version = 1
tileset
{
    file = adscustom_01
    size = 8,24
    id = 2
    // adscustom_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        WallN = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        WallN = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        WallN = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        WallN = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        WallN = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        WallN = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // adscustom_01_7
    tile
    {
        xy = 7,0
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Warning
        Facing = S
        ForceSingleItem = 
        GroupName = Beware
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        container = postbox
        solidtrans = 
    }
    // adscustom_01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        WallW = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        WallW = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        WallW = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        WallW = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        WallW = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        WallW = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
        wall = 
    }
    // adscustom_01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // adscustom_01_15
    tile
    {
        xy = 7,1
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Warning
        Facing = E
        ForceSingleItem = 
        GroupName = Beware
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        container = postbox
        solidtrans = 
    }
    // adscustom_01_16
    tile
    {
        xy = 0,2
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_17
    tile
    {
        xy = 1,2
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_18
    tile
    {
        xy = 2,2
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_19
    tile
    {
        xy = 3,2
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_20
    tile
    {
        xy = 4,2
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_21
    tile
    {
        xy = 5,2
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_22
    tile
    {
        xy = 6,2
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_23
    tile
    {
        xy = 7,2
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_24
    tile
    {
        xy = 0,3
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_25
    tile
    {
        xy = 1,3
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_26
    tile
    {
        xy = 2,3
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_27
    tile
    {
        xy = 3,3
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_28
    tile
    {
        xy = 4,3
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_29
    tile
    {
        xy = 5,3
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_30
    tile
    {
        xy = 6,3
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_31
    tile
    {
        xy = 7,3
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_32
    tile
    {
        xy = 0,4
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_33
    tile
    {
        xy = 1,4
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Cannabis Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Cannabis Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Cannabis Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Cannabis Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Cannabis Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CustomName = Cannabis Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_40
    tile
    {
        xy = 0,5
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_41
    tile
    {
        xy = 1,5
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_42
    tile
    {
        xy = 2,5
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_43
    tile
    {
        xy = 3,5
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_44
    tile
    {
        xy = 4,5
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_45
    tile
    {
        xy = 5,5
        ForceSingleItem = 
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_47
    tile
    {
        xy = 7,5
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_48
    tile
    {
        xy = 0,6
        CanScrap = 
        CustomName = No Parking
        Facing = E
        HitByCar = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        Material3 = MetalScrap
        MinimumCarSpeedDmg = 10
        PickUpTool = Shovel
        PickUpWeight = 15
        PlaceTool = Shovel
        solidtrans = 
    }
    // adscustom_01_49
    tile
    {
        xy = 1,6
        CanScrap = 
        CustomName = Turn Right
        Facing = E
        HitByCar = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        Material3 = MetalScrap
        MinimumCarSpeedDmg = 10
        PickUpTool = Shovel
        PickUpWeight = 15
        PlaceTool = Shovel
        solidtrans = 
    }
    // adscustom_01_50
    tile
    {
        xy = 2,6
        CanScrap = 
        CustomName = Stop Sign
        Facing = E
        HitByCar = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        Material3 = MetalScrap
        MinimumCarSpeedDmg = 10
        PickUpTool = Shovel
        PickUpWeight = 15
        PlaceTool = Shovel
        solidtrans = 
    }
    // adscustom_01_51
    tile
    {
        xy = 3,6
        CanScrap = 
        CustomName = Turn Left
        Facing = E
        HitByCar = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        Material3 = MetalScrap
        MinimumCarSpeedDmg = 10
        PickUpTool = Shovel
        PickUpWeight = 15
        PlaceTool = Shovel
        solidtrans = 
    }
    // adscustom_01_52
    tile
    {
        xy = 4,6
        CanScrap = 
        CustomName = No Access
        Facing = E
        HitByCar = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        Material3 = MetalScrap
        MinimumCarSpeedDmg = 10
        PickUpTool = Shovel
        PickUpWeight = 15
        PlaceTool = Shovel
        solidtrans = 
    }
    // adscustom_01_53
    tile
    {
        xy = 5,6
        CanScrap = 
        CustomName = ? Sign
        Facing = E
        HitByCar = 
        IsMoveAble = 
        Material = MetalBars
        Material2 = MetalPlates
        Material3 = MetalScrap
        MinimumCarSpeedDmg = 10
        PickUpTool = Shovel
        PickUpWeight = 15
        PlaceTool = Shovel
        solidtrans = 
    }
    // adscustom_01_54
    tile
    {
        xy = 6,6
        WallW = 
        alwaysDraw = 
        attachedW = 
        wall = 
    }
    // adscustom_01_55
    tile
    {
        xy = 7,6
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Money = Happy
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Money = Happy
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Money = Happy
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Money = Happy
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Money = Happy
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Money = Happy
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_62
    tile
    {
        xy = 6,7
        WallW = 
        alwaysDraw = 
        attachedW = 
        wall = 
    }
    // adscustom_01_63
    tile
    {
        xy = 7,7
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Welcome Sign 1
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Shovel
        PickUpWeight = 150
        PlaceTool = Hammer
        solidtrans = 
    }
    // adscustom_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CustomName = Welcome Sign 2
        ForceSingleItem = 
        IsMoveAble = 
        PickUpTool = Hammer
        PickUpWeight = 50
        alwaysDraw = 
    }
    // adscustom_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CustomName = Welcome Sign 3
        ForceSingleItem = 
        IsMoveAble = 
        PickUpTool = Hammer
        PickUpWeight = 50
        alwaysDraw = 
    }
    // adscustom_01_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CustomName = Welcome Sign 4
        ForceSingleItem = 
        PickUpTool = Shovel
        PickUpWeight = 150
        PlaceTool = Hammer
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // adscustom_01_68
    tile
    {
        xy = 4,8
        alwaysDraw = 
    }
    // adscustom_01_69
    tile
    {
        xy = 5,8
        alwaysDraw = 
    }
    // adscustom_01_70
    tile
    {
        xy = 6,8
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_71
    tile
    {
        xy = 7,8
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Blood Stain Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Blood Stain Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Blood Stain Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Blood Stain Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Blood Stain Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Blood Stain Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_78
    tile
    {
        xy = 6,9
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_79
    tile
    {
        xy = 7,9
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Map V1 Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        streetlight = 
    }
    // adscustom_01_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Map V1 Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // adscustom_01_82
    tile
    {
        xy = 2,10
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Map V1 Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
    }
    // adscustom_01_83
    tile
    {
        xy = 3,10
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Map V1 Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
    }
    // adscustom_01_84
    tile
    {
        xy = 4,10
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Map V1 Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
    }
    // adscustom_01_85
    tile
    {
        xy = 5,10
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Map V1 Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
    }
    // adscustom_01_86
    tile
    {
        xy = 6,10
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_87
    tile
    {
        xy = 7,10
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CustomName = Radio Scanner
        Facing = E
        IsMoveAble = 
        IsTable = 
        PickUpLevel = 3
        PickUpTool = Wrench
        PickUpWeight = 50
        WallOverlay = 
        alwaysDraw = 
        solid = 
    }
    // adscustom_01_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CustomName = Radio Scanner
        Facing = E
        IsMoveAble = 
        IsTable = 
        PickUpLevel = 3
        PickUpTool = Wrench
        PickUpWeight = 50
        WallOverlay = 
        alwaysDraw = 
        solid = 
    }
    // adscustom_01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CustomName = Radio Scanner
        Facing = S
        IsMoveAble = 
        IsTable = 
        PickUpLevel = 3
        PickUpTool = Wrench
        PickUpWeight = 50
        WallOverlay = 
        alwaysDraw = 
        solid = 
    }
    // adscustom_01_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CustomName = Radio Scanner
        Facing = S
        IsMoveAble = 
        IsTable = 
        PickUpLevel = 3
        PickUpTool = Wrench
        PickUpWeight = 50
        WallOverlay = 
        alwaysDraw = 
        solid = 
    }
    // adscustom_01_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        CustomName = Radio Scanner 2
        Facing = E
        IsMoveAble = 
        IsTable = 
        PickUpLevel = 3
        PickUpTool = Wrench
        PickUpWeight = 50
        WallOverlay = 
        alwaysDraw = 
        solid = 
    }
    // adscustom_01_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CustomName = Radio Scanner 2
        Facing = E
        IsMoveAble = 
        IsTable = 
        PickUpLevel = 3
        PickUpTool = Wrench
        PickUpWeight = 50
        WallOverlay = 
        alwaysDraw = 
        solid = 
    }
    // adscustom_01_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CustomName = Radio Scanner 2
        Facing = S
        IsMoveAble = 
        IsTable = 
        PickUpLevel = 3
        PickUpTool = Wrench
        PickUpWeight = 50
        WallOverlay = 
        alwaysDraw = 
        solid = 
    }
    // adscustom_01_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CustomName = Radio Scanner 2
        Facing = S
        IsMoveAble = 
        IsTable = 
        PickUpLevel = 3
        PickUpTool = Wrench
        PickUpWeight = 50
        WallOverlay = 
        alwaysDraw = 
        solid = 
    }
    // adscustom_01_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Electric Box
        IsMoveAble = 
        Material = Electric
        Material2 = MetalWire
        Material3 = MetalScrap
        PickUpLevel = 5
        PickUpWeight = 50
        Surface = 50
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // adscustom_01_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Electric Box
        IsMoveAble = 
        Material = Electric
        Material2 = MetalWire
        Material3 = MetalScrap
        PickUpLevel = 5
        PickUpWeight = 50
        Surface = 50
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // adscustom_01_98
    tile
    {
        xy = 2,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Electric Box
        IsMoveAble = 
        Material = Electric
        Material2 = MetalWire
        Material3 = MetalScrap
        PickUpLevel = 5
        PickUpWeight = 50
        Surface = 50
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // adscustom_01_99
    tile
    {
        xy = 3,12
        BlocksPlacement = 
        CanScrap = 
        CustomName = Electric Box
        IsMoveAble = 
        Material = Electric
        Material2 = MetalWire
        Material3 = MetalScrap
        PickUpLevel = 5
        PickUpWeight = 50
        Surface = 50
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // adscustom_01_100
    tile
    {
        xy = 4,12
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_101
    tile
    {
        xy = 5,12
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_102
    tile
    {
        xy = 6,12
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_103
    tile
    {
        xy = 7,12
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_104
    tile
    {
        xy = 0,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canister
        GroupName = Propane
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpWeight = 100
        Surface = 35
        propaneTank = 
        solidtrans = 
    }
    // adscustom_01_105
    tile
    {
        xy = 1,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canister
        GroupName = Propane
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpWeight = 100
        Surface = 35
        propaneTank = 
        solidtrans = 
    }
    // adscustom_01_106
    tile
    {
        xy = 2,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canister
        GroupName = Propane
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpWeight = 100
        Surface = 35
        propaneTank = 
        solidtrans = 
    }
    // adscustom_01_107
    tile
    {
        xy = 3,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canister
        GroupName = Propane
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpWeight = 100
        Surface = 35
        propaneTank = 
        solidtrans = 
    }
    // adscustom_01_108
    tile
    {
        xy = 4,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canister
        GroupName = Propane
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpWeight = 100
        Surface = 35
        propaneTank = 
        solidtrans = 
    }
    // adscustom_01_109
    tile
    {
        xy = 5,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Canister
        GroupName = Propane
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = MetalScrap
        PickUpWeight = 100
        Surface = 35
        propaneTank = 
        solidtrans = 
    }
    // adscustom_01_110
    tile
    {
        xy = 6,13
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_111
    tile
    {
        xy = 7,13
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_112
    tile
    {
        xy = 0,14
        BlocksPlacement = 
        alwaysDraw = 
        attachedFloor = 
        solidtrans = 
    }
    // adscustom_01_113
    tile
    {
        xy = 1,14
        alwaysDraw = 
        attachedFloor = 
        solidtrans = 
    }
    // adscustom_01_114
    tile
    {
        xy = 2,14
        BlocksPlacement = 
        alwaysDraw = 
        attachedFloor = 
        solidtrans = 
    }
    // adscustom_01_115
    tile
    {
        xy = 3,14
        BlocksPlacement = 
        alwaysDraw = 
        attachedFloor = 
        solidtrans = 
    }
    // adscustom_01_116
    tile
    {
        xy = 4,14
        BlocksPlacement = 
        alwaysDraw = 
        attachedFloor = 
        solidtrans = 
    }
    // adscustom_01_117
    tile
    {
        xy = 5,14
        BlocksPlacement = 
        alwaysDraw = 
        attachedFloor = 
        solidtrans = 
    }
    // adscustom_01_118
    tile
    {
        xy = 6,14
        BlocksPlacement = 
        alwaysDraw = 
        attachedFloor = 
        solidtrans = 
    }
    // adscustom_01_119
    tile
    {
        xy = 7,14
        BlocksPlacement = 
        alwaysDraw = 
        attachedFloor = 
        solidtrans = 
    }
    // adscustom_01_120
    tile
    {
        xy = 0,15
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_121
    tile
    {
        xy = 1,15
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_122
    tile
    {
        xy = 2,15
