module Base
{
model TrelaiBook_open
{
	    mesh = WorldItems/meshbookcover, 
        texture = WorldItems/trelaiguidebook_open, 
		scale = 0.005,
}

model TrelaiBook_Closed
{
	mesh = WorldItems/BookClosed,
	texture = WorldItems/BookGrey,
	scale = 0.005,
}

model TBaseballBat
	{
		mesh = 2Handed/TBaseballBat,
		texture = WorldItems/TBaseballBat,

		attachment world
		{
			offset = 0.0000 0.2450 0.0000,
			rotate = 0.0000 0.0000 0.0000,
		}
	}
}