Step
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_28
    tile
    {
        xy = 4,3
        Facing = E
        GroupName = Pride
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_29
    tile
    {
        xy = 5,3
        Facing = S
        GroupName = Pride
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_30
    tile
    {
        xy = 6,3
        Facing = N
        GroupName = Pride
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_31
    tile
    {
        xy = 7,3
        Facing = W
        GroupName = Pride
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_32
    tile
    {
        xy = 0,4
        Facing = E
        GroupName = POW Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_33
    tile
    {
        xy = 1,4
        Facing = S
        GroupName = POW Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_34
    tile
    {
        xy = 2,4
        Facing = N
        GroupName = POW Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_35
    tile
    {
        xy = 3,4
        Facing = W
        GroupName = POW Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_36
    tile
    {
        xy = 4,4
        Facing = E
        GroupName = Open Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_37
    tile
    {
        xy = 5,4
        Facing = S
        GroupName = Open Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_38
    tile
    {
        xy = 6,4
        Facing = N
        GroupName = Open Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_39
    tile
    {
        xy = 7,4
        Facing = W
        GroupName = Open Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_40
    tile
    {
        xy = 0,5
        Facing = E
        GroupName = USMC Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_41
    tile
    {
        xy = 1,5
        Facing = S
        GroupName = USMC Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_42
    tile
    {
        xy = 2,5
        Facing = N
        GroupName = USMC Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_43
    tile
    {
        xy = 3,5
        Facing = W
        GroupName = USMC Flag
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_44
    tile
    {
        xy = 4,5
        Facing = E
        GroupName = Jolly Roger
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_45
    tile
    {
        xy = 5,5
        Facing = S
        GroupName = Jolly Roger
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_46
    tile
    {
        xy = 6,5
        Facing = N
        GroupName = Jolly Roger
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_47
    tile
    {
        xy = 7,5
        Facing = W
        GroupName = Jolly Roger
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 40
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
    }
    // en_newburbs_details_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
    }
    // en_newburbs_details_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
    }
    // en_newburbs_details_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
    }
    // en_newburbs_details_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
    }
    // en_newburbs_details_01_52
    tile
    {
        xy = 4,6
        CanBreak = 
        CanScrap = 
        CustomName = Hosebib
        Facing = E
        GroupName = Wall
        Material = Plumbing
        Material2 = Pipes
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 10
        PlaceTool = Hammer
        ScrapSize = Small
    }
    // en_newburbs_details_01_53
    tile
    {
        xy = 5,6
        CanBreak = 
        CanScrap = 
        CustomName = Hosebib
        Facing = S
        GroupName = Wall
        Material = Plumbing
        Material2 = Pipes
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 10
        PlaceTool = Hammer
        ScrapSize = Small
    }
    // en_newburbs_details_01_56
    tile
    {
        xy = 0,7
        ForceAmbient = 
    }
    // en_newburbs_details_01_57
    tile
    {
        xy = 1,7
        ForceAmbient = 
    }
    // en_newburbs_details_01_58
    tile
    {
        xy = 2,7
        ForceAmbient = 
    }
    // en_newburbs_details_01_59
    tile
    {
        xy = 3,7
        ForceAmbient = 
    }
    // en_newburbs_details_01_60
    tile
    {
        xy = 4,7
        ForceAmbient = 
    }
    // en_newburbs_details_01_61
    tile
    {
        xy = 5,7
        ForceAmbient = 
    }
    // en_newburbs_details_01_62
    tile
    {
        xy = 6,7
        ForceAmbient = 
    }
    // en_newburbs_details_01_63
    tile
    {
        xy = 7,7
        ForceAmbient = 
    }
}
tileset
{
    file = en_newburbs_doors_01
    size = 8,16
    id = 87
    // en_newburbs_doors_01_0
    tile
    {
        xy = 0,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_1
    tile
    {
        xy = 1,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_2
    tile
    {
        xy = 2,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_3
    tile
    {
        xy = 3,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_5
    tile
    {
        xy = 5,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_6
    tile
    {
        xy = 6,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_7
    tile
    {
        xy = 7,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_16
    tile
    {
        xy = 0,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_17
    tile
    {
        xy = 1,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_18
    tile
    {
        xy = 2,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_19
    tile
    {
        xy = 3,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_20
    tile
    {
        xy = 4,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_21
    tile
    {
        xy = 5,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_22
    tile
    {
        xy = 6,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_23
    tile
    {
        xy = 7,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_24
    tile
    {
        xy = 0,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_25
    tile
    {
        xy = 1,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_26
    tile
    {
        xy = 2,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_27
    tile
    {
        xy = 3,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_28
    tile
    {
        xy = 4,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_29
    tile
    {
        xy = 5,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_30
    tile
    {
        xy = 6,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_31
    tile
    {
        xy = 7,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_32
    tile
    {
        xy = 0,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_33
    tile
    {
        xy = 1,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_34
    tile
    {
        xy = 2,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_35
    tile
    {
        xy = 3,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_36
    tile
    {
        xy = 4,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_37
    tile
    {
        xy = 5,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_38
    tile
    {
        xy = 6,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_39
    tile
    {
        xy = 7,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_40
    tile
    {
        xy = 0,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_41
    tile
    {
        xy = 1,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_42
    tile
    {
        xy = 2,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_43
    tile
    {
        xy = 3,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_44
    tile
    {
        xy = 4,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_45
    tile
    {
        xy = 5,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_46
    tile
    {
        xy = 6,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_47
    tile
    {
        xy = 7,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_48
    tile
    {
        xy = 0,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_49
    tile
    {
        xy = 1,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_50
    tile
    {
        xy = 2,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_51
    tile
    {
        xy = 3,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_52
    tile
    {
        xy = 4,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_53
    tile
    {
        xy = 5,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_54
    tile
    {
        xy = 6,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_55
    tile
    {
        xy = 7,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_56
    tile
    {
        xy = 0,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_57
    tile
    {
        xy = 1,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_58
    tile
    {
        xy = 2,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_59
    tile
    {
        xy = 3,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_60
    tile
    {
        xy = 4,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_61
    tile
    {
        xy = 5,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_62
    tile
    {
        xy = 6,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_63
    tile
    {
        xy = 7,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_64
    tile
    {
        xy = 0,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_65
    tile
    {
        xy = 1,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_66
    tile
    {
        xy = 2,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_67
    tile
    {
        xy = 3,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_68
    tile
    {
        xy = 4,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // en_newburbs_doors_01_69
    tile
    {
        xy = 5,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // en_newburbs_doors_01_70
    tile
    {
        xy = 6,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // en_newburbs_doors_01_71
    tile
    {
        xy = 7,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // en_newburbs_doors_01_78
    tile
    {
        xy = 6,9
        GarageDoor = 1
        GrimeType = FullWindow
        WindowW = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_01_79
    tile
    {
        xy = 7,9
        GarageDoor = 3
        GrimeType = FullWindow
        WindowW = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_01_86
    tile
    {
        xy = 6,10
        DoorWallW = 
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = Trim
        disableFade = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_01_87
    tile
    {
        xy = 7,10
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        WindowW = 
        disableFade = 
        doorTrans = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_01_94
    tile
    {
        xy = 6,11
        GarageDoor = 1
        GrimeType = FullWindow
        WindowN = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // en_newburbs_doors_01_95
    tile
    {
        xy = 7,11
        GarageDoor = 3
        GrimeType = FullWindow
        WindowN = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // en_newburbs_doors_01_102
    tile
    {
        xy = 6,12
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        WindowN = 
        disableFade = 
        doorN = 
        doorTrans = 
        wall = 
    }
    // en_newburbs_doors_01_103
    tile
    {
        xy = 7,12
        DoorWallN = 
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = Trim
        disableFade = 
        doorN = 
        wall = 
    }
}
tileset
{
    file = en_newburbs_doors_garages_01
    size = 8,16
    id = 88
    // en_newburbs_doors_garages_01_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_1
    tile
    {
        xy = 1,0
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_3
    tile
    {
        xy = 3,0
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_4
    tile
    {
        xy = 4,0
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_5
    tile
    {
        xy = 5,0
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_10
    tile
    {
        xy = 2,1
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_11
    tile
    {
        xy = 3,1
        FlatTextureOffset = -16
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        InteriorSide = 
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_17
    tile
    {
        xy = 1,2
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_19
    tile
    {
        xy = 3,2
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_20
    tile
    {
        xy = 4,2
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_21
    tile
    {
        xy = 5,2
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_24
    tile
    {
        xy = 0,3
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_25
    tile
    {
        xy = 1,3
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_26
    tile
    {
        xy = 2,3
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_27
    tile
    {
        xy = 3,3
        FlatTextureOffset = -16
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_28
    tile
    {
        xy = 4,3
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        InteriorSide = 
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_29
    tile
    {
        xy = 5,3
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_32
    tile
    {
        xy = 0,4
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_33
    tile
    {
        xy = 1,4
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_34
    tile
    {
        xy = 2,4
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_35
    tile
    {
        xy = 3,4
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_36
    tile
    {
        xy = 4,4
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_37
    tile
    {
        xy = 5,4
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_40
    tile
    {
        xy = 0,5
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_41
    tile
    {
        xy = 1,5
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_42
    tile
    {
        xy = 2,5
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_43
    tile
    {
        xy = 3,5
        FlatTextureOffset = -16
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_44
    tile
    {
        xy = 4,5
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        InteriorSide = 
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_45
    tile
    {
        xy = 5,5
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_48
    tile
    {
        xy = 0,6
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_49
    tile
    {
        xy = 1,6
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_50
    tile
    {
        xy = 2,6
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_51
    tile
    {
        xy = 3,6
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_52
    tile
    {
        xy = 4,6
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_53
    tile
    {
        xy = 5,6
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_56
    tile
    {
        xy = 0,7
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_57
    tile
    {
        xy = 1,7
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_58
    tile
    {
        xy = 2,7
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_59
    tile
    {
        xy = 3,7
        FlatTextureOffset = -16
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_60
    tile
    {
        xy = 4,7
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        InteriorSide = 
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_61
    tile
    {
        xy = 5,7
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_64
    tile
    {
        xy = 0,8
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_65
    tile
    {
        xy = 1,8
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_66
    tile
    {
        xy = 2,8
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_67
    tile
    {
        xy = 3,8
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_68
    tile
    {
        xy = 4,8
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_69
    tile
    {
        xy = 5,8
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_72
    tile
    {
        xy = 0,9
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_73
    tile
    {
        xy = 1,9
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_74
    tile
    {
        xy = 2,9
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_75
    tile
    {
        xy = 3,9
        FlatTextureOffset = -16
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_76
    tile
    {
        xy = 4,9
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        InteriorSide = 
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_77
    tile
    {
        xy = 5,9
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_80
    tile
    {
        xy = 0,10
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_81
    tile
    {
        xy = 1,10
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_82
    tile
    {
        xy = 2,10
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_83
    tile
    {
        xy = 3,10
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_84
    tile
    {
        xy = 4,10
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_85
    tile
    {
        xy = 5,10
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_88
    tile
    {
        xy = 0,11
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_89
    tile
    {
        xy = 1,11
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_90
    tile
    {
        xy = 2,11
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_91
    tile
    {
        xy = 3,11
        FlatTextureOffset = -16
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_92
    tile
    {
        xy = 4,11
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        InteriorSide = 
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_93
    tile
    {
        xy = 5,11
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_96
    tile
    {
        xy = 0,12
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_97
    tile
    {
        xy = 1,12
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_98
    tile
    {
        xy = 2,12
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_99
    tile
    {
        xy = 3,12
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_100
    tile
    {
        xy = 4,12
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_101
    tile
    {
        xy = 5,12
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_104
    tile
    {
        xy = 0,13
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_105
    tile
    {
        xy = 1,13
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_106
    tile
    {
        xy = 2,13
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_107
    tile
    {
        xy = 3,13
        FlatTextureOffset = -16
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_108
    tile
    {
        xy = 4,13
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        InteriorSide = 
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_109
    tile
    {
        xy = 5,13
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_112
    tile
    {
        xy = 0,14
        FlatTextureOffset = 3
        GarageDoor = 1
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_113
    tile
    {
        xy = 1,14
        FlatTextureOffset = 3
        GarageDoor = 2
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_114
    tile
    {
        xy = 2,14
        FlatTextureOffset = 3
        GarageDoor = 3
        GrimeType = FullWindow
        WallW = 
        doorW = 
        wall = 
    }
    // en_newburbs_doors_garages_01_115
    tile
    {
        xy = 3,14
        GarageDoor = 1
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_116
    tile
    {
        xy = 4,14
        GarageDoor = 2
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_117
    tile
    {
        xy = 5,14
        GarageDoor = 3
        GrimeType = FullWindow
        WallN = 
        doorN = 
        wall = 
    }
    // en_newburbs_doors_garages_01_120
    tile
    {
        xy = 0,15
        FlatTextureOffset = -8
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_121
    tile
    {
        xy = 1,15
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_122
    tile
    {
        xy = 2,15
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorW = 
    }
    // en_newburbs_doors_garages_01_123
    tile
    {
        xy = 3,15
        FlatTextureOffset = -16
        GarageDoor = 4
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_124
    tile
    {
        xy = 4,15
        FlatTextureOffset = -8
        GarageDoor = 5
        GrimeType = FullWindow
        InteriorSide = 
        disableFade = 
        doorN = 
    }
    // en_newburbs_doors_garages_01_125
    tile
    {
        xy = 5,15
        FlatTextureOffset = -8
        GarageDoor = 6
        GrimeType = FullWindow
        disableFade = 
        doorN = 
    }
}
tileset
{
    file = en_newburbs_interiors_01
    size = 8,16
    id = 89
    // en_newburbs_interiors_01_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_01_1
    tile
    {
        xy = 1,0
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_01_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_01_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_01_4
    tile
    {
        xy = 4,0
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_5
    tile
    {
        xy = 5,0
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_6
    tile
    {
        xy = 6,0
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_7
    tile
    {
        xy = 7,0
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_10
    tile
    {
        xy = 2,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_11
    tile
    {
        xy = 3,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_14
    tile
    {
        xy = 6,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_15
    tile
    {
        xy = 7,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_17
    tile
    {
        xy = 1,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_21
    tile
    {
        xy = 5,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_24
    tile
    {
        xy = 0,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_25
    tile
    {
        xy = 1,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_28
    tile
    {
        xy = 4,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_29
    tile
    {
        xy = 5,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_32
    tile
    {
        xy = 0,4
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_01_33
    tile
    {
        xy = 1,4
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_01_34
    tile
    {
        xy = 2,4
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_01_35
    tile
    {
        xy = 3,4
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_01_36
    tile
    {
        xy = 4,4
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_37
    tile
    {
        xy = 5,4
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_38
    tile
    {
        xy = 6,4
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_39
    tile
    {
        xy = 7,4
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_40
    tile
    {
        xy = 0,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_41
    tile
    {
        xy = 1,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_42
    tile
    {
        xy = 2,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_43
    tile
    {
        xy = 3,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_44
    tile
    {
        xy = 4,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_45
    tile
    {
        xy = 5,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_46
    tile
    {
        xy = 6,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_47
    tile
    {
        xy = 7,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_48
    tile
    {
        xy = 0,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_49
    tile
    {
        xy = 1,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_50
    tile
    {
        xy = 2,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_51
    tile
    {
        xy = 3,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_52
    tile
    {
        xy = 4,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_53
    tile
    {
        xy = 5,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_56
    tile
    {
        xy = 0,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_57
    tile
    {
        xy = 1,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_60
    tile
    {
        xy = 4,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_61
    tile
    {
        xy = 5,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_64
    tile
    {
        xy = 0,8
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_01_65
    tile
    {
        xy = 1,8
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_01_66
    tile
    {
        xy = 2,8
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_01_67
    tile
    {
        xy = 3,8
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_01_68
    tile
    {
        xy = 4,8
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_69
    tile
    {
        xy = 5,8
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_70
    tile
    {
        xy = 6,8
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_71
    tile
    {
        xy = 7,8
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_72
    tile
    {
        xy = 0,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_73
    tile
    {
        xy = 1,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_74
    tile
    {
        xy = 2,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_75
    tile
    {
        xy = 3,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_76
    tile
    {
        xy = 4,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_77
    tile
    {
        xy = 5,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_78
    tile
    {
        xy = 6,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_79
    tile
    {
        xy = 7,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_80
    tile
    {
        xy = 0,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_81
    tile
    {
        xy = 1,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_82
    tile
    {
        xy = 2,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_83
    tile
    {
        xy = 3,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_84
    tile
    {
        xy = 4,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_85
    tile
    {
        xy = 5,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_88
    tile
    {
        xy = 0,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_89
    tile
    {
        xy = 1,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_90
    tile
    {
        xy = 2,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_91
    tile
    {
        xy = 3,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_92
    tile
    {
        xy = 4,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_93
    tile
    {
        xy = 5,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_96
    tile
    {
        xy = 0,12
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_01_97
    tile
    {
        xy = 1,12
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_01_98
    tile
    {
        xy = 2,12
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_01_99
    tile
    {
        xy = 3,12
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_01_100
    tile
    {
        xy = 4,12
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_101
    tile
    {
        xy = 5,12
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_102
    tile
    {
        xy = 6,12
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_103
    tile
    {
        xy = 7,12
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_104
    tile
    {
        xy = 0,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_105
    tile
    {
        xy = 1,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_106
    tile
    {
        xy = 2,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_107
    tile
    {
        xy = 3,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_108
    tile
    {
        xy = 4,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_109
    tile
    {
        xy = 5,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_110
    tile
    {
        xy = 6,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_111
    tile
    {
        xy = 7,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_112
    tile
    {
        xy = 0,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_113
    tile
    {
        xy = 1,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_114
    tile
    {
        xy = 2,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_01_115
    tile
    {
        xy = 3,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_116
    tile
    {
        xy = 4,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_117
    tile
    {
        xy = 5,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_01_120
    tile
    {
        xy = 0,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_121
    tile
    {
        xy = 1,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_122
    tile
    {
        xy = 2,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_123
    tile
    {
        xy = 3,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_124
    tile
    {
        xy = 4,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_01_125
    tile
    {
        xy = 5,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
}
tileset
{
    file = en_newburbs_interiors_02
    size = 8,16
    id = 90
    // en_newburbs_interiors_02_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_02_1
    tile
    {
        xy = 1,0
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_02_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_02_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_02_4
    tile
    {
        xy = 4,0
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_5
    tile
    {
        xy = 5,0
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_6
    tile
    {
        xy = 6,0
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_7
    tile
    {
        xy = 7,0
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_10
    tile
    {
        xy = 2,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_11
    tile
    {
        xy = 3,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_14
    tile
    {
        xy = 6,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_15
    tile
    {
        xy = 7,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_17
    tile
    {
        xy = 1,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_21
    tile
    {
        xy = 5,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_24
    tile
    {
        xy = 0,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_25
    tile
    {
        xy = 1,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_28
    tile
    {
        xy = 4,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_29
    tile
    {
        xy = 5,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_32
    tile
    {
        xy = 0,4
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_02_33
    tile
    {
        xy = 1,4
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_02_34
    tile
    {
        xy = 2,4
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_02_35
    tile
    {
        xy = 3,4
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_02_36
    tile
    {
        xy = 4,4
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_37
    tile
    {
        xy = 5,4
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_38
    tile
    {
        xy = 6,4
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_39
    tile
    {
        xy = 7,4
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_40
    tile
    {
        xy = 0,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_41
    tile
    {
        xy = 1,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_42
    tile
    {
        xy = 2,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_43
    tile
    {
        xy = 3,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_44
    tile
    {
        xy = 4,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_45
    tile
    {
        xy = 5,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_46
    tile
    {
        xy = 6,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_47
    tile
    {
        xy = 7,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_48
    tile
    {
        xy = 0,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_49
    tile
    {
        xy = 1,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_50
    tile
    {
        xy = 2,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_51
    tile
    {
        xy = 3,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_52
    tile
    {
        xy = 4,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_53
    tile
    {
        xy = 5,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_56
    tile
    {
        xy = 0,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_57
    tile
    {
        xy = 1,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_60
    tile
    {
        xy = 4,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_61
    tile
    {
        xy = 5,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_64
    tile
    {
        xy = 0,8
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_02_65
    tile
    {
        xy = 1,8
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_02_66
    tile
    {
        xy = 2,8
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_02_67
    tile
    {
        xy = 3,8
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_02_68
    tile
    {
        xy = 4,8
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_69
    tile
    {
        xy = 5,8
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_70
    tile
    {
        xy = 6,8
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_71
    tile
    {
        xy = 7,8
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_72
    tile
    {
        xy = 0,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_73
    tile
    {
        xy = 1,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_74
    tile
    {
        xy = 2,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_75
    tile
    {
        xy = 3,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_76
    tile
    {
        xy = 4,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_77
    tile
    {
        xy = 5,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_78
    tile
    {
        xy = 6,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_79
    tile
    {
        xy = 7,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_80
    tile
    {
        xy = 0,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_81
    tile
    {
        xy = 1,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_82
    tile
    {
        xy = 2,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_83
    tile
    {
        xy = 3,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_84
    tile
    {
        xy = 4,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_85
    tile
    {
        xy = 5,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_88
    tile
    {
        xy = 0,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_89
    tile
    {
        xy = 1,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_90
    tile
    {
        xy = 2,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_91
    tile
    {
        xy = 3,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_92
    tile
    {
        xy = 4,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_93
    tile
    {
        xy = 5,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_96
    tile
    {
        xy = 0,12
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_02_97
    tile
    {
        xy = 1,12
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_02_98
    tile
    {
        xy = 2,12
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_02_99
    tile
    {
        xy = 3,12
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_02_100
    tile
    {
        xy = 4,12
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_101
    tile
    {
        xy = 5,12
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_102
    tile
    {
        xy = 6,12
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_103
    tile
    {
        xy = 7,12
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_104
    tile
    {
        xy = 0,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_105
    tile
    {
        xy = 1,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_106
    tile
    {
        xy = 2,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_107
    tile
    {
        xy = 3,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_108
    tile
    {
        xy = 4,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_109
    tile
    {
        xy = 5,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_110
    tile
    {
        xy = 6,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_111
    tile
    {
        xy = 7,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_112
    tile
    {
        xy = 0,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_113
    tile
    {
        xy = 1,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_114
    tile
    {
        xy = 2,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_02_115
    tile
    {
        xy = 3,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_116
    tile
    {
        xy = 4,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_117
    tile
    {
        xy = 5,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_02_120
    tile
    {
        xy = 0,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_121
    tile
    {
        xy = 1,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_122
    tile
    {
        xy = 2,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_123
    tile
    {
        xy = 3,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_124
    tile
    {
        xy = 4,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_02_125
    tile
    {
        xy = 5,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
}
tileset
{
    file = en_newburbs_interiors_03
    size = 8,16
    id = 91
    // en_newburbs_interiors_03_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_03_1
    tile
    {
        xy = 1,0
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_03_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_03_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_03_4
    tile
    {
        xy = 4,0
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_5
    tile
    {
        xy = 5,0
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_6
    tile
    {
        xy = 6,0
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_7
    tile
    {
        xy = 7,0
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_10
    tile
    {
        xy = 2,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_11
    tile
    {
        xy = 3,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_14
    tile
    {
        xy = 6,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_15
    tile
    {
        xy = 7,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_17
    tile
    {
        xy = 1,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_21
    tile
    {
        xy = 5,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_24
    tile
    {
        xy = 0,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_25
    tile
    {
        xy = 1,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_28
    tile
    {
        xy = 4,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_29
    tile
    {
        xy = 5,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_32
    tile
    {
        xy = 0,4
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_03_33
    tile
    {
        xy = 1,4
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_03_34
    tile
    {
        xy = 2,4
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_03_35
    tile
    {
        xy = 3,4
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_03_36
    tile
    {
        xy = 4,4
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_37
    tile
    {
        xy = 5,4
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_38
    tile
    {
        xy = 6,4
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_39
    tile
    {
        xy = 7,4
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_40
    tile
    {
        xy = 0,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_41
    tile
    {
        xy = 1,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_42
    tile
    {
        xy = 2,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_43
    tile
    {
        xy = 3,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_44
    tile
    {
        xy = 4,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_45
    tile
    {
        xy = 5,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_46
    tile
    {
        xy = 6,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_47
    tile
    {
        xy = 7,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_48
    tile
    {
        xy = 0,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_49
    tile
    {
        xy = 1,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_50
    tile
    {
        xy = 2,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_51
    tile
    {
        xy = 3,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_52
    tile
    {
        xy = 4,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_53
    tile
    {
        xy = 5,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_56
    tile
    {
        xy = 0,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_57
    tile
    {
        xy = 1,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_60
    tile
    {
        xy = 4,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_61
    tile
    {
        xy = 5,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_64
    tile
    {
        xy = 0,8
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_03_65
    tile
    {
        xy = 1,8
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_03_66
    tile
    {
        xy = 2,8
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_03_67
    tile
    {
        xy = 3,8
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_03_68
    tile
    {
        xy = 4,8
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_69
    tile
    {
        xy = 5,8
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_70
    tile
    {
        xy = 6,8
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_71
    tile
    {
        xy = 7,8
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_72
    tile
    {
        xy = 0,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_73
    tile
    {
        xy = 1,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_74
    tile
    {
        xy = 2,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_75
    tile
    {
        xy = 3,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_76
    tile
    {
        xy = 4,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_77
    tile
    {
        xy = 5,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_78
    tile
    {
        xy = 6,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_79
    tile
    {
        xy = 7,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_80
    tile
    {
        xy = 0,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_81
    tile
    {
        xy = 1,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_82
    tile
    {
        xy = 2,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_83
    tile
    {
        xy = 3,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_84
    tile
    {
        xy = 4,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_85
    tile
    {
        xy = 5,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_88
    tile
    {
        xy = 0,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_89
    tile
    {
        xy = 1,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_90
    tile
    {
        xy = 2,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_91
    tile
    {
        xy = 3,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_92
    tile
    {
        xy = 4,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_93
    tile
    {
        xy = 5,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_96
    tile
    {
        xy = 0,12
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_03_97
    tile
    {
        xy = 1,12
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_03_98
    tile
    {
        xy = 2,12
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_03_99
    tile
    {
        xy = 3,12
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_03_100
    tile
    {
        xy = 4,12
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_101
    tile
    {
        xy = 5,12
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_102
    tile
    {
        xy = 6,12
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_103
    tile
    {
        xy = 7,12
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_104
    tile
    {
        xy = 0,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_105
    tile
    {
        xy = 1,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_106
    tile
    {
        xy = 2,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_107
    tile
    {
        xy = 3,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_108
    tile
    {
        xy = 4,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_109
    tile
    {
        xy = 5,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_110
    tile
    {
        xy = 6,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_111