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_123
    tile
    {
        xy = 3,15
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_124
    tile
    {
        xy = 4,15
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_125
    tile
    {
        xy = 5,15
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_126
    tile
    {
        xy = 6,15
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_127
    tile
    {
        xy = 7,15
        WallOverlay = 
        alwaysDraw = 
    }
    // adscustom_01_144
    tile
    {
        xy = 0,18
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Kila Insurance Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_145
    tile
    {
        xy = 1,18
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Kila Insurance Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_146
    tile
    {
        xy = 2,18
        CanScrap = 
        CantClimb = 
        CustomName = Kila Insurance Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_147
    tile
    {
        xy = 3,18
        CanScrap = 
        CantClimb = 
        CustomName = Kila Insurance Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_148
    tile
    {
        xy = 4,18
        CanScrap = 
        CantClimb = 
        CustomName = Kila Insurance Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_149
    tile
    {
        xy = 5,18
        CanScrap = 
        CantClimb = 
        CustomName = Kila Insurance Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_152
    tile
    {
        xy = 0,19
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Aza Alcohol Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_153
    tile
    {
        xy = 1,19
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Aza Alcohol Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_154
    tile
    {
        xy = 2,19
        CanScrap = 
        CantClimb = 
        CustomName = Aza Alcohol Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_155
    tile
    {
        xy = 3,19
        CanScrap = 
        CantClimb = 
        CustomName = Aza Alcohol Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_156
    tile
    {
        xy = 4,19
        CanScrap = 
        CantClimb = 
        CustomName = Aza Alcohol Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_157
    tile
    {
        xy = 5,19
        CanScrap = 
        CantClimb = 
        CustomName = Aza Alcohol Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_160
    tile
    {
        xy = 0,20
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Academy Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_161
    tile
    {
        xy = 1,20
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Academy Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_162
    tile
    {
        xy = 2,20
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Academy Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_163
    tile
    {
        xy = 3,20
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Academy Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_164
    tile
    {
        xy = 4,20
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Academy Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_165
    tile
    {
        xy = 5,20
        CanScrap = 
        CantClimb = 
        CustomName = Trelai Academy Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_168
    tile
    {
        xy = 0,21
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Obey Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_169
    tile
    {
        xy = 1,21
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Obey Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_170
    tile
    {
        xy = 2,21
        CanScrap = 
        CantClimb = 
        CustomName = Obey Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_171
    tile
    {
        xy = 3,21
        CanScrap = 
        CantClimb = 
        CustomName = Obey Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_172
    tile
    {
        xy = 4,21
        CanScrap = 
        CantClimb = 
        CustomName = Obey Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_173
    tile
    {
        xy = 5,21
        CanScrap = 
        CantClimb = 
        CustomName = Obey Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_176
    tile
    {
        xy = 0,22
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Dirkea Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_177
    tile
    {
        xy = 1,22
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Dirkea Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_178
    tile
    {
        xy = 2,22
        CanScrap = 
        CantClimb = 
        CustomName = Dirkea Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_179
    tile
    {
        xy = 3,22
        CanScrap = 
        CantClimb = 
        CustomName = Dirkea Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_180
    tile
    {
        xy = 4,22
        CanScrap = 
        CantClimb = 
        CustomName = Dirkea Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_181
    tile
    {
        xy = 5,22
        CanScrap = 
        CantClimb = 
        CustomName = Dirkea Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_184
    tile
    {
        xy = 0,23
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Internet Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_185
    tile
    {
        xy = 1,23
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Internet Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // adscustom_01_186
    tile
    {
        xy = 2,23
        CanScrap = 
        CantClimb = 
        CustomName = Internet Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_187
    tile
    {
        xy = 3,23
        CanScrap = 
        CantClimb = 
        CustomName = Internet Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_188
    tile
    {
        xy = 4,23
        CanScrap = 
        CantClimb = 
        CustomName = Internet Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // adscustom_01_189
    tile
    {
        xy = 5,23
        CanScrap = 
        CantClimb = 
        CustomName = Internet Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
}
tileset
{
    file = trelai_tiles_01
    size = 8,24
    id = 3
    // trelai_tiles_01_0
    tile
    {
        xy = 0,0
        CanBreak = 
        CanScrap = 
        CustomName = Warning
        Facing = S
        ForceSingleItem = 
        GroupName = Infected
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        solidtrans = 
    }
    // trelai_tiles_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Box
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        solidtrans = 
    }
    // trelai_tiles_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Box
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        solidtrans = 
    }
    // trelai_tiles_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        attachedFloor = 
        canBeCut = 
        solid = 
        tree = 4
        vegitation = 
    }
    // trelai_tiles_01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Road Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        lightG = 255
        lightR = 255
        solidtrans = 
        streetlight = 
    }
    // trelai_tiles_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Road Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        lightG = 255
        lightR = 255
        solidtrans = 
        streetlight = 
    }
    // trelai_tiles_01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // trelai_tiles_01_7
    tile
    {
        xy = 7,0
        CanScrap = 
        CustomName = Frozen TV
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = Electric
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        signal = radio
    }
    // trelai_tiles_01_8
    tile
    {
        xy = 0,1
        CanBreak = 
        CanScrap = 
        CustomName = Warning
        Facing = E
        ForceSingleItem = 
        GroupName = Infected
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        solidtrans = 
    }
    // trelai_tiles_01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Box
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        solidtrans = 
    }
    // trelai_tiles_01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Box
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        solidtrans = 
    }
    // trelai_tiles_01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        attachedFloor = 
        canBeCut = 
        solid = 
        tree = 4
        vegitation = 
    }
    // trelai_tiles_01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Trelai Map
        GroupName = Public Mail
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        container = postbox
        solidtrans = 
    }
    // trelai_tiles_01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Trelai Map
        GroupName = Public Mail
        IsMoveAble = 
        Material = Wood
        Material2 = MetalScrap
        Material3 = Nails
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        container = postbox
        solidtrans = 
    }
    // trelai_tiles_01_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = Evac Sign
        IsMoveAble = 
        PickUpTool = Shovel
        PickUpWeight = 2
        alwaysDraw = 
        attachedFloor = 
        solidtrans = 
    }
    // trelai_tiles_01_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = Evac Sign
        IsMoveAble = 
        PickUpTool = Shovel
        PickUpWeight = 2
        alwaysDraw = 
        attachedFloor = 
        solidtrans = 
    }
    // trelai_tiles_01_16
    tile
    {
        xy = 0,2
        CanBreak = 
        CustomName = Long Speak
        Facing = E
        IsMoveAble = 
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_01_17
    tile
    {
        xy = 1,2
        CanBreak = 
        CustomName = Speaker
        Facing = E
        IsMoveAble = 
        PickUpWeight = 30
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_01_18
    tile
    {
        xy = 2,2
        attachedFloor = 
        solid = 
        tree = 2
        vegitation = 
    }
    // trelai_tiles_01_19
    tile
    {
        xy = 3,2
        IsHigh = 
        attachedCeiling = 
        solidtrans = 
        tree = 2
        vegitation = 
    }
    // trelai_tiles_01_20
    tile
    {
        xy = 4,2
        CanScrap = 
        CustomName = Canopy
        Facing = S
        ForceSingleItem = 
        GroupName = Blue
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 20
        attachedN = 
    }
    // trelai_tiles_01_21
    tile
    {
        xy = 5,2
        CanScrap = 
        CustomName = Canopy
        Facing = E
        ForceSingleItem = 
        GroupName = Blue
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 20
        attachedW = 
    }
    // trelai_tiles_01_22
    tile
    {
        xy = 6,2
        CanScrap = 
        CustomName = Canopy
        Facing = S
        ForceSingleItem = 
        GroupName = Brown
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 20
        attachedN = 
    }
    // trelai_tiles_01_23
    tile
    {
        xy = 7,2
        CanScrap = 
        CustomName = Canopy
        Facing = E
        ForceSingleItem = 
        GroupName = Brown
        IsHigh = 
        IsMoveAble = 
        Material = Fabric
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 20
        attachedW = 
    }
    // trelai_tiles_01_24
    tile
    {
        xy = 0,3
        CustomName = Closing Down
        Facing = S
        IsMoveAble = 
        PickUpWeight = 50
        WallOverlay = 
        solidtrans = 
    }
    // trelai_tiles_01_25
    tile
    {
        xy = 1,3
        attachedFloor = 
        container = cashregister
        solid = 
    }
    // trelai_tiles_01_26
    tile
    {
        xy = 2,3
        attachedFloor = 
        solid = 
        tree = 2
        vegitation = 
    }
    // trelai_tiles_01_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        attachedFloor = 
        solid = 
        tree = 2
        vegitation = 
    }
    // trelai_tiles_01_28
    tile
    {
        xy = 4,3
        attachedFloor = 
        solid = 
        tree = 2
        vegitation = 
    }
    // trelai_tiles_01_29
    tile
    {
        xy = 5,3
        ContainerCapacity = 10
        CustomName = Register
        GroupName = Black Cash
        IsMoveAble = 
        PickUpWeight = 50
        Surface = 34
        container = cashregister
        solid = 
    }
    // trelai_tiles_01_30
    tile
    {
        xy = 6,3
        CustomName = Ladders
        Material = MetalBars
        Material2 = Pipes
        Material3 = MetalScrap
        PhysicsShape = WallW
        PickUpLevel = 5
        PickUpTool = Cutter
        PickUpWeight = 20
        PlaceTool = Hammer
        climbSheetTopW = 
    }
    // trelai_tiles_01_31
    tile
    {
        xy = 7,3
        CustomName = Ladders
        Material = MetalBars
        Material2 = Pipes
        Material3 = MetalScrap
        PhysicsShape = WallN
        PickUpLevel = 5
        PickUpTool = Cutter
        PickUpWeight = 20
        PlaceTool = Hammer
        climbSheetTopN = 
    }
    // trelai_tiles_01_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Contagion
        Facing = E
        ForceSingleItem = 
        GroupName = Beware
        IsMoveAble = 
        Material2 = MetalPlates
        PickUpWeight = 100
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // trelai_tiles_01_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Contagion
        Facing = S
        ForceSingleItem = 
        GroupName = Beware
        IsMoveAble = 
        Material2 = MetalPlates
        PickUpWeight = 100
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // trelai_tiles_01_34
    tile
    {
        xy = 2,4
        CustomName = SITE SAFETY
        Facing = S
        IsMoveAble = 
        PickUpWeight = 20
        solidtrans = 
    }
    // trelai_tiles_01_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        attachedFloor = 
        solid = 
        tree = 2
        vegitation = 
    }
    // trelai_tiles_01_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        attachedFloor = 
        solid = 
        tree = 2
        vegitation = 
    }
    // trelai_tiles_01_37
    tile
    {
        xy = 5,4
        ContainerCapacity = 10
        CustomName = Register
        GroupName = Black Cash
        IsMoveAble = 
        PickUpWeight = 50
        Surface = 34
        container = cashregister
    }
    // trelai_tiles_01_38
    tile
    {
        xy = 6,4
        CustomName = Ladders
        Material = MetalBars
        Material2 = Pipes
        Material3 = MetalScrap
        PhysicsShape = WallW
        PickUpLevel = 5
        PickUpTool = Cutter
        PickUpWeight = 20
        PlaceTool = Hammer
        climbSheetW = 
    }
    // trelai_tiles_01_39
    tile
    {
        xy = 7,4
        CustomName = Ladders
        Material = MetalBars
        Material2 = Pipes
        Material3 = MetalScrap
        PhysicsShape = WallN
        PickUpLevel = 5
        PickUpTool = Cutter
        PickUpWeight = 20
        PlaceTool = Hammer
        climbSheetN = 
    }
    // trelai_tiles_01_40
    tile
    {
        xy = 0,5
        CustomName = Graffiti Wall
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        MoveType = WallObject
        WallOverlay = 
    }
    // trelai_tiles_01_41
    tile
    {
        xy = 1,5
        CustomName = Graffiti Wall
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        MoveType = WallObject
        WallOverlay = 
    }
    // trelai_tiles_01_42
    tile
    {
        xy = 2,5
        CustomName = Graffiti Wall
        Facing = E
        ForceSingleItem = 
        IsLow = 
        MoveType = WallObject
        WallOverlay = 
    }
    // trelai_tiles_01_43
    tile
    {
        xy = 3,5
        CustomName = Shaun of Dead
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
    }
    // trelai_tiles_01_44
    tile
    {
        xy = 4,5
        CustomName = Shaun of Dead
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
    }
    // trelai_tiles_01_45
    tile
    {
        xy = 5,5
        CustomName = Medical Canna
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 15
        attachedW = 
    }
    // trelai_tiles_01_46
    tile
    {
        xy = 6,5
        CustomName = Cannabis Plant
        IsMoveAble = 
        MoveWithWind = 
        PickUpWeight = 10
        canBeCut = 
        tree = 1
    }
    // trelai_tiles_01_47
    tile
    {
        xy = 7,5
        CustomName = Cannabis Plant
        IsMoveAble = 
        MoveWithWind = 
        PickUpWeight = 10
        canBeCut = 
        tree = 4
    }
    // trelai_tiles_01_48
    tile
    {
        xy = 0,6
        CustomName = Cow Graffiti
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        WallOverlay = 
    }
    // trelai_tiles_01_49
    tile
    {
        xy = 1,6
        CustomName = Cow Graffiti
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        WallOverlay = 
    }
    // trelai_tiles_01_50
    tile
    {
        xy = 2,6
        CustomName = Dragon Graffiti
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        WallOverlay = 
    }
    // trelai_tiles_01_51
    tile
    {
        xy = 3,6
        CustomName = Dragon Graffiti
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        WallOverlay = 
    }
    // trelai_tiles_01_52
    tile
    {
        xy = 4,6
        CustomName = Boyz Graffiti
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        MoveType = WallObject
        WallOverlay = 
    }
    // trelai_tiles_01_53
    tile
    {
        xy = 5,6
        CustomName = Boyz Graffiti
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        MoveType = WallObject
        WallOverlay = 
    }
    // trelai_tiles_01_54
    tile
    {
        xy = 6,6
        CustomName = Bigz Graffiti
        Facing = E
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 5
        PickUpTool = Cutter
        PickUpWeight = 10
        WallOverlay = 
        WallW = 
        wall = 
    }
    // trelai_tiles_01_55
    tile
    {
        xy = 7,6
        CustomName = Hanging
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        attachedCeiling = 
    }
    // trelai_tiles_01_56
    tile
    {
        xy = 0,7
        CustomName = ArcherPoster
        Facing = S
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_01_57
    tile
    {
        xy = 1,7
        CustomName = a head
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_01_58
    tile
    {
        xy = 2,7
        CustomName = SafeZone
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 50
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // trelai_tiles_01_59
    tile
    {
        xy = 3,7
        CustomName = SafeZone
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 50
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // trelai_tiles_01_60
    tile
    {
        xy = 4,7
        CustomName = Yellow Cones
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_01_61
    tile
    {
        xy = 5,7
        CustomName = Yellow Cones
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_01_62
    tile
    {
        xy = 6,7
        CustomName = CAUTION
        IsMoveAble = 
        PickUpWeight = 25
        alwaysDraw = 
        attachedFloor = 
        solid = 
    }
    // trelai_tiles_01_63
    tile
    {
        xy = 7,7
        CustomName = Hanging
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        attachedCeiling = 
    }
    // trelai_tiles_01_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        ContainerPosition = Low
        CustomName = Poker Table A
        Facing = N
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        Material = Screws
        Material2 = Wood
        Material3 = Fabric
        PickUpWeight = 30
        Surface = 30
        container = cashregister
        solidtrans = 
    }
    // trelai_tiles_01_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        ContainerPosition = Low
        CustomName = Poker Table
        IsMoveAble = 
        IsTableTop = 
        Material = Screws
        Material2 = Wood
        Material3 = Fabric
        PickUpLevel = 3
        PickUpWeight = 30
        container = shelves
    }
    // trelai_tiles_01_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        ContainerPosition = Low
        CustomName = Poker Table B
        Facing = N
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        Material = Screws
        Material2 = Wood
        Material3 = Fabric
        PickUpWeight = 30
        Surface = 34
        container = cashregister
        solid = 
    }
    // trelai_tiles_01_67
    tile
    {
        xy = 3,8
        CustomName = Trelai Tile 11
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        ContainerPosition = Low
        CustomName = Fancy Counter
        Facing = E
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Electric
        Material2 = Screws
        Material3 = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 30
        PlaceTool = Hammer
        Surface = 15
        TV = 
        container = shelves
        livingRoom = 
    }
    // trelai_tiles_01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        ContainerPosition = Low
        CustomName = Fancy Counter
        Facing = E
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Electric
        Material2 = Screws
        Material3 = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 30
        PlaceTool = Hammer
        Surface = 15
        TV = 
        container = shelves
        livingRoom = 
    }
    // trelai_tiles_01_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 10
        ContainerPosition = Low
        CustomName = Fancy Counter
        Facing = E
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Electric
        Material2 = Screws
        Material3 = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 30
        PlaceTool = Hammer
        Surface = 15
        TV = 
        container = shelves
        livingRoom = 
    }
    // trelai_tiles_01_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 5
        ContainerPosition = Low
        CustomName = Fancy Counter
        Facing = E
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Electric
        Material2 = Screws
        Material3 = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 30
        PlaceTool = Hammer
        Surface = 15
        container = shelves
    }
    // trelai_tiles_01_72
    tile
    {
        xy = 0,9
        ContainerCapacity = 25
        CustomName = Wall Mount
        Facing = S
        ForceSingleItem = 
        GroupName = Gun
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 5
        PickUpTool = Hammer
        PlaceTool = Hammer
        WallN = 
        attachedN = 
        container = shelves
        forceFade = 
        wall = 
    }
    // trelai_tiles_01_73
    tile
    {
        xy = 1,9
        ContainerCapacity = 25
        CustomName = Wall Mount
        Facing = S
        ForceSingleItem = 
        GroupName = Gun
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 5
        PickUpTool = Hammer
        PlaceTool = Hammer
        WallN = 
        attachedN = 
        container = shelves
        forceFade = 
        wall = 
    }
    // trelai_tiles_01_74
    tile
    {
        xy = 2,9
        ContainerCapacity = 25
        CustomName = Wall Mount
        Facing = E
        ForceSingleItem = 
        GroupName = Gun
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 5
        PickUpTool = Hammer
        PlaceTool = Hammer
        WallW = 
        attachedW = 
        container = shelves
        forceFade = 
        wall = 
    }
    // trelai_tiles_01_75
    tile
    {
        xy = 3,9
        ContainerCapacity = 25
        CustomName = Wall Mount
        Facing = E
        ForceSingleItem = 
        GroupName = Gun
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 5
        PickUpTool = Hammer
        PlaceTool = Hammer
        WallW = 
        attachedW = 
        container = shelves
        forceFade = 
        wall = 
    }
    // trelai_tiles_01_76
    tile
    {
        xy = 4,9
        CustomName = Trelai Tile 2
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_77
    tile
    {
        xy = 5,9
        CustomName = Trelai Tile 3
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_78
    tile
    {
        xy = 6,9
        CustomName = Trelai Tile 4
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_79
    tile
    {
        xy = 7,9
        CustomName = Trelai Tile 8
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_80
    tile
    {
        xy = 0,10
        LightPolyStyle = WallN
        TileOverlay = 
        forceFade = 
    }
    // trelai_tiles_01_81
    tile
    {
        xy = 1,10
        LightPolyStyle = WallN
        TileOverlay = 
        forceFade = 
    }
    // trelai_tiles_01_82
    tile
    {
        xy = 2,10
        LightPolyStyle = WallN
        TileOverlay = 
        forceFade = 
    }
    // trelai_tiles_01_83
    tile
    {
        xy = 3,10
        LightPolyStyle = WallN
        TileOverlay = 
        forceFade = 
    }
    // trelai_tiles_01_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Camp Stove
        Facing = S
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsTableTop = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpWeight = 50
        Surface = 34
        container = stove
    }
    // trelai_tiles_01_85
    tile
    {
        xy = 5,10
        CustomName = Trelai Tile
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_86
    tile
    {
        xy = 6,10
        CustomName = Trelai Tile 9
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_87
    tile
    {
        xy = 7,10
        CustomName = Trelai Tile 10
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CustomName = Cage
        IsMoveAble = 
        PickUpWeight = 50
    }
    // trelai_tiles_01_89
    tile
    {
        xy = 1,11
        CustomName = Trelai Tile 5
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        ContainerCapacity = 5
        CustomName = Bong Decor
        Facing = S
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 5
        Surface = 20
        container = other
        solid = 
    }
    // trelai_tiles_01_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        ContainerCapacity = 5
        CustomName = Bong Decor
        Facing = S
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 5
        Surface = 20
        container = other
        solid = 
    }
    // trelai_tiles_01_92
    tile
    {
        xy = 4,11
        CustomName = Trelai Tile 6
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_93
    tile
    {
        xy = 5,11
        CustomName = Trelai Tile 7
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CustomItem = Base.Mattress
        CustomName = Sleeping Bag
        Facing = S
        ForceSingleItem = 
        GroupName = Makeshift
        IsMoveAble = 
        PickUpWeight = 80
        bed = 
    }
    // trelai_tiles_01_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CustomItem = Base.Mattress
        CustomName = Sleeping Bag
        Facing = E
        ForceSingleItem = 
        GroupName = Makeshift
        IsMoveAble = 
        PickUpWeight = 80
        bed = 
    }
    // trelai_tiles_01_96
    tile
    {
        xy = 0,12
        TileOverlay = 
    }
    // trelai_tiles_01_97
    tile
    {
        xy = 1,12
        TileOverlay = 
    }
    // trelai_tiles_01_98
    tile
    {
        xy = 2,12
        TileOverlay = 
    }
    // trelai_tiles_01_99
    tile
    {
        xy = 3,12
        TileOverlay = 
    }
    // trelai_tiles_01_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Gun Locker
        Facing = S
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        container = locker
        solidtrans = 
    }
    // trelai_tiles_01_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Gun Locker
        Facing = E
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        container = locker
        solidtrans = 
    }
    // trelai_tiles_01_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Gun Locker
        Facing = N
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        container = locker
        solidtrans = 
    }
    // trelai_tiles_01_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Gun Locker
        Facing = W
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        container = locker
        solidtrans = 
    }
    // trelai_tiles_01_106
    tile
    {
        xy = 2,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = W
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // trelai_tiles_01_107
    tile
    {
        xy = 3,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = N
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // trelai_tiles_01_110
    tile
    {
        xy = 6,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = S
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // trelai_tiles_01_111
    tile
    {
        xy = 7,13
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Shelves
        Facing = E
        GroupName = Large Shop
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        container = shelves
        solidtrans = 
    }
    // trelai_tiles_01_112
    tile
    {
        xy = 0,14
        CustomName = House Sign
        Facing = E
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 10
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_01_113
    tile
    {
        xy = 1,14
        CustomName = StiffSteel Sign
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_01_114
    tile
    {
        xy = 2,14
        CustomName = StiffSteel Sign
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_01_115
    tile
    {
        xy = 3,14
        CustomName = StiffSteel Sign
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_01_116
    tile
    {
        xy = 4,14
        CustomName = StiffSteel Sign
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_01_117
    tile
    {
        xy = 5,14
        CustomName = StiffSteel Sign
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_01_118
    tile
    {
        xy = 6,14
        CanScrap = 
        CustomName = The Red Devil
        Facing = S
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalWire
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        WallOverlay = 
        attachedW = 
        lightR = 255
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // trelai_tiles_01_119
    tile
    {
        xy = 7,14
        CanScrap = 
        CustomName = The Red Devil
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalWire
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        WallOverlay = 
        attachedW = 
        lightR = 255
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // trelai_tiles_01_120
    tile
    {
        xy = 0,15
        IsHigh = 
    }
    // trelai_tiles_01_121
    tile
    {
        xy = 1,15
        IsHigh = 
    }
    // trelai_tiles_01_122
    tile
    {
        xy = 2,15
        IsHigh = 
    }
    // trelai_tiles_01_123
    tile
    {
        xy = 3,15
        IsHigh = 
    }
    // trelai_tiles_01_126
    tile
    {
        xy = 6,15
        CanScrap = 
        CloseSneakBonus = 5
        CustomName = Red Devil
        Facing = S
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalWire
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        WallOverlay = 
        attachedN = 
        lightB = 240
        lightG = 16
        lightR = 255
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_01_127
    tile
    {
        xy = 7,15
        CanScrap = 
        CloseSneakBonus = 5
        CustomName = Red Devil
        Facing = E
        IsMoveAble = 
        Material = Electric
        Material2 = MetalScrap
        Material3 = MetalWire
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        WallOverlay = 
        attachedN = 
        lightB = 240
        lightG = 16
        lightR = 255
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_01_128
    tile
    {
        xy = 0,16
        CustomName = Zomboid Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_129
    tile
    {
        xy = 1,16
        CustomName = Zomboid Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_130
    tile
    {
        xy = 2,16
        CustomName = Zomboid Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_131
    tile
    {
        xy = 3,16
        CustomName = Zomboid Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_132
    tile
    {
        xy = 4,16
        CustomName = Zomboid Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_133
    tile
    {
        xy = 5,16
        CustomName = Zomboid Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_134
    tile
    {
        xy = 6,16
        CanScrap = 
        CustomName = Public House
        Facing = S
        IsMoveAble = 
        LightRadius = 5
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        WallOverlay = 
        lightB = 66
        lightG = 55
        lightR = 34
        lightswitch = 
    }
    // trelai_tiles_01_135
    tile
    {
        xy = 7,16
        CanScrap = 
        CustomName = Yacht Club
        Facing = S
        IsMoveAble = 
        LightRadius = 5
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 100
        PlaceTool = Hammer
        WallOverlay = 
        lightB = 66
        lightG = 55
        lightR = 34
        lightswitch = 
    }
    // trelai_tiles_01_136
    tile
    {
        xy = 0,17
        CustomName = Your AD Here
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_137
    tile
    {
        xy = 1,17
        CustomName = Your AD Here
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_138
    tile
    {
        xy = 2,17
        CustomName = Your AD Here
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_139
    tile
    {
        xy = 3,17
        CustomName = Your AD Here
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_140
    tile
    {
        xy = 4,17
        CustomName = Your AD Here
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_141
    tile
    {
        xy = 5,17
        CustomName = Your AD Here
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_144
    tile
    {
        xy = 0,18
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Drawers
        Facing = E
        GroupName = Fancy Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = sidetable
        solidtrans = 
    }
    // trelai_tiles_01_148
    tile
    {
        xy = 4,18
        TileOverlay = 
    }
    // trelai_tiles_01_152
    tile
    {
        xy = 0,19
        CustomName = Red Devil Neon Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 10
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        collideW = 
        lightB = 180
        lightG = 105
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_01_153
    tile
    {
        xy = 1,19
        CustomName = Red Devil Neon Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 10
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        collideW = 
        lightB = 180
        lightG = 105
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_01_154
    tile
    {
        xy = 2,19
        CustomName = Red Devil Neon Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 10
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        collideW = 
        lightB = 180
        lightG = 105
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_01_155
    tile
    {
        xy = 3,19
        CustomName = Red Devil Neon Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 10