    tile
    {
        xy = 7,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_112
    tile
    {
        xy = 0,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_113
    tile
    {
        xy = 1,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_114
    tile
    {
        xy = 2,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_03_115
    tile
    {
        xy = 3,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_116
    tile
    {
        xy = 4,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_117
    tile
    {
        xy = 5,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_03_120
    tile
    {
        xy = 0,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_121
    tile
    {
        xy = 1,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_122
    tile
    {
        xy = 2,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_123
    tile
    {
        xy = 3,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_124
    tile
    {
        xy = 4,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_03_125
    tile
    {
        xy = 5,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
}
tileset
{
    file = en_newburbs_interiors_04
    size = 8,16
    id = 92
    // en_newburbs_interiors_04_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_04_1
    tile
    {
        xy = 1,0
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_04_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_04_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_04_4
    tile
    {
        xy = 4,0
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_5
    tile
    {
        xy = 5,0
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_6
    tile
    {
        xy = 6,0
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_7
    tile
    {
        xy = 7,0
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_10
    tile
    {
        xy = 2,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_11
    tile
    {
        xy = 3,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_14
    tile
    {
        xy = 6,1
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_15
    tile
    {
        xy = 7,1
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_17
    tile
    {
        xy = 1,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_21
    tile
    {
        xy = 5,2
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_24
    tile
    {
        xy = 0,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_25
    tile
    {
        xy = 1,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_28
    tile
    {
        xy = 4,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_29
    tile
    {
        xy = 5,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_32
    tile
    {
        xy = 0,4
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_04_33
    tile
    {
        xy = 1,4
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_04_34
    tile
    {
        xy = 2,4
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_04_35
    tile
    {
        xy = 3,4
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_04_36
    tile
    {
        xy = 4,4
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_37
    tile
    {
        xy = 5,4
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_38
    tile
    {
        xy = 6,4
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_39
    tile
    {
        xy = 7,4
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_40
    tile
    {
        xy = 0,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_41
    tile
    {
        xy = 1,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_42
    tile
    {
        xy = 2,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_43
    tile
    {
        xy = 3,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_44
    tile
    {
        xy = 4,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_45
    tile
    {
        xy = 5,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_46
    tile
    {
        xy = 6,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_47
    tile
    {
        xy = 7,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_48
    tile
    {
        xy = 0,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_49
    tile
    {
        xy = 1,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_50
    tile
    {
        xy = 2,6
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_51
    tile
    {
        xy = 3,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_52
    tile
    {
        xy = 4,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_53
    tile
    {
        xy = 5,6
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_56
    tile
    {
        xy = 0,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_57
    tile
    {
        xy = 1,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_60
    tile
    {
        xy = 4,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_61
    tile
    {
        xy = 5,7
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_64
    tile
    {
        xy = 0,8
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_04_65
    tile
    {
        xy = 1,8
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_04_66
    tile
    {
        xy = 2,8
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_04_67
    tile
    {
        xy = 3,8
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_04_68
    tile
    {
        xy = 4,8
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_69
    tile
    {
        xy = 5,8
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_70
    tile
    {
        xy = 6,8
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_71
    tile
    {
        xy = 7,8
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_72
    tile
    {
        xy = 0,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_73
    tile
    {
        xy = 1,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_74
    tile
    {
        xy = 2,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_75
    tile
    {
        xy = 3,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_76
    tile
    {
        xy = 4,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_77
    tile
    {
        xy = 5,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_78
    tile
    {
        xy = 6,9
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_79
    tile
    {
        xy = 7,9
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_80
    tile
    {
        xy = 0,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_81
    tile
    {
        xy = 1,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_82
    tile
    {
        xy = 2,10
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_83
    tile
    {
        xy = 3,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_84
    tile
    {
        xy = 4,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_85
    tile
    {
        xy = 5,10
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_88
    tile
    {
        xy = 0,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_89
    tile
    {
        xy = 1,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_90
    tile
    {
        xy = 2,11
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_91
    tile
    {
        xy = 3,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_92
    tile
    {
        xy = 4,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_93
    tile
    {
        xy = 5,11
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_96
    tile
    {
        xy = 0,12
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // en_newburbs_interiors_04_97
    tile
    {
        xy = 1,12
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // en_newburbs_interiors_04_98
    tile
    {
        xy = 2,12
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // en_newburbs_interiors_04_99
    tile
    {
        xy = 3,12
        FlatTextureOffset = -2
        IsPaintable = 
        PaintingType = pillar
        WallSE = 
        wall = 
    }
    // en_newburbs_interiors_04_100
    tile
    {
        xy = 4,12
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_101
    tile
    {
        xy = 5,12
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_102
    tile
    {
        xy = 6,12
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_103
    tile
    {
        xy = 7,12
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_104
    tile
    {
        xy = 0,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_105
    tile
    {
        xy = 1,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_106
    tile
    {
        xy = 2,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_107
    tile
    {
        xy = 3,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_108
    tile
    {
        xy = 4,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_109
    tile
    {
        xy = 5,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_110
    tile
    {
        xy = 6,13
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_111
    tile
    {
        xy = 7,13
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_112
    tile
    {
        xy = 0,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_113
    tile
    {
        xy = 1,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_114
    tile
    {
        xy = 2,14
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WindowW = 
        wall = 
    }
    // en_newburbs_interiors_04_115
    tile
    {
        xy = 3,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_116
    tile
    {
        xy = 4,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_117
    tile
    {
        xy = 5,14
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WindowN = 
        wall = 
    }
    // en_newburbs_interiors_04_120
    tile
    {
        xy = 0,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_121
    tile
    {
        xy = 1,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_122
    tile
    {
        xy = 2,15
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_123
    tile
    {
        xy = 3,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_124
    tile
    {
        xy = 4,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
    // en_newburbs_interiors_04_125
    tile
    {
        xy = 5,15
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        wall = 
    }
}
tileset
{
    file = en_newburbs_trim_01_white
    size = 8,16
    id = 107
    // en_newburbs_trim_01_white_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_01_white_6
    tile
    {
        xy = 6,0
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_01_white_7
    tile
    {
        xy = 7,0
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_01_white_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_14
    tile
    {
        xy = 6,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_15
    tile
    {
        xy = 7,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_23
    tile
    {
        xy = 7,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_28
    tile
    {
        xy = 4,3
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_01_white_29
    tile
    {
        xy = 5,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_01_white_30
    tile
    {
        xy = 6,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_01_white_31
    tile
    {
        xy = 7,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_01_white_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_36
    tile
    {
        xy = 4,4
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_01_white_37
    tile
    {
        xy = 5,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_01_white_38
    tile
    {
        xy = 6,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_01_white_39
    tile
    {
        xy = 7,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_01_white_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_01_white_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_01_white_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_54
    tile
    {
        xy = 6,6
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_60
    tile
    {
        xy = 4,7
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_01_white_61
    tile
    {
        xy = 5,7
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_62
    tile
    {
        xy = 6,7
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_64
    tile
    {
        xy = 0,8
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_65
    tile
    {
        xy = 1,8
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_66
    tile
    {
        xy = 2,8
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_67
    tile
    {
        xy = 3,8
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_01_white_69
    tile
    {
        xy = 5,8
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_70
    tile
    {
        xy = 6,8
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_01_white_72
    tile
    {
        xy = 0,9
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_73
    tile
    {
        xy = 1,9
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_74
    tile
    {
        xy = 2,9
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_01_white_75
    tile
    {
        xy = 3,9
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_76
    tile
    {
        xy = 4,9
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_01_white_77
    tile
    {
        xy = 5,9
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = en_newburbs_trim_04_tan
    size = 8,16
    id = 110
    // en_newburbs_trim_04_tan_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_04_tan_6
    tile
    {
        xy = 6,0
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_04_tan_7
    tile
    {
        xy = 7,0
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_04_tan_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_14
    tile
    {
        xy = 6,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_15
    tile
    {
        xy = 7,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_23
    tile
    {
        xy = 7,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_28
    tile
    {
        xy = 4,3
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_04_tan_29
    tile
    {
        xy = 5,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_04_tan_30
    tile
    {
        xy = 6,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_04_tan_31
    tile
    {
        xy = 7,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_04_tan_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_36
    tile
    {
        xy = 4,4
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_04_tan_37
    tile
    {
        xy = 5,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_04_tan_38
    tile
    {
        xy = 6,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_04_tan_39
    tile
    {
        xy = 7,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_04_tan_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_04_tan_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_49
    tile
    {
        xy = 1,6
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_04_tan_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_54
    tile
    {
        xy = 6,6
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_04_tan_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_04_tan_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_04_tan_60
    tile
    {
        xy = 4,7
        WallOverlay = 
        attachedE = 
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    // en_newburbs_trim_04_tan_61
    tile
    {
        xy = 5,7
        WallOverlay = 
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    // en_newburbs_trim_04_tan_62
    tile
    {
        xy = 6,7
        WallOverlay = 
        attachedW = 
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    // en_newburbs_trim_04_tan_64
    tile
    {
        xy = 0,8
        WallOverlay = 
        attachedW = 
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    // en_newburbs_trim_04_tan_65
    tile
    {
        xy = 1,8
        WallOverlay = 
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    // en_newburbs_trim_04_tan_66
    tile
    {
        xy = 2,8
        WallOverlay = 
        attachedN = 
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    // en_newburbs_trim_04_tan_67
    tile
    {
        xy = 3,8
        WallOverlay = 
        attachedE = 
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    // en_newburbs_trim_04_tan_69
    tile
    {
        xy = 5,8
        WallOverlay = 
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        disableFade = 
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    // en_newburbs_trim_04_tan_70
    tile
    {
        xy = 6,8
        WallOverlay = 
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    // en_newburbs_trim_04_tan_72
    tile
    {
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        WallOverlay = 
        attachedW = 
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    // en_newburbs_trim_04_tan_73
    tile
    {
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        WallOverlay = 
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    // en_newburbs_trim_04_tan_74
    tile
    {
        xy = 2,9
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        attachedW = 
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    // en_newburbs_trim_04_tan_75
    tile
    {
        xy = 3,9
        WallOverlay = 
        attachedN = 
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    // en_newburbs_trim_04_tan_76
    tile
    {
        xy = 4,9
        WallOverlay = 
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    // en_newburbs_trim_04_tan_77
    tile
    {
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tileset
{
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    // en_newburbs_trim_06_darkblue_0
    tile
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    // en_newburbs_trim_06_darkblue_1
    tile
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    // en_newburbs_trim_06_darkblue_2
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    // en_newburbs_trim_06_darkblue_3
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    // en_newburbs_trim_06_darkblue_4
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    // en_newburbs_trim_06_darkblue_6
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    // en_newburbs_trim_06_darkblue_7
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    // en_newburbs_trim_06_darkblue_8
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    // en_newburbs_trim_06_darkblue_9
    tile
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    // en_newburbs_trim_06_darkblue_10
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    // en_newburbs_trim_06_darkblue_11
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    // en_newburbs_trim_06_darkblue_12
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    // en_newburbs_trim_06_darkblue_13
    tile
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        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_14
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    // en_newburbs_trim_06_darkblue_15
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    // en_newburbs_trim_06_darkblue_16
    tile
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        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_17
    tile
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    // en_newburbs_trim_06_darkblue_18
    tile
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        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_19
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        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_20
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    // en_newburbs_trim_06_darkblue_21
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    // en_newburbs_trim_06_darkblue_22
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    // en_newburbs_trim_06_darkblue_23
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    // en_newburbs_trim_06_darkblue_24
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    // en_newburbs_trim_06_darkblue_25
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    // en_newburbs_trim_06_darkblue_29
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    // en_newburbs_trim_06_darkblue_30
    tile
    {
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    // en_newburbs_trim_06_darkblue_31
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    {
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    // en_newburbs_trim_06_darkblue_32
    tile
    {
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    // en_newburbs_trim_06_darkblue_33
    tile
    {
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        WallOverlay = 
        attachedW = 
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    // en_newburbs_trim_06_darkblue_34
    tile
    {
        xy = 2,4
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        attachedN = 
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    // en_newburbs_trim_06_darkblue_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedN = 
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    // en_newburbs_trim_06_darkblue_36
    tile
    {
        xy = 4,4
        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_37
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    {
        xy = 5,4
        attachedN = 
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    // en_newburbs_trim_06_darkblue_38
    tile
    {
        xy = 6,4
        attachedN = 
        disableFade = 
        doorFrN = 
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    // en_newburbs_trim_06_darkblue_39
    tile
    {
        xy = 7,4
        attachedN = 
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    // en_newburbs_trim_06_darkblue_40
    tile
    {
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        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_41
    tile
    {
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        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedN = 
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    // en_newburbs_trim_06_darkblue_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
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    // en_newburbs_trim_06_darkblue_44
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    {
        xy = 4,5
        WallOverlay = 
        attachedE = 
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    // en_newburbs_trim_06_darkblue_45
    tile
    {
        xy = 5,5
        WallOverlay = 
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        disableFade = 
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    // en_newburbs_trim_06_darkblue_46
    tile
    {
        xy = 6,5
        WallOverlay = 
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        disableFade = 
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    // en_newburbs_trim_06_darkblue_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedW = 
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    // en_newburbs_trim_06_darkblue_49
    tile
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    // en_newburbs_trim_06_darkblue_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_06_darkblue_51
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    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
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    // en_newburbs_trim_06_darkblue_52
    tile
    {
        xy = 4,6
        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_53
    tile
    {
        xy = 5,6
        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_54
    tile
    {
        xy = 6,6
        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_56
    tile
    {
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        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_57
    tile
    {
        xy = 1,7
        WallOverlay = 
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    // en_newburbs_trim_06_darkblue_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_06_darkblue_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedN = 
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    // en_newburbs_trim_06_darkblue_60
    tile
    {
        xy = 4,7
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_06_darkblue_61
    tile
    {
        xy = 5,7
        WallOverlay = 
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        disableFade = 
    }
    // en_newburbs_trim_06_darkblue_62
    tile
    {
        xy = 6,7
        WallOverlay = 
        attachedW = 
        disableFade = 
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    // en_newburbs_trim_06_darkblue_64
    tile
    {
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        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_06_darkblue_65
    tile
    {
        xy = 1,8
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_06_darkblue_66
    tile
    {
        xy = 2,8
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_06_darkblue_67
    tile
    {
        xy = 3,8
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_06_darkblue_69
    tile
    {
        xy = 5,8
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_06_darkblue_70
    tile
    {
        xy = 6,8
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_06_darkblue_72
    tile
    {
        xy = 0,9
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_06_darkblue_73
    tile
    {
        xy = 1,9
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_06_darkblue_74
    tile
    {
        xy = 2,9
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_06_darkblue_75
    tile
    {
        xy = 3,9
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_06_darkblue_76
    tile
    {
        xy = 4,9
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_06_darkblue_77
    tile
    {
        xy = 5,9
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = en_newburbs_trim_08_black
    size = 8,16
    id = 114
    // en_newburbs_trim_08_black_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_08_black_6
    tile
    {
        xy = 6,0
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_08_black_7
    tile
    {
        xy = 7,0
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_08_black_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_13
    tile
    {
        xy = 5,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_14
    tile
    {
        xy = 6,1
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_15
    tile
    {
        xy = 7,1
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_16
    tile
    {
        xy = 0,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_17
    tile
    {
        xy = 1,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_18
    tile
    {
        xy = 2,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_19
    tile
    {
        xy = 3,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_20
    tile
    {
        xy = 4,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_21
    tile
    {
        xy = 5,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_23
    tile
    {
        xy = 7,2
        WallOverlay = 
        attachedN = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_24
    tile
    {
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        WallOverlay = 
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    }
    // en_newburbs_trim_08_black_25
    tile
    {
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        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_28
    tile
    {
        xy = 4,3
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_08_black_29
    tile
    {
        xy = 5,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_08_black_30
    tile
    {
        xy = 6,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_08_black_31
    tile
    {
        xy = 7,3
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // en_newburbs_trim_08_black_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_34
    tile
    {
        xy = 2,4
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_35
    tile
    {
        xy = 3,4
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_36
    tile
    {
        xy = 4,4
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_08_black_37
    tile
    {
        xy = 5,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_08_black_38
    tile
    {
        xy = 6,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_08_black_39
    tile
    {
        xy = 7,4
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // en_newburbs_trim_08_black_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_08_black_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_48
    tile
    {
        xy = 0,6
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_49
    tile
    {
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        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_50
    tile
    {
        xy = 2,6
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_51
    tile
    {
        xy = 3,6
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_52
    tile
    {
        xy = 4,6
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_08_black_53
    tile
    {
        xy = 5,6
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_54
    tile
    {
        xy = 6,6
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_56
    tile
    {
        xy = 0,7
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_57
    tile
    {
        xy = 1,7
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_58
    tile
    {
        xy = 2,7
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_59
    tile
    {
        xy = 3,7
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_60
    tile
    {
        xy = 4,7
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_08_black_61
    tile
    {
        xy = 5,7
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_62
    tile
    {
        xy = 6,7
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_64
    tile
    {
        xy = 0,8
        WallOverlay = 
        attachedW = 
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    // en_newburbs_trim_08_black_65
    tile
    {
        xy = 1,8
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_66
    tile
    {
        xy = 2,8
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_67
    tile
    {
        xy = 3,8
        WallOverlay = 
        attachedE = 
    }
    // en_newburbs_trim_08_black_69
    tile
    {
        xy = 5,8
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_70
    tile
    {
        xy = 6,8
        WallOverlay = 
        attachedW = 
        disableFade = 
    }
    // en_newburbs_trim_08_black_72
    tile
    {
        xy = 0,9
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_73
    tile
    {
        xy = 1,9
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_74
    tile
    {
        xy = 2,9
        WallOverlay = 
        attachedW = 
    }
    // en_newburbs_trim_08_black_75
    tile
    {
        xy = 3,9
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_76
    tile
    {
        xy = 4,9
        WallOverlay = 
        attachedN = 
    }
    // en_newburbs_trim_08_black_77
    tile
    {
        xy = 5,9
        WallOverlay = 
        attachedN = 
    }
}
tileset
{
    file = en_newburbs_walls_01_white
    size = 8,16
    id = 115
    // en_newburbs_walls_01_white_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_01_white_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_01_white_4
    tile
    {
        xy = 4,0
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_01_white_5
    tile
    {
        xy = 5,0
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_01_white_6
    tile
    {
        xy = 6,0
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // en_newburbs_walls_01_white_7
    tile
    {
        xy = 7,0
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // en_newburbs_walls_01_white_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_01_white_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_01_white_10
    tile
    {
        xy = 2,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_01_white_11
    tile
    {
        xy = 3,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_01_white_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_01_white_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_01_white_14
    tile
    {
        xy = 6,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_01_white_15
    tile
    {
        xy = 7,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_01_white_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_01_white_17
    tile
    {
        xy = 1,2
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_01_white_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_01_white_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_01_white_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_01_white_21
    tile
    {
        xy = 5,2
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_01_white_22
    tile
    {
        xy = 6,2
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_23
    tile
    {
        xy = 7,2
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_24
    tile
    {
        xy = 0,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_25
    tile
    {
        xy = 1,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_26
    tile
    {
        xy = 2,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_27
    tile
    {
        xy = 3,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_28
    tile
    {
        xy = 4,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_29
    tile
    {
        xy = 5,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_30
    tile
    {
        xy = 6,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_31
    tile
    {
        xy = 7,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_32
    tile
    {
        xy = 0,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_33
    tile
    {
        xy = 1,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_34
    tile
    {
        xy = 2,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_35
    tile
    {
        xy = 3,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_36
    tile
    {
        xy = 4,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_37
    tile
    {
        xy = 5,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_38
    tile
    {
        xy = 6,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_39
    tile
    {
        xy = 7,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_40
    tile
    {
        xy = 0,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_41
    tile
    {
        xy = 1,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_42
    tile
    {
        xy = 2,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_43
    tile
    {
        xy = 3,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_44
    tile
    {
        xy = 4,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_45
    tile
    {
        xy = 5,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_46
    tile
    {
        xy = 6,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_47
    tile
    {
        xy = 7,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_48
    tile
    {
        xy = 0,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_50
    tile
    {
        xy = 2,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_51
    tile
    {
        xy = 3,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_52
    tile
    {
        xy = 4,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_54
    tile
    {
        xy = 6,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_55
    tile
    {
        xy = 7,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_56
    tile
    {
        xy = 0,7
        FlatTextureOffset = -9
    }
    // en_newburbs_walls_01_white_57
    tile
    {
        xy = 1,7
        FlatTextureOffset = -9
    }
    // en_newburbs_walls_01_white_58
    tile
    {
        xy = 2,7
        FlatTextureOffset = -9
    }
    // en_newburbs_walls_01_white_59
    tile
    {
        xy = 3,7
        FlatTextureOffset = -10
    }
    // en_newburbs_walls_01_white_60
    tile
    {
        xy = 4,7
        FlatTextureOffset = -10
    }
    // en_newburbs_walls_01_white_61
    tile
    {
        xy = 5,7
        FlatTextureOffset = -10
    }
    // en_newburbs_walls_01_white_62
    tile
    {
        xy = 6,7
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_63
    tile
    {
        xy = 7,7
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_64
    tile
    {
        xy = 0,8
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_65
    tile
    {
        xy = 1,8
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_66
    tile
    {
        xy = 2,8
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_01_white_67
    tile
    {
        xy = 3,8
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_01_white_68
    tile
    {
        xy = 4,8
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_69
    tile
    {
        xy = 5,8
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_70
    tile
    {
        xy = 6,8
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_01_white_71
    tile
    {
        xy = 7,8
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_01_white_72
    tile
    {
        xy = 0,9
        FlatTextureOffset = 1
        HoppableW = 
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_73
    tile
    {
        xy = 1,9
        HoppableN = 
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_74
    tile
    {
        xy = 2,9
        FlatTextureOffset = -1
        HoppableN = 
        HoppableW = 
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_01_white_75
    tile
    {
        xy = 3,9
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_01_white_76
    tile
    {
        xy = 4,9
        FlatTextureOffset = 1
        HoppableW = 
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_77
    tile
    {
        xy = 5,9
        HoppableN = 
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_78
    tile
    {
        xy = 6,9
        FlatTextureOffset = -1
        HoppableN = 
        HoppableW = 
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_01_white_79
    tile
    {
        xy = 7,9
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_01_white_80
    tile
    {
        xy = 0,10
        FlatTextureOffset = 1
        HoppableW = 
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_81
    tile
    {
        xy = 1,10
        HoppableN = 
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_82
    tile
    {
        xy = 2,10
        FlatTextureOffset = -1
        HoppableN = 
        HoppableW = 
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_01_white_83
    tile
    {
        xy = 3,10
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_01_white_84
    tile
    {
        xy = 4,10
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_85
    tile
    {
        xy = 5,10
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_86
    tile
    {
        xy = 6,10
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_87
    tile
    {
        xy = 7,10
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_88
    tile
    {
        xy = 0,11
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_89
    tile
    {
        xy = 1,11
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_90
    tile
    {
        xy = 2,11
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_91
    tile
    {
        xy = 3,11
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_92
    tile
    {
        xy = 4,11
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_93
    tile
    {
        xy = 5,11
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_94
    tile
    {
        xy = 6,11
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_95
    tile
    {
        xy = 7,11
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_96
    tile
    {
        xy = 0,12
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_97
    tile
    {
        xy = 1,12
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_98
    tile
    {
        xy = 2,12
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_99
    tile
    {
        xy = 3,12
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_100
    tile
    {
        xy = 4,12
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_101
    tile
    {
        xy = 5,12
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // en_newburbs_walls_01_white_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // en_newburbs_walls_01_white_104
    tile
    {
        xy = 0,13
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_105
    tile
    {
        xy = 1,13
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_106
    tile
    {
        xy = 2,13
        WallW = 
        wall = 
    }
    // en_newburbs_walls_01_white_107
    tile
    {
        xy = 3,13
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_108
    tile
    {
        xy = 4,13
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_109
    tile
    {
        xy = 5,13
        WallN = 
        wall = 
    }
    // en_newburbs_walls_01_white_110
    tile
    {
        xy = 6,13
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // en_newburbs_walls_01_white_111
    tile
    {
        xy = 7,13
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // en_newburbs_walls_01_white_112
    tile
    {
        xy = 0,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_01_white_113
    tile
    {
        xy = 1,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_01_white_114
    tile
    {
        xy = 2,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_01_white_115
    tile
    {
        xy = 3,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_01_white_116
    tile
    {
        xy = 4,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_01_white_117
    tile
    {
        xy = 5,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_01_white_118
    tile
    {
        xy = 6,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_01_white_119
    tile
    {
        xy = 7,14
        BlocksPlacement = 
    }
}
tileset
{
    file = en_newburbs_walls_18_black
    size = 8,16
    id = 132
    // en_newburbs_walls_18_black_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_18_black_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_18_black_4
    tile
    {
        xy = 4,0
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_18_black_5
    tile
    {
        xy = 5,0
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_18_black_6
    tile
    {
        xy = 6,0
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // en_newburbs_walls_18_black_7
    tile
    {
        xy = 7,0
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // en_newburbs_walls_18_black_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_18_black_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_18_black_10
    tile
    {
        xy = 2,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_18_black_11
    tile
    {
        xy = 3,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_18_black_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_18_black_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_18_black_14
    tile
    {
        xy = 6,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_18_black_15
    tile
    {
        xy = 7,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_18_black_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_18_black_17
    tile
    {
        xy = 1,2
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_18_black_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // en_newburbs_walls_18_black_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_18_black_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_18_black_21
    tile
    {
        xy = 5,2
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // en_newburbs_walls_18_black_22
    tile
    {
        xy = 6,2
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_23
    tile
    {
        xy = 7,2
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_24
    tile
    {
        xy = 0,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_25
    tile
    {
        xy = 1,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_26
    tile
    {
        xy = 2,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_27
    tile
    {
        xy = 3,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_28
    tile
    {
        xy = 4,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_29
    tile
    {
        xy = 5,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_30
    tile
    {
        xy = 6,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_31
    tile
    {
        xy = 7,3
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_32
    tile
    {
        xy = 0,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_33
    tile
    {
        xy = 1,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_34
    tile
    {
        xy = 2,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_35
    tile
    {
        xy = 3,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_36
    tile
    {
        xy = 4,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_37
    tile
    {
        xy = 5,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_38
    tile
    {
        xy = 6,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_39
    tile
    {
        xy = 7,4
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_40
    tile
    {
        xy = 0,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_41
    tile
    {
        xy = 1,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_42
    tile
    {
        xy = 2,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_43
    tile
    {
        xy = 3,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_44
    tile
    {
        xy = 4,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_45
    tile
    {
        xy = 5,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_46
    tile
    {
        xy = 6,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_47
    tile
    {
        xy = 7,5
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_48
    tile