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        collideW = 
        lightB = 180
        lightG = 105
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_01_156
    tile
    {
        xy = 4,19
        CustomName = Red Devil Neon Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 10
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        collideW = 
        lightB = 180
        lightG = 105
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_01_157
    tile
    {
        xy = 5,19
        CustomName = Red Devil Neon Ad
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 10
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        collideW = 
        lightB = 180
        lightG = 105
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_01_160
    tile
    {
        xy = 0,20
        CustomName = WtoTrelai
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_161
    tile
    {
        xy = 1,20
        CustomName = WtoTrelai
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_162
    tile
    {
        xy = 2,20
        CustomName = WtoTrelai
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_163
    tile
    {
        xy = 3,20
        CustomName = WtoTrelai
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_164
    tile
    {
        xy = 4,20
        CustomName = WtoTrelai
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_165
    tile
    {
        xy = 5,20
        CustomName = WtoTrelai
        ForceSingleItem = 
        IsMoveAble = 
        LightRadius = 5
        MoveType = WallObject
        PickUpTool = Cutter
        WallOverlay = 
        lightB = 238
        lightG = 246
        lightR = 249
        streetlight = 
    }
    // trelai_tiles_01_168
    tile
    {
        xy = 0,21
        CustomName = Trelai Tile 1
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_169
    tile
    {
        xy = 1,21
        CustomName = Trelai Tile 12
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_170
    tile
    {
        xy = 2,21
        CustomName = Trelai Tile 13
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_171
    tile
    {
        xy = 3,21
        CustomName = Trelai Tile 14
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_172
    tile
    {
        xy = 4,21
        CustomName = Trelai Tile 15
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_01_173
    tile
    {
        xy = 5,21
        CustomName = Trelai Tile 16
        FootstepMaterial = Ceramic
        GroupName = Map Cell
        IsLow = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 10
        PlaceTool = Shovel
        RenderLayer = Floor
        attachedFloor = 
        solidfloor = 
    }
}
tileset
{
    file = trelai_tiles_02
    size = 8,8
    id = 4
    // trelai_tiles_02_0
    tile
    {
        xy = 0,0
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_02_1
    tile
    {
        xy = 1,0
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_02_2
    tile
    {
        xy = 2,0
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_02_3
    tile
    {
        xy = 3,0
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_02_4
    tile
    {
        xy = 4,0
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_02_5
    tile
    {
        xy = 5,0
        CustomName = Santa
        Facing = S
        GroupName = Hat
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_02_6
    tile
    {
        xy = 6,0
        CustomName = Teddy
        Facing = S
        ForceSingleItem = 
        GroupName = Toy Prize
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // trelai_tiles_02_7
    tile
    {
        xy = 7,0
        CustomName = Teddy
        Facing = E
        ForceSingleItem = 
        GroupName = Toy
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 34
    }
    // trelai_tiles_02_8
    tile
    {
        xy = 0,1
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_02_9
    tile
    {
        xy = 1,1
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_02_10
    tile
    {
        xy = 2,1
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_02_11
    tile
    {
        xy = 3,1
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_02_12
    tile
    {
        xy = 4,1
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_02_13
    tile
    {
        xy = 5,1
        CustomName = Shooting
        GroupName = Ducks
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 100
        WallOverlay = 
        attachedN = 
        solidtrans = 
    }
    // trelai_tiles_02_14
    tile
    {
        xy = 6,1
        CustomName = Shooting
        GroupName = Ducks
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 100
        WallOverlay = 
        attachedN = 
        solidtrans = 
    }
    // trelai_tiles_02_15
    tile
    {
        xy = 7,1
        CustomName = Shooting
        GroupName = Ducks
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Hammer
        PickUpWeight = 100
        WallOverlay = 
        attachedN = 
        solidtrans = 
    }
    // trelai_tiles_02_16
    tile
    {
        xy = 0,2
        CanBreak = 
        CustomName = Casino Floor
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 20
        PlaceTool = Hammer
        solidfloor = 
    }
    // trelai_tiles_02_17
    tile
    {
        xy = 1,2
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallType = wall
        WallW = 
        wall = 
    }
    // trelai_tiles_02_18
    tile
    {
        xy = 2,2
        IsPaintable = 
        PaintingType = wall
        WallN = 
        WallType = wall
        wall = 
    }
    // trelai_tiles_02_19
    tile
    {
        xy = 3,2
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        WallType = wall
        wall = 
    }
    // trelai_tiles_02_20
    tile
    {
        xy = 4,2
        FlatTextureOffset = -2
        IsPaintable = 
        WallSE = 
        wall = 
    }
    // trelai_tiles_02_21
    tile
    {
        xy = 5,2
        CanScrap = 
        CloseSneakBonus = 100
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // trelai_tiles_02_22
    tile
    {
        xy = 6,2
        CanScrap = 
        CloseSneakBonus = 100
        FlatTextureOffset = -2
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // trelai_tiles_02_23
    tile
    {
        xy = 7,2
        CanScrap = 
        CloseSneakBonus = 100
        FlatTextureOffset = -2
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallNW = 
        wall = 
    }
    // trelai_tiles_02_24
    tile
    {
        xy = 0,3
        FlatTextureOffset = -2
        IsPaintable = 
        WallSE = 
        wall = 
    }
    // trelai_tiles_02_25
    tile
    {
        xy = 1,3
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WallType = windowsframe
        WindowW = 
        wall = 
    }
    // trelai_tiles_02_26
    tile
    {
        xy = 2,3
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WallType = windowsframe
        WindowN = 
        wall = 
    }
    // trelai_tiles_02_27
    tile
    {
        xy = 3,3
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        WallType = doorframe
        wall = 
    }
    // trelai_tiles_02_28
    tile
    {
        xy = 4,3
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        WallType = doorframe
        wall = 
    }
    // trelai_tiles_02_29
    tile
    {
        xy = 5,3
        BedType = goodBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Fancy Sofa
        Facing = S
        ForceSingleItem = 
        HitByCar = 
        IsLow = 
        IsMoveAble = 
        Material = Nails
        Material2 = Wood
        Material3 = Fabric
        PhysicsShape = Solid
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        StopCar = 
        bed = 
        chairE = 
        goodBed = 
    }
    // trelai_tiles_02_30
    tile
    {
        xy = 6,3
        BedType = averageBed
        CanBreak = 
        CanScrap = 
        CustomName = Fancy Sofa
        Facing = S
        ForceSingleItem = 
        HitByCar = 
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PhysicsShape = Solid
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,1
        StopCar = 
        averageBed = 
        bed = 
        chairS = 
        livingRoom = 
    }
    // trelai_tiles_02_31
    tile
    {
        xy = 7,3
        BedType = averageBed
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = Fancy Sofa
        Facing = S
        ForceSingleItem = 
        HitByCar = 
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PhysicsShape = Solid
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        SpriteGridPos = 0,2
        StopCar = 
        averageBed = 
        bed = 
        chairS = 
        livingRoom = 
    }
    // trelai_tiles_02_32
    tile
    {
        xy = 0,4
        CanBreak = 
        CustomName = Casino Floor
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 20
        PlaceTool = Hammer
        solidfloor = 
    }
    // trelai_tiles_02_33
    tile
    {
        xy = 1,4
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallType = wall
        WallW = 
        wall = 
    }
    // trelai_tiles_02_34
    tile
    {
        xy = 2,4
        IsPaintable = 
        PaintingType = wall
        WallN = 
        WallType = wall
        wall = 
    }
    // trelai_tiles_02_35
    tile
    {
        xy = 3,4
        FlatTextureOffset = -1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        WallType = wall
        wall = 
    }
    // trelai_tiles_02_36
    tile
    {
        xy = 4,4
        FlatTextureOffset = -2
        IsPaintable = 
        WallSE = 
        wall = 
    }
    // trelai_tiles_02_37
    tile
    {
        xy = 5,4
        CustomName = Basketballs
        Facing = N
        ForceSingleItem = 
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_02_38
    tile
    {
        xy = 6,4
        CustomName = Basketballs
        Facing = S
        ForceSingleItem = 
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        PickUpWeight = 5
        alwaysDraw = 
        attachedFloor = 
    }
    // trelai_tiles_02_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 60
        ContainerPosition = Low
        CustomName = Crate
        IsLow = 
        IsMoveAble = 
        IsPaintable = 
        IsStackable = 
        IsTable = 
        Material = Wood
        Material2 = Nails
        PaintingType = crates
        PickUpTool = Hammer
        PickUpWeight = 75
        PlaceTool = Hammer
        Surface = 32
        container = crate
        solidtrans = 
    }
    // trelai_tiles_02_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Television
        Facing = E
        GroupName = Premium Technologies
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        Surface = 15
        TV = 
        signal = tv
        solidtrans = 
    }
    // trelai_tiles_02_41
    tile
    {
        xy = 1,5
        FlatTextureOffset = -7
        IsPaintable = 
        PaintingType = windowsframe
        WallType = windowsframe
        WindowW = 
        wall = 
    }
    // trelai_tiles_02_42
    tile
    {
        xy = 2,5
        FlatTextureOffset = -8
        IsPaintable = 
        PaintingType = windowsframe
        WallType = windowsframe
        WindowN = 
        wall = 
    }
    // trelai_tiles_02_43
    tile
    {
        xy = 3,5
        DoorWallW = 
        FlatTextureOffset = -9
        IsPaintable = 
        PaintingType = doorframe
        WallType = doorframe
        wall = 
    }
    // trelai_tiles_02_44
    tile
    {
        xy = 4,5
        DoorWallN = 
        FlatTextureOffset = -10
        IsPaintable = 
        PaintingType = doorframe
        WallType = doorframe
        wall = 
    }
    // trelai_tiles_02_45
    tile
    {
        xy = 5,5
        CanBreak = 
        CanScrap = 
        CustomName = Fair Clown
        Facing = E
        ForceSingleItem = 
        GroupName = Sign
        IsMoveAble = 
        Material = Electric
        Material2 = Screws
        Material3 = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 25
        PlaceTool = Hammer
        TV = 
        livingRoom = 
    }
    // trelai_tiles_02_46
    tile
    {
        xy = 6,5
        CanBreak = 
        CanScrap = 
        CustomName = Fair Clown
        Facing = E
        ForceSingleItem = 
        GroupName = Sign
        IsMoveAble = 
        Material = Electric
        Material2 = Screws
        Material3 = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 25
        PlaceTool = Hammer
        TV = 
        livingRoom = 
    }
    // trelai_tiles_02_47
    tile
    {
        xy = 7,5
        CanBreak = 
        CanScrap = 
        CustomName = Fair Clown
        Facing = E
        ForceSingleItem = 
        GroupName = Sign
        IsMoveAble = 
        Material = Electric
        Material2 = Screws
        Material3 = Wood
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 25
        PlaceTool = Hammer
        TV = 
        livingRoom = 
    }
    // trelai_tiles_02_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = Casino
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Glass
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,3
        attachedW = 
    }
    // trelai_tiles_02_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = Casino
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Glass
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,2
        attachedW = 
    }
    // trelai_tiles_02_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = Casino
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Glass
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        attachedW = 
        lightB = 50
        lightG = 50
        lightR = 255
        lightswitch = 
    }
    // trelai_tiles_02_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = Casino
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Glass
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        attachedW = 
    }
    // trelai_tiles_02_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Sign
        Facing = E
        ForceSingleItem = 
        GroupName = Casino
        IsLow = 
        IsMoveAble = 
        Material = Electric
        Material2 = Glass
        Material3 = MetalScrap
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 100
        PlaceTool = Hammer
        attachedW = 
    }
    // trelai_tiles_02_53
    tile
    {
        xy = 5,6
        CustomName = Fancy Standing Lamp
        ForceAmbient = 
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Wrench
        PickUpWeight = 50
        lightB = 255
        lightR = 167
        lightb = 1
        lightswitch = 
    }
    // trelai_tiles_02_54
    tile
    {
        xy = 6,6
        ContainerCapacity = 25
        CustomName = FancyStorage
        IsHigh = 
        IsMoveAble = 
        PickUpLevel = 2
        PickUpWeight = 50
        alwaysDraw = 
        container = dresser
    }
    // trelai_tiles_02_55
    tile
    {
        xy = 7,6
        ContainerCapacity = 7
        CustomName = FancyLowTable
        IsLow = 
        IsMoveAble = 
        IsTable = 
        PickUpLevel = 2
        PickUpWeight = 25
        Surface = 10
        alwaysDraw = 
        container = other
    }
    // trelai_tiles_02_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomName = Machine
        Facing = E
        ForceAmbient = 
        GroupName = Gamble
        IsMoveAble = 
        IsSurfaceOffset = 
        LightPolyStyle = WallW
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 400
        Surface = 34
        alwaysDraw = 
        container = cashregister
    }
    // trelai_tiles_02_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 35
        CustomName = Safe
        Facing = S
        IsMoveAble = 
        IsTable = 
        Material = MetalScrap
        Material2 = Steel
        PickUpLevel = 2
        PickUpTool = Cutter
        PickUpWeight = 250
        Surface = 60
        container = cashregister
        solid = 
    }
    // trelai_tiles_02_58
    tile
    {
        xy = 2,7
        CustomName = Dart Board
        Facing = E
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 25
    }
    // trelai_tiles_02_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Fishtank
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 50
        Surface = 34
        taintedWater = 
        waterAmount = 10
        waterMaxAmount = 10
    }
    // trelai_tiles_02_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Broken Tv
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = Mechanical
        Material3 = MetalScrap
        PickUpWeight = 20
        ScrapSize = Small
        Surface = 34
        TV = 
    }
    // trelai_tiles_02_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Tires
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        Material = Rubber
        Material2 = Rubber
        Material3 = Rubber
        MinimumCarSpeedDmg = 80
        PreSeen = 
        Surface = 34
        alwaysDraw = 
        attachedFloor = 
        exterior = 
    }
    // trelai_tiles_02_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Tires
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        Material = Rubber
        Material2 = Rubber
        Material3 = Rubber
        MinimumCarSpeedDmg = 80
        PreSeen = 
        Surface = 34
        alwaysDraw = 
        attachedFloor = 
        exterior = 
    }
    // trelai_tiles_02_63
    tile
    {
        xy = 7,7
        CanBreak = 
        CustomName = Casino Rug
        IsMoveAble = 
        Material = Brick
        MoveType = FloorRug
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 20
        PlaceTool = Hammer
        solidfloor = 
    }
}
tileset
{
    file = swc_residential_lawn_0
    size = 8,8
    id = 6
    // swc_residential_lawn_0_0
    tile
    {
        xy = 0,0
        CustomName = flamingos
        IsLow = 
        IsMoveAble = 
        PickUpTool = Shovel
        PickUpWeight = 2
        alwaysDraw = 
    }
    // swc_residential_lawn_0_1
    tile
    {
        xy = 1,0
        CustomName = flamingos
        IsLow = 
        IsMoveAble = 
        PickUpTool = Shovel
        PickUpWeight = 2
        alwaysDraw = 
    }
    // swc_residential_lawn_0_2
    tile
    {
        xy = 2,0
        CustomName = flamingos
        IsLow = 
        IsMoveAble = 
        PickUpTool = Shovel
        PickUpWeight = 2
        alwaysDraw = 
    }
    // swc_residential_lawn_0_3
    tile
    {
        xy = 3,0
        CustomName = flamingos
        IsLow = 
        IsMoveAble = 
        PickUpTool = Shovel
        PickUpWeight = 2
        alwaysDraw = 
    }
    // swc_residential_lawn_0_4
    tile
    {
        xy = 4,0
        CustomName = flamingos
        IsLow = 
        IsMoveAble = 
        PickUpTool = Shovel
        PickUpWeight = 2
        alwaysDraw = 
    }
    // swc_residential_lawn_0_5
    tile
    {
        xy = 5,0
        CustomName = flamingos
        IsLow = 
        IsMoveAble = 
        PickUpTool = Shovel
        PickUpWeight = 2
        alwaysDraw = 
    }
    // swc_residential_lawn_0_6
    tile
    {
        xy = 6,0
        CustomName = flamingos
        IsLow = 
        IsMoveAble = 
        PickUpTool = Shovel
        PickUpWeight = 2
        alwaysDraw = 
    }
    // swc_residential_lawn_0_7
    tile
    {
        xy = 7,0
        CustomName = flamingos
        IsLow = 
        IsMoveAble = 
        PickUpTool = Shovel
        PickUpWeight = 2
        alwaysDraw = 
    }
    // swc_residential_lawn_0_8
    tile
    {
        xy = 0,1
        CustomName = flamingos
        IsLow = 
        IsMoveAble = 
        PickUpTool = Shovel
        PickUpWeight = 2
        alwaysDraw = 
    }
}
tileset
{
    file = trelai_tiles_03
    size = 8,8
    id = 7
    // trelai_tiles_03_0
    tile
    {
        xy = 0,0
        FloorOverlay = 
    }
    // trelai_tiles_03_1
    tile
    {
        xy = 1,0
        FloorOverlay = 
    }
    // trelai_tiles_03_2
    tile
    {
        xy = 2,0
        FloorOverlay = 
    }
    // trelai_tiles_03_3
    tile
    {
        xy = 3,0
        FloorOverlay = 
    }
    // trelai_tiles_03_4
    tile
    {
        xy = 4,0
        FloorOverlay = 
    }
    // trelai_tiles_03_5
    tile
    {
        xy = 5,0
        FloorOverlay = 
    }
    // trelai_tiles_03_6
    tile
    {
        xy = 6,0
        FloorOverlay = 
    }
    // trelai_tiles_03_7
    tile
    {
        xy = 7,0
        FloorOverlay = 
    }
    // trelai_tiles_03_8
    tile
    {
        xy = 0,1
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_9
    tile
    {
        xy = 1,1
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_10
    tile
    {
        xy = 2,1
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_11
    tile
    {
        xy = 3,1
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_12
    tile
    {
        xy = 4,1
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_13
    tile
    {
        xy = 5,1
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_14
    tile
    {
        xy = 6,1
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_15
    tile
    {
        xy = 7,1
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_16
    tile
    {
        xy = 0,2
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_17
    tile
    {
        xy = 1,2
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_18
    tile
    {
        xy = 2,2
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_19
    tile
    {
        xy = 3,2
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_20
    tile
    {
        xy = 4,2
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_21
    tile
    {
        xy = 5,2
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_22
    tile
    {
        xy = 6,2
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_23
    tile
    {
        xy = 7,2
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_24
    tile
    {
        xy = 0,3
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_25
    tile
    {
        xy = 1,3
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_26
    tile
    {
        xy = 2,3
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_27
    tile
    {
        xy = 3,3
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_28
    tile
    {
        xy = 4,3
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_29
    tile
    {
        xy = 5,3
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_30
    tile
    {
        xy = 6,3
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_31
    tile
    {
        xy = 7,3
        FloorOverlay = 
        IsLow = 
        exterior = 
        solidfloor = 
    }
    // trelai_tiles_03_32
    tile
    {
        xy = 0,4
        CanScrap = 
        CustomName = trelai_wares
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Nails
        Material2 = AluminumScrap
        Material3 = Steel
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // trelai_tiles_03_33
    tile
    {
        xy = 1,4
        CanScrap = 
        CustomName = trelai_wares
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Nails
        Material2 = AluminumScrap
        Material3 = Steel
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // trelai_tiles_03_34
    tile
    {
        xy = 2,4
        CanScrap = 
        CustomName = trelai_wares
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Nails
        Material2 = AluminumScrap
        Material3 = Steel
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // trelai_tiles_03_35
    tile
    {
        xy = 3,4
        CanScrap = 
        CustomName = trelai_wares
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Nails
        Material2 = AluminumScrap
        Material3 = Steel
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // trelai_tiles_03_36
    tile
    {
        xy = 4,4
        CanScrap = 
        CustomName = trelai_wares
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Nails
        Material2 = AluminumScrap
        Material3 = Steel
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // trelai_tiles_03_37
    tile
    {
        xy = 5,4
        CanScrap = 
        CustomName = trelai_wares
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Nails
        Material2 = AluminumScrap
        Material3 = Steel
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // trelai_tiles_03_42
    tile
    {
        xy = 2,5
        CanScrap = 
        CustomName = trelai_wares
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Nails
        Material2 = AluminumScrap
        Material3 = Steel
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // trelai_tiles_03_43
    tile
    {
        xy = 3,5
        CanScrap = 
        CustomName = trelai_hq
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Nails
        Material2 = AluminumScrap
        Material3 = Steel
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // trelai_tiles_03_44
    tile
    {
        xy = 4,5
        CanScrap = 
        CustomName = trelai_hq
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Nails
        Material2 = AluminumScrap
        Material3 = Steel
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // trelai_tiles_03_45
    tile
    {
        xy = 5,5
        CanScrap = 
        CustomName = trelai_hq
        Facing = E
        IsHigh = 
        IsMoveAble = 
        Material = Nails
        Material2 = AluminumScrap
        Material3 = Steel
        MoveType = WallObject
        PickUpLevel = 2
        PickUpTool = Hammer
        PickUpWeight = 20
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // trelai_tiles_03_49
    tile
    {
        xy = 1,6
        CustomName = Old Market Sign
        Facing = S
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_03_50
    tile
    {
        xy = 2,6
        CustomName = Old Market Sign
        Facing = S
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_03_51
    tile
    {
        xy = 3,6
        CustomName = Old Market Sign
        Facing = S
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_03_52
    tile
    {
        xy = 4,6
        CustomName = Old Market Sign
        Facing = S
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_03_53
    tile
    {
        xy = 5,6
        CustomName = Old Market Sign
        Facing = S
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_03_54
    tile
    {
        xy = 6,6
        CustomName = Old Market Sign
        Facing = S
        IsLow = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_03_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
    }
    // trelai_tiles_03_57
    tile
    {
        xy = 1,7
        IsHigh = 
    }
    // trelai_tiles_03_58
    tile
    {
        xy = 2,7
        IsHigh = 
    }
    // trelai_tiles_03_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
    }
}
tileset
{
    file = trelai_slopes
    size = 8,8
    id = 8
    // trelai_slopes_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        stairsBN = 
    }
    // trelai_slopes_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        stairsMN = 
    }
    // trelai_slopes_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        stairsTN = 
    }
    // trelai_slopes_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        stairsTW = 
    }
    // trelai_slopes_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        stairsMW = 
    }
    // trelai_slopes_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        stairsBW = 
    }
    // trelai_slopes_6
    tile
    {
        xy = 6,0
        ForceAmbient = 
        WestRoofT = 
        exterior = 
        solidfloor = 
    }
    // trelai_slopes_7
    tile
    {
        xy = 7,0
        ForceAmbient = 
        WestRoofT = 
        exterior = 
        solidfloor = 
    }
    // trelai_slopes_8
    tile
    {
        xy = 0,1
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_9
    tile
    {
        xy = 1,1
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_10
    tile
    {
        xy = 2,1
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_11
    tile
    {
        xy = 3,1
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_12
    tile
    {
        xy = 4,1
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_13
    tile
    {
        xy = 5,1
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_16
    tile
    {
        xy = 0,2
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_17
    tile
    {
        xy = 1,2
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_18
    tile
    {
        xy = 2,2
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_19
    tile
    {
        xy = 3,2
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_20
    tile
    {
        xy = 4,2
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_21
    tile
    {
        xy = 5,2
        ForceAmbient = 
        solidfloor = 
        stairsMW = 
    }
    // trelai_slopes_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        alwaysDraw = 
    }
    // trelai_slopes_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        alwaysDraw = 
    }
    // trelai_slopes_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        alwaysDraw = 
    }
    // trelai_slopes_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        alwaysDraw = 
    }
    // trelai_slopes_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        alwaysDraw = 
        stairsBW = 
    }
    // trelai_slopes_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        alwaysDraw = 
        stairsMW = 
    }
    // trelai_slopes_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        alwaysDraw = 
        stairsTW = 
    }
    // trelai_slopes_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        alwaysDraw = 
        stairsBN = 
    }
    // trelai_slopes_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        alwaysDraw = 
        stairsMN = 
    }
    // trelai_slopes_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        alwaysDraw = 
        stairsTN = 
    }
}
tileset
{
    file = trelai_tiles_04
    size = 8,8
    id = 9
    // trelai_tiles_04_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        ContainerCapacity = 100
        CustomName = Work Bag
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsTableTop = 
        container = other
    }
    // trelai_tiles_04_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        ContainerCapacity = 100
        CustomName = Work Bag
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsTableTop = 
        container = other
    }
    // trelai_tiles_04_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = S
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = S
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = S
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = E
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = E
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = E
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Yellow Gas Container
        Facing = S
        ForceSingleItem = 
        IgnoreSurfaceSnap = 
        IsLow = 
        IsMoveAble = 
        PhysicsShape = Solid
        PickUpWeight = 150
        container = keg
        fuelAmount = 250
        propaneTank = 
    }
    // trelai_tiles_04_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Yellow Gas Container
        Facing = E
        ForceSingleItem = 
        IgnoreSurfaceSnap = 
        IsLow = 
        IsMoveAble = 
        PhysicsShape = Solid
        PickUpWeight = 150
        container = keg
        fuelAmount = 250
        propaneTank = 
    }
    // trelai_tiles_04_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = S
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = S
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = S
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = E
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = E
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Solar Panel
        Facing = E
        ForceSingleItem = 
        GroupName = Solar Panel
        IsMoveAble = 
        Material = Mechanical
        Material2 = MetalScrap
        PickUpWeight = 600
        ScrapSize = Large
        solidtrans = 
    }
    // trelai_tiles_04_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Chess Board
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // trelai_tiles_04_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Observatory
        Material = MetalPlates
        Material2 = Electric
        Material3 = AluminumScrap
        PreSeen = 
        ScrapSize = Large
    }
    // trelai_tiles_04_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Observatory
        Material = MetalPlates
        Material2 = Electric
        Material3 = AluminumScrap
        PreSeen = 
        ScrapSize = Large
    }
    // trelai_tiles_04_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Observatory
        Material = MetalPlates
        Material2 = Electric
        Material3 = AluminumScrap
        PreSeen = 
        ScrapSize = Large
    }
    // trelai_tiles_04_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Observatory
        Material = MetalPlates
        Material2 = Electric
        Material3 = AluminumScrap
        PreSeen = 
        ScrapSize = Large
    }
    // trelai_tiles_04_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Observatory
        Material = MetalPlates
        Material2 = Electric
        Material3 = AluminumScrap
        PreSeen = 
        ScrapSize = Large
    }
    // trelai_tiles_04_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Observatory
        Material = MetalPlates
        Material2 = Electric
        Material3 = AluminumScrap
        PreSeen = 
        ScrapSize = Large
    }
    // trelai_tiles_04_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Observatory
        Material = MetalPlates
        Material2 = Electric
        Material3 = AluminumScrap
        PreSeen = 
        ScrapSize = Large
    }
    // trelai_tiles_04_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Observatory
        Material = MetalPlates
        Material2 = Electric
        Material3 = AluminumScrap
        PreSeen = 
        ScrapSize = Large
    }
    // trelai_tiles_04_32
    tile
    {
        xy = 0,4
        CustomName = Vault Door Locked
        DoorSound = PrisonMetalDoor
        DoorWallW = 
        DoubleDoor = 3
        ForceSingleItem = 
        Material = MetalPipe
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        NoWallLighting = 
        ScrapSize = Large
        doorTrans = 
        doorW = 
        forceLocked = 
        wall = 
    }
    // trelai_tiles_04_33
    tile
    {
        xy = 1,4
        CustomName = Vault Door Locked
        DoorSound = PrisonMetalDoor
        DoorWallW = 
        DoubleDoor = 4
        ForceSingleItem = 
        Material = MetalPipe
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        NoWallLighting = 
        ScrapSize = Large
        doorTrans = 
        doorW = 
        forceLocked = 
        wall = 
    }
    // trelai_tiles_04_34
    tile
    {
        xy = 2,4
        CustomName = Vault Door Locked
        DoorSound = PrisonMetalDoor
        DoorWallN = 
        DoubleDoor = 1
        ForceSingleItem = 
        Material = MetalPipe
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        NoWallLighting = 
        ScrapSize = Large
        doorN = 
        doorTrans = 
        forceLocked = 
        wall = 
    }
    // trelai_tiles_04_35
    tile
    {
        xy = 3,4
        CustomName = Vault Door Locked
        DoorSound = PrisonMetalDoor
        DoorWallN = 
        DoubleDoor = 2
        ForceSingleItem = 
        Material = MetalPipe
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        NoWallLighting = 
        ScrapSize = Large
        doorN = 
        doorTrans = 