    {
        xy = 0,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_50
    tile
    {
        xy = 2,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_51
    tile
    {
        xy = 3,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_52
    tile
    {
        xy = 4,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_54
    tile
    {
        xy = 6,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_55
    tile
    {
        xy = 7,6
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_56
    tile
    {
        xy = 0,7
        FlatTextureOffset = -9
    }
    // en_newburbs_walls_18_black_57
    tile
    {
        xy = 1,7
        FlatTextureOffset = -9
    }
    // en_newburbs_walls_18_black_58
    tile
    {
        xy = 2,7
        FlatTextureOffset = -9
    }
    // en_newburbs_walls_18_black_59
    tile
    {
        xy = 3,7
        FlatTextureOffset = -10
    }
    // en_newburbs_walls_18_black_60
    tile
    {
        xy = 4,7
        FlatTextureOffset = -10
    }
    // en_newburbs_walls_18_black_61
    tile
    {
        xy = 5,7
        FlatTextureOffset = -10
    }
    // en_newburbs_walls_18_black_62
    tile
    {
        xy = 6,7
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_63
    tile
    {
        xy = 7,7
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_64
    tile
    {
        xy = 0,8
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_65
    tile
    {
        xy = 1,8
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_66
    tile
    {
        xy = 2,8
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_18_black_67
    tile
    {
        xy = 3,8
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_18_black_68
    tile
    {
        xy = 4,8
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_69
    tile
    {
        xy = 5,8
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_70
    tile
    {
        xy = 6,8
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_18_black_71
    tile
    {
        xy = 7,8
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_18_black_72
    tile
    {
        xy = 0,9
        FlatTextureOffset = 1
        HoppableW = 
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_73
    tile
    {
        xy = 1,9
        HoppableN = 
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_74
    tile
    {
        xy = 2,9
        FlatTextureOffset = -1
        HoppableN = 
        HoppableW = 
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_18_black_75
    tile
    {
        xy = 3,9
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_18_black_76
    tile
    {
        xy = 4,9
        FlatTextureOffset = 1
        HoppableW = 
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_77
    tile
    {
        xy = 5,9
        HoppableN = 
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_78
    tile
    {
        xy = 6,9
        FlatTextureOffset = -1
        HoppableN = 
        HoppableW = 
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_18_black_79
    tile
    {
        xy = 7,9
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_18_black_80
    tile
    {
        xy = 0,10
        FlatTextureOffset = 1
        HoppableW = 
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_81
    tile
    {
        xy = 1,10
        HoppableN = 
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_82
    tile
    {
        xy = 2,10
        FlatTextureOffset = -1
        HoppableN = 
        HoppableW = 
        WallNW = 
        wall = 
    }
    // en_newburbs_walls_18_black_83
    tile
    {
        xy = 3,10
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // en_newburbs_walls_18_black_84
    tile
    {
        xy = 4,10
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_85
    tile
    {
        xy = 5,10
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_86
    tile
    {
        xy = 6,10
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_87
    tile
    {
        xy = 7,10
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_88
    tile
    {
        xy = 0,11
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_89
    tile
    {
        xy = 1,11
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_90
    tile
    {
        xy = 2,11
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_91
    tile
    {
        xy = 3,11
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_92
    tile
    {
        xy = 4,11
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_93
    tile
    {
        xy = 5,11
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_94
    tile
    {
        xy = 6,11
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_95
    tile
    {
        xy = 7,11
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_96
    tile
    {
        xy = 0,12
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_97
    tile
    {
        xy = 1,12
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_98
    tile
    {
        xy = 2,12
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_99
    tile
    {
        xy = 3,12
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_100
    tile
    {
        xy = 4,12
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_101
    tile
    {
        xy = 5,12
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // en_newburbs_walls_18_black_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // en_newburbs_walls_18_black_104
    tile
    {
        xy = 0,13
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_105
    tile
    {
        xy = 1,13
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_106
    tile
    {
        xy = 2,13
        WallW = 
        wall = 
    }
    // en_newburbs_walls_18_black_107
    tile
    {
        xy = 3,13
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_108
    tile
    {
        xy = 4,13
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_109
    tile
    {
        xy = 5,13
        WallN = 
        wall = 
    }
    // en_newburbs_walls_18_black_110
    tile
    {
        xy = 6,13
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // en_newburbs_walls_18_black_111
    tile
    {
        xy = 7,13
        BlocksPlacement = 
        CanScrap = 
        Material = MetalScrap
    }
    // en_newburbs_walls_18_black_112
    tile
    {
        xy = 0,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_18_black_113
    tile
    {
        xy = 1,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_18_black_114
    tile
    {
        xy = 2,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_18_black_115
    tile
    {
        xy = 3,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_18_black_116
    tile
    {
        xy = 4,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_18_black_117
    tile
    {
        xy = 5,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_18_black_118
    tile
    {
        xy = 6,14
        BlocksPlacement = 
    }
    // en_newburbs_walls_18_black_119
    tile
    {
        xy = 7,14
        BlocksPlacement = 
    }
}
tileset
{
    file = en_newburbs_windows_01
    size = 8,16
    id = 133
    // en_newburbs_windows_01_0
    tile
    {
        xy = 0,0
        GlassRemovedOffset = 3
        OpenTileOffset = 1
        SmashedTileOffset = 2
        windowW = 
    }
    // en_newburbs_windows_01_1
    tile
    {
        xy = 1,0
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_2
    tile
    {
        xy = 2,0
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_3
    tile
    {
        xy = 3,0
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_4
    tile
    {
        xy = 4,0
        GlassRemovedOffset = 3
        OpenTileOffset = 1
        SmashedTileOffset = 2
        windowN = 
    }
    // en_newburbs_windows_01_5
    tile
    {
        xy = 5,0
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_6
    tile
    {
        xy = 6,0
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_7
    tile
    {
        xy = 7,0
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_8
    tile
    {
        xy = 0,1
        GlassRemovedOffset = 3
        OpenTileOffset = 1
        SmashedTileOffset = 2
        windowW = 
    }
    // en_newburbs_windows_01_9
    tile
    {
        xy = 1,1
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_10
    tile
    {
        xy = 2,1
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_11
    tile
    {
        xy = 3,1
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_12
    tile
    {
        xy = 4,1
        GlassRemovedOffset = 3
        OpenTileOffset = 1
        SmashedTileOffset = 2
        windowN = 
    }
    // en_newburbs_windows_01_13
    tile
    {
        xy = 5,1
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_14
    tile
    {
        xy = 6,1
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_15
    tile
    {
        xy = 7,1
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_16
    tile
    {
        xy = 0,2
        GlassRemovedOffset = 24
        OpenTileOffset = 8
        SmashedTileOffset = 16
        windowW = 
    }
    // en_newburbs_windows_01_17
    tile
    {
        xy = 1,2
        GlassRemovedOffset = 24
        SmashedTileOffset = 16
        WindowLocked = 
        windowW = 
    }
    // en_newburbs_windows_01_18
    tile
    {
        xy = 2,2
        GlassRemovedOffset = 24
        OpenTileOffset = 8
        SmashedTileOffset = 16
        windowW = 
    }
    // en_newburbs_windows_01_19
    tile
    {
        xy = 3,2
        GlassRemovedOffset = 24
        GrimeType = FullWindow
        SmashedTileOffset = 16
        WindowLocked = 
        windowW = 
    }
    // en_newburbs_windows_01_20
    tile
    {
        xy = 4,2
        GlassRemovedOffset = 24
        OpenTileOffset = 8
        SmashedTileOffset = 16
        windowN = 
    }
    // en_newburbs_windows_01_21
    tile
    {
        xy = 5,2
        GlassRemovedOffset = 24
        SmashedTileOffset = 16
        WindowLocked = 
        windowN = 
    }
    // en_newburbs_windows_01_22
    tile
    {
        xy = 6,2
        GlassRemovedOffset = 24
        OpenTileOffset = 8
        SmashedTileOffset = 16
        windowN = 
    }
    // en_newburbs_windows_01_23
    tile
    {
        xy = 7,2
        GlassRemovedOffset = 24
        GrimeType = FullWindow
        SmashedTileOffset = 16
        WindowLocked = 
        windowN = 
    }
    // en_newburbs_windows_01_24
    tile
    {
        xy = 0,3
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_26
    tile
    {
        xy = 2,3
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_28
    tile
    {
        xy = 4,3
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_30
    tile
    {
        xy = 6,3
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_32
    tile
    {
        xy = 0,4
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_33
    tile
    {
        xy = 1,4
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_34
    tile
    {
        xy = 2,4
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_35
    tile
    {
        xy = 3,4
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_36
    tile
    {
        xy = 4,4
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_37
    tile
    {
        xy = 5,4
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_38
    tile
    {
        xy = 6,4
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_39
    tile
    {
        xy = 7,4
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_40
    tile
    {
        xy = 0,5
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_41
    tile
    {
        xy = 1,5
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_42
    tile
    {
        xy = 2,5
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_43
    tile
    {
        xy = 3,5
        CanBreak = 
        CustomName = Window
        Facing = W
        HoppableW = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_44
    tile
    {
        xy = 4,5
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_45
    tile
    {
        xy = 5,5
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_46
    tile
    {
        xy = 6,5
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_47
    tile
    {
        xy = 7,5
        CanBreak = 
        CustomName = Window
        Facing = N
        HoppableN = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_48
    tile
    {
        xy = 0,6
        GlassRemovedOffset = 24
        OpenTileOffset = 8
        SmashedTileOffset = 16
        windowW = 
    }
    // en_newburbs_windows_01_49
    tile
    {
        xy = 1,6
        GlassRemovedOffset = 24
        SmashedTileOffset = 16
        WindowLocked = 
        windowW = 
    }
    // en_newburbs_windows_01_50
    tile
    {
        xy = 2,6
        GlassRemovedOffset = 24
        OpenTileOffset = 8
        SmashedTileOffset = 16
        windowW = 
    }
    // en_newburbs_windows_01_51
    tile
    {
        xy = 3,6
        GlassRemovedOffset = 24
        GrimeType = FullWindow
        SmashedTileOffset = 16
        WindowLocked = 
        windowW = 
    }
    // en_newburbs_windows_01_52
    tile
    {
        xy = 4,6
        GlassRemovedOffset = 24
        OpenTileOffset = 8
        SmashedTileOffset = 16
        windowN = 
    }
    // en_newburbs_windows_01_53
    tile
    {
        xy = 5,6
        GlassRemovedOffset = 24
        SmashedTileOffset = 16
        WindowLocked = 
        windowN = 
    }
    // en_newburbs_windows_01_54
    tile
    {
        xy = 6,6
        GlassRemovedOffset = 24
        OpenTileOffset = 8
        SmashedTileOffset = 16
        windowN = 
    }
    // en_newburbs_windows_01_55
    tile
    {
        xy = 7,6
        GlassRemovedOffset = 24
        GrimeType = FullWindow
        SmashedTileOffset = 16
        WindowLocked = 
        windowN = 
    }
    // en_newburbs_windows_01_56
    tile
    {
        xy = 0,7
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_58
    tile
    {
        xy = 2,7
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_60
    tile
    {
        xy = 4,7
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_62
    tile
    {
        xy = 6,7
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_64
    tile
    {
        xy = 0,8
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_65
    tile
    {
        xy = 1,8
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_66
    tile
    {
        xy = 2,8
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_67
    tile
    {
        xy = 3,8
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_68
    tile
    {
        xy = 4,8
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_69
    tile
    {
        xy = 5,8
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_70
    tile
    {
        xy = 6,8
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_71
    tile
    {
        xy = 7,8
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_72
    tile
    {
        xy = 0,9
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_73
    tile
    {
        xy = 1,9
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_74
    tile
    {
        xy = 2,9
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_75
    tile
    {
        xy = 3,9
        CanBreak = 
        CustomName = Window
        Facing = W
        HoppableW = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_76
    tile
    {
        xy = 4,9
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_77
    tile
    {
        xy = 5,9
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_78
    tile
    {
        xy = 6,9
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_79
    tile
    {
        xy = 7,9
        CanBreak = 
        CustomName = Window
        Facing = N
        HoppableN = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_80
    tile
    {
        xy = 0,10
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowW = 
    }
    // en_newburbs_windows_01_81
    tile
    {
        xy = 1,10
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowW = 
    }
    // en_newburbs_windows_01_82
    tile
    {
        xy = 2,10
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowW = 
    }
    // en_newburbs_windows_01_84
    tile
    {
        xy = 4,10
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowN = 
    }
    // en_newburbs_windows_01_85
    tile
    {
        xy = 5,10
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowN = 
    }
    // en_newburbs_windows_01_86
    tile
    {
        xy = 6,10
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        windowN = 
    }
    // en_newburbs_windows_01_88
    tile
    {
        xy = 0,11
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_89
    tile
    {
        xy = 1,11
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_90
    tile
    {
        xy = 2,11
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_92
    tile
    {
        xy = 4,11
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_93
    tile
    {
        xy = 5,11
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_94
    tile
    {
        xy = 6,11
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_96
    tile
    {
        xy = 0,12
        CanBreak = 
        CustomName = Window
        Facing = W
        HoppableW = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_97
    tile
    {
        xy = 1,12
        CanBreak = 
        CustomName = Window
        Facing = W
        HoppableW = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_98
    tile
    {
        xy = 2,12
        CanBreak = 
        CustomName = Window
        Facing = W
        HoppableW = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // en_newburbs_windows_01_100
    tile
    {
        xy = 4,12
        CanBreak = 
        CustomName = Window
        Facing = N
        HoppableN = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_101
    tile
    {
        xy = 5,12
        CanBreak = 
        CustomName = Window
        Facing = N
        HoppableN = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // en_newburbs_windows_01_102
    tile
    {
        xy = 6,12
        CanBreak = 
        CustomName = Window
        Facing = N
        HoppableN = 
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
}
tileset
{
    file = Block_Trasher
    size = 8,8
    id = 134
    // Block_Trasher_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = N
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = N
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_16
    tile
    {
        xy = 0,2
        attachedW = 
    }
    // Block_Trasher_17
    tile
    {
        xy = 1,2
        attachedW = 
    }
    // Block_Trasher_18
    tile
    {
        xy = 2,2
        attachedW = 
    }
    // Block_Trasher_19
    tile
    {
        xy = 3,2
        attachedN = 
    }
    // Block_Trasher_20
    tile
    {
        xy = 4,2
        attachedN = 
    }
    // Block_Trasher_21
    tile
    {
        xy = 5,2
        attachedN = 
    }
    // Block_Trasher_22
    tile
    {
        xy = 6,2
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_23
    tile
    {
        xy = 7,2
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Shop Piece
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Shop Piece
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_26
    tile
    {
        xy = 2,3
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_27
    tile
    {
        xy = 3,3
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_28
    tile
    {
        xy = 4,3
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_29
    tile
    {
        xy = 5,3
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_30
    tile
    {
        xy = 6,3
        CustomName = Advert
        Facing = S
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Block_Trasher_31
    tile
    {
        xy = 7,3
        CustomName = Advert
        Facing = E
        GroupName = Block Trasher
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Block_Trasher_32
    tile
    {
        xy = 0,4
        attachedW = 
    }
    // Block_Trasher_33
    tile
    {
        xy = 1,4
        attachedW = 
    }
    // Block_Trasher_34
    tile
    {
        xy = 2,4
        attachedW = 
    }
    // Block_Trasher_35
    tile
    {
        xy = 3,4
        attachedN = 
    }
    // Block_Trasher_36
    tile
    {
        xy = 4,4
        attachedN = 
    }
    // Block_Trasher_37
    tile
    {
        xy = 5,4
        attachedN = 
    }
    // Block_Trasher_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Sign
        Facing = E
        GroupName = Sale
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 30
    }
    // Block_Trasher_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CustomName = Sign
        Facing = S
        GroupName = Sale
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 30
    }
    // Block_Trasher_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 2,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 3,0
        container = shelves
    }
    // Block_Trasher_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,3
        container = shelves
    }
    // Block_Trasher_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Blue Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Block_Trasher_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Block Trasher
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Block_Trasher_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
    // Block_Trasher_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
    // Block_Trasher_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
    // Block_Trasher_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
}
tileset
{
    file = Bookies_Store
    size = 8,8
    id = 135
    // Bookies_Store_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        ContainerCapacity = 15
        CustomName = Storage Boxes
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Bookies_Store_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        ContainerCapacity = 15
        CustomName = Storage Boxes
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // Bookies_Store_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_34
    tile
    {
        xy = 2,4
        CustomName = Wall Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Bookies_Store_35
    tile
    {
        xy = 3,4
        CustomName = Wall Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // Bookies_Store_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Charity Book Holder
        Facing = S
        IsMoveAble = 
        Material = Steel
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 300
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = S
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Shelves
        Facing = E
        GroupName = Oakwood
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        container = shelves
        solid = 
    }
    // Bookies_Store_62
    tile
    {
        xy = 6,7
        CustomName = Sale Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // Bookies_Store_63
    tile
    {
        xy = 7,7
        CustomName = Sale Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
}
tileset
{
    file = DylansBar01
    size = 8,8
    id = 136
    // DylansBar01_0
    tile
    {
        xy = 0,0
        CustomName = Sign
        Facing = S
        GroupName = Neon Beer
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Electrician
        PickUpWeight = 50
        PlaceTool = Electrician
        attachedN = 
        lightB = 200
        lightG = 200
        lightR = 255
        lightswitch = 
    }
    // DylansBar01_1
    tile
    {
        xy = 1,0
        CustomName = Sign
        Facing = E
        GroupName = Neon Beer
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Electrician
        PickUpWeight = 50
        PlaceTool = Electrician
        attachedW = 
        lightB = 200
        lightG = 200
        lightR = 255
        lightswitch = 
    }
    // DylansBar01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bar Stool
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
    }
    // DylansBar01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bar Stool
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
    }
    // DylansBar01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bar Stool
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
    }
    // DylansBar01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bar Stool
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
    }
    // DylansBar01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bar Stool
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 50
        ScrapSize = Small
        bed = 
    }
    // DylansBar01_8
    tile
    {
        xy = 0,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
    }
    // DylansBar01_9
    tile
    {
        xy = 1,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
    }
    // DylansBar01_10
    tile
    {
        xy = 2,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
    }
    // DylansBar01_11
    tile
    {
        xy = 3,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
    }
    // DylansBar01_12
    tile
    {
        xy = 4,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
    }
    // DylansBar01_13
    tile
    {
        xy = 5,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
    }
    // DylansBar01_14
    tile
    {
        xy = 6,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
    }
    // DylansBar01_15
    tile
    {
        xy = 7,1
        CustomName = Beer Sign Piece
        IsMoveAble = 
        MoveType = WallObject
    }
    // DylansBar01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        GroupName = Royale With Cheese Machine
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        solid = 
    }
    // DylansBar01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        GroupName = Royale With Cheese Machine
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalPlates
        PickUpWeight = 200
        ScrapSize = Large
        solid = 
    }
    // DylansBar01_18
    tile
    {
        xy = 2,2
        CustomName = Bar Pictures
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansBar01_19
    tile
    {
        xy = 3,2
        CustomName = Marked Mirror
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_20
    tile
    {
        xy = 4,2
        CustomName = Stop Sign
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = N
        GroupName = Tabletop Soda
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 80
        ScrapSize = Small
        Surface = 34
    }
    // DylansBar01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Machine
        Facing = W
        GroupName = Tabletop Soda
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 80
        ScrapSize = Small
        Surface = 34
    }
    // DylansBar01_23
    tile
    {
        xy = 7,2
        CustomName = Poled Flag
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansBar01_24
    tile
    {
        xy = 0,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_25
    tile
    {
        xy = 1,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_26
    tile
    {
        xy = 2,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_27
    tile
    {
        xy = 3,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_28
    tile
    {
        xy = 4,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_29
    tile
    {
        xy = 5,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_30
    tile
    {
        xy = 6,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_31
    tile
    {
        xy = 7,3
        CustomName = Dark Red Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_32
    tile
    {
        xy = 0,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_33
    tile
    {
        xy = 1,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_34
    tile
    {
        xy = 2,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_35
    tile
    {
        xy = 3,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_36
    tile
    {
        xy = 4,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_37
    tile
    {
        xy = 5,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_38
    tile
    {
        xy = 6,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_39
    tile
    {
        xy = 7,4
        CustomName = Shady Black Rug
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 10
        solidfloor = 
    }
    // DylansBar01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansBar01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
}
tileset
{
    file = DylansGardenStuff02
    size = 8,8
    id = 137
    // DylansGardenStuff02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sunflowers
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sunflowers
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_8
    tile
    {
        xy = 0,1
        CustomName = Garden Fencing
        FlatTextureOffset = 1
        IsMoveAble = 
        WallW = 
        wall = 
    }
    // DylansGardenStuff02_9
    tile
    {
        xy = 1,1
        CustomName = Garden Fencing
        IsMoveAble = 
        WallN = 
        wall = 
    }
    // DylansGardenStuff02_10
    tile
    {
        xy = 2,1
        CustomName = Garden Fencing
        FlatTextureOffset = -1
        IsMoveAble = 
        WallNW = 
        wall = 
    }
    // DylansGardenStuff02_11
    tile
    {
        xy = 3,1
        CustomName = Garden Fencing
        FlatTextureOffset = 1
        IsMoveAble = 
        WallW = 
        wall = 
    }
    // DylansGardenStuff02_12
    tile
    {
        xy = 4,1
        CustomName = Garden Fencing
        IsMoveAble = 
        WallN = 
        wall = 
    }
    // DylansGardenStuff02_13
    tile
    {
        xy = 5,1
        CustomName = Garden Fencing
        FlatTextureOffset = -1
        IsMoveAble = 
        WallNW = 
        wall = 
    }
    // DylansGardenStuff02_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansGardenStuff02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // DylansGardenStuff02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Green shelves
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansGardenStuff02_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Green shelves
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansGardenStuff02_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Garden Art
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
    // DylansGardenStuff02_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CustomName = Garden Art
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 100
    }
}
tileset
{
    file = DylansRandomFurniture04
    size = 8,8
    id = 138
    // DylansRandomFurniture04_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = E
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Basket Container
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // DylansRandomFurniture04_8
    tile
    {
        xy = 0,1
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansRandomFurniture04_9
    tile
    {
        xy = 1,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansRandomFurniture04_10
    tile
    {
        xy = 2,1
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansRandomFurniture04_11
    tile
    {
        xy = 3,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansRandomFurniture04_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Metal Rack
        Facing = E
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture04_15
    tile
    {
        xy = 7,1
        CustomName = Metal Rack
    }
    // DylansRandomFurniture04_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Metal Rack
        Facing = E
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture04_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Metal Rack
        Facing = E
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 4
        PickUpTool = Hammer
        PickUpWeight = 250
        PlaceTool = Hammer
        container = metal_shelves
        solidtrans = 
    }
    // DylansRandomFurniture04_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        Facing = E
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansRandomFurniture04_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        Facing = S
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
    }
    // DylansRandomFurniture04_25
    tile
    {
        xy = 1,3
        CustomName = Desk Rack
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // DylansRandomFurniture04_26
    tile
    {
        xy = 2,3
        CustomName = Desk Rack
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
}
tileset
{
    file = DylansRoofs01
    size = 8,8
    id = 139
}
tileset
{
    file = DylansWallDeco01
    size = 8,8
    id = 140
    // DylansWallDeco01_0
    tile
    {
        xy = 0,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_1
    tile
    {
        xy = 1,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_2
    tile
    {
        xy = 2,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_3
    tile
    {
        xy = 3,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_4
    tile
    {
        xy = 4,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_5
    tile
    {
        xy = 5,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_6
    tile
    {
        xy = 6,0
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_7
    tile
    {
        xy = 7,0
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_8
    tile
    {
        xy = 0,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_9
    tile
    {
        xy = 1,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_10
    tile
    {
        xy = 2,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_11
    tile
    {
        xy = 3,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_12
    tile
    {
        xy = 4,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_13
    tile
    {
        xy = 5,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_14
    tile
    {
        xy = 6,1
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_15
    tile
    {
        xy = 7,1
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_16
    tile
    {
        xy = 0,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_17
    tile
    {
        xy = 1,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_18
    tile
    {
        xy = 2,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_19
    tile
    {
        xy = 3,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_20
    tile
    {
        xy = 4,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_21
    tile
    {
        xy = 5,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_22
    tile
    {
        xy = 6,2
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_23
    tile
    {
        xy = 7,2
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_24
    tile
    {
        xy = 0,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_25
    tile
    {
        xy = 1,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_26
    tile
    {
        xy = 2,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_27
    tile
    {
        xy = 3,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_28
    tile
    {
        xy = 4,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_29
    tile
    {
        xy = 5,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_30
    tile
    {
        xy = 6,3
        CustomName = Painting
        Facing = E
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_31
    tile
    {
        xy = 7,3
        CustomName = Painting
        Facing = S
        GroupName = Waterbeach Hills
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_32
    tile
    {
        xy = 0,4
        CustomName = No Dogs
        Facing = E
        GroupName = Waterbeach Hills
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallDeco01_33
    tile
    {
        xy = 1,4
        CustomName = No Dogs
        Facing = S
        GroupName = Waterbeach Hills
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallDeco01_40
    tile
    {
        xy = 0,5
        CustomName = CustomName
    }
    // DylansWallDeco01_41
    tile
    {
        xy = 1,5
        CustomName = CustomName
    }
    // DylansWallDeco01_42
    tile
    {
        xy = 2,5
        CustomName = CustomName
    }
    // DylansWallDeco01_43
    tile
    {
        xy = 3,5
        CustomName = CustomName
    }
    // DylansWallDeco01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_48
    tile
    {
        xy = 0,6
        CustomName = CustomName
    }
    // DylansWallDeco01_49
    tile
    {
        xy = 1,6
        CustomName = CustomName
    }
    // DylansWallDeco01_50
    tile
    {
        xy = 2,6
        CustomName = CustomName
    }
    // DylansWallDeco01_51
    tile
    {
        xy = 3,6
        CustomName = CustomName
    }
    // DylansWallDeco01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_56
    tile
    {
        xy = 0,7
        CustomName = CustomName
    }
    // DylansWallDeco01_57
    tile
    {
        xy = 1,7
        CustomName = CustomName
    }
    // DylansWallDeco01_58
    tile
    {
        xy = 2,7
        CustomName = CustomName
    }
    // DylansWallDeco01_59
    tile
    {
        xy = 3,7
        CustomName = CustomName
    }
    // DylansWallDeco01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = S
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
    // DylansWallDeco01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canopy
        Facing = E
        GroupName = Green
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpWeight = 20
    }
}
tileset
{
    file = DylansWallPieces01
    size = 8,8
    id = 141
    // DylansWallPieces01_0
    tile
    {
        xy = 0,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_1
    tile
    {
        xy = 1,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_2
    tile
    {
        xy = 2,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_3
    tile
    {
        xy = 3,0
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_4
    tile
    {
        xy = 4,0
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_5
    tile
    {
        xy = 5,0
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_6
    tile
    {
        xy = 6,0
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_7
    tile
    {
        xy = 7,0
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_8
    tile
    {
        xy = 0,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_9
    tile
    {
        xy = 1,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_10
    tile
    {
        xy = 2,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_11
    tile
    {
        xy = 3,1
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_12
    tile
    {
        xy = 4,1
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_13
    tile
    {
        xy = 5,1
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_14
    tile
    {
        xy = 6,1
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_15
    tile
    {
        xy = 7,1
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_16
    tile
    {
        xy = 0,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_17
    tile
    {
        xy = 1,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_18
    tile
    {
        xy = 2,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_19
    tile
    {
        xy = 3,2
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_20
    tile
    {
        xy = 4,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_21
    tile
    {
        xy = 5,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_22
    tile
    {
        xy = 6,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_23
    tile
    {
        xy = 7,2
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_24
    tile
    {
        xy = 0,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_25
    tile
    {
        xy = 1,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_26
    tile
    {
        xy = 2,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_27
    tile
    {
        xy = 3,3
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_28
    tile
    {
        xy = 4,3
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_29
    tile
    {
        xy = 5,3
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_30
    tile
    {
        xy = 6,3
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_31
    tile
    {
        xy = 7,3
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_32
    tile
    {
        xy = 0,4
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_33
    tile
    {
        xy = 1,4
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_34
    tile
    {
        xy = 2,4
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_35
    tile
    {
        xy = 3,4
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_36
    tile
    {
        xy = 4,4
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_37
    tile
    {
        xy = 5,4
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_38
    tile
    {
        xy = 6,4
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_39
    tile
    {
        xy = 7,4
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_40
    tile
    {
        xy = 0,5
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_41
    tile
    {
        xy = 1,5
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_42
    tile
    {
        xy = 2,5
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_43
    tile
    {
        xy = 3,5
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_44
    tile
    {
        xy = 4,5
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_45
    tile
    {
        xy = 5,5
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_46
    tile
    {
        xy = 6,5
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_47
    tile
    {
        xy = 7,5
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_48
    tile
    {
        xy = 0,6
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_49
    tile
    {
        xy = 1,6
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_50
    tile
    {
        xy = 2,6
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_51
    tile
    {
        xy = 3,6
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_52
    tile
    {
        xy = 4,6
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_53
    tile
    {
        xy = 5,6
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_54
    tile
    {
        xy = 6,6
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_55
    tile
    {
        xy = 7,6
        CustomName = Wall Piece
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_56
    tile
    {
        xy = 0,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_57
    tile
    {
        xy = 1,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_58
    tile
    {
        xy = 2,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_59
    tile
    {
        xy = 3,7
        CustomName = Wall Piece
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedN = 
    }
    // DylansWallPieces01_60
    tile
    {
        xy = 4,7
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_61
    tile
    {
        xy = 5,7
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_62
    tile
    {
        xy = 6,7
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // DylansWallPieces01_63
    tile
    {
        xy = 7,7
        CustomName = Painting
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
}
tileset
{
    file = DylansWalls01
    size = 8,8
    id = 142
    // DylansWalls01_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // DylansWalls01_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_4
    tile
    {
        xy = 4,0
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // DylansWalls01_6
    tile
    {
        xy = 6,0
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_7
    tile
    {
        xy = 7,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // DylansWalls01_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // DylansWalls01_22
    tile
    {
        xy = 6,2
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_23
    tile
    {
        xy = 7,2
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_24
    tile
    {
        xy = 0,3
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_25
    tile
    {
        xy = 1,3
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_28
    tile
    {
        xy = 4,3
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_29
    tile
    {
        xy = 5,3
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_32
    tile
    {
        xy = 0,4
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // DylansWalls01_34
    tile
    {
        xy = 2,4
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_35
    tile
    {
        xy = 3,4
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_36
    tile
    {
        xy = 4,4
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // DylansWalls01_38
    tile
    {
        xy = 6,4
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_39
    tile
    {
        xy = 7,4
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_40
    tile
    {
        xy = 0,5
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_41
    tile
    {
        xy = 1,5
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_42
    tile
    {
        xy = 2,5
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_43
    tile
    {
        xy = 3,5
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_44
    tile
    {
        xy = 4,5
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_45
    tile
    {
        xy = 5,5
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_46
    tile
    {
        xy = 6,5
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_47
    tile
    {
        xy = 7,5
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_48
    tile
    {
        xy = 0,6
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // DylansWalls01_50
    tile
    {
        xy = 2,6
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_51
    tile
    {
        xy = 3,6
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_52
    tile
    {
        xy = 4,6
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls01_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // DylansWalls01_54
    tile
    {
        xy = 6,6
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls01_55
    tile
    {
        xy = 7,6
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls01_56
    tile
    {