        forceLocked = 
        wall = 
    }
    // trelai_tiles_04_36
    tile
    {
        xy = 4,4
        CustomName = Vault Door Open
        DoorSound = MetalDoor
        DoubleDoor = 8
        Material = MetalPipe
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        NoWallLighting = 
        PhysicsShape = WallN
        ScrapSize = Large
        doorN = 
        doorTrans = 
    }
    // trelai_tiles_04_37
    tile
    {
        xy = 5,4
        CustomName = Vault Door Open
        DoorSound = MetalDoor
        DoubleDoor = 7
        Material = MetalPipe
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        NoWallLighting = 
        PhysicsShape = WallN
        ScrapSize = Large
        doorN = 
        doorTrans = 
    }
    // trelai_tiles_04_38
    tile
    {
        xy = 6,4
        CustomName = Vault Door Open
        DoorSound = MetalDoor
        DoubleDoor = 6
        Material = MetalPipe
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        NoWallLighting = 
        PhysicsShape = WallW
        ScrapSize = Large
        doorTrans = 
        doorW = 
    }
    // trelai_tiles_04_39
    tile
    {
        xy = 7,4
        CustomName = Vault Door Open
        DoorSound = MetalDoor
        DoubleDoor = 5
        Material = MetalPipe
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        NoWallLighting = 
        PhysicsShape = WallW
        ScrapSize = Large
        doorTrans = 
        doorW = 
    }
    // trelai_tiles_04_40
    tile
    {
        xy = 0,5
        CustomName = Fire Decor
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_04_41
    tile
    {
        xy = 1,5
        CustomName = Fire Decor
        Facing = E
        IsLow = 
        IsMoveAble = 
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_04_42
    tile
    {
        xy = 2,5
        CustomName = Goddess Statue
        Facing = E
        IsMoveAble = 
        PickUpWeight = 55
    }
    // trelai_tiles_04_43
    tile
    {
        xy = 3,5
        CustomName = Goddess Statue 2
        Facing = E
        IsMoveAble = 
        PickUpWeight = 55
    }
    // trelai_tiles_04_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Photobooth
        ForceSingleItem = 
        IsMoveAble = 
        PhysicsShape = Solid
        PickUpWeight = 100
        attachedFloor = 
        solid = 
    }
    // trelai_tiles_04_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Photobooth
        ForceSingleItem = 
        IsMoveAble = 
        PhysicsShape = Solid
        PickUpWeight = 100
        attachedFloor = 
        solid = 
    }
}
tileset
{
    file = trelai_tiles_05
    size = 8,16
    id = 10
    // trelai_tiles_05_0
    tile
    {
        xy = 0,0
        CanScrap = 
        CustomName = Grand Ave
        Facing = S
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_1
    tile
    {
        xy = 1,0
        CanScrap = 
        CustomName = Grand Ave
        Facing = E
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_2
    tile
    {
        xy = 2,0
        CanScrap = 
        CustomName = Preswyl Road
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_3
    tile
    {
        xy = 3,0
        CanScrap = 
        CustomName = Discord Street
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CustomName = Cowsbridge Road
        Facing = E
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_5
    tile
    {
        xy = 5,0
        CanScrap = 
        CustomName = Cowsbridge Road
        Facing = S
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        ContainerCapacity = 50
        CustomName = Evac Crate
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 100
        Surface = 34
        TileOverlay = 
        alwaysDraw = 
        container = crate
        solidtrans = 
    }
    // trelai_tiles_05_7
    tile
    {
        xy = 7,0
        ContainerCapacity = 50
        CustomName = Evac Crate
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Surface = 34
        alwaysDraw = 
        container = crate
        solid = 
    }
    // trelai_tiles_05_8
    tile
    {
        xy = 0,1
        IsTable = 
    }
    // trelai_tiles_05_9
    tile
    {
        xy = 1,1
        IsTable = 
    }
    // trelai_tiles_05_10
    tile
    {
        xy = 2,1
        CustomName = Trelai Tools
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
    }
    // trelai_tiles_05_11
    tile
    {
        xy = 3,1
        CustomName = Trelai Tools
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
    }
    // trelai_tiles_05_12
    tile
    {
        xy = 4,1
        CustomName = Trelai Tools
        Facing = S
        IsHigh = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
    }
    // trelai_tiles_05_13
    tile
    {
        xy = 5,1
        CustomName = Trelai Tools
        Facing = S
        IsHigh = 
        IsMoveAble = 
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 100
    }
    // trelai_tiles_05_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        ContainerCapacity = 10
        ContainerPosition = Low
        CustomName = Travel Suitcase
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 50
        Surface = 6
        container = wardrobe
    }
    // trelai_tiles_05_15
    tile
    {
        xy = 7,1
        CustomName = Travel Suitcase
        TileOverlay = 
    }
    // trelai_tiles_05_16
    tile
    {
        xy = 0,2
        CustomName = Trelai Goods
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedN = 
    }
    // trelai_tiles_05_17
    tile
    {
        xy = 1,2
        CustomName = Trelai Goods
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedN = 
    }
    // trelai_tiles_05_18
    tile
    {
        xy = 2,2
        CustomName = Trelai Goods
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_05_19
    tile
    {
        xy = 3,2
        CustomName = Trelai Goods
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_05_20
    tile
    {
        xy = 4,2
        CustomName = Sale Sign
        HitByCar = 
        IsMoveAble = 
        MinimumCarSpeedDmg = 30
        PhysicsShape = Solid
        PickUpWeight = 5
        StopCar = 
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_21
    tile
    {
        xy = 5,2
        CanScrap = 
        CustomName = Crossways
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        ContainerCapacity = 10
        ContainerPosition = Low
        CustomName = Chest
        Facing = S
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 50
        Surface = 15
        container = chest
        solid = 
    }
    // trelai_tiles_05_23
    tile
    {
        xy = 7,2
        CustomName = Chest
        TileOverlay = 
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_24
    tile
    {
        xy = 0,3
        CustomName = Trelai General
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedN = 
    }
    // trelai_tiles_05_25
    tile
    {
        xy = 1,3
        CustomName = Trelai General
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedN = 
    }
    // trelai_tiles_05_26
    tile
    {
        xy = 2,3
        CustomName = Trelai General
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_05_27
    tile
    {
        xy = 3,3
        CustomName = Trelai General
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_05_28
    tile
    {
        xy = 4,3
        CustomName = Sale Sign
        HitByCar = 
        IsMoveAble = 
        MinimumCarSpeedDmg = 30
        PhysicsShape = Solid
        PickUpWeight = 5
        StopCar = 
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_29
    tile
    {
        xy = 5,3
        CanScrap = 
        CustomName = Stans Place
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_32
    tile
    {
        xy = 0,4
        CanScrap = 
        CustomName = Now Entering Trelai
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 30
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_33
    tile
    {
        xy = 1,4
        CanScrap = 
        CustomName = Now Entering Trelai
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 30
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_34
    tile
    {
        xy = 2,4
        CanScrap = 
        CustomName = Now Entering Trelai
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 30
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_35
    tile
    {
        xy = 3,4
        CanScrap = 
        CustomName = Now Entering Trelai
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 30
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_36
    tile
    {
        xy = 4,4
        CanScrap = 
        CustomName = Now Leaving Trelai
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 30
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_37
    tile
    {
        xy = 5,4
        CanScrap = 
        CustomName = Now Leaving Trelai
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 30
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_38
    tile
    {
        xy = 6,4
        CanScrap = 
        CustomName = Now Leaving Trelai
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 30
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_39
    tile
    {
        xy = 7,4
        CanScrap = 
        CustomName = Now Leaving Trelai
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 30
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_40
    tile
    {
        xy = 0,5
        CustomName = ShoppingBlock
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_05_41
    tile
    {
        xy = 1,5
        CustomName = ShoppingBlock
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_05_42
    tile
    {
        xy = 2,5
        CustomName = ShoppingBlock
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedN = 
    }
    // trelai_tiles_05_43
    tile
    {
        xy = 3,5
        CustomName = ShoppingBlock
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 30
        alwaysDraw = 
        attachedN = 
    }
    // trelai_tiles_05_46
    tile
    {
        xy = 6,5
        CanScrap = 
        CustomName = Trelai Way
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_47
    tile
    {
        xy = 7,5
        CanScrap = 
        CustomName = Trelai Drive
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_48
    tile
    {
        xy = 0,6
        CanScrap = 
        CustomName = Elderberry Road
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_49
    tile
    {
        xy = 1,6
        CanScrap = 
        CustomName = Hell Road
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_50
    tile
    {
        xy = 2,6
        CanScrap = 
        CustomName = Mill Road
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_51
    tile
    {
        xy = 3,6
        CanScrap = 
        CustomName = Country Lane
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_52
    tile
    {
        xy = 4,6
        CanScrap = 
        CustomName = Trelai Road
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_53
    tile
    {
        xy = 5,6
        CanScrap = 
        CustomName = Plywood Road
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_54
    tile
    {
        xy = 6,6
        CanScrap = 
        CustomName = Church Street
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_55
    tile
    {
        xy = 7,6
        CanScrap = 
        CustomName = Riverside Road
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_56
    tile
    {
        xy = 0,7
        CanScrap = 
        CustomName = Dirklane
        Facing = E
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_57
    tile
    {
        xy = 1,7
        CanScrap = 
        CustomName = Dirklane
        Facing = S
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_58
    tile
    {
        xy = 2,7
        CanScrap = 
        CustomName = Pen Road
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_59
    tile
    {
        xy = 3,7
        CanScrap = 
        CustomName = Aqua Road
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_60
    tile
    {
        xy = 4,7
        CanScrap = 
        CustomName = River Road
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_61
    tile
    {
        xy = 5,7
        CanScrap = 
        CustomName = Birdies Lane
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_62
    tile
    {
        xy = 6,7
        CanScrap = 
        CustomName = Dirtlane
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_63
    tile
    {
        xy = 7,7
        CanScrap = 
        CustomName = Greenfarm Road
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_64
    tile
    {
        xy = 0,8
        CanScrap = 
        CustomName = Noob Street
        Facing = E
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_65
    tile
    {
        xy = 1,8
        CanScrap = 
        CustomName = Noob Street
        Facing = S
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_66
    tile
    {
        xy = 2,8
        CanScrap = 
        CustomName = Wetwang Street
        Facing = E
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_67
    tile
    {
        xy = 3,8
        CanScrap = 
        CustomName = Wetwang Street
        Facing = S
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_68
    tile
    {
        xy = 4,8
        CanScrap = 
        CustomName = Marco Street
        Facing = E
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_69
    tile
    {
        xy = 5,8
        CanScrap = 
        CustomName = Marco Street
        Facing = S
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_70
    tile
    {
        xy = 6,8
        CanScrap = 
        CustomName = Polo Street
        Facing = E
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_71
    tile
    {
        xy = 7,8
        CanScrap = 
        CustomName = Polo Street
        Facing = S
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_72
    tile
    {
        xy = 0,9
        CustomName = Trelai Medical
        Facing = E
        ForceSingleItem = 
        GroupName = Trelai Medical
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // trelai_tiles_05_73
    tile
    {
        xy = 1,9
        CustomName = Trelai Medical
        Facing = E
        ForceSingleItem = 
        GroupName = Trelai Medical
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // trelai_tiles_05_74
    tile
    {
        xy = 2,9
        CustomName = Trelai Medical
        Facing = E
        ForceSingleItem = 
        GroupName = Trelai Medical
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // trelai_tiles_05_75
    tile
    {
        xy = 3,9
        CustomName = Trelai Medical
        Facing = E
        ForceSingleItem = 
        GroupName = Trelai Medical
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // trelai_tiles_05_76
    tile
    {
        xy = 4,9
        CustomName = Trelai Medical
        Facing = E
        ForceSingleItem = 
        GroupName = Trelai Medical
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // trelai_tiles_05_77
    tile
    {
        xy = 5,9
        CanScrap = 
        CustomName = Grove Place
        Facing = S
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_78
    tile
    {
        xy = 6,9
        CanScrap = 
        CustomName = Donte Sign
        Facing = E
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 150
        ScrapSize = Small
        alwaysDraw = 
    }
    // trelai_tiles_05_79
    tile
    {
        xy = 7,9
        CanScrap = 
        CustomName = Donte Sign
        Facing = S
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 150
        ScrapSize = Small
        alwaysDraw = 
    }
    // trelai_tiles_05_80
    tile
    {
        xy = 0,10
        CustomName = Trelai Medical Low
        Facing = E
        ForceSingleItem = 
        GroupName = Trelai Medical
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // trelai_tiles_05_81
    tile
    {
        xy = 1,10
        CustomName = Trelai Medical Low
        Facing = E
        ForceSingleItem = 
        GroupName = Trelai Medical
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // trelai_tiles_05_82
    tile
    {
        xy = 2,10
        CustomName = Trelai Medical Low
        Facing = E
        ForceSingleItem = 
        GroupName = Trelai Medical
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // trelai_tiles_05_83
    tile
    {
        xy = 3,10
        CustomName = Trelai Medical Low
        Facing = E
        ForceSingleItem = 
        GroupName = Trelai Medical
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // trelai_tiles_05_84
    tile
    {
        xy = 4,10
        CustomName = Trelai Medical Low
        Facing = E
        ForceSingleItem = 
        GroupName = Trelai Medical
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PlaceTool = Hammer
    }
    // trelai_tiles_05_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Airport Sign
        Facing = E
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 150
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_86
    tile
    {
        xy = 6,10
        CanScrap = 
        CustomName = Trelai Airport Sign
        Facing = S
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 150
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_87
    tile
    {
        xy = 7,10
        CanScrap = 
        CustomName = Grove Place
        Facing = E
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_88
    tile
    {
        xy = 0,11
        CanScrap = 
        CustomName = Bakers Lane
        Facing = E
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_89
    tile
    {
        xy = 1,11
        CanScrap = 
        CustomName = Bakers Lane
        Facing = S
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_90
    tile
    {
        xy = 2,11
        CanScrap = 
        CustomName = New Ave
        Facing = E
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_91
    tile
    {
        xy = 3,11
        CanScrap = 
        CustomName = New Ave
        Facing = S
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_92
    tile
    {
        xy = 4,11
        CanScrap = 
        CustomName = Ailies Alley
        Facing = E
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_93
    tile
    {
        xy = 5,11
        CanScrap = 
        CustomName = Ailies Alley
        Facing = S
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_94
    tile
    {
        xy = 6,11
        CanScrap = 
        CustomName = Seaview Ave
        Facing = E
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_95
    tile
    {
        xy = 7,11
        CanScrap = 
        CustomName = Seaview Ave
        Facing = S
        ForceSingleItem = 
        GroupName = Street Signs
        IsMoveAble = 
        Material = MetalScrap
        PickUpTool = Shovel
        PickUpWeight = 15
        ScrapSize = Small
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_05_96
    tile
    {
        xy = 0,12
        CustomName = TRELAI AIPORT
        Facing = S
        ForceSingleItem = 
        GroupName = Sign
        IsHigh = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PickUpWeight = 100
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_05_97
    tile
    {
        xy = 1,12
        CustomName = TRELAI AIPORT
        Facing = S
        ForceSingleItem = 
        GroupName = Sign
        IsHigh = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PickUpWeight = 100
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_05_98
    tile
    {
        xy = 2,12
        CustomName = TRELAI AIPORT
        Facing = S
        ForceSingleItem = 
        GroupName = Sign
        IsHigh = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PickUpWeight = 100
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_05_99
    tile
    {
        xy = 3,12
        CustomName = TRELAI AIPORT
        Facing = S
        ForceSingleItem = 
        GroupName = Sign
        IsHigh = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PickUpWeight = 100
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_05_100
    tile
    {
        xy = 4,12
        CustomName = TRELAI AIPORT
        Facing = S
        ForceSingleItem = 
        GroupName = Sign
        IsHigh = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PickUpWeight = 100
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_05_101
    tile
    {
        xy = 5,12
        CustomName = TRELAI AIPORT
        Facing = S
        ForceSingleItem = 
        GroupName = Sign
        IsHigh = 
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PickUpWeight = 100
        WallOverlay = 
        alwaysDraw = 
    }
    // trelai_tiles_05_104
    tile
    {
        xy = 0,13
        BlocksPlacement = 
        CustomName = Dawn of Dead
        Facing = S
        ForceSingleItem = 
        GroupName = Movie Poster
        IsMoveAble = 
        PickUpTool = Cutter
        PickUpWeight = 75
        alwaysDraw = 
    }
    // trelai_tiles_05_105
    tile
    {
        xy = 1,13
        BlocksPlacement = 
        CustomName = Dawn of Dead
        Facing = S
        ForceSingleItem = 
        GroupName = Movie Poster
        IsMoveAble = 
        PickUpTool = Cutter
        PickUpWeight = 75
        alwaysDraw = 
    }
    // trelai_tiles_05_106
    tile
    {
        xy = 2,13
        BlocksPlacement = 
        CustomName = Dawn of Dead
        Facing = S
        ForceSingleItem = 
        GroupName = Movie Poster
        IsMoveAble = 
        PickUpTool = Cutter
        PickUpWeight = 75
        alwaysDraw = 
    }
    // trelai_tiles_05_107
    tile
    {
        xy = 3,13
        BlocksPlacement = 
        CustomName = Welcome to T-Town
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpTool = Cutter
        PickUpWeight = 150
    }
    // trelai_tiles_05_108
    tile
    {
        xy = 4,13
        BlocksPlacement = 
        CustomName = Welcome to T-Town
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpTool = Cutter
        PickUpWeight = 150
    }
    // trelai_tiles_05_109
    tile
    {
        xy = 5,13
        BlocksPlacement = 
        CustomName = Welcome to T-Town
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpTool = Cutter
        PickUpWeight = 150
    }
    // trelai_tiles_05_110
    tile
    {
        xy = 6,13
        BlocksPlacement = 
        CustomName = Welcome to T-Town
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpTool = Cutter
        PickUpWeight = 150
    }
    // trelai_tiles_05_112
    tile
    {
        xy = 0,14
        BlocksPlacement = 
        CustomName = Trelai Lodge
        Facing = S
        ForceSingleItem = 
        GroupName = Sunstar Rebrand
        IsMoveAble = 
        PickUpTool = Cutter
        PickUpWeight = 75
        alwaysDraw = 
    }
    // trelai_tiles_05_113
    tile
    {
        xy = 1,14
        BlocksPlacement = 
        CustomName = Trelai Lodge
        Facing = S
        ForceSingleItem = 
        GroupName = Sunstar Rebrand
        IsMoveAble = 
        PickUpTool = Cutter
        PickUpWeight = 75
        alwaysDraw = 
    }
    // trelai_tiles_05_114
    tile
    {
        xy = 2,14
        BlocksPlacement = 
        CustomName = Trelai Lodge
        Facing = S
        ForceSingleItem = 
        GroupName = Sunstar Rebrand
        IsMoveAble = 
        PickUpTool = Cutter
        PickUpWeight = 75
        alwaysDraw = 
    }
}
tileset
{
    file = trelai_fences
    size = 8,16
    id = 11
    // trelai_fences_0
    tile
    {
        xy = 0,0
        CanScrap = 
        CloseSneakBonus = 250
        HitByCar = 
        Material = MetalBars
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // trelai_fences_1
    tile
    {
        xy = 1,0
        CanScrap = 
        CloseSneakBonus = 250
        HitByCar = 
        Material = MetalBars
        TallHoppableN = 
        WallNTrans = 
        wall = 
    }
    // trelai_fences_2
    tile
    {
        xy = 2,0
        CanScrap = 
        CloseSneakBonus = 250
        HitByCar = 
        Material = MetalBars
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // trelai_fences_3
    tile
    {
        xy = 3,0
        CanScrap = 
        CloseSneakBonus = 250
        HitByCar = 
        Material = MetalBars
        TallHoppableW = 
        WallWTrans = 
        wall = 
    }
    // trelai_fences_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CloseSneakBonus = 250
        HitByCar = 
        Material = MetalBars
        TallHoppableN = 
        TallHoppableW = 
        WallNWTrans = 
        wall = 
    }
    // trelai_fences_5
    tile
    {
        xy = 5,0
        CanScrap = 
        CloseSneakBonus = 250
        HitByCar = 
        Material = MetalBars
    }
    // trelai_fences_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CloseSneakBonus = 100
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableW = 
        WallW = 
        wall = 
    }
    // trelai_fences_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CloseSneakBonus = 100
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        WallN = 
        wall = 
    }
    // trelai_fences_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CloseSneakBonus = 100
        CustomName = Wooden Poles
        FenceTypeHigh = Wood
        FenceTypeLow = Wood
        HitByCar = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpLevel = 1
        PickUpTool = Shovel
        PickUpWeight = 40
        PlaceTool = Shovel
        alwaysDraw = 
        canBeCut = 
        tree = 2
    }
    // trelai_fences_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CloseSneakBonus = 100
        HitByCar = 
        Material = Wood
        Material2 = Screws
        TallHoppableN = 
        TallHoppableW = 
        WallNW = 
        wall = 
    }
    // trelai_fences_16
    tile
    {
        xy = 0,2
        CanScrap = 
        CloseSneakBonus = 100
        HitByCar = 
        HoppableN = 
        Material = Wood
        Material2 = Screws
        WallN = 
        wall = 
    }
    // trelai_fences_17
    tile
    {
        xy = 1,2
        CanScrap = 
        CloseSneakBonus = 100
        HitByCar = 
        HoppableN = 
        Material = Wood
        Material2 = Screws
        WallN = 
        wall = 
    }
    // trelai_fences_18
    tile
    {
        xy = 2,2
        CanScrap = 
        CloseSneakBonus = 100
        HitByCar = 
        HoppableW = 
        Material = Wood
        Material2 = Screws
        WallW = 
        wall = 
    }
    // trelai_fences_19
    tile
    {
        xy = 3,2
        CanScrap = 
        CloseSneakBonus = 100
        HitByCar = 
        HoppableW = 
        Material = Wood
        Material2 = Screws
        WallW = 
        wall = 
    }
    // trelai_fences_24
    tile
    {
        xy = 0,3
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = 1
        IsPaintable = 
        WallType = wall
        WallW = 
        wall = 
    }
    // trelai_fences_25
    tile
    {
        xy = 1,3
        CantClimb = 
        CloseSneakBonus = 100
        IsPaintable = 
        WallN = 
        WallType = wall
        wall = 
    }
    // trelai_fences_26
    tile
    {
        xy = 2,3
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = -1
        IsPaintable = 
        WallNW = 
        WallType = wall
        wall = 
    }
    // trelai_fences_27
    tile
    {
        xy = 3,3
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // trelai_fences_28
    tile
    {
        xy = 4,3
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // trelai_fences_29
    tile
    {
        xy = 5,3
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // trelai_fences_30
    tile
    {
        xy = 6,3
        CantClimb = 
        CloseSneakBonus = 100
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // trelai_fences_31
    tile
    {
        xy = 7,3
        CantClimb = 
        CloseSneakBonus = 100
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // trelai_fences_32
    tile
    {
        xy = 0,4
        CantClimb = 
        CloseSneakBonus = 100
        alwaysDraw = 
    }
    // trelai_fences_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CloseSneakBonus = 100
        HitByCar = 
        IsLow = 
        Material = Wood
        Material2 = Screws
        WallW = 
        wall = 
    }
    // trelai_fences_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CantClimb = 
        CloseSneakBonus = 100
        alwaysDraw = 
    }
    // trelai_fences_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CantClimb = 
        CloseSneakBonus = 100
        alwaysDraw = 
    }
    // trelai_fences_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CloseSneakBonus = 100
        HitByCar = 
        IsLow = 
        Material = Wood
        Material2 = Screws
        WallN = 
        wall = 
    }
    // trelai_fences_40
    tile
    {
        xy = 0,5
        CanBreak = 
        CustomName = Old Brick Floor
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 20
        PlaceTool = Hammer
        solidfloor = 
    }
    // trelai_fences_41
    tile
    {
        xy = 1,5
        CustomName = Big Estate Agent
        Facing = S
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PickUpWeight = 50
    }
    // trelai_fences_42
    tile
    {
        xy = 2,5
        CustomName = Big Estate Agent
        Facing = E
        IsMoveAble = 
        PickUpLevel = 5
        PickUpTool = Crowbar
        PickUpWeight = 50
    }
    // trelai_fences_48
    tile
    {
        xy = 0,6
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = 1
        IsPaintable = 
        WallW = 
        wall = 
    }
    // trelai_fences_49
    tile
    {
        xy = 1,6
        CantClimb = 
        CloseSneakBonus = 100
        IsPaintable = 
        WallN = 
        wall = 
    }
    // trelai_fences_50
    tile
    {
        xy = 2,6
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = -1
        IsPaintable = 
        WallNW = 
        wall = 
    }
    // trelai_fences_51
    tile
    {
        xy = 3,6
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // trelai_fences_52
    tile
    {
        xy = 4,6
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = -7
        WindowW = 
        wall = 
    }
    // trelai_fences_53
    tile
    {
        xy = 5,6
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = -8
        WindowN = 
        wall = 
    }
    // trelai_fences_54
    tile
    {
        xy = 6,6
        CantClimb = 
        CloseSneakBonus = 100
        DoorWallW = 
        FlatTextureOffset = -9
        wall = 
    }
    // trelai_fences_55
    tile
    {
        xy = 7,6
        CantClimb = 
        CloseSneakBonus = 100
        DoorWallN = 
        FlatTextureOffset = -10
        wall = 
    }
    // trelai_fences_64
    tile
    {
        xy = 0,8
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = 1
        IsPaintable = 
        WallW = 
        wall = 
    }
    // trelai_fences_65
    tile
    {
        xy = 1,8
        CantClimb = 
        CloseSneakBonus = 100
        IsPaintable = 
        WallN = 
        wall = 
    }
    // trelai_fences_67
    tile
    {
        xy = 3,8
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = -1
        IsPaintable = 
        WallNW = 
        wall = 
    }
    // trelai_fences_68
    tile
    {
        xy = 4,8
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
    // trelai_fences_69
    tile
    {
        xy = 5,8
        CantClimb = 
        CloseSneakBonus = 100
        FlatTextureOffset = -2
        WallSE = 
        wall = 
    }
}
tileset
{
    file = trelai_tiles_06
    size = 8,8
    id = 12
    // trelai_tiles_06_0
    tile
    {
        xy = 0,0
        CustomName = Pumpkin
        Facing = E
        ForceSingleItem = 
        GroupName = Halloweeen
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        PickUpWeight = 10
        alwaysDraw = 
    }
    // trelai_tiles_06_1
    tile
    {
        xy = 1,0
        CustomName = Pumpkin
        Facing = S
        ForceSingleItem = 
        GroupName = Halloweeen
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        PickUpWeight = 10
        alwaysDraw = 
    }
    // trelai_tiles_06_2
    tile
    {
        xy = 2,0
        CustomName = Decoration Killer
        Facing = E
        GroupName = Halloween
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        PickUpWeight = 30
        alwaysDraw = 
    }
    // trelai_tiles_06_3
    tile
    {
        xy = 3,0
        CustomName = Decoration Ghost
        Facing = E
        ForceSingleItem = 
        GroupName = Halloween
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        PickUpWeight = 30
        alwaysDraw = 
    }
    // trelai_tiles_06_4
    tile
    {
        xy = 4,0
        CustomName = Decoration Ghost
        Facing = S
        ForceSingleItem = 
        GroupName = Halloween
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        PickUpWeight = 30
        alwaysDraw = 
    }
    // trelai_tiles_06_5
    tile
    {
        xy = 5,0
        CustomName = Decoration Graves 1
        GroupName = Halloween
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        PickUpWeight = 30
        alwaysDraw = 
    }
    // trelai_tiles_06_6
    tile
    {
        xy = 6,0
        CustomName = Decoration Graves 2
        GroupName = Halloween
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        PickUpWeight = 30
        alwaysDraw = 
    }
    // trelai_tiles_06_7
    tile
    {
        xy = 7,0
        CustomName = Decoration Graves 3
        GroupName = Halloween
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        PickUpWeight = 30
        alwaysDraw = 
    }
    // trelai_tiles_06_8
    tile
    {
        xy = 0,1
        CustomName = Logo Large
        Facing = E
        ForceSingleItem = 
        GroupName = Zomboid Academy
        IsMoveAble = 
        MoveType = WallObject
    }
    // trelai_tiles_06_9
    tile
    {
        xy = 1,1
        CustomName = Logo Large
        Facing = S
        ForceSingleItem = 
        GroupName = Zomboid Academy
        IsMoveAble = 
        MoveType = WallObject
    }
    // trelai_tiles_06_10
    tile
    {
        xy = 2,1
        CustomName = Logo
        Facing = S
        ForceSingleItem = 
        GroupName = Zomboid Academy
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // trelai_tiles_06_11
    tile
    {
        xy = 3,1
        CustomName = Logo
        Facing = E
        ForceSingleItem = 
        GroupName = Zomboid Academy
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
    }
    // trelai_tiles_06_12
    tile
    {
        xy = 4,1
        CustomName = Zomboid Academy Large
        FloorOverlay = 
        IsMoveAble = 
        PickUpWeight = 10
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_06_13
    tile
    {
        xy = 5,1
        CustomName = Zomboid Academy Large
        FloorOverlay = 
        IsMoveAble = 
        PickUpWeight = 10
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_06_14
    tile
    {
        xy = 6,1
        CustomName = Zomboid Academy Large
        FloorOverlay = 
        IsMoveAble = 
        PickUpWeight = 10
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_06_15
    tile
    {
        xy = 7,1
        CustomName = Zomboid Academy Large
        FloorOverlay = 
        IsMoveAble = 
        PickUpWeight = 10
        attachedFloor = 
        solidfloor = 
    }
    // trelai_tiles_06_16
    tile
    {
        xy = 0,2
        CustomName = Wall Decor
        Facing = S
        ForceSingleItem = 
        GroupName = Trelai Map
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        attachedN = 
    }
    // trelai_tiles_06_17
    tile
    {
        xy = 1,2
        CustomName = Wall Decor
        Facing = E
        ForceSingleItem = 
        GroupName = Trelai Map
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        attachedW = 