        xy = 0,7
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_57
    tile
    {
        xy = 1,7
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls01_60
    tile
    {
        xy = 4,7
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls01_61
    tile
    {
        xy = 5,7
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls01_62
    tile
    {
        xy = 6,7
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls01_63
    tile
    {
        xy = 7,7
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
}
tileset
{
    file = DylansWalls02
    size = 8,8
    id = 143
    // DylansWalls02_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // DylansWalls02_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_4
    tile
    {
        xy = 4,0
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // DylansWalls02_6
    tile
    {
        xy = 6,0
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_7
    tile
    {
        xy = 7,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_13
    tile
    {
        xy = 5,1
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // DylansWalls02_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // DylansWalls02_22
    tile
    {
        xy = 6,2
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_23
    tile
    {
        xy = 7,2
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_24
    tile
    {
        xy = 0,3
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_25
    tile
    {
        xy = 1,3
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_28
    tile
    {
        xy = 4,3
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_29
    tile
    {
        xy = 5,3
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_32
    tile
    {
        xy = 0,4
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // DylansWalls02_34
    tile
    {
        xy = 2,4
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_35
    tile
    {
        xy = 3,4
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_36
    tile
    {
        xy = 4,4
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // DylansWalls02_38
    tile
    {
        xy = 6,4
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_39
    tile
    {
        xy = 7,4
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_40
    tile
    {
        xy = 0,5
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_41
    tile
    {
        xy = 1,5
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_42
    tile
    {
        xy = 2,5
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_43
    tile
    {
        xy = 3,5
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_44
    tile
    {
        xy = 4,5
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_45
    tile
    {
        xy = 5,5
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_46
    tile
    {
        xy = 6,5
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_47
    tile
    {
        xy = 7,5
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_48
    tile
    {
        xy = 0,6
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // DylansWalls02_50
    tile
    {
        xy = 2,6
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_51
    tile
    {
        xy = 3,6
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_52
    tile
    {
        xy = 4,6
        FlatTextureOffset = 1
        WallW = 
        wall = 
    }
    // DylansWalls02_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // DylansWalls02_54
    tile
    {
        xy = 6,6
        FlatTextureOffset = -1
        WallNW = 
        wall = 
    }
    // DylansWalls02_55
    tile
    {
        xy = 7,6
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // DylansWalls02_56
    tile
    {
        xy = 0,7
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_57
    tile
    {
        xy = 1,7
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // DylansWalls02_60
    tile
    {
        xy = 4,7
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // DylansWalls02_61
    tile
    {
        xy = 5,7
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // DylansWalls02_62
    tile
    {
        xy = 6,7
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // DylansWalls02_63
    tile
    {
        xy = 7,7
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
}
tileset
{
    file = Skizot_tiles
    size = 8,16
    id = 144
    // Skizot_tiles_0
    tile
    {
        xy = 0,0
        CustomName = Sign
        Facing = W
        GroupName = BrickBuster
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,2
        attachedW = 
        lightB = 90
        lightG = 220
        lightR = 220
        lightswitch = 
    }
    // Skizot_tiles_1
    tile
    {
        xy = 1,0
        CustomName = Sign
        Facing = W
        GroupName = BrickBuster
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        attachedW = 
        lightB = 90
        lightG = 220
        lightR = 220
        lightswitch = 
    }
    // Skizot_tiles_2
    tile
    {
        xy = 2,0
        CustomName = Sign
        Facing = W
        GroupName = BrickBuster
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        attachedW = 
        lightB = 90
        lightG = 220
        lightR = 220
        lightswitch = 
    }
    // Skizot_tiles_3
    tile
    {
        xy = 3,0
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = BrickBuster
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,0
        attachedN = 
        lightB = 90
        lightG = 220
        lightR = 220
        lightswitch = 
    }
    // Skizot_tiles_4
    tile
    {
        xy = 4,0
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = BrickBuster
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,1
        attachedN = 
        lightB = 90
        lightG = 220
        lightR = 220
        lightswitch = 
    }
    // Skizot_tiles_5
    tile
    {
        xy = 5,0
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = BrickBuster
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        SpriteGridPos = 0,2
        attachedN = 
        lightB = 90
        lightG = 220
        lightR = 220
        lightswitch = 
    }
    // Skizot_tiles_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Bin
        Facing = S
        GroupName = BrickBuster Garbage
        IsLow = 
        IsMoveAble = 
        IsTrashCan = 
        Material = Wood
        Material2 = PlasticHard
        PickUpWeight = 30
        container = bin
    }
    // Skizot_tiles_7
    tile
    {
        xy = 7,0
        CanBreak = 
        CustomName = BrickBuster Carpet
        IsMoveAble = 
        Material = Fabric
        MoveType = FloorTile
        PickUpTool = Cutter
        PickUpWeight = 10
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // Skizot_tiles_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sign
        GroupName = BrickBuster Pole
        IsLow = 
        IsMoveAble = 
        Material = MetalPipe
        Material2 = Paper
        PickUpWeight = 10
        solidtrans = 
    }
    // Skizot_tiles_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sign
        GroupName = BrickBuster Pole
        IsLow = 
        IsMoveAble = 
        Material = MetalPipe
        Material2 = Paper
        PickUpWeight = 10
        solidtrans = 
    }
    // Skizot_tiles_10
    tile
    {
        xy = 2,1
        CustomName = Sign
        Facing = E
        GroupName = New Releases
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        SpriteGridPos = 0,1
    }
    // Skizot_tiles_11
    tile
    {
        xy = 3,1
        CustomName = Sign
        Facing = E
        GroupName = New Releases
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        SpriteGridPos = 0,0
    }
    // Skizot_tiles_12
    tile
    {
        xy = 4,1
        CustomName = Sign
        Facing = S
        GroupName = New Releases
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        SpriteGridPos = 0,0
    }
    // Skizot_tiles_13
    tile
    {
        xy = 5,1
        CustomName = Sign
        Facing = S
        GroupName = New Releases
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        SpriteGridPos = 0,1
    }
    // Skizot_tiles_14
    tile
    {
        xy = 6,1
        CustomName = Sign
        Facing = E
        GroupName = New Movie Poster
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // Skizot_tiles_15
    tile
    {
        xy = 7,1
        CustomName = Sign
        Facing = S
        GroupName = New Movie Poster
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // Skizot_tiles_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = BrickBuster VHS
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Skizot_tiles_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = BrickBuster VHS
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // Skizot_tiles_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = BrickBuster VHS
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 2,0
        container = shelves
        solidtrans = 
    }
    // Skizot_tiles_19
    tile
    {
        xy = 3,2
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = BrickBuster VHS
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 3,0
        container = shelves
        solidtrans = 
    }
    // Skizot_tiles_20
    tile
    {
        xy = 4,2
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = BrickBuster VHS
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,3
        container = shelves
        solidtrans = 
    }
    // Skizot_tiles_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = BrickBuster VHS
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        container = shelves
        solidtrans = 
    }
    // Skizot_tiles_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = BrickBuster VHS
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // Skizot_tiles_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = BrickBuster VHS
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // Skizot_tiles_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = S
        GroupName = Brickbuster Glass Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // Skizot_tiles_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = S
        GroupName = Brickbuster Glass
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // Skizot_tiles_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = W
        GroupName = Brickbuster Glass Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // Skizot_tiles_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = W
        GroupName = Brickbuster Glass
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // Skizot_tiles_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = N
        GroupName = Brickbuster Glass Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // Skizot_tiles_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = N
        GroupName = Brickbuster Glass
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // Skizot_tiles_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = E
        GroupName = Brickbuster Glass Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // Skizot_tiles_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = E
        GroupName = Brickbuster Glass
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // Skizot_tiles_32
    tile
    {
        xy = 0,4
        CustomName = Poster
        GroupName = BrickBuster
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // Skizot_tiles_33
    tile
    {
        xy = 1,4
        CustomName = Poster
        GroupName = BrickBuster
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // Skizot_tiles_34
    tile
    {
        xy = 2,4
        CustomName = Poster
        Facing = E
        GroupName = The Dream after Thanksgiving
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // Skizot_tiles_35
    tile
    {
        xy = 3,4
        CustomName = Poster
        Facing = S
        GroupName = Spooder Man
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // Skizot_tiles_36
    tile
    {
        xy = 4,4
        CustomName = Poster
        Facing = E
        GroupName = Triassic PLayground
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // Skizot_tiles_37
    tile
    {
        xy = 5,4
        CustomName = Poster
        Facing = S
        GroupName = GraveStone
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // Skizot_tiles_38
    tile
    {
        xy = 6,4
        CustomName = Poster
        Facing = E
        GroupName = Leeloo Dallas: Multipass
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // Skizot_tiles_39
    tile
    {
        xy = 7,4
        CustomName = Poster
        Facing = S
        GroupName = Crackers
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // Skizot_tiles_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Machine
        Facing = S
        GroupName = Bubble Gum
        IsMoveAble = 
        Material = Plastic
        Material2 = PlasticHard
        PickUpWeight = 50
        solidtrans = 
    }
    // Skizot_tiles_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Machine
        Facing = E
        GroupName = Bubble Gum
        IsMoveAble = 
        Material = Plastic
        Material2 = PlasticHard
        PickUpWeight = 50
        solidtrans = 
    }
    // Skizot_tiles_50
    tile
    {
        xy = 2,6
        CanScrap = 
        CustomName = Waterfall Awning
        Facing = S
        GroupName = Blue
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = MetalScrap
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 30
    }
    // Skizot_tiles_51
    tile
    {
        xy = 3,6
        CanScrap = 
        CustomName = Waterfall Awning
        Facing = N
        GroupName = Blue Corner
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = MetalScrap
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 30
    }
    // Skizot_tiles_52
    tile
    {
        xy = 4,6
        CanScrap = 
        CustomName = Waterfall Awning
        Facing = E
        GroupName = Blue
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = MetalScrap
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 30
    }
    // Skizot_tiles_53
    tile
    {
        xy = 5,6
        CanScrap = 
        CustomName = Waterfall Awning
        Facing = E
        GroupName = Blue Corner
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = MetalScrap
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 30
    }
    // Skizot_tiles_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Brickbuster Candy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // Skizot_tiles_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Brickbuster Candy
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // Skizot_tiles_56
    tile
    {
        xy = 0,7
        CustomName = Drop Off
        Facing = E
        GroupName = BrickBuster
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // Skizot_tiles_57
    tile
    {
        xy = 1,7
        CustomName = Drop Off
        Facing = S
        GroupName = BrickBuster
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // Skizot_tiles_58
    tile
    {
        xy = 2,7
        CanScrap = 
        CustomName = Waterfall Awning
        Facing = S
        GroupName = BrickBuster
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = MetalScrap
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 30
    }
    // Skizot_tiles_59
    tile
    {
        xy = 3,7
        CanScrap = 
        CustomName = Waterfall Awning
        Facing = S
        GroupName = BrickBuster
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = MetalScrap
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 30
    }
    // Skizot_tiles_60
    tile
    {
        xy = 4,7
        CanScrap = 
        CustomName = Waterfall Awning
        Facing = E
        GroupName = BrickBuster
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = MetalScrap
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 30
    }
    // Skizot_tiles_61
    tile
    {
        xy = 5,7
        CanScrap = 
        CustomName = Waterfall Awning
        Facing = E
        GroupName = BrickBuster
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        Material2 = MetalScrap
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 30
    }
    // Skizot_tiles_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = BrickBuster Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Skizot_tiles_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = BrickBuster
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Skizot_tiles_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = BrickBuster Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Skizot_tiles_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = BrickBuster
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Skizot_tiles_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = BrickBuster Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Skizot_tiles_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = BrickBuster
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Skizot_tiles_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = BrickBuster Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Skizot_tiles_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = BrickBuster
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // Skizot_tiles_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 35
        ContainerPosition = Low
        CustomName = Freezer
        Facing = E
        Freezer = 
        FreezerCapacity = 35
        GroupName = Superb Fun
        IsLow = 
        IsMoveAble = 
        Material = Fridge
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpWeight = 150
        ScrapSize = Small
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // Skizot_tiles_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 35
        ContainerPosition = Low
        CustomName = Freezer
        Facing = E
        Freezer = 
        FreezerCapacity = 35
        GroupName = Superb Fun
        IsLow = 
        IsMoveAble = 
        Material = Fridge
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpWeight = 150
        ScrapSize = Small
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // Skizot_tiles_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 35
        ContainerPosition = Low
        CustomName = Freezer
        Facing = S
        Freezer = 
        FreezerCapacity = 35
        GroupName = Superb Fun
        IsLow = 
        IsMoveAble = 
        Material = Fridge
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpWeight = 150
        ScrapSize = Small
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // Skizot_tiles_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 35
        ContainerPosition = Low
        CustomName = Freezer
        Facing = S
        Freezer = 
        FreezerCapacity = 35
        GroupName = Superb Fun
        IsLow = 
        IsMoveAble = 
        Material = Fridge
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpWeight = 150
        ScrapSize = Small
        solidtrans = 
    }
    // Skizot_tiles_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Standee
        Facing = S
        GroupName = Resident Contempt
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        PickUpWeight = 10
        ScrapSize = Small
    }
    // Skizot_tiles_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = Standee
        Facing = E
        GroupName = Resident Contempt
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        PickUpWeight = 10
        ScrapSize = Small
    }
    // Skizot_tiles_80
    tile
    {
        xy = 0,10
        alwaysDraw = 
    }
    // Skizot_tiles_81
    tile
    {
        xy = 1,10
        alwaysDraw = 
    }
    // Skizot_tiles_82
    tile
    {
        xy = 2,10
        alwaysDraw = 
    }
    // Skizot_tiles_83
    tile
    {
        xy = 3,10
        alwaysDraw = 
    }
    // Skizot_tiles_84
    tile
    {
        xy = 4,10
        alwaysDraw = 
    }
    // Skizot_tiles_85
    tile
    {
        xy = 5,10
        alwaysDraw = 
    }
    // Skizot_tiles_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = Standee
        Facing = E
        GroupName = Chopping Mall
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        PickUpWeight = 10
        ScrapSize = Small
    }
    // Skizot_tiles_87
    tile
    {
        xy = 7,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = Standee
        Facing = S
        GroupName = Chopping Mall
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        PickUpWeight = 10
        ScrapSize = Small
    }
    // Skizot_tiles_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        StopCar = 
    }
    // Skizot_tiles_89
    tile
    {
        xy = 1,11
        CustomName = Velvet Rope
        Facing = E
        GroupName = Red
        HitByCar = 
        HoppableW = 
        IsMoveAble = 
        Material = Fabric
        PickUpWeight = 1
        WallWTrans = 
        wall = 
    }
    // Skizot_tiles_90
    tile
    {
        xy = 2,11
        CustomName = Velvet Rope
        Facing = S
        GroupName = Red
        HitByCar = 
        HoppableN = 
        IsMoveAble = 
        Material = Fabric
        PickUpWeight = 1
        WallNTrans = 
        wall = 
    }
    // Skizot_tiles_91
    tile
    {
        xy = 3,11
        CustomName = Stanchion
        Facing = S
        GroupName = Red Velvet
        HitByCar = 
        HoppableN = 
        HoppableW = 
        Material = MetalPipe
        Material2 = Fabric
        NoWallLighting = 
        PickUpWeight = 10
        WallNWTrans = 
        wall = 
    }
    // Skizot_tiles_92
    tile
    {
        xy = 4,11
        CanScrap = 
        CustomName = Stanchion
        Facing = E
        GroupName = Metal
        HitByCar = 
        IsLow = 
        IsMoveAble = 
        Material = MetalPipe
        PickUpWeight = 10
    }
    // Skizot_tiles_93
    tile
    {
        xy = 5,11
        CustomName = Velvet Rope
        Facing = E
        GroupName = Blue
        HitByCar = 
        HoppableW = 
        IsMoveAble = 
        Material = Fabric
        PickUpWeight = 1
        WallWTrans = 
        wall = 
    }
    // Skizot_tiles_94
    tile
    {
        xy = 6,11
        CustomName = Velvet Rope
        Facing = S
        GroupName = Blue
        HitByCar = 
        HoppableN = 
        IsMoveAble = 
        Material = Fabric
        PickUpWeight = 1
        WallNTrans = 
        wall = 
    }
    // Skizot_tiles_95
    tile
    {
        xy = 7,11
        CustomName = Stanchion
        Facing = S
        GroupName = Blue Velvet
        HitByCar = 
        HoppableN = 
        HoppableW = 
        Material = MetalPipe
        Material2 = Fabric
        NoWallLighting = 
        PickUpWeight = 10
        WallNWTrans = 
        wall = 
    }
    // Skizot_tiles_96
    tile
    {
        xy = 0,12
        doorN = 
        doorTrans = 
    }
    // Skizot_tiles_97
    tile
    {
        xy = 1,12
        doorTrans = 
        doorW = 
    }
    // Skizot_tiles_98
    tile
    {
        xy = 2,12
        doorTrans = 
    }
    // Skizot_tiles_99
    tile
    {
        xy = 3,12
        doorTrans = 
    }
    // Skizot_tiles_100
    tile
    {
        xy = 4,12
        CustomName = Window Cling
        Facing = E
        GroupName = Best Selection
        IsHigh = 
        MoveType = WallObject
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // Skizot_tiles_101
    tile
    {
        xy = 5,12
        CustomName = Window Cling
        Facing = E
        GroupName = Best Selection
        IsHigh = 
        MoveType = WallObject
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // Skizot_tiles_102
    tile
    {
        xy = 6,12
        CustomName = Window Cling
        Facing = S
        GroupName = Best Selection
        IsHigh = 
        MoveType = WallObject
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // Skizot_tiles_103
    tile
    {
        xy = 7,12
        CustomName = Window Cling
        Facing = S
        GroupName = Best Selection
        IsHigh = 
        MoveType = WallObject
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // Skizot_tiles_104
    tile
    {
        xy = 0,13
        doorN = 
        doorTrans = 
    }
    // Skizot_tiles_105
    tile
    {
        xy = 1,13
        doorTrans = 
        doorW = 
    }
    // Skizot_tiles_106
    tile
    {
        xy = 2,13
        doorTrans = 
    }
    // Skizot_tiles_107
    tile
    {
        xy = 3,13
        doorTrans = 
    }
    // Skizot_tiles_108
    tile
    {
        xy = 4,13
        CustomName = Window Cling
        Facing = E
        GroupName = Newest Releases
        IsHigh = 
        MoveType = WallObject
        SpriteGridPos = 0,1
        WallOverlay = 
        attachedW = 
    }
    // Skizot_tiles_109
    tile
    {
        xy = 5,13
        CustomName = Window Cling
        Facing = E
        GroupName = Newest Releases
        IsHigh = 
        MoveType = WallObject
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedW = 
    }
    // Skizot_tiles_110
    tile
    {
        xy = 6,13
        CustomName = Window Cling
        Facing = S
        GroupName = Newest Releases
        IsHigh = 
        SpriteGridPos = 0,0
        WallOverlay = 
        attachedN = 
    }
    // Skizot_tiles_111
    tile
    {
        xy = 7,13
        CustomName = Window Cling
        Facing = S
        GroupName = Newest Releases
        IsHigh = 
        SpriteGridPos = 1,0
        WallOverlay = 
        attachedN = 
    }
    // Skizot_tiles_112
    tile
    {
        xy = 0,14
        WallW = 
        wall = 
    }
    // Skizot_tiles_113
    tile
    {
        xy = 1,14
        WallN = 
        wall = 
    }
    // Skizot_tiles_114
    tile
    {
        xy = 2,14
        WallNW = 
        wall = 
    }
    // Skizot_tiles_115
    tile
    {
        xy = 3,14
        WallSE = 
        wall = 
    }
    // Skizot_tiles_116
    tile
    {
        xy = 4,14
        WallW = 
        wall = 
    }
    // Skizot_tiles_117
    tile
    {
        xy = 5,14
        WallN = 
        wall = 
    }
    // Skizot_tiles_118
    tile
    {
        xy = 6,14
        WallNW = 
        wall = 
    }
    // Skizot_tiles_119
    tile
    {
        xy = 7,14
        WallSE = 
        wall = 
    }
    // Skizot_tiles_120
    tile
    {
        xy = 0,15
        WindowW = 
        wall = 
    }
    // Skizot_tiles_121
    tile
    {
        xy = 1,15
        WindowN = 
        wall = 
    }
    // Skizot_tiles_122
    tile
    {
        xy = 2,15
        DoorWallW = 
        wall = 
    }
    // Skizot_tiles_123
    tile
    {
        xy = 3,15
        DoorWallN = 
        wall = 
    }
    // Skizot_tiles_124
    tile
    {
        xy = 4,15
        WallW = 
        wall = 
    }
    // Skizot_tiles_125
    tile
    {
        xy = 5,15
        WallN = 
        wall = 
    }
    // Skizot_tiles_126
    tile
    {
        xy = 6,15
        WallNW = 
        wall = 
    }
    // Skizot_tiles_127
    tile
    {
        xy = 7,15
        WallSE = 
        wall = 
    }
}
tileset
{
    file = desks_01
    size = 8,12
    id = 145
    // desks_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_87
    tile
    {
        xy = 7,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
    // desks_01_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = desks
        GroupName = decor
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Paper
        Material2 = Paper
        PickUpWeight = 10
        Surface = 34
    }
}
tileset
{
    file = garden_dyl
    size = 8,8
    id = 146
    // garden_dyl_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Flower Stand
        Facing = W
        IsMoveAble = 
        PickUpWeight = 25
        solid = 
    }
    // garden_dyl_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Flower Stand
        Facing = E
        IsMoveAble = 
        PickUpWeight = 25
        solid = 
    }
    // garden_dyl_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = S
        IsMoveAble = 
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = E
        IsMoveAble = 
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Fake plant
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
        solid = 
    }
    // garden_dyl_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Fake plant
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 15
        Surface = 34
        solid = 
    }
    // garden_dyl_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = N
        IsMoveAble = 
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Wheelbarrow
        Facing = W
        IsMoveAble = 
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Used Cardboard Crates
        Facing = S
        IsMoveAble = 
        PickUpWeight = 45
        solid = 
    }
    // garden_dyl_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Used Cardboard Crates
        Facing = E
        IsMoveAble = 
        PickUpWeight = 45
        solid = 
    }
    // garden_dyl_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Used Cardboard Crates
        Facing = N
        IsMoveAble = 
        PickUpWeight = 45
        solid = 
    }
    // garden_dyl_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Used Cardboard Crates
        Facing = E
        IsMoveAble = 
        PickUpWeight = 45
        solid = 
    }
    // garden_dyl_12
    tile
    {
        xy = 4,1
        CustomName = Picket Fencing
        Facing = S
        IsMoveAble = 
        solid = 
    }
    // garden_dyl_13
    tile
    {
        xy = 5,1
        CustomName = Picket Fencing
        Facing = E
        IsMoveAble = 
        solid = 
    }
    // garden_dyl_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Wooden Divider
        Facing = S
        HoppableN = 
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        MoveType = WallObject
        PickUpWeight = 50
        WallN = 
        solid = 
        wall = 
    }
    // garden_dyl_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Short Wooden Divider
        Facing = E
        HoppableW = 
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        MoveType = WallObject
        PickUpWeight = 50
        WallW = 
        solid = 
        wall = 
    }
    // garden_dyl_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Stacked Wooden Cases
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 100
        solid = 
    }
    // garden_dyl_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Wooden containers
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 65
        solid = 
    }
    // garden_dyl_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Wooden containers
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 65
        solid = 
    }
    // garden_dyl_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Plant Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flowers Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flowers Container
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        Facing = E
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        Facing = S
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Garden Gnome
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 5
        solid = 
    }
    // garden_dyl_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Garden Gnome
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 5
        solid = 
    }
    // garden_dyl_36
    tile
    {
        xy = 4,4
        CustomName = Spade
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 5
    }
    // garden_dyl_37
    tile
    {
        xy = 5,4
        CustomName = Spade
        IsLow = 
        IsMoveAble = 
    }
    // garden_dyl_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Flower Barrel
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 40
        solid = 
    }
    // garden_dyl_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Step ladder
        Facing = S
        IsMoveAble = 
        Material = MetalScrap
        Material2 = MetalBars
        Material3 = MetalScrap
        PickUpWeight = 100
        solid = 
    }
    // garden_dyl_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Step ladder
        Facing = E
        IsMoveAble = 
        Material = MetalScrap
        Material2 = MetalBars
        Material3 = MetalScrap
        PickUpWeight = 100
        solid = 
    }
    // garden_dyl_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Kid's Bicycle
        Facing = E
        IsMoveAble = 
        PickUpWeight = 35
        solid = 
    }
    // garden_dyl_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CustomName = Kid's Bicycle
        Facing = S
        IsMoveAble = 
        PickUpWeight = 35
        solid = 
    }
    // garden_dyl_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Bicycle
        IsMoveAble = 
        Material = MetalBars
        Material2 = Plastic
        Material3 = PlasticHard
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
    // garden_dyl_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Lawnmower
        IsMoveAble = 
        Material = Screws
        Material2 = Screws
        Material3 = Electric
        PickUpWeight = 50
        solid = 
    }
}
tileset
{
    file = container_overlays_tk_01
    size = 8,16
    id = 147
}
tileset
{
    file = container_overlays_tk_02
    size = 8,8
    id = 148
}
tileset
{
    file = kitchen_misc_tk_01
    size = 8,8
    id = 149
    // kitchen_misc_tk_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Slicer
        Facing = E
        GroupName = Deli
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 60
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // kitchen_misc_tk_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Slicer
        Facing = S
        GroupName = Deli
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 60
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // kitchen_misc_tk_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Slicer
        Facing = W
        GroupName = Deli
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 60
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // kitchen_misc_tk_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Slicer
        Facing = N
        GroupName = Deli
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 60
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // kitchen_misc_tk_01_4
    tile
    {
        xy = 4,0
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        ContainerPosition = High
        CustomName = Shelves
        Facing = S
        GroupName = Metal Kitchen
        IsHigh = 
        IsMoveAble = 
        Material = SmallMetalPlates
        Material2 = Screws
        MoveType = WallObject
        PickUpLevel = 1
        PickUpWeight = 15
        ScrapSize = Small
        Surface = 60
        attachedN = 
        container = metal_shelves
    }
    // kitchen_misc_tk_01_5
    tile
    {
        xy = 5,0
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        ContainerPosition = High
        CustomName = Shelves
        Facing = E
        GroupName = Metal Kitchen
        IsHigh = 
        IsMoveAble = 
        Material = SmallMetalPlates
        Material2 = Screws
        MoveType = WallObject
        PickUpLevel = 1
        PickUpWeight = 15
        ScrapSize = Small
        Surface = 60
        attachedW = 
        container = metal_shelves
    }
    // kitchen_misc_tk_01_6
    tile
    {
        xy = 6,0
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        ContainerPosition = High
        CustomName = Shelves
        Facing = W
        GroupName = Metal Kitchen
        IsHigh = 
        IsMoveAble = 
        Material = SmallMetalPlates
        Material2 = Screws
        MoveType = WallObject
        PickUpLevel = 1
        PickUpWeight = 15
        ScrapSize = Small
        Surface = 60
        attachedN = 
        container = metal_shelves
    }
    // kitchen_misc_tk_01_7
    tile
    {
        xy = 7,0
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        ContainerPosition = High
        CustomName = Shelves
        Facing = N
        GroupName = Metal Kitchen
        IsHigh = 
        IsMoveAble = 
        Material = SmallMetalPlates
        Material2 = Screws
        MoveType = WallObject
        PickUpLevel = 1
        PickUpWeight = 15
        ScrapSize = Small
        Surface = 60
        attachedW = 
        container = metal_shelves
    }
    // kitchen_misc_tk_01_8
    tile
    {
        xy = 0,1
        solidtrans = 
    }
    // kitchen_misc_tk_01_9
    tile
    {
        xy = 1,1
        solidtrans = 
    }
    // kitchen_misc_tk_01_10
    tile
    {
        xy = 2,1
        solidtrans = 
    }
    // kitchen_misc_tk_01_11
    tile
    {
        xy = 3,1
        solidtrans = 
    }
    // kitchen_misc_tk_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Rack
        Facing = E
        GroupName = Wire Shelf
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalBars
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpWeight = 200
        container = shelves
        solidtrans = 
    }
    // kitchen_misc_tk_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Rack
        Facing = S
        GroupName = Wire Shelf
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalBars
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpWeight = 200
        container = shelves
        solidtrans = 
    }
    // kitchen_misc_tk_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Rack
        Facing = W
        GroupName = Wire Shelf
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalBars
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpWeight = 200
        container = shelves
        solidtrans = 
    }
    // kitchen_misc_tk_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Rack
        Facing = N
        GroupName = Wire Shelf
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalBars
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpWeight = 200
        container = shelves
        solidtrans = 
    }
    // kitchen_misc_tk_01_16
    tile
    {
        xy = 0,2
        solidtrans = 
    }
    // kitchen_misc_tk_01_17
    tile
    {
        xy = 1,2
        solidtrans = 
    }
    // kitchen_misc_tk_01_18
    tile
    {
        xy = 2,2
        solidtrans = 
    }
    // kitchen_misc_tk_01_19
    tile
    {
        xy = 3,2
        solidtrans = 
    }
    // kitchen_misc_tk_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Maker
        Facing = E
        GroupName = Craftart Coffee
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoStove
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 30
        ScrapSize = Small
        Surface = 34
        container = stove
        solidtrans = 
    }
    // kitchen_misc_tk_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Maker
        Facing = S
        GroupName = Craftart Coffee
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoStove
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 30
        ScrapSize = Small
        Surface = 34
        container = stove
        solidtrans = 
    }
    // kitchen_misc_tk_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Maker
        Facing = W
        GroupName = Craftart Coffee
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoStove
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 30
        ScrapSize = Small
        Surface = 34
        container = stove
        solidtrans = 
    }
    // kitchen_misc_tk_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Maker
        Facing = N
        GroupName = Craftart Coffee
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoStove
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 30
        ScrapSize = Small
        Surface = 34
        container = stove
        solidtrans = 
    }
    // kitchen_misc_tk_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Coffee
        Facing = E
        GroupName = Multi
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoStove
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 70
        ScrapSize = Small
        Surface = 34
        container = stove
        solidtrans = 
    }
    // kitchen_misc_tk_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Coffee
        Facing = S
        GroupName = Multi
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoStove
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 70
        ScrapSize = Small
        Surface = 34
        container = stove
        solidtrans = 
    }
    // kitchen_misc_tk_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Coffee
        Facing = W
        GroupName = Multi
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoStove
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 70
        ScrapSize = Small
        Surface = 34
        container = stove
        solidtrans = 
    }
    // kitchen_misc_tk_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Coffee
        Facing = N
        GroupName = Multi
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoStove
        Material = Electric
        Material2 = MetalScrap
        PickUpWeight = 70
        ScrapSize = Small
        Surface = 34
        container = stove
        solidtrans = 
    }
}
tileset
{
    file = yard_deco_tk_01
    size = 8,8
    id = 150
    // yard_deco_tk_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // yard_deco_tk_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
}
tileset
{
    file = seating_outdoor_tk_01
    size = 8,8
    id = 151
    // seating_outdoor_tk_01_0
    tile
    {
        xy = 0,0
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Hammock
        Facing = E
        GroupName = Unfashionable
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpWeight = 10
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_1
    tile
    {
        xy = 1,0
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Hammock
        Facing = E
        GroupName = Unfashionable
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpWeight = 10
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_2
    tile
    {
        xy = 2,0
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Hammock
        Facing = S
        GroupName = Unfashionable
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpWeight = 10
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_3
    tile
    {
        xy = 3,0
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Hammock
        Facing = S
        GroupName = Unfashionable
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpWeight = 10
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_4
    tile
    {
        xy = 4,0
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Hammock
        Facing = W
        GroupName = Unfashionable
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpWeight = 10
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_5
    tile
    {
        xy = 5,0
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Hammock
        Facing = W
        GroupName = Unfashionable
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpWeight = 10
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_6
    tile
    {
        xy = 6,0
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Hammock
        Facing = N
        GroupName = Unfashionable
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpWeight = 10
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_7
    tile
    {
        xy = 7,0
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Hammock
        Facing = N
        GroupName = Unfashionable
        IsLow = 
        IsMoveAble = 
        Material = Fabric
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 2
        PickUpWeight = 10
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_8
    tile
    {
        xy = 0,1
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = Old Alley
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_9
    tile
    {
        xy = 1,1
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = E
        GroupName = Old Alley
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_10
    tile
    {
        xy = 2,1
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = Old Alley
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_11
    tile
    {
        xy = 3,1
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = S
        GroupName = Old Alley
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_12
    tile
    {
        xy = 4,1
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = Old Alley
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_13
    tile
    {
        xy = 5,1
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = W
        GroupName = Old Alley
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_14
    tile
    {
        xy = 6,1
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = Old Alley
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_15
    tile
    {
        xy = 7,1
        BedType = badBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Couch
        Facing = N
        GroupName = Old Alley
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 17
        bed = 
        solidtrans = 
    }
    // seating_outdoor_tk_01_16
    tile
    {
        xy = 0,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 5
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_17
    tile
    {
        xy = 1,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 5
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_18
    tile
    {
        xy = 2,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 5
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_19
    tile
    {
        xy = 3,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 5
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_20
    tile
    {
        xy = 4,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Shell
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_21
    tile
    {
        xy = 5,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Shell
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_22
    tile
    {
        xy = 6,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Shell
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_23
    tile
    {
        xy = 7,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Shell
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpWeight = 10
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_24
    tile
    {
        xy = 0,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        ForceSingleItem = 
        GroupName = Long Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 7
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_25
    tile
    {
        xy = 1,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        ForceSingleItem = 
        GroupName = Long Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 7
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_26
    tile
    {
        xy = 2,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        ForceSingleItem = 
        GroupName = Long Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 7
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_27
    tile
    {
        xy = 3,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        ForceSingleItem = 
        GroupName = Long Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 7
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_28
    tile
    {
        xy = 4,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        ForceSingleItem = 
        GroupName = Long Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 7
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_29
    tile
    {
        xy = 5,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        ForceSingleItem = 
        GroupName = Long Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 7
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_30
    tile
    {
        xy = 6,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        ForceSingleItem = 
        GroupName = Long Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 7
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 17
        bed = 
    }
    // seating_outdoor_tk_01_31
    tile
    {
        xy = 7,3
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        ForceSingleItem = 
        GroupName = Long Lawn
        IsLow = 
        IsMoveAble = 
        Material = Plastic
        Material2 = MetalScrap
        PickUpWeight = 7
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 17
        bed = 
    }
}
tileset
{
    file = pert_doors_fire_1_4trelai
    size = 8,8
    id = 152
    // pert_doors_fire_1_4trelai_0
    tile
    {
        xy = 0,0
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_1
    tile
    {
        xy = 1,0
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_2
    tile
    {
        xy = 2,0
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_3
    tile
    {
        xy = 3,0
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_5
    tile
    {
        xy = 5,0
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_6
    tile
    {
        xy = 6,0
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_7
    tile
    {
        xy = 7,0
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_16
    tile
    {
        xy = 0,2
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_17
    tile
    {
        xy = 1,2
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_18
    tile
    {
        xy = 2,2
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_19
    tile
    {
        xy = 3,2
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_20
    tile
    {
        xy = 4,2
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_21
    tile
    {
        xy = 5,2
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_22
    tile
    {
        xy = 6,2
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedN = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_23
    tile
    {
        xy = 7,2
        CanScrap = 
        CustomName = Fire Door
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        attachedW = 
        forceLocked = 
    }
    // pert_doors_fire_1_4trelai_24
    tile
    {
        xy = 0,3
        DoorSound = MetalDoor
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_doors_fire_1_4trelai_25
    tile
    {
        xy = 1,3
        DoorSound = MetalDoor
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_doors_fire_1_4trelai_26
    tile
    {
        xy = 2,3
        DoorSound = MetalDoor
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_doors_fire_1_4trelai_27
    tile
    {
        xy = 3,3
        DoorSound = MetalDoor
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_doors_fire_1_4trelai_28
    tile
    {
        xy = 4,3
        DoorSound = MetalDoor
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // pert_doors_fire_1_4trelai_29
    tile
    {
        xy = 5,3
        DoorSound = MetalDoor
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // pert_doors_fire_1_4trelai_30
    tile
    {
        xy = 6,3
        DoorSound = MetalDoor
    }
    // pert_doors_fire_1_4trelai_31
    tile
    {
        xy = 7,3
        DoorSound = MetalDoor
    }
    // pert_doors_fire_1_4trelai_32
    tile
    {
        xy = 0,4
        DoorSound = MetalDoor
        WallW = 
        wall = 
    }
    // pert_doors_fire_1_4trelai_33
    tile
    {
        xy = 1,4
        DoorSound = MetalDoor
        WallW = 
        wall = 
    }
    // pert_doors_fire_1_4trelai_34
    tile
    {
        xy = 2,4
        DoorSound = MetalDoor
        WallN = 
        wall = 
    }
    // pert_doors_fire_1_4trelai_35
    tile
    {
        xy = 3,4
        DoorSound = MetalDoor
        WallN = 
        wall = 
    }
    // pert_doors_fire_1_4trelai_36
    tile
    {
        xy = 4,4
        DoorSound = MetalDoor
        WallW = 
        wall = 
    }
    // pert_doors_fire_1_4trelai_37
    tile
    {
        xy = 5,4
        DoorSound = MetalDoor
        WallN = 
        wall = 
    }
    // pert_doors_fire_1_4trelai_38
    tile
    {
        xy = 6,4
        DoorSound = MetalDoor
    }
    // pert_doors_fire_1_4trelai_39
    tile
    {
        xy = 7,4
        DoorSound = MetalDoor
    }
}
tileset
{
    file = details_ddd_01
    size = 8,8
    id = 153
    // details_ddd_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        IsLow = 
    }
    // details_ddd_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        IsLow = 
    }
    // details_ddd_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        IsLow = 
    }
    // details_ddd_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        IsLow = 
    }
    // details_ddd_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        IsLow = 
    }
    // details_ddd_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        IsLow = 
    }
    // details_ddd_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        IsLow = 
    }
    // details_ddd_01_8
    tile
    {
        xy = 0,1
        FloorOverlay = 
    }
    // details_ddd_01_9
    tile
    {
        xy = 1,1
        FloorOverlay = 
    }
    // details_ddd_01_10
    tile
    {
        xy = 2,1
        FloorOverlay = 
    }
    // details_ddd_01_11
    tile
    {
        xy = 3,1
        FloorOverlay = 
    }
    // details_ddd_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        IsLow = 
    }
    // details_ddd_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        IsLow = 
    }
    // details_ddd_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        IsLow = 
    }
    // details_ddd_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        IsLow = 
    }
}
tileset
{
    file = details_ddd_02
    size = 8,8
    id = 154
    // details_ddd_02_0
    tile
    {
        xy = 0,0
        IsHigh = 
    }
    // details_ddd_02_1
    tile
    {
        xy = 1,0
        IsHigh = 
    }
    // details_ddd_02_2
    tile
    {
        xy = 2,0
        IsHigh = 
    }
    // details_ddd_02_3
    tile
    {
        xy = 3,0
        IsHigh = 
    }
    // details_ddd_02_4
    tile
    {
        xy = 4,0
        IsHigh = 
    }
    // details_ddd_02_5
    tile
    {
        xy = 5,0
        IsHigh = 
    }
    // details_ddd_02_6
    tile
    {
        xy = 6,0
        IsHigh = 
    }
    // details_ddd_02_7
    tile
    {
        xy = 7,0
        IsHigh = 
    }
    // details_ddd_02_8
    tile
    {
        xy = 0,1
        IsHigh = 
    }
    // details_ddd_02_9
    tile
    {
        xy = 1,1
        IsHigh = 
    }
    // details_ddd_02_10
    tile
    {
        xy = 2,1
        IsHigh = 
    }
    // details_ddd_02_11
    tile
    {
        xy = 3,1
        IsHigh = 
    }
    // details_ddd_02_12
    tile
    {
        xy = 4,1
        IsHigh = 
    }
    // details_ddd_02_13
    tile
    {
        xy = 5,1
        IsHigh = 
    }
    // details_ddd_02_14
    tile
    {
        xy = 6,1
        IsHigh = 
    }
    // details_ddd_02_15
    tile
    {
        xy = 7,1
        IsHigh = 
    }
    // details_ddd_02_16
    tile
    {
        xy = 0,2
        IsHigh = 
    }
    // details_ddd_02_17
    tile
    {
        xy = 1,2
        IsHigh = 
    }
    // details_ddd_02_18
    tile
    {
        xy = 2,2
        IsHigh = 
    }
    // details_ddd_02_19
    tile
    {
        xy = 3,2
        IsHigh = 
    }
    // details_ddd_02_20
    tile
    {
        xy = 4,2
        IsHigh = 
    }
    // details_ddd_02_21
    tile
    {
        xy = 5,2
        IsHigh = 
    }
    // details_ddd_02_22
    tile
    {
        xy = 6,2
        IsHigh = 
    }
    // details_ddd_02_23
    tile
    {
        xy = 7,2
        IsHigh = 
    }
    // details_ddd_02_24
    tile
    {
        xy = 0,3
        IsHigh = 
    }
    // details_ddd_02_25
    tile
    {
        xy = 1,3
        IsHigh = 
    }
    // details_ddd_02_26
    tile
    {
        xy = 2,3
        IsHigh = 
    }
    // details_ddd_02_27
    tile
    {
        xy = 3,3
        IsHigh = 
    }
    // details_ddd_02_28
    tile
    {
        xy = 4,3
        IsHigh = 
    }
    // details_ddd_02_29
    tile
    {
        xy = 5,3
        IsHigh = 
    }
    // details_ddd_02_30
    tile
    {
        xy = 6,3
        IsHigh = 
    }
    // details_ddd_02_31
    tile
    {
        xy = 7,3
        IsHigh = 
    }
    // details_ddd_02_32
    tile
    {
        xy = 0,4
        IsHigh = 
    }
    // details_ddd_02_33
    tile
    {
        xy = 1,4
        IsHigh = 
    }
    // details_ddd_02_34
    tile
    {
        xy = 2,4
        IsHigh = 
    }
    // details_ddd_02_35
    tile
    {
        xy = 3,4
        IsHigh = 
    }
    // details_ddd_02_36
    tile
    {
        xy = 4,4
        IsHigh = 
    }
    // details_ddd_02_37
    tile
    {
        xy = 5,4
        IsHigh = 
    }
    // details_ddd_02_38
    tile
    {
        xy = 6,4
        IsHigh = 
    }
    // details_ddd_02_39
    tile
    {
        xy = 7,4
        IsHigh = 
    }
    // details_ddd_02_40
    tile
    {
        xy = 0,5
        IsHigh = 
    }
    // details_ddd_02_41
    tile
    {
        xy = 1,5
        IsHigh = 
    }
    // details_ddd_02_42
    tile
    {
        xy = 2,5
        IsHigh = 
    }
    // details_ddd_02_43
    tile
    {
        xy = 3,5
        IsHigh = 
    }
    // details_ddd_02_44
    tile
    {
        xy = 4,5
        IsHigh = 
    }
    // details_ddd_02_45
    tile
    {
        xy = 5,5
        IsHigh = 
    }
    // details_ddd_02_46
    tile
    {
        xy = 6,5
        IsHigh = 
    }
    // details_ddd_02_47
    tile
    {
        xy = 7,5
        IsHigh = 
    }
    // details_ddd_02_48
    tile
    {
        xy = 0,6
        IsHigh = 
    }
    // details_ddd_02_49
    tile
    {
        xy = 1,6
        IsHigh = 
    }
    // details_ddd_02_50
    tile
    {
        xy = 2,6
        IsHigh = 
    }
    // details_ddd_02_51
    tile
    {
        xy = 3,6
        FloorOverlay = 
    }
    // details_ddd_02_52
    tile
    {
        xy = 4,6
        IsHigh = 
    }
    // details_ddd_02_53
    tile
    {
        xy = 5,6
        IsHigh = 
    }
    // details_ddd_02_54
    tile
    {
        xy = 6,6
        IsHigh = 
    }
    // details_ddd_02_55
    tile
    {
        xy = 7,6
        FloorOverlay = 
    }
}
tileset
{
    file = fencing_ddd_01
    size = 8,8
    id = 155
    // fencing_ddd_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        WallNTrans = 
        WallType = wall
        cutN = 
        wall = 
    }
    // fencing_ddd_01_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        WallNTrans = 
        WallType = wall
        cutN = 
        wall = 
    }
    // fencing_ddd_01_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -2
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallType = wall
        WallWTrans = 
        cutW = 
        wall = 
    }
    // fencing_ddd_01_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -2
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallType = wall
        WallWTrans = 
        cutW = 
        wall = 
    }
    // fencing_ddd_01_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -3
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        TallHoppableW = 
        WallNWTrans = 
        WallType = wall
        wall = 
    }
    // fencing_ddd_01_13
    tile
    {
        xy = 5,1
        CanScrap = 
        FlatTextureOffset = -5
        HitByCar = 
        Material = Wood
        Material2 = Screws
        NoWallLighting = 
        WallSE = 
        wall = 
    }
    // fencing_ddd_01_16
    tile
    {
        xy = 0,2
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        WallN = 
        WallType = wall
        cutN = 
        wall = 
    }
    // fencing_ddd_01_17
    tile
    {
        xy = 1,2
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        WallN = 
        WallType = wall
        cutN = 
        wall = 
    }
    // fencing_ddd_01_18
    tile
    {
        xy = 2,2
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -2
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallType = wall
        WallW = 
        cutW = 
        wall = 
    }
    // fencing_ddd_01_19
    tile
    {
        xy = 3,2
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -2
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallType = wall
        WallW = 
        wall = 
    }
    // fencing_ddd_01_20
    tile
    {
        xy = 4,2
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -3
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        WallType = wall
        wall = 
    }
    // fencing_ddd_01_21
    tile
    {
        xy = 5,2
        CanScrap = 
        FlatTextureOffset = -5
        HitByCar = 
        Material = Wood
        Material2 = Screws
        NoWallLighting = 
        WallSE = 
        wall = 
    }
    // fencing_ddd_01_24
    tile
    {
        xy = 0,3
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        WallN = 
        WallType = wall
        cutN = 
        wall = 
    }
    // fencing_ddd_01_25
    tile
    {
        xy = 1,3
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        WallN = 
        WallType = wall
        cutN = 
        wall = 
    }
    // fencing_ddd_01_26
    tile
    {
        xy = 2,3
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -2
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallType = wall
        WallW = 
        cutW = 
        wall = 
    }
    // fencing_ddd_01_27
    tile
    {
        xy = 3,3
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -2
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallType = wall
        WallW = 
        cutW = 
        wall = 
    }
    // fencing_ddd_01_28
    tile
    {
        xy = 4,3
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -3
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        WallType = wall
        wall = 
    }
    // fencing_ddd_01_29
    tile
    {
        xy = 5,3
        CanScrap = 
        FlatTextureOffset = -5
        HitByCar = 
        Material = Wood
        Material2 = Screws
        NoWallLighting = 
        WallSE = 
        wall = 
    }
    // fencing_ddd_01_32
    tile
    {
        xy = 0,4
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        WallN = 
        WallType = wall
        cutN = 
        wall = 
    }
    // fencing_ddd_01_33
    tile
    {
        xy = 1,4
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        WallN = 
        WallType = wall
        cutN = 
        wall = 
    }
    // fencing_ddd_01_34
    tile
    {
        xy = 2,4
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -2
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallType = wall
        WallW = 
        cutW = 
        wall = 
    }
    // fencing_ddd_01_35
    tile
    {
        xy = 3,4
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -2
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallType = wall
        WallW = 
        wall = 
    }
    // fencing_ddd_01_36
    tile
    {
        xy = 4,4
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -3
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        WallType = wall
        wall = 
    }
    // fencing_ddd_01_37
    tile
    {
        xy = 5,4
        CanScrap = 
        FlatTextureOffset = -5
        HitByCar = 
        Material = Wood
        Material2 = Screws
        NoWallLighting = 
        WallSE = 
        wall = 
    }
    // fencing_ddd_01_38
    tile
    {
        xy = 6,4
        CanScrap = 
        CloseSneakBonus = 500
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        WallN = 
        WallType = wall
        cutN = 
        wall = 
    }
    // fencing_ddd_01_39
    tile
    {
        xy = 7,4
        CanScrap = 
        CloseSneakBonus = 500
        FlatTextureOffset = -2
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallType = wall
        WallW = 
        cutW = 
        wall = 
    }
}
tileset
{
    file = fixtures_details_ddd_01
    size = 8,8
    id = 156
    // fixtures_details_ddd_01_0
    tile
    {
        xy = 0,0
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_1
    tile
    {
        xy = 1,0
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_2
    tile
    {
        xy = 2,0
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_3
    tile
    {
        xy = 3,0
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_4
    tile
    {
        xy = 4,0
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_5
    tile
    {
        xy = 5,0
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_6
    tile
    {
        xy = 6,0
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_7
    tile
    {
        xy = 7,0
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_8
    tile
    {
        xy = 0,1
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_9
    tile
    {
        xy = 1,1
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_10
    tile
    {
        xy = 2,1
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_11
    tile
    {
        xy = 3,1
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_12
    tile
    {
        xy = 4,1
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_13
    tile
    {
        xy = 5,1
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_14
    tile
    {
        xy = 6,1
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_15
    tile
    {
        xy = 7,1
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_16
    tile
    {
        xy = 0,2
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_17
    tile
    {
        xy = 1,2
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_18
    tile
    {
        xy = 2,2
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_19
    tile
    {
        xy = 3,2
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_20
    tile
    {
        xy = 4,2
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_21
    tile
    {
        xy = 5,2
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_22
    tile
    {
        xy = 6,2
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_23
    tile
    {
        xy = 7,2
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_24
    tile
    {
        xy = 0,3
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_25
    tile
    {
        xy = 1,3
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_26
    tile
    {
        xy = 2,3
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_27
    tile
    {
        xy = 3,3
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_28
    tile
    {
        xy = 4,3
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_29
    tile
    {
        xy = 5,3
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_30
    tile
    {
        xy = 6,3
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_31
    tile
    {
        xy = 7,3
        MoveType = WindowObject
    }
    // fixtures_details_ddd_01_32
    tile
    {
        xy = 0,4
        CustomName = Flowers
        GroupName = Window Decor
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // fixtures_details_ddd_01_33
    tile
    {
        xy = 1,4
        CustomName = Flowers
        GroupName = Window Decor
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // fixtures_details_ddd_01_34
    tile
    {
        xy = 2,4
        CustomName = Flowers
        GroupName = Window Decor
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // fixtures_details_ddd_01_35
    tile
    {
        xy = 3,4
        CustomName = Flowers
        GroupName = Window Decor
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // fixtures_details_ddd_01_36
    tile
    {
        xy = 4,4
        CustomName = Flowers
        GroupName = Window Decor
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // fixtures_details_ddd_01_37
    tile
    {
        xy = 5,4
        CustomName = Flowers
        GroupName = Window Decor
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // fixtures_details_ddd_01_38
    tile
    {
        xy = 6,4
        CustomName = Flowers
        GroupName = Window Decor
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // fixtures_details_ddd_01_39
    tile
    {
        xy = 7,4
        CustomName = Flowers
        GroupName = Window Decor
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
    }
    // fixtures_details_ddd_01_40
    tile
    {
        xy = 0,5
        CustomName = Pot 1
        ForceSingleItem = 
        GroupName = Decor Flower
        IsMoveAble = 
        PickUpWeight = 25
    }
    // fixtures_details_ddd_01_41
    tile
    {
        xy = 1,5
        CustomName = Pot 1
        ForceSingleItem = 
        GroupName = Decor Flower
        IsMoveAble = 
        PickUpWeight = 25
    }
    // fixtures_details_ddd_01_42
    tile
    {
        xy = 2,5
        CustomName = Pot 2
        ForceSingleItem = 
        GroupName = Decor Flower
        IsMoveAble = 
        PickUpWeight = 25
    }
    // fixtures_details_ddd_01_43
    tile
    {
        xy = 3,5
        CustomName = Pot 2
        ForceSingleItem = 
        GroupName = Decor Flower
        IsMoveAble = 
        PickUpWeight = 25
    }
    // fixtures_details_ddd_01_44
    tile
    {
        xy = 4,5
        CustomName = Pot 3
        GroupName = Decor Flower
        IsMoveAble = 
        PickUpWeight = 25
    }
    // fixtures_details_ddd_01_45
    tile
    {
        xy = 5,5
        CustomName = Pot 3
        GroupName = Decor Flower
        IsMoveAble = 
        PickUpWeight = 25
    }
    // fixtures_details_ddd_01_46
    tile
    {
        xy = 6,5
        CustomName = Pot 4
        GroupName = Decor Flower
        IsMoveAble = 
        PickUpWeight = 25
    }
    // fixtures_details_ddd_01_47
    tile
    {
        xy = 7,5
        CustomName = Pot 4
        GroupName = Decor Flower
        IsMoveAble = 
        PickUpWeight = 25
    }
    // fixtures_details_ddd_01_52
    tile
    {
        xy = 4,6
        CustomName = Decor
        ForceSingleItem = 
        GroupName = Gnome
        IsMoveAble = 
    }
    // fixtures_details_ddd_01_53
    tile
    {
        xy = 5,6
        CustomName = Decor
        ForceSingleItem = 
        GroupName = Gnome
        IsMoveAble = 
    }
}
tileset
{
    file = fixtures_stairs_ddd_01
    size = 8,16
    id = 157
    // fixtures_stairs_ddd_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        stairsBW = 
    }
    // fixtures_stairs_ddd_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        stairsMW = 
    }
    // fixtures_stairs_ddd_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        stairsTW = 
    }
    // fixtures_stairs_ddd_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        stairsBW = 
    }
    // fixtures_stairs_ddd_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        stairsMW = 
    }
    // fixtures_stairs_ddd_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        stairsTW = 
    }
    // fixtures_stairs_ddd_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        stairsBN = 
    }
    // fixtures_stairs_ddd_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        stairsMN = 
    }
    // fixtures_stairs_ddd_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        stairsTN = 
    }
    // fixtures_stairs_ddd_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        stairsBN = 
    }
    // fixtures_stairs_ddd_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        stairsMN = 
    }
    // fixtures_stairs_ddd_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        stairsTN = 
    }
    // fixtures_stairs_ddd_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        stairsBW = 
    }
    // fixtures_stairs_ddd_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        stairsMW = 
    }
    // fixtures_stairs_ddd_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        stairsTW = 
    }
    // fixtures_stairs_ddd_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        stairsBW = 
    }
    // fixtures_stairs_ddd_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        stairsMW = 
    }
    // fixtures_stairs_ddd_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        stairsTW = 
    }
    // fixtures_stairs_ddd_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        stairsBN = 
    }
    // fixtures_stairs_ddd_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        stairsMN = 
    }
    // fixtures_stairs_ddd_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        stairsTN = 
    }
    // fixtures_stairs_ddd_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        stairsBN = 
    }
    // fixtures_stairs_ddd_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        stairsMN = 
    }
    // fixtures_stairs_ddd_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        stairsTN = 
    }
    // fixtures_stairs_ddd_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        stairsBW = 
    }
    // fixtures_stairs_ddd_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        stairsMW = 
    }
    // fixtures_stairs_ddd_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        stairsTW = 
    }
    // fixtures_stairs_ddd_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        stairsBN = 
    }
    // fixtures_stairs_ddd_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        stairsMN = 
    }
    // fixtures_stairs_ddd_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        stairsTN = 
    }
    // fixtures_stairs_ddd_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        stairsBW = 
    }
    // fixtures_stairs_ddd_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        stairsMW = 
    }
    // fixtures_stairs_ddd_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        stairsTW = 
    }
    // fixtures_stairs_ddd_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        stairsBN = 
    }
    // fixtures_stairs_ddd_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        stairsMN = 
    }
    // fixtures_stairs_ddd_01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        stairsTN = 
    }
    // fixtures_stairs_ddd_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        stairsBW = 
    }
    // fixtures_stairs_ddd_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        stairsMW = 
    }
    // fixtures_stairs_ddd_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        stairsTW = 
    }
    // fixtures_stairs_ddd_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        stairsBN = 
    }
    // fixtures_stairs_ddd_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        stairsMN = 
    }
    // fixtures_stairs_ddd_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        stairsTN = 
    }
}
tileset
{
    file = industry_ddd_01
    size = 8,8
    id = 158
    // industry_ddd_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        IsMoveAble = 
        Material = Wood
        Material2 = Wood
        PickUpWeight = 20
        container = crate
        solid = 
    }
    // industry_ddd_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_ddd_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        solid = 
    }
    // industry_ddd_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        solid = 
    }
    // industry_ddd_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_ddd_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_ddd_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_ddd_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_ddd_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        solidtrans = 
    }
    // industry_ddd_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        solid = 
    }
    // industry_ddd_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        solid = 
    }
    // industry_ddd_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        solid = 
    }
    // industry_ddd_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        solid = 
    }
    // industry_ddd_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        solid = 
    }
    // industry_ddd_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        solid = 
    }
    // industry_ddd_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Wood
        solidtrans = 
    }
    // industry_ddd_01_48
    tile
    {
        xy = 0,6
        CanScrap = 
        ScrapSize = Small
    }
    // industry_ddd_01_49
    tile
    {
        xy = 1,6
        CanScrap = 
        ScrapSize = Small
    }
    // industry_ddd_01_50
    tile
    {
        xy = 2,6
        CanScrap = 
        ScrapSize = Small
    }
    // industry_ddd_01_51
    tile
    {
        xy = 3,6
        CanScrap = 
        ScrapSize = Small
    }
    // industry_ddd_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solidtrans = 
    }
    // industry_ddd_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solidtrans = 
    }
    // industry_ddd_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solidtrans = 
    }
    // industry_ddd_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solidtrans = 
    }
    // industry_ddd_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solidtrans = 
    }
    // industry_ddd_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solidtrans = 
    }
    // industry_ddd_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solidtrans = 
    }
    // industry_ddd_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solidtrans = 
    }
    // industry_ddd_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solidtrans = 
    }
    // industry_ddd_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solid = 
    }
    // industry_ddd_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solid = 
    }
    // industry_ddd_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        Material = Wood
        Material2 = Plastic
        ScrapSize = Small
        solid = 
    }
}
tileset
{
    file = industry_ddd_02
    size = 8,8
    id = 159
    // industry_ddd_02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Sofa Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Sofa Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Sofa Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Sofa Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Sofa Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Sofa Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Sofa Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Sofa Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Decor Shelves
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
        container = metal_shelves
        solidtrans = 
    }
    // industry_ddd_02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
    // industry_ddd_02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = S
        ForceSingleItem = 
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,1
        Surface = 34
        solidtrans = 
    }
    // industry_ddd_02_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 1,0
        Surface = 34
        solidtrans = 
    }
    // industry_ddd_02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Table
        Facing = E
        ForceSingleItem = 
        GroupName = Large Dark Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Nails
        Material2 = Wood
        PickUpWeight = 100
        ScrapSize = Small
        SpriteGridPos = 0,0
        Surface = 34
        solidtrans = 
    }
}
tileset
{
    file = junkyard_singles_ddd_tk_01
    size = 8,8
    id = 160
    // junkyard_singles_ddd_tk_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        solidtrans = 
    }
}
tileset
{
    file = junkyard_singles_ddd_tk_02
    size = 8,8
    id = 161
    // junkyard_singles_ddd_tk_02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_02_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        solidtrans = 
    }
}
tileset
{
    file = junkyard_singles_ddd_tk_03
    size = 8,8
    id = 162
    // junkyard_singles_ddd_tk_03_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        solidtrans = 
    }
    // junkyard_singles_ddd_tk_03_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        solidtrans = 
    }
}
tileset
{
    file = location_business_office_ddd_01
    size = 8,8
    id = 163
    // location_business_office_ddd_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        ContainerCapacity = 20
        ContainerPosition = Low
        IsLow = 
        IsTable = 
        Surface = 30
        container = desk
        solidtrans = 
    }
    // location_business_office_ddd_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 30
        solidtrans = 
    }
    // location_business_office_ddd_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 30
        solidtrans = 
    }
    // location_business_office_ddd_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 30
        solidtrans = 
    }
    // location_business_office_ddd_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 31
        solidtrans = 
    }
    // location_business_office_ddd_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        ContainerCapacity = 20
        ContainerPosition = Low
        IsLow = 
        IsTable = 
        Surface = 30
        container = desk
        solidtrans = 
    }
    // location_business_office_ddd_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 30
        solidtrans = 
    }
    // location_business_office_ddd_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 32
        solidtrans = 
    }
    // location_business_office_ddd_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 32
        solidtrans = 
    }
    // location_business_office_ddd_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        ContainerCapacity = 20
        ContainerPosition = Low
        IsLow = 
        IsTable = 
        Surface = 32
        container = desk
        solidtrans = 
    }
    // location_business_office_ddd_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 32
        solidtrans = 
    }
    // location_business_office_ddd_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 32
        solidtrans = 
    }
    // location_business_office_ddd_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        IsLow = 
        IsTable = 
        Surface = 32
        solidtrans = 
    }
    // location_business_office_ddd_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        ContainerCapacity = 20
        ContainerPosition = Low
        IsLow = 
        IsTable = 
        Surface = 32
        container = desk
        solidtrans = 
    }
    // location_business_office_ddd_01_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallType = wall
        WallW = 
        wall = 
    }
    // location_business_office_ddd_01_17
    tile
    {
        xy = 1,2
        IsPaintable = 
        PaintingType = wall
        WallN = 
        WallType = wall
        wall = 
    }
    // location_business_office_ddd_01_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        WallType = wall
        wall = 
    }
    // location_business_office_ddd_01_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -2
        IsPaintable = 
        WallSE = 
        wall = 
    }
    // location_business_office_ddd_01_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = 1
        HoppableW = 
        IsPaintable = 
        PaintingType = wall
        WallType = wall
        WallWTrans = 
        wall = 
    }
    // location_business_office_ddd_01_21
    tile
    {
        xy = 5,2
        HoppableN = 
        IsPaintable = 
        PaintingType = wall
        WallNTrans = 
        WallType = wall
        wall = 
    }
    // location_business_office_ddd_01_22
    tile
    {
        xy = 6,2
        FlatTextureOffset = -1
        HoppableN = 
        HoppableW = 
        IsPaintable = 
        PaintingType = wall
        WallNWTrans = 
        WallType = wall
        wall = 
    }
    // location_business_office_ddd_01_23
    tile
    {
        xy = 7,2
        FlatTextureOffset = -2
        IsPaintable = 
        WallSE = 
        wall = 
    }
    // location_business_office_ddd_01_24
    tile
    {
        xy = 0,3
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallType = wall
        WallW = 
        wall = 
    }
    // location_business_office_ddd_01_25
    tile
    {
        xy = 1,3
        IsPaintable = 
        PaintingType = wall
        WallN = 
        WallType = wall
        wall = 
    }
    // location_business_office_ddd_01_26
    tile
    {
        xy = 2,3
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        WallType = wall
        wall = 
    }
    // location_business_office_ddd_01_27
    tile
    {
        xy = 3,3
        FlatTextureOffset = -2
        IsPaintable = 
        WallSE = 
        wall = 
    }
    // location_business_office_ddd_01_28
    tile
    {
        xy = 4,3
        FlatTextureOffset = 1
        HoppableW = 
        IsPaintable = 
        PaintingType = wall
        WallType = wall
        WallWTrans = 
        wall = 
    }
    // location_business_office_ddd_01_29
    tile
    {
        xy = 5,3
        HoppableN = 
        IsPaintable = 
        PaintingType = wall
        WallNTrans = 
        WallType = wall
        wall = 
    }
    // location_business_office_ddd_01_30
    tile
    {
        xy = 6,3
        FlatTextureOffset = -1
        HoppableN = 
        HoppableW = 
        IsPaintable = 
        PaintingType = wall
        WallNWTrans = 
        WallType = wall
        wall = 
    }
    // location_business_office_ddd_01_31
    tile
    {
        xy = 7,3
        FlatTextureOffset = -2
        IsPaintable = 
        WallSE = 
        wall = 
    }
    // location_business_office_ddd_01_32
    tile
    {
        xy = 0,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairW = 
    }
    // location_business_office_ddd_01_33
    tile
    {
        xy = 1,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairE = 
    }
    // location_business_office_ddd_01_34
    tile
    {
        xy = 2,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairS = 
    }
    // location_business_office_ddd_01_35
    tile
    {
        xy = 3,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairN = 
    }
    // location_business_office_ddd_01_36
    tile
    {
        xy = 4,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairE = 
    }
    // location_business_office_ddd_01_37
    tile
    {
        xy = 5,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairS = 
    }
    // location_business_office_ddd_01_38
    tile
    {
        xy = 6,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairW = 
    }
    // location_business_office_ddd_01_39
    tile
    {
        xy = 7,4
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        Material = MetalScrap
        Material2 = PlasticHard
        PickUpWeight = 75
        ScrapSize = Small
        badBed = 
        bed = 
        chairN = 
    }
    // location_business_office_ddd_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_business_office_ddd_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_business_office_ddd_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_business_office_ddd_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_business_office_ddd_01_44
    tile
    {
        xy = 4,5
        Facing = S
        GroupName = Copy Machine
        IsMoveAble = 
        PickUpWeight = 200
    }
}
tileset
{
    file = location_community_medical_ddd_01
    size = 8,8
    id = 164
    // location_community_medical_ddd_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Locker
        Facing = E
        GroupName = Yellow Wall
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        attachedW = 
        container = locker
    }
    // location_community_medical_ddd_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Locker
        Facing = S
        GroupName = Yellow Wall
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        attachedN = 
        container = locker
    }
    // location_community_medical_ddd_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Locker
        Facing = W
        GroupName = Yellow Wall
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
    }
    // location_community_medical_ddd_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Locker
        Facing = N
        GroupName = Yellow Wall
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
    }
    // location_community_medical_ddd_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Locker
        Facing = E
        GroupName = Yellow Wall
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        attachedW = 
        container = locker
    }
    // location_community_medical_ddd_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Locker
        Facing = S
        GroupName = Yellow Wall
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        attachedN = 
        container = locker
    }
    // location_community_medical_ddd_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Locker
        Facing = W
        GroupName = Yellow Wall
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
    }
    // location_community_medical_ddd_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Locker
        Facing = N
        GroupName = Yellow Wall
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
    }
    // location_community_medical_ddd_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_community_medical_ddd_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_community_medical_ddd_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_community_medical_ddd_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_community_medical_ddd_01_12
    tile
    {
        xy = 4,1
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        ContainerPosition = High
        CustomName = Shelves
        Facing = S
        GroupName = Metal Wall
        IsHigh = 
        IsMoveAble = 
        Material2 = Screws
        MoveType = WallObject
        PickUpLevel = 1
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 60
        attachedW = 
        container = metal_shelves
    }
    // location_community_medical_ddd_01_13
    tile
    {
        xy = 5,1
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 30
        ContainerPosition = High
        CustomName = Shelves
        Facing = E
        GroupName = Metal Wall
        IsHigh = 
        IsMoveAble = 
        Material2 = Screws
        MoveType = WallObject
        PickUpLevel = 1
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 60
        attachedN = 
        container = metal_shelves
    }
    // location_community_medical_ddd_01_14
    tile
    {
        xy = 6,1
        IsMoveAble = 
    }
    // location_community_medical_ddd_01_15
    tile
    {
        xy = 7,1
        IsMoveAble = 
    }
    // location_community_medical_ddd_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Lage Metal
        IsMoveAble = 
        Material = Screws
        Material2 = MetalBars
        Material3 = MetalPlates
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        container = metal_shelves
        solidtrans = 
    }
    // location_community_medical_ddd_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Lage Metal
        IsMoveAble = 
        Material = Screws
        Material2 = MetalBars
        Material3 = MetalPlates
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        container = metal_shelves
        solidtrans = 
    }
    // location_community_medical_ddd_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Lage Metal
        IsMoveAble = 
        Material = Screws
        Material2 = MetalBars
        Material3 = MetalPlates
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        container = metal_shelves
        solidtrans = 
    }
    // location_community_medical_ddd_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Lage Metal
        IsMoveAble = 
        Material = Screws
        Material2 = MetalBars
        Material3 = MetalPlates
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        container = metal_shelves
        solidtrans = 
    }
    // location_community_medical_ddd_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sink
        Facing = E
        GroupName = Large Industrial
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        PickUpWeight = 200
        solidtrans = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // location_community_medical_ddd_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sink
        Facing = S
        GroupName = Large Industrial
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        PickUpWeight = 200
        solidtrans = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // location_community_medical_ddd_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sink
        Facing = W
        GroupName = Large Industrial
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        PickUpWeight = 200
        solidtrans = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // location_community_medical_ddd_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sink
        Facing = N
        GroupName = Large Industrial
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        PickUpWeight = 200
        solidtrans = 
        waterAmount = 20
        waterMaxAmount = 20
        waterPiped = 
    }
    // location_community_medical_ddd_01_24
    tile
    {
        xy = 0,3
        BedType = badBed
        CustomName = Chair
        Facing = E
        GroupName = Wheel
        IsMoveAble = 
        PickUpWeight = 75
        badBed = 
        bed = 
        chairE = 
    }
    // location_community_medical_ddd_01_25
    tile
    {
        xy = 1,3
        BedType = badBed
        CustomName = Chair
        Facing = W
        GroupName = Wheel
        IsMoveAble = 
        PickUpWeight = 75
        badBed = 
        bed = 
        chairW = 
    }
    // location_community_medical_ddd_01_26
    tile
    {
        xy = 2,3
        BedType = badBed
        CustomName = Chair
        Facing = N
        GroupName = Wheel
        IsMoveAble = 
        PickUpWeight = 75
        badBed = 
        bed = 
        chairN = 
    }
    // location_community_medical_ddd_01_27
    tile
    {
        xy = 3,3
        BedType = badBed
        CustomName = Chair
        Facing = S
        GroupName = Wheel
        IsMoveAble = 
        PickUpWeight = 75
        badBed = 
        bed = 
        chairS = 
    }
    // location_community_medical_ddd_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_community_medical_ddd_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_community_medical_ddd_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_community_medical_ddd_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // location_community_medical_ddd_01_32
    tile
    {
        xy = 0,4
        CanBreak = 
        CanScrap = 
        CustomItem = medical_01
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        ScrapSize = Small
    }
    // location_community_medical_ddd_01_33
    tile
    {
        xy = 1,4
        CanBreak = 
        CanScrap = 
        CustomItem = medical_01
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        ScrapSize = Small
    }
    // location_community_medical_ddd_01_34
    tile
    {
        xy = 2,4
        CanBreak = 
        CanScrap = 
        CustomItem = medical_02
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        ScrapSize = Small
    }
    // location_community_medical_ddd_01_35
    tile
    {
        xy = 3,4
        CanBreak = 
        CanScrap = 
        CustomItem = medical_02
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        ScrapSize = Small
    }
    // location_community_medical_ddd_01_36
    tile
    {
        xy = 4,4
        CanBreak = 
        CanScrap = 
        CustomItem = medical_03
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        ScrapSize = Small
    }
    // location_community_medical_ddd_01_37
    tile
    {
        xy = 5,4
        CanBreak = 
        CanScrap = 
        CustomItem = medical_03
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        ScrapSize = Small
    }
    // location_community_medical_ddd_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        solidtrans = 
    }
    // location_community_medical_ddd_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        solidtrans = 
    }
    // location_community_medical_ddd_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        solidtrans = 
    }
    // location_community_medical_ddd_01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        solidtrans = 
    }
    // location_community_medical_ddd_01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        solidtrans = 
    }
    // location_community_medical_ddd_01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        solidtrans = 
    }
}
tileset
{
    file = location_shop_generic_ddd_01
    size = 8,16
    id = 165
    // location_shop_generic_ddd_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Comics Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Comics Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Beige Magazine Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Beige Magazine Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        ContainerCapacity = 40
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        ContainerCapacity = 40
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        ContainerCapacity = 40
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        ContainerCapacity = 40
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Beige Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Beige Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Beige Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 2,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Beige Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 3,0
        container = shelves
    }
    // location_shop_generic_ddd_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Beige Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,3
        container = shelves
    }
    // location_shop_generic_ddd_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Beige Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Beige Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Beige Rack Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Beige Rack Shop
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solid = 
    }
    // location_shop_generic_ddd_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Beige Rack Shop
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solid = 
    }
    // location_shop_generic_ddd_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Beige Rack Shop
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 2,0
        container = shelves
        solid = 
    }
    // location_shop_generic_ddd_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Beige Rack Shop
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 3,0
        container = shelves
        solid = 
    }
    // location_shop_generic_ddd_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Beige Rack Shop
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,3
        container = shelves
        solid = 
    }
    // location_shop_generic_ddd_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Beige Rack Shop
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        container = shelves
        solid = 
    }
    // location_shop_generic_ddd_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Beige Rack Shop
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solid = 
    }
    // location_shop_generic_ddd_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Beige Rack Shop
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solid = 
    }
    // location_shop_generic_ddd_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
    // location_shop_generic_ddd_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
    // location_shop_generic_ddd_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
    // location_shop_generic_ddd_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        ContainerCapacity = 15
        container = shelvesmag
        solidtrans = 
    }
    // location_shop_generic_ddd_01_28
    tile
    {
        xy = 4,3
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Beige Wall Shop
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        container = shelves
    }
    // location_shop_generic_ddd_01_29
    tile
    {
        xy = 5,3
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = N
        GroupName = Beige Wall Shop
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        container = shelves
    }
    // location_shop_generic_ddd_01_30
    tile
    {
        xy = 6,3
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Beige Wall Shop
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        container = shelves
    }
    // location_shop_generic_ddd_01_31
    tile
    {
        xy = 7,3
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Beige Wall Shop
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        container = shelves
    }
    // location_shop_generic_ddd_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerCapacity = 20
        CustomName = Counter
        Facing = E
        GroupName = Rounded Glass Display
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = displaycasebakery
        solidtrans = 
    }
    // location_shop_generic_ddd_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerCapacity = 20
        CustomName = Counter
        Facing = E
        GroupName = Rounded Glass Display
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = displaycasebakery
        solidtrans = 
    }
    // location_shop_generic_ddd_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerCapacity = 20
        CustomName = Counter
        Facing = S
        GroupName = Rounded Glass Display
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = displaycasebakery
        solidtrans = 
    }
    // location_shop_generic_ddd_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerCapacity = 20
        CustomName = Counter
        Facing = S
        GroupName = Rounded Glass Display
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = displaycasebakery
        solidtrans = 
    }
    // location_shop_generic_ddd_01_36
    tile
    {
        xy = 4,4
        CanBreak = 
        CustomName = Shelves
        Facing = E
        GroupName = Clothing Shop
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = clothingrack
    }
    // location_shop_generic_ddd_01_37
    tile
    {
        xy = 5,4
        CanBreak = 
        CustomName = Shelves
        Facing = S
        GroupName = Clothing Shop
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = clothingrack
    }
    // location_shop_generic_ddd_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Shelves
        Facing = S
        GroupName = Fancy Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
    }
    // location_shop_generic_ddd_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Shelves
        Facing = E
        GroupName = Fancy Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
    }
    // location_shop_generic_ddd_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 2,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_43
    tile
    {
        xy = 3,5
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 3,0
    }
    // location_shop_generic_ddd_01_44
    tile
    {
        xy = 4,5
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,3
    }
    // location_shop_generic_ddd_01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 2,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        CustomName = Shelves
        Facing = S
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        CustomName = Shelves
        Facing = S
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        CustomName = Shelves
        Facing = E
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        CustomName = Shelves
        Facing = E
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        CustomName = Shelves
        Facing = N
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = SouthCounter
        CustomName = Shelves
        Facing = N
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        CustomName = Shelves
        Facing = W
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = EastCounter
        CustomName = Shelves
        Facing = W
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = S
        GroupName = Shop Display
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        container = grocerstand
        solidtrans = 
    }
    // location_shop_generic_ddd_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = E
        GroupName = Shop Display
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        container = grocerstand
        solidtrans = 
    }
    // location_shop_generic_ddd_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = W
        GroupName = Shop Display
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        container = grocerstand
        solidtrans = 
    }
    // location_shop_generic_ddd_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = N
        GroupName = Shop Display
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        container = grocerstand
        solidtrans = 
    }
    // location_shop_generic_ddd_01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = S
        GroupName = Trapzoid Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = grocerstand
        solidtrans = 
    }
    // location_shop_generic_ddd_01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = E
        GroupName = Trapzoid Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = grocerstand
        solidtrans = 
    }
    // location_shop_generic_ddd_01_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = W
        GroupName = Trapzoid Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = grocerstand
        solidtrans = 
    }
    // location_shop_generic_ddd_01_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 20
        CustomName = Shelves
        Facing = N
        GroupName = Trapzoid Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = grocerstand
        solidtrans = 
    }
    // location_shop_generic_ddd_01_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // location_shop_generic_ddd_01_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // location_shop_generic_ddd_01_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // location_shop_generic_ddd_01_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // location_shop_generic_ddd_01_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // location_shop_generic_ddd_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // location_shop_generic_ddd_01_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // location_shop_generic_ddd_01_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // location_shop_generic_ddd_01_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = N
        GroupName = Large Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = N
        GroupName = Large Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Large Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_87
    tile
    {
        xy = 7,10
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Large Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Small Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 75
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Small Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 75
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Small Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 75
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Small Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 75
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = N
        GroupName = Small Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 75
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = N
        GroupName = Small Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 75
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Small Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 75
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Small Rental
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpWeight = 75
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = S
        GroupName = Glass Corner Display
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // location_shop_generic_ddd_01_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = S
        GroupName = Glass Display
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // location_shop_generic_ddd_01_98
    tile
    {
        xy = 2,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = W
        GroupName = Glass Corner Display
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // location_shop_generic_ddd_01_99
    tile
    {
        xy = 3,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = W
        GroupName = Glass Display
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // location_shop_generic_ddd_01_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = N
        GroupName = Glass Corner Display
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // location_shop_generic_ddd_01_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = N
        GroupName = Glass Display
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // location_shop_generic_ddd_01_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = E
        GroupName = Glass Corner Display
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // location_shop_generic_ddd_01_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Counter
        Facing = E
        GroupName = Glass Display
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = Glass
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = displaycase
        solidtrans = 
    }
    // location_shop_generic_ddd_01_104
    tile
    {
        xy = 0,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerCapacity = 20
        CustomName = Counter
        Facing = E
        GroupName = Rounded Glass Display
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = displaycasebakery
        solidtrans = 
    }
    // location_shop_generic_ddd_01_105
    tile
    {
        xy = 1,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = WestCounter
        ContainerCapacity = 20
        CustomName = Counter
        Facing = E
        GroupName = Rounded Glass Display
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = displaycasebakery
        solidtrans = 
    }
    // location_shop_generic_ddd_01_106
    tile
    {
        xy = 2,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerCapacity = 20
        CustomName = Counter
        Facing = S
        GroupName = Rounded Glass Display
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = displaycasebakery
        solidtrans = 
    }
    // location_shop_generic_ddd_01_107
    tile
    {
        xy = 3,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CollisionShape = NorthCounter
        ContainerCapacity = 20
        CustomName = Counter
        Facing = S
        GroupName = Rounded Glass Display
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = displaycasebakery
        solidtrans = 
    }
    // location_shop_generic_ddd_01_108
    tile
    {
        xy = 4,13
        CanBreak = 
        CustomName = Shelves
        Facing = E
        GroupName = Clothing Shop
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = clothingrack
    }
    // location_shop_generic_ddd_01_109
    tile
    {
        xy = 5,13
        CanBreak = 
        CustomName = Shelves
        Facing = S
        GroupName = Clothing Shop
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = clothingrack
    }
    // location_shop_generic_ddd_01_110
    tile
    {
        xy = 6,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Shelves
        Facing = S
        GroupName = Fancy Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
    }
    // location_shop_generic_ddd_01_111
    tile
    {
        xy = 7,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Shelves
        Facing = E
        GroupName = Fancy Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
    }
    // location_shop_generic_ddd_01_112
    tile
    {
        xy = 0,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_113
    tile
    {
        xy = 1,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_114
    tile
    {
        xy = 2,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 2,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_115
    tile
    {
        xy = 3,14
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 3,0
    }
    // location_shop_generic_ddd_01_116
    tile
    {
        xy = 4,14
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,3
    }
    // location_shop_generic_ddd_01_117
    tile
    {
        xy = 5,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_118
    tile
    {
        xy = 6,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_119
    tile
    {
        xy = 7,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_120
    tile
    {
        xy = 0,15
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_121
    tile
    {
        xy = 1,15
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_122
    tile
    {
        xy = 2,15
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_123
    tile
    {
        xy = 3,15
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_124
    tile
    {
        xy = 4,15
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_125
    tile
    {
        xy = 5,15
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 2,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_01_126
    tile
    {
        xy = 6,15
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_01_127
    tile
    {
        xy = 7,15
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
}
tileset
{
    file = location_shop_generic_ddd_02
    size = 8,16
    id = 166
    // location_shop_generic_ddd_02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 2,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_3
    tile
    {
        xy = 3,0
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 3,0
    }
    // location_shop_generic_ddd_02_4
    tile
    {
        xy = 4,0
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,3
    }
    // location_shop_generic_ddd_02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Long
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = E
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 25
        CustomName = Wardrobe
        Facing = S
        GroupName = Open
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 2,0
        container = clothingrack
        solidtrans = 
    }
    // location_shop_generic_ddd_02_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = S
        GroupName = Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_02_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanBreak = 
        ContainerCapacity = 25
        CustomName = Shelves
        Facing = E
        GroupName = Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // location_shop_generic_ddd_02_20
    tile
    {
        xy = 4,2
        CanBreak = 
        CustomName = Shelves
        Facing = E
        GroupName = Clothing Shop
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = clothingrack
    }
    // location_shop_generic_ddd_02_21
    tile
    {
        xy = 5,2
        CanBreak = 
        CustomName = Shelves
        Facing = S
        GroupName = Clothing Shop
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = clothingrack
    }
    // location_shop_generic_ddd_02_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Shelves
        Facing = S
        GroupName = Fancy Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
    }
    // location_shop_generic_ddd_02_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Shelves
        Facing = E
        GroupName = Fancy Wooden Shop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        container = shelves
    }
    // location_shop_generic_ddd_02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // location_shop_generic_ddd_02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // location_shop_generic_ddd_02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // location_shop_generic_ddd_02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // location_shop_generic_ddd_02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // location_shop_generic_ddd_02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // location_shop_generic_ddd_02_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // location_shop_generic_ddd_02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // location_shop_generic_ddd_02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // location_shop_generic_ddd_02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // location_shop_generic_ddd_02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // location_shop_generic_ddd_02_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = S
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // location_shop_generic_ddd_02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // location_shop_generic_ddd_02_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // location_shop_generic_ddd_02_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // location_shop_generic_ddd_02_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Picknic Table
        Facing = E
        GroupName = Brown
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        solidtrans = 
    }
}
tileset
{
    file = ornamental_ddd_01
    size = 8,8
    id = 167
    // ornamental_ddd_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Dirk
        GroupName = The Butt of
        IsMoveAble = 
        PickUpLevel = 3
        PickUpTool = Shovel
        PickUpWeight = 250
        solidtrans = 
    }
    // ornamental_ddd_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Dirk
        GroupName = The Lady of
        IsMoveAble = 
        PickUpLevel = 3
        PickUpTool = Shovel
        PickUpWeight = 250
        solidtrans = 
    }
    // ornamental_ddd_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Dirk
        GroupName = The Great
        IsMoveAble = 
        PickUpLevel = 3
        PickUpTool = Shovel
        PickUpWeight = 250
        solidtrans = 
    }
    // ornamental_ddd_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        solidtrans = 
    }
    // ornamental_ddd_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        solidtrans = 
    }
    // ornamental_ddd_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        solidtrans = 
    }
    // ornamental_ddd_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        solidtrans = 
    }
    // ornamental_ddd_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        solidtrans = 
    }
    // ornamental_ddd_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
    // ornamental_ddd_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        IsLow = 
        solidtrans = 
    }
}
tileset
{
    file = ramps_ddd
    size = 8,16
    id = 168
    // ramps_ddd_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        stairsBN = 
    }
    // ramps_ddd_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        stairsMN = 
    }
    // ramps_ddd_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        stairsTN = 
    }
    // ramps_ddd_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        stairsTW = 
    }
    // ramps_ddd_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        stairsMW = 
    }
    // ramps_ddd_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        stairsBW = 
    }
    // ramps_ddd_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        stairsBN = 
    }
    // ramps_ddd_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        stairsMN = 
    }
    // ramps_ddd_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        stairsTN = 
    }
    // ramps_ddd_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        stairsTW = 
    }
    // ramps_ddd_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        stairsMW = 
    }
    // ramps_ddd_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        stairsBW = 
    }
    // ramps_ddd_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        stairsBN = 
    }
    // ramps_ddd_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        stairsMN = 
    }
    // ramps_ddd_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        stairsTN = 
    }
    // ramps_ddd_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        stairsTW = 
    }
    // ramps_ddd_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        stairsMW = 
    }
    // ramps_ddd_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        stairsBW = 
    }
    // ramps_ddd_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        stairsBN = 
    }
    // ramps_ddd_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        stairsMN = 
    }
    // ramps_ddd_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        stairsTN = 
    }
    // ramps_ddd_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        stairsTW = 
    }
    // ramps_ddd_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        stairsMW = 
    }
    // ramps_ddd_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        stairsBW = 
    }
    // ramps_ddd_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        stairsBN = 
    }
    // ramps_ddd_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        stairsMN = 
    }
    // ramps_ddd_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        stairsTN = 
    }
    // ramps_ddd_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        stairsTW = 
    }
    // ramps_ddd_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        stairsMW = 
    }
    // ramps_ddd_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        stairsBW = 
    }
    // ramps_ddd_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_98
    tile
    {
        xy = 2,12
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_99
    tile
    {
        xy = 3,12
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        solidtrans = 
    }
    // ramps_ddd_104
    tile
    {
        xy = 0,13
        WallW = 
        wall = 
    }
    // ramps_ddd_105
    tile
    {
        xy = 1,13
        WallW = 
        wall = 
    }
    // ramps_ddd_106
    tile
    {
        xy = 2,13
        WallW = 
        wall = 
    }
    // ramps_ddd_107
    tile
    {
        xy = 3,13
        WallN = 
        wall = 
    }
    // ramps_ddd_108
    tile
    {
        xy = 4,13
        WallN = 
        wall = 
    }
    // ramps_ddd_109
    tile
    {
        xy = 5,13
        WallN = 
        wall = 
    }
    // ramps_ddd_110
    tile
    {
        xy = 6,13
        WallN = 
        wall = 
    }
    // ramps_ddd_111
    tile
    {
        xy = 7,13
        WallN = 
        wall = 
    }
    // ramps_ddd_112
    tile
    {
        xy = 0,14
        WallW = 
        wall = 
    }
    // ramps_ddd_113
    tile
    {
        xy = 1,14
        WallW = 
        wall = 
    }
    // ramps_ddd_114
    tile
    {
        xy = 2,14
        WallW = 
        wall = 
    }
    // ramps_ddd_115
    tile
    {
        xy = 3,14
        WallN = 
        wall = 
    }
    // ramps_ddd_116
    tile
    {
        xy = 4,14
        WallN = 
        wall = 
    }
    // ramps_ddd_117
    tile
    {
        xy = 5,14
        WallN = 
        wall = 
    }
    // ramps_ddd_118
    tile
    {
        xy = 6,14
        WallW = 
        wall = 
    }
    // ramps_ddd_119
    tile
    {
        xy = 7,14
        WallW = 
        wall = 
    }
    // ramps_ddd_120
    tile
    {
        xy = 0,15
        WallW = 
        wall = 
    }
    // ramps_ddd_121
    tile
    {
        xy = 1,15
        WallN = 
        wall = 
    }
    // ramps_ddd_122
    tile
    {
        xy = 2,15
        WallW = 
        wall = 
    }
    // ramps_ddd_123
    tile
    {
        xy = 3,15
        WallN = 
        wall = 
    }
    // ramps_ddd_124
    tile
    {
        xy = 4,15
        WallNW = 
        wall = 
    }
    // ramps_ddd_125
    tile
    {
        xy = 5,15
        WallSE = 
        wall = 
    }
    // ramps_ddd_126
    tile
    {
        xy = 6,15
        solidfloor = 
    }
}
tileset
{
    file = walls_details_ddd_01
    size = 8,8
    id = 169
}
tileset
{
    file = walls_tents_ddd_01
    size = 8,16
    id = 170
    // walls_tents_ddd_01_0
    tile
    {
        xy = 0,0
        WallW = 
        wall = 
    }
    // walls_tents_ddd_01_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // walls_tents_ddd_01_2
    tile
    {
        xy = 2,0
        WallNW = 
        wall = 
    }
    // walls_tents_ddd_01_3
    tile
    {
        xy = 3,0
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // walls_tents_ddd_01_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_tents_ddd_01_9
    tile
    {
        xy = 1,1
        FlatTextureOffset = -7
        WindowN = 
        wall = 
    }
    // walls_tents_ddd_01_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // walls_tents_ddd_01_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        FlatTextureOffset = -9
        wall = 
    }
    // walls_tents_ddd_01_56
    tile
    {
        xy = 0,7
        CanScrap = 
        CustomName = Curtain
        Facing = E
        IsClosedState = 
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedW = 
        curtainW = 
        disableFade = 
    }
    // walls_tents_ddd_01_57
    tile
    {
        xy = 1,7
        CanScrap = 
        CustomName = Curtain
        Facing = W
        IsClosedState = 
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedE = 
        curtainE = 
        disableFade = 
    }
    // walls_tents_ddd_01_58
    tile
    {
        xy = 2,7
        CanScrap = 
        CustomName = Curtain
        Facing = S
        IsClosedState = 
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedN = 
        curtainN = 
        disableFade = 
    }
    // walls_tents_ddd_01_59
    tile
    {
        xy = 3,7
        CanScrap = 
        CustomName = Curtain
        Facing = N
        IsClosedState = 
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedS = 
        curtainS = 
        disableFade = 
    }
    // walls_tents_ddd_01_60
    tile
    {
        xy = 4,7
        CanScrap = 
        CustomName = Curtain
        Facing = E
        GroupName = Green Military
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedW = 
        curtainW = 
        disableFade = 
    }
    // walls_tents_ddd_01_61
    tile
    {
        xy = 5,7
        CanScrap = 
        CustomName = Curtain
        Facing = W
        GroupName = Green Military
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedE = 
        curtainE = 
        disableFade = 
    }
    // walls_tents_ddd_01_62
    tile
    {
        xy = 6,7
        CanScrap = 
        CustomName = Curtain
        Facing = S
        GroupName = Green Military
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedN = 
        curtainN = 
        disableFade = 
    }
    // walls_tents_ddd_01_63
    tile
    {
        xy = 7,7
        CanScrap = 
        CustomName = Curtain
        Facing = N
        GroupName = Green Military
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedS = 
        curtainS = 
        disableFade = 
    }
    // walls_tents_ddd_01_64
    tile
    {
        xy = 0,8
        WallW = 
        wall = 
    }
    // walls_tents_ddd_01_65
    tile
    {
        xy = 1,8
        WallN = 
        wall = 
    }
    // walls_tents_ddd_01_66
    tile
    {
        xy = 2,8
        WallNW = 
        wall = 
    }
    // walls_tents_ddd_01_67
    tile
    {
        xy = 3,8
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // walls_tents_ddd_01_72
    tile
    {
        xy = 0,9
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // walls_tents_ddd_01_73
    tile
    {
        xy = 1,9
        FlatTextureOffset = -7
        WindowN = 
        wall = 
    }
    // walls_tents_ddd_01_74
    tile
    {
        xy = 2,9
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // walls_tents_ddd_01_75
    tile
    {
        xy = 3,9
        DoorWallN = 
        FlatTextureOffset = -9
        wall = 
    }
    // walls_tents_ddd_01_120
    tile
    {
        xy = 0,15
        CanScrap = 
        CustomName = Curtain
        Facing = E
        IsClosedState = 
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedW = 
        curtainW = 
        disableFade = 
    }
    // walls_tents_ddd_01_121
    tile
    {
        xy = 1,15
        CanScrap = 
        CustomName = Curtain
        Facing = W
        IsClosedState = 
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedE = 
        curtainE = 
        disableFade = 
    }
    // walls_tents_ddd_01_122
    tile
    {
        xy = 2,15
        CanScrap = 
        CustomName = Curtain
        Facing = S
        IsClosedState = 
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedN = 
        curtainN = 
        disableFade = 
    }
    // walls_tents_ddd_01_123
    tile
    {
        xy = 3,15
        CanScrap = 
        CustomName = Curtain
        Facing = N
        IsClosedState = 
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedS = 
        curtainS = 
        disableFade = 
    }
    // walls_tents_ddd_01_124
    tile
    {
        xy = 4,15
        CanScrap = 
        CustomName = Curtain
        Facing = E
        GroupName = Tan Military
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedW = 
        curtainW = 
        disableFade = 
    }
    // walls_tents_ddd_01_125
    tile
    {
        xy = 5,15
        CanScrap = 
        CustomName = Curtain
        Facing = W
        GroupName = Tan Military
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedE = 
        curtainE = 
        disableFade = 
    }
    // walls_tents_ddd_01_126
    tile
    {
        xy = 6,15
        CanScrap = 
        CustomName = Curtain
        Facing = S
        GroupName = Tan Military
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedN = 
        curtainN = 
        disableFade = 
    }
    // walls_tents_ddd_01_127
    tile
    {
        xy = 7,15
        CanScrap = 
        CustomName = Curtain
        Facing = N
        GroupName = Tan Military
        MoveType = WindowObject
        PickUpWeight = 20
        ScrapUseSkill = 
        ScrapUseTool = 
        attachedS = 
        curtainS = 
        disableFade = 
    }
}
tileset
{
    file = walls_trim_ddd_01
    size = 8,16
    id = 171
}
tileset
{
    file = trelai_ddd_RUS_furniture_storage_03
    size = 8,8
    id = 172
    // trelai_ddd_RUS_furniture_storage_03_0
    tile
    {
        xy = 0,0
        TileOverlay = 
    }
    // trelai_ddd_RUS_furniture_storage_03_1
    tile
    {
        xy = 1,0
        TileOverlay = 
    }
    // trelai_ddd_RUS_furniture_storage_03_2
    tile
    {
        xy = 2,0
        TileOverlay = 
    }
    // trelai_ddd_RUS_furniture_storage_03_3
    tile
    {
        xy = 3,0
        TileOverlay = 
    }
    // trelai_ddd_RUS_furniture_storage_03_4
    tile
    {
        xy = 4,0
        TileOverlay = 
    }
    // trelai_ddd_RUS_furniture_storage_03_5
    tile
    {
        xy = 5,0
        TileOverlay = 
    }
    // trelai_ddd_RUS_furniture_storage_03_6
    tile
    {
        xy = 6,0
        TileOverlay = 
    }
    // trelai_ddd_RUS_furniture_storage_03_7
    tile
    {
        xy = 7,0
        TileOverlay = 
    }
    // trelai_ddd_RUS_furniture_storage_03_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Cabinet
        Facing = E
        GroupName = House
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Cabinet
        Facing = E
        GroupName = House
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Cabinet
        Facing = S
        GroupName = House
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Cabinet
        Facing = S
        GroupName = House
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        container = shelves
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Cabinet
        Facing = W
        GroupName = House
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Cabinet
        Facing = W
        GroupName = House
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Cabinet
        Facing = N
        GroupName = House
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        container = shelves
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Cabinet
        Facing = N
        GroupName = House
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        container = shelves
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Racks
        Facing = S
        GroupName = Russian
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // trelai_ddd_RUS_furniture_storage_03_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Racks
        Facing = E
        GroupName = Russian
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // trelai_ddd_RUS_furniture_storage_03_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Racks
        Facing = S
        GroupName = Russian
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // trelai_ddd_RUS_furniture_storage_03_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Racks
        Facing = E
        GroupName = Russian
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // trelai_ddd_RUS_furniture_storage_03_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Racks
        Facing = S
        GroupName = Russian
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        Material3 = Mirror
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
    }
    // trelai_ddd_RUS_furniture_storage_03_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lockers
        Facing = E
        GroupName = Large Blue
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lockers
        Facing = S
        GroupName = Blue
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lockers
        Facing = W
        GroupName = Blue
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lockers
        Facing = N
        GroupName = Blue
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Table
        Facing = S
        GroupName = Russian
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Table
        Facing = E
        GroupName = Russian
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Table
        Facing = W
        GroupName = Russian
        IsLow = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Low Table
        Facing = N
        GroupName = Russian
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 15
        container = wardrobe
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Storage
        Facing = E
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = clothingrack
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Storage
        Facing = E
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = clothingrack
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Cabinets
        Facing = E
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Cabinets
        Facing = S
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Wardrobes
        Facing = S
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = wardrobe
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Wardrobes
        Facing = S
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = wardrobe
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Wardrobes
        Facing = W
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = wardrobe
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Wardrobes
        Facing = N
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = wardrobe
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Cabinets
        Facing = S
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = clothingrack
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Cabinets
        Facing = E
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = clothingrack
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Cabinets
        Facing = N
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = clothingrack
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Cabinets
        Facing = W
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = clothingrack
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_44
    tile
    {
        xy = 4,5
        CustomName = Clock
        GroupName = Small Grand
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        attachedN = 
    }
    // trelai_ddd_RUS_furniture_storage_03_45
    tile
    {
        xy = 5,5
        CustomName = Clock
        GroupName = Small Grand
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        attachedW = 
    }
    // trelai_ddd_RUS_furniture_storage_03_46
    tile
    {
        xy = 6,5
        CustomName = Clock
        GroupName = Small Grand
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        attachedS = 
    }
    // trelai_ddd_RUS_furniture_storage_03_47
    tile
    {
        xy = 7,5
        CustomName = Clock
        GroupName = Small Grand
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        attachedE = 
    }
    // trelai_ddd_RUS_furniture_storage_03_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Wardrobes
        Facing = W
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = clothingrack
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Wardrobes
        Facing = N
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = clothingrack
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Wardrobes
        Facing = W
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = wardrobe
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Wardrobes
        Facing = N
        GroupName = Russian
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = wardrobe
        solidtrans = 
    }
    // trelai_ddd_RUS_furniture_storage_03_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lockers
        Facing = E
        GroupName = Small Blue
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
    }
    // trelai_ddd_RUS_furniture_storage_03_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lockers
        Facing = S
        GroupName = Small Blue
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
    }
    // trelai_ddd_RUS_furniture_storage_03_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lockers
        Facing = W
        GroupName = Small Blue
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
    }
    // trelai_ddd_RUS_furniture_storage_03_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Lockers
        Facing = N
        GroupName = Small Blue
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        container = locker
    }
}
tileset
{
    file = container_overlays_ddd_01
    size = 8,8
    id = 173
    // container_overlays_ddd_01_0
    tile
    {
        xy = 0,0
        TileOverlay = 
    }
    // container_overlays_ddd_01_1
    tile
    {
        xy = 1,0
        TileOverlay = 
    }
    // container_overlays_ddd_01_2
    tile
    {
        xy = 2,0
        TileOverlay = 
    }
    // container_overlays_ddd_01_3
    tile
    {
        xy = 3,0
        TileOverlay = 
    }
    // container_overlays_ddd_01_4
    tile
    {
        xy = 4,0
        TileOverlay = 
    }
    // container_overlays_ddd_01_5
    tile
    {
        xy = 5,0
        TileOverlay = 
    }
    // container_overlays_ddd_01_6
    tile
    {
        xy = 6,0
        TileOverlay = 
    }
    // container_overlays_ddd_01_7
    tile
    {
        xy = 7,0
        TileOverlay = 
    }
    // container_overlays_ddd_01_8
    tile
    {
        xy = 0,1
        TileOverlay = 
    }
    // container_overlays_ddd_01_9
    tile
    {
        xy = 1,1
        TileOverlay = 
    }
    // container_overlays_ddd_01_10
    tile
    {
        xy = 2,1
        TileOverlay = 
    }
    // container_overlays_ddd_01_11
    tile
    {
        xy = 3,1
        TileOverlay = 
    }
    // container_overlays_ddd_01_12
    tile
    {
        xy = 4,1
        TileOverlay = 
    }
    // container_overlays_ddd_01_13
    tile
    {
        xy = 5,1
        TileOverlay = 
    }
    // container_overlays_ddd_01_14
    tile
    {
        xy = 6,1
        TileOverlay = 
    }
    // container_overlays_ddd_01_15
    tile
    {
        xy = 7,1
        TileOverlay = 
    }
    // container_overlays_ddd_01_16
    tile
    {
        xy = 0,2
        TileOverlay = 
    }
    // container_overlays_ddd_01_17
    tile
    {
        xy = 1,2
        TileOverlay = 
    }
    // container_overlays_ddd_01_18
    tile
    {
        xy = 2,2
        TileOverlay = 
    }
    // container_overlays_ddd_01_19
    tile
    {
        xy = 3,2
        TileOverlay = 
    }
    // container_overlays_ddd_01_20
    tile
    {
        xy = 4,2
        TileOverlay = 
    }
    // container_overlays_ddd_01_21
    tile
    {
        xy = 5,2
        TileOverlay = 
    }
    // container_overlays_ddd_01_22
    tile
    {
        xy = 6,2
        TileOverlay = 
    }
    // container_overlays_ddd_01_23
    tile
    {
        xy = 7,2
        TileOverlay = 
    }
    // container_overlays_ddd_01_24
    tile
    {
        xy = 0,3
        TileOverlay = 
    }
    // container_overlays_ddd_01_25
    tile
    {
        xy = 1,3
        TileOverlay = 
    }
    // container_overlays_ddd_01_26
    tile
    {
        xy = 2,3
        TileOverlay = 
    }
    // container_overlays_ddd_01_27
    tile
    {
        xy = 3,3
        TileOverlay = 
    }
    // container_overlays_ddd_01_28
    tile
    {
        xy = 4,3
        TileOverlay = 
    }
    // container_overlays_ddd_01_29
    tile
    {
        xy = 5,3
        TileOverlay = 
    }
    // container_overlays_ddd_01_30
    tile
    {
        xy = 6,3
        TileOverlay = 
    }
    // container_overlays_ddd_01_31
    tile
    {
        xy = 7,3
        TileOverlay = 
    }
    // container_overlays_ddd_01_32
    tile
    {
        xy = 0,4
        TileOverlay = 
    }
    // container_overlays_ddd_01_33
    tile
    {
        xy = 1,4
        TileOverlay = 
    }
    // container_overlays_ddd_01_34
    tile
    {
        xy = 2,4
        TileOverlay = 
    }
    // container_overlays_ddd_01_35
    tile
    {
        xy = 3,4
        TileOverlay = 
    }
    // container_overlays_ddd_01_36
    tile
    {
        xy = 4,4
        TileOverlay = 
    }
    // container_overlays_ddd_01_37
    tile
    {
        xy = 5,4
        TileOverlay = 
    }
    // container_overlays_ddd_01_38
    tile
    {
        xy = 6,4
        TileOverlay = 
    }
    // container_overlays_ddd_01_39
    tile
    {
        xy = 7,4
        TileOverlay = 
    }
    // container_overlays_ddd_01_40
    tile
    {
        xy = 0,5
        TileOverlay = 
    }
    // container_overlays_ddd_01_41
    tile
    {
        xy = 1,5
        TileOverlay = 
    }
    // container_overlays_ddd_01_42
    tile
    {
        xy = 2,5
        TileOverlay = 
    }
    // container_overlays_ddd_01_43
    tile
    {
        xy = 3,5
        TileOverlay = 
    }
    // container_overlays_ddd_01_44
    tile
    {
        xy = 4,5
        TileOverlay = 
    }
    // container_overlays_ddd_01_45
    tile
    {
        xy = 5,5
        TileOverlay = 
    }
    // container_overlays_ddd_01_46
    tile
    {
        xy = 6,5
        TileOverlay = 
    }
    // container_overlays_ddd_01_47
    tile
    {
        xy = 7,5
        TileOverlay = 
    }
    // container_overlays_ddd_01_48
    tile
    {
        xy = 0,6
        TileOverlay = 
    }
    // container_overlays_ddd_01_49
    tile
    {
        xy = 1,6
        TileOverlay = 
    }
    // container_overlays_ddd_01_50
    tile
    {
        xy = 2,6
        TileOverlay = 
    }
    // container_overlays_ddd_01_51
    tile
    {
        xy = 3,6
        TileOverlay = 
    }
    // container_overlays_ddd_01_52
    tile
    {
        xy = 4,6
        TileOverlay = 
    }
    // container_overlays_ddd_01_53
    tile
    {
        xy = 5,6
        TileOverlay = 
    }
    // container_overlays_ddd_01_54
    tile
    {
        xy = 6,6
        TileOverlay = 
    }
    // container_overlays_ddd_01_55
    tile
    {
        xy = 7,6
        TileOverlay = 
    }
    // container_overlays_ddd_01_56
    tile
    {
        xy = 0,7
        TileOverlay = 
    }
    // container_overlays_ddd_01_57
    tile
    {
        xy = 1,7
        TileOverlay = 
    }
    // container_overlays_ddd_01_58
    tile
    {
        xy = 2,7
        TileOverlay = 
    }
    // container_overlays_ddd_01_59
    tile
    {
        xy = 3,7
        TileOverlay = 
    }
    // container_overlays_ddd_01_60
    tile
    {
        xy = 4,7
        TileOverlay = 
    }
    // container_overlays_ddd_01_61
    tile
    {
        xy = 5,7
        TileOverlay = 
    }
    // container_overlays_ddd_01_62
    tile
    {
        xy = 6,7
        TileOverlay = 
    }
    // container_overlays_ddd_01_63
    tile
    {
        xy = 7,7
        TileOverlay = 
    }
}
tileset
{
    file = edit_ddd_RUS_Doors_house_01
    size = 8,16
    id = 174
    // edit_ddd_RUS_Doors_house_01_0
    tile
    {
        xy = 0,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_1
    tile
    {
        xy = 1,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_2
    tile
    {
        xy = 2,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_3
    tile
    {
        xy = 3,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_5
    tile
    {
        xy = 5,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_6
    tile
    {
        xy = 6,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_7
    tile
    {
        xy = 7,0
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_16
    tile
    {
        xy = 0,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_17
    tile
    {
        xy = 1,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_18
    tile
    {
        xy = 2,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_19
    tile
    {
        xy = 3,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_20
    tile
    {
        xy = 4,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_21
    tile
    {
        xy = 5,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_22
    tile
    {
        xy = 6,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_23
    tile
    {
        xy = 7,2
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_24
    tile
    {
        xy = 0,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_25
    tile
    {
        xy = 1,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_26
    tile
    {
        xy = 2,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_27
    tile
    {
        xy = 3,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_28
    tile
    {
        xy = 4,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_29
    tile
    {
        xy = 5,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_30
    tile
    {
        xy = 6,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_31
    tile
    {
        xy = 7,3
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_32
    tile
    {
        xy = 0,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_33
    tile
    {
        xy = 1,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_34
    tile
    {
        xy = 2,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_35
    tile
    {
        xy = 3,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_36
    tile
    {
        xy = 4,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_37
    tile
    {
        xy = 5,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_38
    tile
    {
        xy = 6,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_39
    tile
    {
        xy = 7,4
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_40
    tile
    {
        xy = 0,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_41
    tile
    {
        xy = 1,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_42
    tile
    {
        xy = 2,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_43
    tile
    {
        xy = 3,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_44
    tile
    {
        xy = 4,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_45
    tile
    {
        xy = 5,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_46
    tile
    {
        xy = 6,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_47
    tile
    {
        xy = 7,5
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_48
    tile
    {
        xy = 0,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_49
    tile
    {
        xy = 1,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_50
    tile
    {
        xy = 2,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_51
    tile
    {
        xy = 3,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_52
    tile
    {
        xy = 4,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_53
    tile
    {
        xy = 5,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_54
    tile
    {
        xy = 6,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_55
    tile
    {
        xy = 7,6
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_56
    tile
    {
        xy = 0,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_57
    tile
    {
        xy = 1,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_58
    tile
    {
        xy = 2,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_59
    tile
    {
        xy = 3,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_60
    tile
    {
        xy = 4,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_61
    tile
    {
        xy = 5,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_62
    tile
    {
        xy = 6,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_63
    tile
    {
        xy = 7,7
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_64
    tile
    {
        xy = 0,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_65
    tile
    {
        xy = 1,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_66
    tile
    {
        xy = 2,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_67
    tile
    {
        xy = 3,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_68
    tile
    {
        xy = 4,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_69
    tile
    {
        xy = 5,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_70
    tile
    {
        xy = 6,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_71
    tile
    {
        xy = 7,8
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_72
    tile
    {
        xy = 0,9
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_73
    tile
    {
        xy = 1,9
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_74
    tile
    {
        xy = 2,9
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_75
    tile
    {
        xy = 3,9
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_76
    tile
    {
        xy = 4,9
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_77
    tile
    {
        xy = 5,9
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_78
    tile
    {
        xy = 6,9
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_79
    tile
    {
        xy = 7,9
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_80
    tile
    {
        xy = 0,10
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_81
    tile
    {
        xy = 1,10
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_82
    tile
    {
        xy = 2,10
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_83
    tile
    {
        xy = 3,10
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_84
    tile
    {
        xy = 4,10
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_85
    tile
    {
        xy = 5,10
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_86
    tile
    {
        xy = 6,10
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_87
    tile
    {
        xy = 7,10
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_88
    tile
    {
        xy = 0,11
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_89
    tile
    {
        xy = 1,11
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_90
    tile
    {
        xy = 2,11
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_91
    tile
    {
        xy = 3,11
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // edit_ddd_RUS_Doors_house_01_92
    tile
    {
        xy = 4,11
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // edit_ddd_RUS_Doors_house_01_93
    tile
    {
        xy = 5,11
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // edit_ddd_RUS_Doors_house_01_94
    tile
    {
        xy = 6,11
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // edit_ddd_RUS_Doors_house_01_95
    tile
    {
        xy = 7,11
        CanScrap = 
        CustomName = Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
}
tileset
{
    file = edit_ddd_RUS_Forest Survival_01
    size = 8,16
    id = 175
    // edit_ddd_RUS_Forest Survival_01_0
    tile
    {
        xy = 0,0
        CanScrap = 
        Material = Wood
        NoWallLighting = 
        ScrapSize = Large
        WallW = 
        attachedFloor = 
        wall = 
    }
    // edit_ddd_RUS_Forest Survival_01_1
    tile
    {
        xy = 1,0
        CanScrap = 
        Material = Wood
        ScrapSize = Large
    }
    // edit_ddd_RUS_Forest Survival_01_2
    tile
    {
        xy = 2,0
        CanScrap = 
        Material = Wood
        ScrapSize = Large
        WallN = 
        wall = 
    }
    // edit_ddd_RUS_Forest Survival_01_3
    tile
    {
        xy = 3,0
        CanScrap = 
        Material = Wood
        ScrapSize = Large
    }
    // edit_ddd_RUS_Forest Survival_01_4
    tile
    {
        xy = 4,0
        CanScrap = 
        Material = Wood
        ScrapSize = Large
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_Forest Survival_01_5
    tile
    {
        xy = 5,0
        CanScrap = 
        Material = Wood
        ScrapSize = Large
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_Forest Survival_01_6
    tile
    {
        xy = 6,0
        CanScrap = 
        Material = Wood
    }
    // edit_ddd_RUS_Forest Survival_01_7
    tile
    {
        xy = 7,0
        CanScrap = 
        Material = Wood
    }
    // edit_ddd_RUS_Forest Survival_01_8
    tile
    {
        xy = 0,1
        CanScrap = 
        Material = Wood
        doorW = 
    }
    // edit_ddd_RUS_Forest Survival_01_9
    tile
    {
        xy = 1,1
        CanScrap = 
        Material = Wood
        doorN = 
    }
    // edit_ddd_RUS_Forest Survival_01_10
    tile
    {
        xy = 2,1
        CanScrap = 
        Material = Wood
    }
    // edit_ddd_RUS_Forest Survival_01_11
    tile
    {
        xy = 3,1
        CanScrap = 
        Material = Wood
    }
    // edit_ddd_RUS_Forest Survival_01_12
    tile
    {
        xy = 4,1
        CanScrap = 
        Material = Wood
        ScrapSize = Large
    }
    // edit_ddd_RUS_Forest Survival_01_13
    tile
    {
        xy = 5,1
        CanScrap = 
        Material = Wood
        ScrapSize = Large
    }
    // edit_ddd_RUS_Forest Survival_01_14
    tile
    {
        xy = 6,1
        CanBreak = 
        CustomName = Window
        Facing = W
        GlassRemovedOffset = 6
        GroupName = Wooden white
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        OpenTileOffset = 2
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        SmashedTileOffset = 4
        attachedW = 
        disableFade = 
        windowW = 
    }
    // edit_ddd_RUS_Forest Survival_01_15
    tile
    {
        xy = 7,1
        CanBreak = 
        CustomName = Window
        Facing = N
        GlassRemovedOffset = 6
        GroupName = Wooden white
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        OpenTileOffset = 2
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        SmashedTileOffset = 4
        attachedN = 
        disableFade = 
        windowN = 
    }
    // edit_ddd_RUS_Forest Survival_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Forest Survival_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Forest Survival_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Forest Survival_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Forest Survival_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Forest Survival_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Forest Survival_01_22
    tile
    {
        xy = 6,2
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_23
    tile
    {
        xy = 7,2
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_24
    tile
    {
        xy = 0,3
        CanBreak = 
        CustomName = Window
        Facing = W
        GlassRemovedOffset = 6
        GroupName = Wooden white
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        OpenTileOffset = 2
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        SmashedTileOffset = 4
        attachedW = 
        disableFade = 
        windowW = 
    }
    // edit_ddd_RUS_Forest Survival_01_25
    tile
    {
        xy = 1,3
        CanBreak = 
        CustomName = Window
        Facing = N
        GlassRemovedOffset = 6
        GroupName = Wooden white
        IsClosedState = 
        IsMoveAble = 
        MoveType = Window
        OpenTileOffset = 2
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        SmashedTileOffset = 4
        attachedN = 
        disableFade = 
        windowN = 
    }
    // edit_ddd_RUS_Forest Survival_01_26
    tile
    {
        xy = 2,3
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_27
    tile
    {
        xy = 3,3
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_28
    tile
    {
        xy = 4,3
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_29
    tile
    {
        xy = 5,3
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_30
    tile
    {
        xy = 6,3
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_31
    tile
    {
        xy = 7,3
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Crate
        IsLow = 
        IsMoveAble = 
        IsStackable = 
        IsTable = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        Surface = 32
        container = crate
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_33
    tile
    {
        xy = 1,4
        IsStackable = 
        Material = Wood
        StackReplaceTileOffset = -1
        container = crate
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_34
    tile
    {
        xy = 2,4
        IsStackable = 
        Material = Wood
        StackReplaceTileOffset = -2
        container = crate
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_37
    tile
    {
        xy = 5,4
        CustomName = L Carpet
        IsMoveAble = 
        MoveType = FloorRug
        PickUpWeight = 5
        solidfloor = 
    }
    // edit_ddd_RUS_Forest Survival_01_38
    tile
    {
        xy = 6,4
        CanBreak = 
        CustomName = Window
        Facing = W
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_39
    tile
    {
        xy = 7,4
        CanBreak = 
        CustomName = Window
        Facing = N
        IsMoveAble = 
        MoveType = Window
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedN = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_40
    tile
    {
        xy = 0,5
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = E
        GroupName = Shelves Log Wall
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        container = shelves
    }
    // edit_ddd_RUS_Forest Survival_01_41
    tile
    {
        xy = 1,5
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = S
        GroupName = Shelves Log Wall
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        container = shelves
    }
    // edit_ddd_RUS_Forest Survival_01_42
    tile
    {
        xy = 2,5
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = W
        GroupName = Shelves Log Wall
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        container = shelves
    }
    // edit_ddd_RUS_Forest Survival_01_43
    tile
    {
        xy = 3,5
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Shelves
        Facing = N
        GroupName = Shelves Log Wall
        IsHigh = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        container = shelves
    }
    // edit_ddd_RUS_Forest Survival_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Oven
        GroupName = Stone oven
        IsMoveAble = 
        IsoType = IsoFireplace
        Material = Stone
        PickUpWeight = 100
        ScrapSize = Small
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Oven
        GroupName = Stone oven
        IsMoveAble = 
        IsoType = IsoFireplace
        Material = Stone
        PickUpWeight = 100
        ScrapSize = Small
        container = woodstove
        lightB = 200
        lightG = 200
        lightR = 255
        lightswitch = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Log Dark Table
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpWeight = 200
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Log Em Table
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpWeight = 200
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Log Em Table
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpWeight = 200
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Log Dark Table
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        PickUpWeight = 200
        ScrapSize = Small
        Surface = 34
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Rain Collector Barrel
        IsMoveAble = 
        IsWaterCollector = 
        Material = Wood
        PickUpWeight = 90
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Rain Collector Barrel
        IsMoveAble = 
        IsWaterCollector = 
        Material = Wood
        PickUpWeight = 90
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        stairsTW = 
    }
    // edit_ddd_RUS_Forest Survival_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        GroupName = Ramp Log
        stairsMW = 
    }
    // edit_ddd_RUS_Forest Survival_01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        GroupName = Ramp Log
        stairsBW = 
    }
    // edit_ddd_RUS_Forest Survival_01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        GroupName = Ramp Log
        stairsBN = 
    }
    // edit_ddd_RUS_Forest Survival_01_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        GroupName = Ramp Log
        stairsMN = 
    }
    // edit_ddd_RUS_Forest Survival_01_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        GroupName = Ramp Log
        stairsTN = 
    }
    // edit_ddd_RUS_Forest Survival_01_72
    tile
    {
        xy = 0,9
        CanBreak = 
        CustomName = Log Floor
        IsMoveAble = 
        Material = Wood
        MoveType = FloorTile
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 25
        PlaceTool = Hammer
        attachedFloor = 
        fireRequirement = 50
        solidfloor = 
    }
    // edit_ddd_RUS_Forest Survival_01_73
    tile
    {
        xy = 1,9
        CanBreak = 
        CustomName = Clean Log Floor
        IsMoveAble = 
        Material = Wood
        MoveType = FloorTile
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 25
        PlaceTool = Hammer
        attachedFloor = 
        fireRequirement = 50
        solidfloor = 
    }
    // edit_ddd_RUS_Forest Survival_01_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        GroupName = Log stair
        stairsBW = 
    }
    // edit_ddd_RUS_Forest Survival_01_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        GroupName = Log stair
        stairsMW = 
    }
    // edit_ddd_RUS_Forest Survival_01_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        GroupName = Log stair
        stairsTW = 
    }
    // edit_ddd_RUS_Forest Survival_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        GroupName = Log stair
        stairsTN = 
    }
    // edit_ddd_RUS_Forest Survival_01_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        GroupName = Log stair
        stairsMN = 
    }
    // edit_ddd_RUS_Forest Survival_01_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        GroupName = Log stair
        stairsBN = 
    }
    // edit_ddd_RUS_Forest Survival_01_80
    tile
    {
        xy = 0,10
        CustomName = Curtain
        Facing = E
        GroupName = Curtain lip
        IsClosedState = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedW = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_81
    tile
    {
        xy = 1,10
        Facing = W
        GroupName = Curtain lip
        IsClosedState = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedE = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_82
    tile
    {
        xy = 2,10
        Facing = S
        GroupName = Curtain lip
        IsClosedState = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedN = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_83
    tile
    {
        xy = 3,10
        Facing = N
        GroupName = Curtain lip
        IsClosedState = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedS = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_84
    tile
    {
        xy = 4,10
        Facing = E
        GroupName = Curtain lip
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedW = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_85
    tile
    {
        xy = 5,10
        Facing = W
        GroupName = Curtain lip
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedE = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_86
    tile
    {
        xy = 6,10
        Facing = S
        GroupName = Curtain lip
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedN = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_87
    tile
    {
        xy = 7,10
        Facing = N
        GroupName = Curtain lip
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        attachedS = 
        disableFade = 
    }
    // edit_ddd_RUS_Forest Survival_01_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWG
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWG
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWG
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWG
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CanBreak = 
        CustomName = Rain Collector Barrel
        IsMoveAble = 
        IsWaterCollector = 
        PickUpWeight = 50
    }
    // edit_ddd_RUS_Forest Survival_01_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CanBreak = 
        CustomName = Rain Collector Barrel
        IsMoveAble = 
        IsWaterCollector = 
        PickUpWeight = 50
    }
    // edit_ddd_RUS_Forest Survival_01_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWM
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWM
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_98
    tile
    {
        xy = 2,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWM
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_99
    tile
    {
        xy = 3,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWM
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = E
        ForceSingleItem = 
        PickUpWeight = 75
        SpriteGridPos = 0,0
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = E
        ForceSingleItem = 
        PickUpWeight = 75
        SpriteGridPos = 1,0
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = S
        ForceSingleItem = 
        PickUpWeight = 75
        SpriteGridPos = 0,1
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = S
        ForceSingleItem = 
        PickUpWeight = 75
        SpriteGridPos = 0,0
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_104
    tile
    {
        xy = 0,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWMG
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_105
    tile
    {
        xy = 1,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWMG
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_106
    tile
    {
        xy = 2,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWMG
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_107
    tile
    {
        xy = 3,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWMG
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_108
    tile
    {
        xy = 4,13
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = E
        ForceSingleItem = 
        PickUpWeight = 60
        SpriteGridPos = 0,0
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_109
    tile
    {
        xy = 5,13
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = E
        ForceSingleItem = 
        PickUpWeight = 60
        SpriteGridPos = 1,0
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_110
    tile
    {
        xy = 6,13
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = S
        ForceSingleItem = 
        PickUpWeight = 60
        SpriteGridPos = 0,1
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_111
    tile
    {
        xy = 7,13
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = S
        ForceSingleItem = 
        PickUpWeight = 60
        SpriteGridPos = 0,0
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_112
    tile
    {
        xy = 0,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWML
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_113
    tile
    {
        xy = 1,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWML
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_114
    tile
    {
        xy = 2,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWML
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_115
    tile
    {
        xy = 3,14
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWML
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_116
    tile
    {
        xy = 4,14
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = E
        ForceSingleItem = 
        PickUpWeight = 50
        SpriteGridPos = 0,0
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_117
    tile
    {
        xy = 5,14
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = E
        ForceSingleItem = 
        PickUpWeight = 50
        SpriteGridPos = 1,0
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_118
    tile
    {
        xy = 6,14
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = S
        ForceSingleItem = 
        PickUpWeight = 50
        SpriteGridPos = 0,1
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_119
    tile
    {
        xy = 7,14
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = S
        ForceSingleItem = 
        PickUpWeight = 50
        SpriteGridPos = 0,0
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_120
    tile
    {
        xy = 0,15
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWB
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_121
    tile
    {
        xy = 1,15
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWB
        CustomName = Bed
        Facing = E
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_122
    tile
    {
        xy = 2,15
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWB
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_123
    tile
    {
        xy = 3,15
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = BedWB
        CustomName = Bed
        Facing = S
        GroupName = Crafted
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
        solidtrans = 
    }
    // edit_ddd_RUS_Forest Survival_01_124
    tile
    {
        xy = 4,15
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = E
        ForceSingleItem = 
        PickUpWeight = 50
        SpriteGridPos = 0,0
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_125
    tile
    {
        xy = 5,15
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = E
        ForceSingleItem = 
        PickUpWeight = 50
        SpriteGridPos = 1,0
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_126
    tile
    {
        xy = 6,15
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = S
        ForceSingleItem = 
        PickUpWeight = 50
        SpriteGridPos = 0,1
        bed = 
    }
    // edit_ddd_RUS_Forest Survival_01_127
    tile
    {
        xy = 7,15
        BlocksPlacement = 
        CustomItem = MattressCraftMG
        CustomName = Mattress
        Facing = S
        ForceSingleItem = 
        PickUpWeight = 50
        SpriteGridPos = 0,0
        bed = 
    }
}
tileset
{
    file = edit_ddd_RUS_House_Furnace
    size = 8,8
    id = 176
    // edit_ddd_RUS_House_Furnace_0
    tile
    {
        xy = 0,0
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_1
    tile
    {
        xy = 1,0
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = E
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_2
    tile
    {
        xy = 2,0
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = W
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_3
    tile
    {
        xy = 3,0
        CanBreak = 
        CanScrap = 
        Material = Brick
        Material2 = Brick
        Material3 = Brick
        PickUpTool = Hammer
        PlaceTool = Hammer
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_4
    tile
    {
        xy = 4,0
        CanBreak = 
        CanScrap = 
        Material = Brick
        Material2 = Brick
        Material3 = Brick
        PickUpTool = Hammer
        PlaceTool = Hammer
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_5
    tile
    {
        xy = 5,0
        CanBreak = 
        CanScrap = 
        Material = Brick
        Material2 = Brick
        Material3 = Brick
        PickUpTool = Hammer
        PlaceTool = Hammer
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_6
    tile
    {
        xy = 6,0
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_7
    tile
    {
        xy = 7,0
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = N
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_8
    tile
    {
        xy = 0,1
        CustomName = CustomName
    }
    // edit_ddd_RUS_House_Furnace_9
    tile
    {
        xy = 1,1
        CustomName = CustomName
    }
    // edit_ddd_RUS_House_Furnace_11
    tile
    {
        xy = 3,1
        CanBreak = 
        CanScrap = 
        Material = Brick
        Material2 = Brick
        Material3 = Brick
        PickUpTool = Hammer
        PlaceTool = Hammer
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_12
    tile
    {
        xy = 4,1
        CanBreak = 
        CanScrap = 
        Material = Brick
        Material2 = Brick
        Material3 = Brick
        PickUpTool = Hammer
        PlaceTool = Hammer
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_13
    tile
    {
        xy = 5,1
        CanBreak = 
        CanScrap = 
        Material = Brick
        Material2 = Brick
        Material3 = Brick
        PickUpTool = Hammer
        PlaceTool = Hammer
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_14
    tile
    {
        xy = 6,1
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = E
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_15
    tile
    {
        xy = 7,1
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = W
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_16
    tile
    {
        xy = 0,2
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_17
    tile
    {
        xy = 1,2
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = E
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_18
    tile
    {
        xy = 2,2
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = W
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_19
    tile
    {
        xy = 3,2
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_20
    tile
    {
        xy = 4,2
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = E
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_21
    tile
    {
        xy = 5,2
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = W
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_22
    tile
    {
        xy = 6,2
        CustomName = CustomName
    }
    // edit_ddd_RUS_House_Furnace_23
    tile
    {
        xy = 7,2
        CustomName = CustomName
    }
    // edit_ddd_RUS_House_Furnace_24
    tile
    {
        xy = 0,3
        CanBreak = 
        CanScrap = 
        Material = Pipes
        PickUpTool = Hammer
        PlaceTool = Hammer
        ScrapSize = Small
    }
    // edit_ddd_RUS_House_Furnace_25
    tile
    {
        xy = 1,3
        CanBreak = 
        Material = Pipes
        Material2 = Pipes
        PickUpTool = Hammer
        PlaceTool = Hammer
    }
    // edit_ddd_RUS_House_Furnace_26
    tile
    {
        xy = 2,3
        CanBreak = 
        CanScrap = 
        Material = Pipes
        Material2 = Pipes
        Material3 = Pipes
        PickUpTool = Hammer
        PlaceTool = Hammer
        ScrapSize = Small
    }
    // edit_ddd_RUS_House_Furnace_27
    tile
    {
        xy = 3,3
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_28
    tile
    {
        xy = 4,3
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = N
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_29
    tile
    {
        xy = 5,3
        CustomName = CustomName
    }
    // edit_ddd_RUS_House_Furnace_30
    tile
    {
        xy = 6,3
        CustomName = CustomName
    }
    // edit_ddd_RUS_House_Furnace_31
    tile
    {
        xy = 7,3
        CustomName = CustomName
    }
    // edit_ddd_RUS_House_Furnace_32
    tile
    {
        xy = 0,4
        CanBreak = 
        CanScrap = 
        Material = Pipes
        Material2 = Pipes
        Material3 = Pipes
        PickUpTool = Hammer
        PlaceTool = Hammer
        ScrapSize = Small
    }
    // edit_ddd_RUS_House_Furnace_33
    tile
    {
        xy = 1,4
        CanBreak = 
        Material = Pipes
        Material2 = Pipes
        PickUpTool = Hammer
        PlaceTool = Hammer
    }
    // edit_ddd_RUS_House_Furnace_34
    tile
    {
        xy = 2,4
        CanBreak = 
        Material = Pipes
        PickUpTool = Hammer
        PlaceTool = Hammer
    }
    // edit_ddd_RUS_House_Furnace_35
    tile
    {
        xy = 3,4
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = E
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_36
    tile
    {
        xy = 4,4
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = W
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_37
    tile
    {
        xy = 5,4
        CustomName = CustomName
    }
    // edit_ddd_RUS_House_Furnace_38
    tile
    {
        xy = 6,4
        CustomName = CustomName
    }
    // edit_ddd_RUS_House_Furnace_39
    tile
    {
        xy = 7,4
        CustomName = CustomName
    }
    // edit_ddd_RUS_House_Furnace_40
    tile
    {
        xy = 0,5
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = E
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_41
    tile
    {
        xy = 1,5
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_42
    tile
    {
        xy = 2,5
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = W
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_43
    tile
    {
        xy = 3,5
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = N
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_48
    tile
    {
        xy = 0,6
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = N
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_49
    tile
    {
        xy = 1,6
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = N
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
    // edit_ddd_RUS_House_Furnace_50
    tile
    {
        xy = 2,6
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = N
        GroupName = Antique
        IsoType = IsoFireplace
        Material = Brick
        Material2 = Brick
        container = woodstove
        solidtrans = 
    }
}
tileset
{
    file = edit_ddd_RUS_Machine_01
    size = 8,12
    id = 177
    // edit_ddd_RUS_Machine_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Machine_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Machine_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Machine_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        solid = 
    }
    // edit_ddd_RUS_Machine_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        solid = 
    }
    // edit_ddd_RUS_Machine_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Machine_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Machine_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
    }
}
tileset
{
    file = edit_ddd_RUS_RoaStop_01
    size = 8,16
    id = 178
    // edit_ddd_RUS_RoaStop_01_0
    tile
    {
        xy = 0,0
        FlatTextureOffset = 1
        GroupName = Road stop
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_1
    tile
    {
        xy = 1,0
        GroupName = Road stop
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_2
    tile
    {
        xy = 2,0
        FlatTextureOffset = -1
        GroupName = Road stop
        WallNWTrans = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_3
    tile
    {
        xy = 3,0
        DoorWallW = 
        FlatTextureOffset = -9
        GroupName = Road stop
        doorFrW = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_4
    tile
    {
        xy = 4,0
        DoorWallN = 
        FlatTextureOffset = -10
        GroupName = Road stop
        doorFrN = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_5
    tile
    {
        xy = 5,0
        GroupName = Road stop
        attachedW = 
        doorFrW = 
    }
    // edit_ddd_RUS_RoaStop_01_6
    tile
    {
        xy = 6,0
        GroupName = Road stop
        attachedW = 
        doorFrW = 
    }
    // edit_ddd_RUS_RoaStop_01_7
    tile
    {
        xy = 7,0
        GroupName = Road stop
        attachedW = 
        doorFrW = 
    }
    // edit_ddd_RUS_RoaStop_01_8
    tile
    {
        xy = 0,1
        FlatTextureOffset = -2
        GroupName = Road stop
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_9
    tile
    {
        xy = 1,1
        GroupName = Road stop
        doorFrN = 
    }
    // edit_ddd_RUS_RoaStop_01_10
    tile
    {
        xy = 2,1
        GroupName = Road stop
        doorFrN = 
    }
    // edit_ddd_RUS_RoaStop_01_11
    tile
    {
        xy = 3,1
        GroupName = Road stop
        doorFrN = 
    }
    // edit_ddd_RUS_RoaStop_01_12
    tile
    {
        xy = 4,1
        FlatTextureOffset = -2
        GroupName = Road stop
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_13
    tile
    {
        xy = 5,1
        GroupName = Road stop
        doorFrN = 
    }
    // edit_ddd_RUS_RoaStop_01_14
    tile
    {
        xy = 6,1
        GroupName = Road stop
        doorFrN = 
    }
    // edit_ddd_RUS_RoaStop_01_15
    tile
    {
        xy = 7,1
        GroupName = Road stop
        doorFrN = 
    }
    // edit_ddd_RUS_RoaStop_01_16
    tile
    {
        xy = 0,2
        FlatTextureOffset = 1
        GroupName = Road stop
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_17
    tile
    {
        xy = 1,2
        GroupName = Road stop
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_18
    tile
    {
        xy = 2,2
        FlatTextureOffset = -1
        GroupName = Road stop
        WallNWTrans = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_19
    tile
    {
        xy = 3,2
        DoorWallW = 
        FlatTextureOffset = -9
        GroupName = Road stop
        doorFrW = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_20
    tile
    {
        xy = 4,2
        DoorWallN = 
        FlatTextureOffset = -10
        GroupName = Road stop
        doorFrN = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_21
    tile
    {
        xy = 5,2
        GroupName = Road stop
        attachedW = 
        doorFrW = 
    }
    // edit_ddd_RUS_RoaStop_01_22
    tile
    {
        xy = 6,2
        GroupName = Road stop
        attachedW = 
        doorFrW = 
    }
    // edit_ddd_RUS_RoaStop_01_23
    tile
    {
        xy = 7,2
        GroupName = Road stop
        attachedW = 
        doorFrW = 
    }
    // edit_ddd_RUS_RoaStop_01_24
    tile
    {
        xy = 0,3
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        WindowW = 
        wall = 
        windowW = 
    }
    // edit_ddd_RUS_RoaStop_01_25
    tile
    {
        xy = 1,3
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WindowLocked = 
        WindowN = 
        wall = 
        windowN = 
    }
    // edit_ddd_RUS_RoaStop_01_26
    tile
    {
        xy = 2,3
        FlatTextureOffset = -1
        GlassRemovedOffset = 16
        GrimeType = FullWindow
        SmashedTileOffset = 8
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_27
    tile
    {
        xy = 3,3
        DoorWallW = 
        FlatTextureOffset = -9
        GroupName = Road stop
        doorFrW = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_28
    tile
    {
        xy = 4,3
        DoorWallN = 
        FlatTextureOffset = -10
        GroupName = Road stop
        doorFrN = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_29
    tile
    {
        xy = 5,3
        GroupName = Road stop
        doorFrN = 
    }
    // edit_ddd_RUS_RoaStop_01_30
    tile
    {
        xy = 6,3
        GroupName = Road stop
        doorFrN = 
    }
    // edit_ddd_RUS_RoaStop_01_31
    tile
    {
        xy = 7,3
        GroupName = Road stop
        doorFrN = 
    }
    // edit_ddd_RUS_RoaStop_01_32
    tile
    {
        xy = 0,4
        GrimeType = FullWindow
        WindowLocked = 
        WindowW = 
        wall = 
        windowW = 
    }
    // edit_ddd_RUS_RoaStop_01_33
    tile
    {
        xy = 1,4
        GrimeType = FullWindow
        WindowLocked = 
        WindowN = 
        wall = 
        windowN = 
    }
    // edit_ddd_RUS_RoaStop_01_34
    tile
    {
        xy = 2,4
        FlatTextureOffset = -1
        GrimeType = FullWindow
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_35
    tile
    {
        xy = 3,4
        FlatTextureOffset = -2
        GroupName = Road stop
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_37
    tile
    {
        xy = 5,4
        GroupName = Road stop
        attachedW = 
        doorFrW = 
    }
    // edit_ddd_RUS_RoaStop_01_38
    tile
    {
        xy = 6,4
        GroupName = Road stop
        attachedW = 
        doorFrW = 
    }
    // edit_ddd_RUS_RoaStop_01_39
    tile
    {
        xy = 7,4
        GroupName = Road stop
        attachedW = 
        doorFrW = 
    }
    // edit_ddd_RUS_RoaStop_01_40
    tile
    {
        xy = 0,5
        GrimeType = FullWindow
        WindowLocked = 
        WindowW = 
        wall = 
        windowW = 
    }
    // edit_ddd_RUS_RoaStop_01_41
    tile
    {
        xy = 1,5
        GrimeType = FullWindow
        WindowLocked = 
        WindowN = 
        wall = 
        windowN = 
    }
    // edit_ddd_RUS_RoaStop_01_42
    tile
    {
        xy = 2,5
        FlatTextureOffset = -1
        GrimeType = FullWindow
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_RoaStop_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = E
        GroupName = Road stop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        attachedW = 
        bed = 
    }
    // edit_ddd_RUS_RoaStop_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = S
        GroupName = Road stop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        attachedN = 
        bed = 
    }
    // edit_ddd_RUS_RoaStop_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = W
        GroupName = Road stop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        attachedE = 
        bed = 
    }
    // edit_ddd_RUS_RoaStop_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Chair
        Facing = N
        GroupName = Road stop
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        ScrapSize = Small
        attachedS = 
        bed = 
    }
    // edit_ddd_RUS_RoaStop_01_52
    tile
    {
        xy = 4,6
        CanBreak = 
        CanScrap = 
        CustomName = Road Sign
        Facing = E
        GroupName = Road stop
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Electrician
        PickUpWeight = 40
        ScrapSize = Small
        attachedW = 
    }
    // edit_ddd_RUS_RoaStop_01_53
    tile
    {
        xy = 5,6
        CanBreak = 
        CanScrap = 
        CustomName = Road Sign
        Facing = S
        GroupName = Road stop
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Electrician
        PickUpWeight = 40
        ScrapSize = Small
        attachedN = 
    }
    // edit_ddd_RUS_RoaStop_01_54
    tile
    {
        xy = 6,6
        CanBreak = 
        CanScrap = 
        CustomName = Road Sign
        Facing = N
        GroupName = Road stop
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Electrician
        PickUpWeight = 40
        ScrapSize = Small
        attachedS = 
    }
    // edit_ddd_RUS_RoaStop_01_55
    tile
    {
        xy = 7,6
        CanBreak = 
        CanScrap = 
        CustomName = Road Sign
        Facing = W
        GroupName = Road stop
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Electrician
        PickUpWeight = 40
        ScrapSize = Small
        attachedE = 
    }
    // edit_ddd_RUS_RoaStop_01_56
    tile
    {
        xy = 0,7
        ForceAmbient = 
        GroupName = Road stop
        WestRoofT = 
    }
    // edit_ddd_RUS_RoaStop_01_57
    tile
    {
        xy = 1,7
        ForceAmbient = 
        GroupName = Road stop
        WestRoofT = 
    }
    // edit_ddd_RUS_RoaStop_01_58
    tile
    {
        xy = 2,7
        ForceAmbient = 
        GroupName = Road stop
        WestRoofT = 
    }
    // edit_ddd_RUS_RoaStop_01_59
    tile
    {
        xy = 3,7
        ForceAmbient = 
        GroupName = Road stop
        WestRoofT = 
    }
    // edit_ddd_RUS_RoaStop_01_60
    tile
    {
        xy = 4,7
        CanBreak = 
        CanScrap = 
        CustomName = Timetable
        Facing = E
        GroupName = Road stop
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Electrician
        PickUpWeight = 40
        ScrapSize = Small
        attachedW = 
    }
    // edit_ddd_RUS_RoaStop_01_61
    tile
    {
        xy = 5,7
        CanBreak = 
        CanScrap = 
        CustomName = Timetable
        Facing = S
        GroupName = Road stop
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpTool = Electrician
        PickUpWeight = 40
        ScrapSize = Small
        attachedN = 
    }
    // edit_ddd_RUS_RoaStop_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Dumpster
        GroupName = Green
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpTool = Crowbar
        PickUpWeight = 100
        ScrapSize = Small
        container = bin
    }
    // edit_ddd_RUS_RoaStop_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Dumpster
        GroupName = Green
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpTool = Crowbar
        PickUpWeight = 100
        ScrapSize = Small
        container = bin
    }
}
tileset
{
    file = edit_ddd_RUS_Street_01
    size = 8,16
    id = 179
    // edit_ddd_RUS_Street_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        StopCar = 
        solid = 
    }
    // edit_ddd_RUS_Street_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        StopCar = 
        solid = 
    }
    // edit_ddd_RUS_Street_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        StopCar = 
        solid = 
    }
    // edit_ddd_RUS_Street_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        StopCar = 
        solid = 
    }
    // edit_ddd_RUS_Street_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        StopCar = 
        solid = 
    }
    // edit_ddd_RUS_Street_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        StopCar = 
        solid = 
    }
    // edit_ddd_RUS_Street_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_Street_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        HoppableW = 
        StopCar = 
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        HoppableW = 
        StopCar = 
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        HoppableW = 
        StopCar = 
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        HoppableW = 
        StopCar = 
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        HoppableN = 
        StopCar = 
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        HoppableN = 
        StopCar = 
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        HoppableN = 
        StopCar = 
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        HoppableN = 
        StopCar = 
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        HoppableW = 
        StopCar = 
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        HoppableW = 
        StopCar = 
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        HoppableW = 
        StopCar = 
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        HoppableW = 
        StopCar = 
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        StopCar = 
        solid = 
    }
    // edit_ddd_RUS_Street_01_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        StopCar = 
        solid = 
    }
    // edit_ddd_RUS_Street_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        HoppableN = 
        StopCar = 
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        HoppableN = 
        StopCar = 
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        HoppableN = 
        StopCar = 
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        HoppableN = 
        StopCar = 
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_Street_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        StopCar = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        StopCar = 
        solid = 
    }
    // edit_ddd_RUS_Street_01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        StopCar = 
        solid = 
    }
    // edit_ddd_RUS_Street_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        StopCar = 
    }
    // edit_ddd_RUS_Street_01_70
    tile
    {
        xy = 6,8
        StopCar = 
    }
}
tileset
{
    file = edit_ddd_RUS_Street_LEP_01
    size = 8,16
    id = 180
    // edit_ddd_RUS_Street_LEP_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_98
    tile
    {
        xy = 2,12
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_99
    tile
    {
        xy = 3,12
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_104
    tile
    {
        xy = 0,13
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_Street_LEP_01_105
    tile
    {
        xy = 1,13
        BlocksPlacement = 
        solidtrans = 
    }
}
tileset
{
    file = edit_ddd_RUS_Street_LEP_02
    size = 8,16
    id = 181
}
tileset
{
    file = edit_ddd_RUS_Walls_house
    size = 8,8
    id = 182
    // edit_ddd_RUS_Walls_house_0
    tile
    {
        xy = 0,0
        WallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_2
    tile
    {
        xy = 2,0
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_3
    tile
    {
        xy = 3,0
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_4
    tile
    {
        xy = 4,0
        WallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_6
    tile
    {
        xy = 6,0
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_7
    tile
    {
        xy = 7,0
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_8
    tile
    {
        xy = 0,1
        WindowW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_9
    tile
    {
        xy = 1,1
        WindowN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_12
    tile
    {
        xy = 4,1
        WindowW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_13
    tile
    {
        xy = 5,1
        WindowN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_16
    tile
    {
        xy = 0,2
        WallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_18
    tile
    {
        xy = 2,2
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_19
    tile
    {
        xy = 3,2
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_20
    tile
    {
        xy = 4,2
        WallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_22
    tile
    {
        xy = 6,2
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_23
    tile
    {
        xy = 7,2
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_24
    tile
    {
        xy = 0,3
        WindowW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_25
    tile
    {
        xy = 1,3
        WindowN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_28
    tile
    {
        xy = 4,3
        WindowW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_29
    tile
    {
        xy = 5,3
        WindowN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_32
    tile
    {
        xy = 0,4
        WallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_34
    tile
    {
        xy = 2,4
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_35
    tile
    {
        xy = 3,4
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_36
    tile
    {
        xy = 4,4
        WallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_38
    tile
    {
        xy = 6,4
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_39
    tile
    {
        xy = 7,4
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_40
    tile
    {
        xy = 0,5
        WindowW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_41
    tile
    {
        xy = 1,5
        WindowN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_42
    tile
    {
        xy = 2,5
        DoorWallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_43
    tile
    {
        xy = 3,5
        DoorWallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_44
    tile
    {
        xy = 4,5
        WindowW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_45
    tile
    {
        xy = 5,5
        WindowN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_46
    tile
    {
        xy = 6,5
        DoorWallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_47
    tile
    {
        xy = 7,5
        DoorWallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_48
    tile
    {
        xy = 0,6
        WallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_50
    tile
    {
        xy = 2,6
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_51
    tile
    {
        xy = 3,6
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_52
    tile
    {
        xy = 4,6
        WallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_54
    tile
    {
        xy = 6,6
        WallNW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_55
    tile
    {
        xy = 7,6
        WallSE = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_56
    tile
    {
        xy = 0,7
        WindowW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_57
    tile
    {
        xy = 1,7
        WindowN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_60
    tile
    {
        xy = 4,7
        WindowW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_61
    tile
    {
        xy = 5,7
        WindowN = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_62
    tile
    {
        xy = 6,7
        DoorWallW = 
        wall = 
    }
    // edit_ddd_RUS_Walls_house_63
    tile
    {
        xy = 7,7
        DoorWallN = 
        wall = 
    }
}
tileset
{
    file = edit_ddd_RUS_decor_house_01
    size = 8,16
    id = 183
    // edit_ddd_RUS_decor_house_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // edit_ddd_RUS_decor_house_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // edit_ddd_RUS_decor_house_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // edit_ddd_RUS_decor_house_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // edit_ddd_RUS_decor_house_01_4
    tile
    {
        xy = 4,0
        Material = Mechanical
        Material2 = MetalScrap
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // edit_ddd_RUS_decor_house_01_5
    tile
    {
        xy = 5,0
        Material = Mechanical
        Material2 = MetalScrap
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // edit_ddd_RUS_decor_house_01_6
    tile
    {
        xy = 6,0
        Material = Mechanical
        Material2 = MetalScrap
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // edit_ddd_RUS_decor_house_01_7
    tile
    {
        xy = 7,0
        Material = Mechanical
        Material2 = MetalScrap
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // edit_ddd_RUS_decor_house_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = S
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // edit_ddd_RUS_decor_house_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // edit_ddd_RUS_decor_house_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = N
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // edit_ddd_RUS_decor_house_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = W
        GroupName = Bedroom
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = wardrobe
        solidtrans = 
    }
    // edit_ddd_RUS_decor_house_01_12
    tile
    {
        xy = 4,1
        Material = Mechanical
        Material2 = MetalScrap
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // edit_ddd_RUS_decor_house_01_13
    tile
    {
        xy = 5,1
        Material = Mechanical
        Material2 = MetalScrap
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // edit_ddd_RUS_decor_house_01_14
    tile
    {
        xy = 6,1
        Material = Mechanical
        Material2 = MetalScrap
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // edit_ddd_RUS_decor_house_01_15
    tile
    {
        xy = 7,1
        Material = Mechanical
        Material2 = MetalScrap
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // edit_ddd_RUS_decor_house_01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_decor_house_01_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        WallNTrans = 
        wall = 
    }
    // edit_ddd_RUS_decor_house_01_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_decor_house_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        WallWTrans = 
        wall = 
    }
    // edit_ddd_RUS_decor_house_01_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
    }
    // edit_ddd_RUS_decor_house_01_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_decor_house_01_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_decor_house_01_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        solidtrans = 
    }
    // edit_ddd_RUS_decor_house_01_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        solidtrans = 
    }
}
tileset
{
    file = edit_ddd_RUS_fixtures_counters_03
    size = 8,16
    id = 184
    // edit_ddd_RUS_fixtures_counters_03_0
    tile
    {
        xy = 0,0
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_1
    tile
    {
        xy = 1,0
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_2
    tile
    {
        xy = 2,0
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_3
    tile
    {
        xy = 3,0
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_4
    tile
    {
        xy = 4,0
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_5
    tile
    {
        xy = 5,0
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_6
    tile
    {
        xy = 6,0
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_7
    tile
    {
        xy = 7,0
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_8
    tile
    {
        xy = 0,1
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_9
    tile
    {
        xy = 1,1
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_10
    tile
    {
        xy = 2,1
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_11
    tile
    {
        xy = 3,1
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_12
    tile
    {
        xy = 4,1
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_13
    tile
    {
        xy = 5,1
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_14
    tile
    {
        xy = 6,1
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_15
    tile
    {
        xy = 7,1
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_16
    tile
    {
        xy = 0,2
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_17
    tile
    {
        xy = 1,2
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_18
    tile
    {
        xy = 2,2
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_19
    tile
    {
        xy = 3,2
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_20
    tile
    {
        xy = 4,2
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_21
    tile
    {
        xy = 5,2
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_22
    tile
    {
        xy = 6,2
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_23
    tile
    {
        xy = 7,2
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_24
    tile
    {
        xy = 0,3
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_25
    tile
    {
        xy = 1,3
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_26
    tile
    {
        xy = 2,3
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_27
    tile
    {
        xy = 3,3
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_28
    tile
    {
        xy = 4,3
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_29
    tile
    {
        xy = 5,3
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_30
    tile
    {
        xy = 6,3
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_31
    tile
    {
        xy = 7,3
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_32
    tile
    {
        xy = 0,4
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_33
    tile
    {
        xy = 1,4
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_34
    tile
    {
        xy = 2,4
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_35
    tile
    {
        xy = 3,4
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_36
    tile
    {
        xy = 4,4
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_37
    tile
    {
        xy = 5,4
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_38
    tile
    {
        xy = 6,4
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_39
    tile
    {
        xy = 7,4
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_40
    tile
    {
        xy = 0,5
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_41
    tile
    {
        xy = 1,5
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_42
    tile
    {
        xy = 2,5
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_43
    tile
    {
        xy = 3,5
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_44
    tile
    {
        xy = 4,5
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_45
    tile
    {
        xy = 5,5
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_46
    tile
    {
        xy = 6,5
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_47
    tile
    {
        xy = 7,5
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_48
    tile
    {
        xy = 0,6
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_49
    tile
    {
        xy = 1,6
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_50
    tile
    {
        xy = 2,6
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_51
    tile
    {
        xy = 3,6
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_52
    tile
    {
        xy = 4,6
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_53
    tile
    {
        xy = 5,6
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_54
    tile
    {
        xy = 6,6
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_55
    tile
    {
        xy = 7,6
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_56
    tile
    {
        xy = 0,7
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_57
    tile
    {
        xy = 1,7
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_58
    tile
    {
        xy = 2,7
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_59
    tile
    {
        xy = 3,7
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_60
    tile
    {
        xy = 4,7
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_61
    tile
    {
        xy = 5,7
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_62
    tile
    {
        xy = 6,7
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern Corner
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_fixtures_counters_03_63
    tile
    {
        xy = 7,7
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
}
tileset
{
    file = edit_ddd_RUS_fixtures_kitchenware_01
    size = 8,12
    id = 185
    // edit_ddd_RUS_fixtures_kitchenware_01_0
    tile
    {
        xy = 0,0
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_1
    tile
    {
        xy = 1,0
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_2
    tile
    {
        xy = 2,0
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_3
    tile
    {
        xy = 3,0
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_4
    tile
    {
        xy = 4,0
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_5
    tile
    {
        xy = 5,0
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_6
    tile
    {
        xy = 6,0
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_7
    tile
    {
        xy = 7,0
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_8
    tile
    {
        xy = 0,1
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_9
    tile
    {
        xy = 1,1
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_10
    tile
    {
        xy = 2,1
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_11
    tile
    {
        xy = 3,1
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_12
    tile
    {
        xy = 4,1
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_13
    tile
    {
        xy = 5,1
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_14
    tile
    {
        xy = 6,1
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_15
    tile
    {
        xy = 7,1
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_16
    tile
    {
        xy = 0,2
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_17
    tile
    {
        xy = 1,2
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_18
    tile
    {
        xy = 2,2
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_19
    tile
    {
        xy = 3,2
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_20
    tile
    {
        xy = 4,2
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_21
    tile
    {
        xy = 5,2
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_22
    tile
    {
        xy = 6,2
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_23
    tile
    {
        xy = 7,2
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_24
    tile
    {
        xy = 0,3
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_25
    tile
    {
        xy = 1,3
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_26
    tile
    {
        xy = 2,3
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_27
    tile
    {
        xy = 3,3
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_28
    tile
    {
        xy = 4,3
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_29
    tile
    {
        xy = 5,3
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_30
    tile
    {
        xy = 6,3
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_31
    tile
    {
        xy = 7,3
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_32
    tile
    {
        xy = 0,4
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_33
    tile
    {
        xy = 1,4
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_34
    tile
    {
        xy = 2,4
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_35
    tile
    {
        xy = 3,4
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_36
    tile
    {
        xy = 4,4
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_37
    tile
    {
        xy = 5,4
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_38
    tile
    {
        xy = 6,4
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
    // edit_ddd_RUS_fixtures_kitchenware_01_39
    tile
    {
        xy = 7,4
        CanBreak = 
        CustomName = Kitchen_tool
        Material = Electric
        Material2 = Plastic
        Material3 = MetalScrap
        ScrapSize = Small
    }
}
tileset
{
    file = edit_ddd_RUS_industry_crane_01
    size = 8,16
    id = 187
}
tileset
{
    file = edit_ddd_RUS_location_business_machinery_02
    size = 8,8
    id = 188
    // edit_ddd_RUS_location_business_machinery_02_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = N
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = S
        GroupName = Modern Corner
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerPosition = Low
        CustomName = Counter
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        Surface = 34
        container = counter
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
    }
    // edit_ddd_RUS_location_business_machinery_02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
    }
    // edit_ddd_RUS_location_business_machinery_02_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
    }
    // edit_ddd_RUS_location_business_machinery_02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
    }
    // edit_ddd_RUS_location_business_machinery_02_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
    }
    // edit_ddd_RUS_location_business_machinery_02_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
    }
    // edit_ddd_RUS_location_business_machinery_02_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Small
    }
    // edit_ddd_RUS_location_business_machinery_02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Small
    }
    // edit_ddd_RUS_location_business_machinery_02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Small
    }
    // edit_ddd_RUS_location_business_machinery_02_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Small
    }
    // edit_ddd_RUS_location_business_machinery_02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Small
    }
    // edit_ddd_RUS_location_business_machinery_02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Small
    }
    // edit_ddd_RUS_location_business_machinery_02_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Small
    }
    // edit_ddd_RUS_location_business_machinery_02_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Small
    }
    // edit_ddd_RUS_location_business_machinery_02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Small
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        solidtrans = 
    }
    // edit_ddd_RUS_location_business_machinery_02_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
    // edit_ddd_RUS_location_business_machinery_02_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanBreak = 
        IsMoveAble = 
        Material = Rubber
        Material2 = Rubber
        PickUpWeight = 50
        ScrapSize = Large
        solid = 
    }
}
tileset
{
    file = edit_ddd_RUS_power_station_01
    size = 8,8
    id = 189
}
tileset
{
    file = f_bridge_ddd_01
    size = 8,16
    id = 190
}
tileset
{
    file = f_bridge_tiles_ddd_01
    size = 8,16
    id = 191
}
tileset
{
    file = more_walls_ddd_01
    size = 8,16
    id = 192
    // more_walls_ddd_01_0
    tile
    {
        xy = 0,0
        WallW = 
        wall = 
    }
    // more_walls_ddd_01_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // more_walls_ddd_01_2
    tile
    {
        xy = 2,0
        WallNW = 
        wall = 
    }
    // more_walls_ddd_01_3
    tile
    {
        xy = 3,0
        WallSE = 
        wall = 
    }
    // more_walls_ddd_01_4
    tile
    {
        xy = 4,0
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_5
    tile
    {
        xy = 5,0
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_6
    tile
    {
        xy = 6,0
        DoorWallW = 
        wall = 
    }
    // more_walls_ddd_01_7
    tile
    {
        xy = 7,0
        DoorWallN = 
        wall = 
    }
    // more_walls_ddd_01_8
    tile
    {
        xy = 0,1
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_9
    tile
    {
        xy = 1,1
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        wall = 
    }
    // more_walls_ddd_01_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        wall = 
    }
    // more_walls_ddd_01_12
    tile
    {
        xy = 4,1
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_13
    tile
    {
        xy = 5,1
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_14
    tile
    {
        xy = 6,1
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_15
    tile
    {
        xy = 7,1
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_24
    tile
    {
        xy = 0,3
        WallW = 
        wall = 
    }
    // more_walls_ddd_01_25
    tile
    {
        xy = 1,3
        WallN = 
        wall = 
    }
    // more_walls_ddd_01_26
    tile
    {
        xy = 2,3
        WallNW = 
        wall = 
    }
    // more_walls_ddd_01_27
    tile
    {
        xy = 3,3
        WallSE = 
        wall = 
    }
    // more_walls_ddd_01_28
    tile
    {
        xy = 4,3
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_29
    tile
    {
        xy = 5,3
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        wall = 
    }
    // more_walls_ddd_01_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        wall = 
    }
    // more_walls_ddd_01_32
    tile
    {
        xy = 0,4
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_33
    tile
    {
        xy = 1,4
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_34
    tile
    {
        xy = 2,4
        DoorWallW = 
        wall = 
    }
    // more_walls_ddd_01_35
    tile
    {
        xy = 3,4
        DoorWallN = 
        wall = 
    }
    // more_walls_ddd_01_36
    tile
    {
        xy = 4,4
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_37
    tile
    {
        xy = 5,4
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_38
    tile
    {
        xy = 6,4
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_39
    tile
    {
        xy = 7,4
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_48
    tile
    {
        xy = 0,6
        WallW = 
        wall = 
    }
    // more_walls_ddd_01_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // more_walls_ddd_01_50
    tile
    {
        xy = 2,6
        WallNW = 
        wall = 
    }
    // more_walls_ddd_01_51
    tile
    {
        xy = 3,6
        WallSE = 
        wall = 
    }
    // more_walls_ddd_01_52
    tile
    {
        xy = 4,6
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_53
    tile
    {
        xy = 5,6
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_54
    tile
    {
        xy = 6,6
        DoorWallW = 
        wall = 
    }
    // more_walls_ddd_01_55
    tile
    {
        xy = 7,6
        DoorWallN = 
        wall = 
    }
    // more_walls_ddd_01_56
    tile
    {
        xy = 0,7
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_57
    tile
    {
        xy = 1,7
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        wall = 
    }
    // more_walls_ddd_01_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        wall = 
    }
    // more_walls_ddd_01_60
    tile
    {
        xy = 4,7
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_61
    tile
    {
        xy = 5,7
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_62
    tile
    {
        xy = 6,7
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_63
    tile
    {
        xy = 7,7
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_72
    tile
    {
        xy = 0,9
        WallW = 
        wall = 
    }
    // more_walls_ddd_01_73
    tile
    {
        xy = 1,9
        WallN = 
        wall = 
    }
    // more_walls_ddd_01_74
    tile
    {
        xy = 2,9
        WallNW = 
        wall = 
    }
    // more_walls_ddd_01_75
    tile
    {
        xy = 3,9
        WallSE = 
        wall = 
    }
    // more_walls_ddd_01_76
    tile
    {
        xy = 4,9
        WallW = 
        wall = 
    }
    // more_walls_ddd_01_77
    tile
    {
        xy = 5,9
        WallN = 
        wall = 
    }
    // more_walls_ddd_01_78
    tile
    {
        xy = 6,9
        WallNW = 
        wall = 
    }
    // more_walls_ddd_01_79
    tile
    {
        xy = 7,9
        WallSE = 
        wall = 
    }
    // more_walls_ddd_01_80
    tile
    {
        xy = 0,10
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_81
    tile
    {
        xy = 1,10
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_82
    tile
    {
        xy = 2,10
        DoorWallW = 
        wall = 
    }
    // more_walls_ddd_01_83
    tile
    {
        xy = 3,10
        DoorWallN = 
        wall = 
    }
    // more_walls_ddd_01_84
    tile
    {
        xy = 4,10
        WindowW = 
        wall = 
    }
    // more_walls_ddd_01_85
    tile
    {
        xy = 5,10
        WindowN = 
        wall = 
    }
    // more_walls_ddd_01_86
    tile
    {
        xy = 6,10
        DoorWallW = 
        wall = 
    }
    // more_walls_ddd_01_87
    tile
    {
        xy = 7,10
        DoorWallN = 
        wall = 
    }
}
tileset
{
    file = more_walls_ddd_02
    size = 8,8
    id = 193
    // more_walls_ddd_02_0
    tile
    {
        xy = 0,0
        WallNTrans = 
        wall = 
    }
    // more_walls_ddd_02_1
    tile
    {
        xy = 1,0
        WallNTrans = 
        wall = 
    }
    // more_walls_ddd_02_2
    tile
    {
        xy = 2,0
        WallWTrans = 
        wall = 
    }
    // more_walls_ddd_02_3
    tile
    {
        xy = 3,0
        WallWTrans = 
        wall = 
    }
    // more_walls_ddd_02_6
    tile
    {
        xy = 6,0
        WallN = 
        wall = 
    }
    // more_walls_ddd_02_7
    tile
    {
        xy = 7,0
        WallW = 
        wall = 
    }
    // more_walls_ddd_02_8
    tile
    {
        xy = 0,1
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // more_walls_ddd_02_9
    tile
    {
        xy = 1,1
        HoppableN = 
        WallNTrans = 
        wall = 
    }
    // more_walls_ddd_02_10
    tile
    {
        xy = 2,1
        HoppableN = 
        WallWTrans = 
        wall = 
    }
    // more_walls_ddd_02_11
    tile
    {
        xy = 3,1
        HoppableN = 
        WallWTrans = 
        wall = 
    }
    // more_walls_ddd_02_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = Fence gate
        HoppableW = 
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
        doorW = 
    }
    // more_walls_ddd_02_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = Fence gate
        HoppableN = 
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
        doorTrans = 
    }
    // more_walls_ddd_02_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedW = 
        doorTrans = 
    }
    // more_walls_ddd_02_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = Fence gate
        Material = Door
        Material2 = Wood
        attachedN = 
        doorTrans = 
    }
    // more_walls_ddd_02_16
    tile
    {
        xy = 0,2
        WallW = 
        wall = 
    }
    // more_walls_ddd_02_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // more_walls_ddd_02_18
    tile
    {
        xy = 2,2
        WallNW = 
        wall = 
    }
    // more_walls_ddd_02_19
    tile
    {
        xy = 3,2
        WallSE = 
        wall = 
    }
    // more_walls_ddd_02_24
    tile
    {
        xy = 0,3
        WallW = 
        wall = 
    }
    // more_walls_ddd_02_25
    tile
    {
        xy = 1,3
        WallN = 
        wall = 
    }
    // more_walls_ddd_02_26
    tile
    {
        xy = 2,3
        WallNW = 
        wall = 
    }
    // more_walls_ddd_02_27
    tile
    {
        xy = 3,3
        WallSE = 
        wall = 
    }
}
tileset
{
    file = roofs_ddd_01
    size = 8,8
    id = 194
}
tileset
{
    file = roofs_ddd_02
    size = 8,8
    id = 195
}
tileset
{
    file = roofs_ddd_03
    size = 8,8
    id = 196
}
tileset
{
    file = rus_industry_crane_ddd_01
    size = 8,8
    id = 197
}
tileset
{
    file = walls_interior_house_ddd_01
    size = 8,16
    id = 198
    // walls_interior_house_ddd_01_0
    tile
    {
        xy = 0,0
        WallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_1
    tile
    {
        xy = 1,0
        WallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_2
    tile
    {
        xy = 2,0
        WallNW = 
        wall = 
    }
    // walls_interior_house_ddd_01_3
    tile
    {
        xy = 3,0
        WallSE = 
        wall = 
    }
    // walls_interior_house_ddd_01_4
    tile
    {
        xy = 4,0
        WallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_5
    tile
    {
        xy = 5,0
        WallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_6
    tile
    {
        xy = 6,0
        WallNW = 
        wall = 
    }
    // walls_interior_house_ddd_01_7
    tile
    {
        xy = 7,0
        WallSE = 
        wall = 
    }
    // walls_interior_house_ddd_01_8
    tile
    {
        xy = 0,1
        WindowW = 
        wall = 
    }
    // walls_interior_house_ddd_01_9
    tile
    {
        xy = 1,1
        WindowN = 
        wall = 
    }
    // walls_interior_house_ddd_01_10
    tile
    {
        xy = 2,1
        DoorWallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_11
    tile
    {
        xy = 3,1
        DoorWallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_12
    tile
    {
        xy = 4,1
        WindowW = 
        wall = 
    }
    // walls_interior_house_ddd_01_13
    tile
    {
        xy = 5,1
        WindowN = 
        wall = 
    }
    // walls_interior_house_ddd_01_14
    tile
    {
        xy = 6,1
        DoorWallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_15
    tile
    {
        xy = 7,1
        DoorWallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_16
    tile
    {
        xy = 0,2
        WallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_17
    tile
    {
        xy = 1,2
        WallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_18
    tile
    {
        xy = 2,2
        WallNW = 
        wall = 
    }
    // walls_interior_house_ddd_01_19
    tile
    {
        xy = 3,2
        WallSE = 
        wall = 
    }
    // walls_interior_house_ddd_01_20
    tile
    {
        xy = 4,2
        WallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_21
    tile
    {
        xy = 5,2
        WallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_22
    tile
    {
        xy = 6,2
        WallNW = 
        wall = 
    }
    // walls_interior_house_ddd_01_23
    tile
    {
        xy = 7,2
        WallSE = 
        wall = 
    }
    // walls_interior_house_ddd_01_24
    tile
    {
        xy = 0,3
        WindowW = 
        wall = 
    }
    // walls_interior_house_ddd_01_25
    tile
    {
        xy = 1,3
        WindowN = 
        wall = 
    }
    // walls_interior_house_ddd_01_26
    tile
    {
        xy = 2,3
        DoorWallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_27
    tile
    {
        xy = 3,3
        DoorWallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_28
    tile
    {
        xy = 4,3
        WindowW = 
        wall = 
    }
    // walls_interior_house_ddd_01_29
    tile
    {
        xy = 5,3
        WindowN = 
        wall = 
    }
    // walls_interior_house_ddd_01_30
    tile
    {
        xy = 6,3
        DoorWallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_31
    tile
    {
        xy = 7,3
        DoorWallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_32
    tile
    {
        xy = 0,4
        WallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_33
    tile
    {
        xy = 1,4
        WallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_34
    tile
    {
        xy = 2,4
        WallNW = 
        wall = 
    }
    // walls_interior_house_ddd_01_35
    tile
    {
        xy = 3,4
        WallSE = 
        wall = 
    }
    // walls_interior_house_ddd_01_36
    tile
    {
        xy = 4,4
        WallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_37
    tile
    {
        xy = 5,4
        WallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_38
    tile
    {
        xy = 6,4
        WallNW = 
        wall = 
    }
    // walls_interior_house_ddd_01_39
    tile
    {
        xy = 7,4
        WallSE = 
        wall = 
    }
    // walls_interior_house_ddd_01_40
    tile
    {
        xy = 0,5
        WindowW = 
        wall = 
    }
    // walls_interior_house_ddd_01_41
    tile
    {
        xy = 1,5
        WindowN = 
        wall = 
    }
    // walls_interior_house_ddd_01_42
    tile
    {
        xy = 2,5
        DoorWallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_43
    tile
    {
        xy = 3,5
        DoorWallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_44
    tile
    {
        xy = 4,5
        WindowW = 
        wall = 
    }
    // walls_interior_house_ddd_01_45
    tile
    {
        xy = 5,5
        WindowN = 
        wall = 
    }
    // walls_interior_house_ddd_01_46
    tile
    {
        xy = 6,5
        DoorWallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_47
    tile
    {
        xy = 7,5
        DoorWallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_48
    tile
    {
        xy = 0,6
        WallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_49
    tile
    {
        xy = 1,6
        WallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_50
    tile
    {
        xy = 2,6
        WallNW = 
        wall = 
    }
    // walls_interior_house_ddd_01_51
    tile
    {
        xy = 3,6
        WallSE = 
        wall = 
    }
    // walls_interior_house_ddd_01_52
    tile
    {
        xy = 4,6
        WallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_53
    tile
    {
        xy = 5,6
        WallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_54
    tile
    {
        xy = 6,6
        WallNW = 
        wall = 
    }
    // walls_interior_house_ddd_01_55
    tile
    {
        xy = 7,6
        WallSE = 
        wall = 
    }
    // walls_interior_house_ddd_01_56
    tile
    {
        xy = 0,7
        WindowW = 
        wall = 
    }
    // walls_interior_house_ddd_01_57
    tile
    {
        xy = 1,7
        WindowN = 
        wall = 
    }
    // walls_interior_house_ddd_01_58
    tile
    {
        xy = 2,7
        DoorWallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_59
    tile
    {
        xy = 3,7
        DoorWallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_60
    tile
    {
        xy = 4,7
        WindowW = 
        wall = 
    }
    // walls_interior_house_ddd_01_61
    tile
    {
        xy = 5,7
        WindowN = 
        wall = 
    }
    // walls_interior_house_ddd_01_62
    tile
    {
        xy = 6,7
        DoorWallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_63
    tile
    {
        xy = 7,7
        DoorWallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_64
    tile
    {
        xy = 0,8
        WallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_65
    tile
    {
        xy = 1,8
        WallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_66
    tile
    {
        xy = 2,8
        WallNW = 
        wall = 
    }
    // walls_interior_house_ddd_01_67
    tile
    {
        xy = 3,8
        WallSE = 
        wall = 
    }
    // walls_interior_house_ddd_01_68
    tile
    {
        xy = 4,8
        WallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_69
    tile
    {
        xy = 5,8
        WallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_70
    tile
    {
        xy = 6,8
        WallNW = 
        wall = 
    }
    // walls_interior_house_ddd_01_71
    tile
    {
        xy = 7,8
        WallSE = 
        wall = 
    }
    // walls_interior_house_ddd_01_72
    tile
    {
        xy = 0,9
        WindowW = 
        wall = 
    }
    // walls_interior_house_ddd_01_73
    tile
    {
        xy = 1,9
        WindowN = 
        wall = 
    }
    // walls_interior_house_ddd_01_74
    tile
    {
        xy = 2,9
        DoorWallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_75
    tile
    {
        xy = 3,9
        DoorWallN = 
        wall = 
    }
    // walls_interior_house_ddd_01_76
    tile
    {
        xy = 4,9
        WindowW = 
        wall = 
    }
    // walls_interior_house_ddd_01_77
    tile
    {
        xy = 5,9
        WindowN = 
        wall = 
    }
    // walls_interior_house_ddd_01_78
    tile
    {
        xy = 6,9
        DoorWallW = 
        wall = 
    }
    // walls_interior_house_ddd_01_79
    tile
    {
        xy = 7,9
        DoorWallN = 
        wall = 
    }
}