    }
    // trelai_tiles_06_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        GroupName = Telephone Box
        IsMoveAble = 
        PhysicsShape = Solid
        PickUpLevel = 3
        PickUpWeight = 120
        solid = 
    }
    // trelai_tiles_06_19
    tile
    {
        xy = 3,2
        ContainerCapacity = 5
        CustomName = Post Box
        Facing = E
        ForceSingleItem = 
        GroupName = postbox
        IsMoveAble = 
        PhysicsShape = Solid
        PickUpTool = Shovel
        PickUpWeight = 50
        container = postbox
    }
    // trelai_tiles_06_20
    tile
    {
        xy = 4,2
        ContainerCapacity = 5
        CustomName = Post Box
        Facing = S
        ForceSingleItem = 
        GroupName = postbox
        IsMoveAble = 
        PhysicsShape = Solid
        PickUpTool = Shovel
        PickUpWeight = 50
        container = postbox
    }
    // trelai_tiles_06_21
    tile
    {
        xy = 5,2
        CustomName = Thick Xmas Tree
        Facing = S
        IsMoveAble = 
        PickUpWeight = 20
        lightB = 22
        lightG = 15
        lightR = 195
        lightswitch = 
    }
    // trelai_tiles_06_22
    tile
    {
        xy = 6,2
        CustomName = Thick Xmas Tree
        Facing = N
        IsMoveAble = 
        PickUpWeight = 20
        lightB = 55
        lightG = 213
        lightR = 31
        lightswitch = 
    }
    // trelai_tiles_06_23
    tile
    {
        xy = 7,2
        CustomName = Bare Xmas Tree
        IsMoveAble = 
        PickUpWeight = 20
        lightB = 22
        lightG = 15
        lightR = 195
        lightswitch = 
    }
    // trelai_tiles_06_24
    tile
    {
        xy = 0,3
        CustomName = Control Yourself
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_25
    tile
    {
        xy = 1,3
        CustomName = Dont Run
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_26
    tile
    {
        xy = 2,3
        CustomName = Precision
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_27
    tile
    {
        xy = 3,3
        CustomName = Water Way
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_28
    tile
    {
        xy = 4,3
        CustomName = Crafting
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_29
    tile
    {
        xy = 5,3
        CustomName = Avoid Windows
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_30
    tile
    {
        xy = 6,3
        CustomName = Cook it All
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_31
    tile
    {
        xy = 7,3
        CustomName = Loot Everything
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_32
    tile
    {
        xy = 0,4
        CustomName = Drive Away
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_33
    tile
    {
        xy = 1,4
        CustomName = Weather
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_34
    tile
    {
        xy = 2,4
        CustomName = Duck and Cover
        Facing = E
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_35
    tile
    {
        xy = 3,4
        CustomName = DANGER
        Facing = E
        ForceSingleItem = 
        GroupName = Zombie Zone
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 1
    }
    // trelai_tiles_06_36
    tile
    {
        xy = 4,4
        CustomName = Stay Inside
        IsMoveAble = 
        PickUpWeight = 25
    }
    // trelai_tiles_06_37
    tile
    {
        xy = 5,4
        CustomName = Be Prepared
        IsMoveAble = 
        PickUpWeight = 25
    }
    // trelai_tiles_06_38
    tile
    {
        xy = 6,4
        CustomName = Wreath
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_06_39
    tile
    {
        xy = 7,4
        CustomName = Wreath
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_06_40
    tile
    {
        xy = 0,5
        CustomName = Precision
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_41
    tile
    {
        xy = 1,5
        CustomName = Control Yourself
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_42
    tile
    {
        xy = 2,5
        CustomName = Weather
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_43
    tile
    {
        xy = 3,5
        CustomName = Water Way
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_44
    tile
    {
        xy = 4,5
        CustomName = Duck and Cover
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_45
    tile
    {
        xy = 5,5
        CustomName = Crafting
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_46
    tile
    {
        xy = 6,5
        CustomName = Avoid Windows
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_47
    tile
    {
        xy = 7,5
        CustomName = Cook it All
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_48
    tile
    {
        xy = 0,6
        CustomName = Drive Away
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_49
    tile
    {
        xy = 1,6
        CustomName = Dont Run
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_50
    tile
    {
        xy = 2,6
        CustomName = Loot Everything
        Facing = S
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 3
    }
    // trelai_tiles_06_51
    tile
    {
        xy = 3,6
        CustomName = Church Doors
    }
    // trelai_tiles_06_52
    tile
    {
        xy = 4,6
        CustomName = Christmas Lights
        IsMoveAble = 
        PickUpWeight = 25
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 70
        lightG = 222
        lightR = 255
        lightswitch = 
    }
    // trelai_tiles_06_53
    tile
    {
        xy = 5,6
        CustomName = DANGER
        Facing = S
        ForceSingleItem = 
        GroupName = Zombie Zone
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 1
    }
    // trelai_tiles_06_56
    tile
    {
        xy = 0,7
        CustomName = Rose
        Facing = S
        ForceSingleItem = 
        GroupName = Archway
        IsMoveAble = 
        PickUpWeight = 25
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_06_57
    tile
    {
        xy = 1,7
        CustomName = Rose
        Facing = E
        ForceSingleItem = 
        GroupName = Archway
        IsMoveAble = 
        PickUpWeight = 25
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_06_58
    tile
    {
        xy = 2,7
        CustomName = Eazy
        Facing = E
        ForceSingleItem = 
        GroupName = Easels
        IsMoveAble = 
        PickUpWeight = 25
    }
    // trelai_tiles_06_59
    tile
    {
        xy = 3,7
        CustomName = Eazy
        Facing = S
        ForceSingleItem = 
        GroupName = Easels
        IsMoveAble = 
        PickUpWeight = 25
    }
    // trelai_tiles_06_60
    tile
    {
        xy = 4,7
        CustomName = Eazy
        Facing = W
        ForceSingleItem = 
        GroupName = Easels
        IsMoveAble = 
        PickUpWeight = 25
    }
    // trelai_tiles_06_61
    tile
    {
        xy = 5,7
        CustomName = Eazy
        Facing = N
        ForceSingleItem = 
        GroupName = Easels
        IsMoveAble = 
        PickUpWeight = 25
    }
}
tileset
{
    file = trelai_tiles_07
    size = 8,16
    id = 13
    // trelai_tiles_07_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Armour Stand
        Facing = E
        ForceSingleItem = 
        GroupName = Knight
        IsMoveAble = 
        PickUpWeight = 250
    }
    // trelai_tiles_07_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Armour Stand
        Facing = S
        ForceSingleItem = 
        GroupName = Knight
        IsMoveAble = 
        PickUpWeight = 250
    }
    // trelai_tiles_07_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Head Statue
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 100
        Surface = 30
    }
    // trelai_tiles_07_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Head Statue 1
        Facing = S
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 100
        Surface = 30
    }
    // trelai_tiles_07_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Head Statue 2
        IsMoveAble = 
        PickUpWeight = 150
    }
    // trelai_tiles_07_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Head Statue 3
        IsMoveAble = 
        PickUpWeight = 150
    }
    // trelai_tiles_07_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Marble Counter
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 300
        Surface = 34
        solid = 
    }
    // trelai_tiles_07_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Marble Counter
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 300
        Surface = 34
        solid = 
    }
    // trelai_tiles_07_8
    tile
    {
        xy = 0,1
        BedType = goodBed
        BlocksPlacement = 
        CustomName = Throne
        Facing = E
        ForceSingleItem = 
        GroupName = King
        IsMoveAble = 
        PickUpWeight = 50
        bed = 
    }
    // trelai_tiles_07_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Small Statue
        IsMoveAble = 
        PickUpWeight = 150
    }
    // trelai_tiles_07_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Large Statue
        IsMoveAble = 
        PickUpWeight = 350
    }
    // trelai_tiles_07_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Head Statue 1
        Facing = E
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 150
        Surface = 30
    }
    // trelai_tiles_07_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Book of the ....
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 50
        Surface = 35
    }
    // trelai_tiles_07_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Goddess
        IsMoveAble = 
        PickUpWeight = 350
    }
    // trelai_tiles_07_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Book of the ....
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 50
        Surface = 35
    }
    // trelai_tiles_07_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = V Large Statue
        IsMoveAble = 
        PickUpWeight = 350
    }
    // trelai_tiles_07_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Dragon Gargoyle
        solid = 
    }
    // trelai_tiles_07_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        IsTableTop = 
        Surface = 34
        TileOverlay = 
    }
    // trelai_tiles_07_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomItem = base.goldstack
        CustomName = Sphinx Gargoyle
        GroupName = Gold Bars
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // trelai_tiles_07_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        IsTableTop = 
        Surface = 34
        TileOverlay = 
    }
    // trelai_tiles_07_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Old Gargoyle
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // trelai_tiles_07_21
    tile
    {
        xy = 5,2
        CustomName = Night Life
        Facing = E
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 15
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_07_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Haunted Gargoyle
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // trelai_tiles_07_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Haunted Gargoyle 2
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // trelai_tiles_07_24
    tile
    {
        xy = 0,3
        ContainerCapacity = 15
        CustomName = Fancy
        Facing = E
        GroupName = Wall Shelves
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 25
        attachedW = 
        container = shelves
    }
    // trelai_tiles_07_25
    tile
    {
        xy = 1,3
        ContainerCapacity = 15
        CustomName = Fancy
        Facing = E
        GroupName = Wall Shelves
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 25
        attachedW = 
        container = shelves
    }
    // trelai_tiles_07_26
    tile
    {
        xy = 2,3
        ContainerCapacity = 15
        CustomName = Fancy
        Facing = E
        GroupName = Wall Shelves
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 25
        attachedW = 
        container = shelves
    }
    // trelai_tiles_07_27
    tile
    {
        xy = 3,3
        CustomName = Old Tv
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 25
        Surface = 34
    }
    // trelai_tiles_07_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Old Tv
        IsLow = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpWeight = 25
        Surface = 20
    }
    // trelai_tiles_07_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        ContainerCapacity = 10
        CustomName = Jackpots 1
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpTool = Hammer
        PickUpWeight = 250
        Surface = 34
        container = cashregister
    }
    // trelai_tiles_07_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        ContainerCapacity = 10
        CustomName = Jackpots 2
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        PickUpTool = Hammer
        PickUpWeight = 250
        Surface = 34
        container = cashregister
    }
    // trelai_tiles_07_31
    tile
    {
        xy = 7,3
        CustomName = The Van Gogh
        Facing = S
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 50
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_07_32
    tile
    {
        xy = 0,4
        ContainerCapacity = 15
        CustomName = Fancy
        Facing = E
        GroupName = Wall Shelves
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 25
        attachedW = 
        container = shelves
    }
    // trelai_tiles_07_33
    tile
    {
        xy = 1,4
        ContainerCapacity = 15
        CustomName = Fancy
        Facing = E
        GroupName = Wall Shelves
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 25
        attachedW = 
        container = shelves
    }
    // trelai_tiles_07_34
    tile
    {
        xy = 2,4
        CustomName = Happily Ever
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 2
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_07_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        ContainerCapacity = 20
        ContainerPosition = Low
        CustomName = Wooden Counter A
        Facing = E
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        container = dresser
        solid = 
    }
    // trelai_tiles_07_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        ContainerCapacity = 20
        ContainerPosition = Low
        CustomName = Wooden Counter B
        Facing = E
        ForceSingleItem = 
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 100
        Surface = 34
        container = dresser
        solid = 
    }
    // trelai_tiles_07_37
    tile
    {
        xy = 5,4
        CustomName = Old Computer
        IsMoveAble = 
        IsSurfaceOffset = 
        PickUpWeight = 5
        Surface = 20
    }
    // trelai_tiles_07_38
    tile
    {
        xy = 6,4
        CustomName = ChalkBoard
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
    }
    // trelai_tiles_07_39
    tile
    {
        xy = 7,4
        CustomName = ChalkBoard
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 15
    }
    // trelai_tiles_07_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Machine
        Facing = E
        GroupName = Large
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalScrap
        Material3 = Electric
        PickUpWeight = 250
        ScrapSize = Large
        container = vendingsnack
        solidtrans = 
    }
    // trelai_tiles_07_41
    tile
    {
        xy = 1,5
        BedType = averageBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Red Chair
        Facing = E
        GroupName = Chair
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        Material3 = Fabric
        PickUpWeight = 25
        ScrapSize = Small
        averageBed = 
        bed = 
        chairE = 
        solidtrans = 
    }
    // trelai_tiles_07_42
    tile
    {
        xy = 2,5
        CustomName = Starry Night
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 15
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_07_43
    tile
    {
        xy = 3,5
        TileOverlay = 
    }
    // trelai_tiles_07_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Bed of Gold
        Facing = S
        GroupName = Bars
        IsLow = 
        IsMoveAble = 
        IsStackable = 
        IsTableTop = 
        PickUpWeight = 500
        Surface = 15
        container = gold
        solid = 
    }
    // trelai_tiles_07_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Bed of Gold
        Facing = S
        GroupName = Bars
        IsLow = 
        IsMoveAble = 
        IsStackable = 
        IsTableTop = 
        PickUpWeight = 500
        Surface = 15
        container = gold
        solid = 
    }
    // trelai_tiles_07_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CustomName = Gold Bar
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 50
        Surface = 34
    }
    // trelai_tiles_07_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CustomName = Gold Bar
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsStackable = 
        IsTableTop = 
        PickUpWeight = 50
        Surface = 34
    }
    // trelai_tiles_07_48
    tile
    {
        xy = 0,6
        alwaysDraw = 
        solidfloor = 
    }
    // trelai_tiles_07_49
    tile
    {
        xy = 1,6
        BedType = goodBed
        BlocksPlacement = 
        CustomName = Throne
        Facing = S
        ForceSingleItem = 
        GroupName = King
        IsMoveAble = 
        PickUpWeight = 50
        bed = 
    }
    // trelai_tiles_07_50
    tile
    {
        xy = 2,6
        IsHigh = 
    }
    // trelai_tiles_07_51
    tile
    {
        xy = 3,6
        IsHigh = 
    }
    // trelai_tiles_07_52
    tile
    {
        xy = 4,6
        IsHigh = 
    }
    // trelai_tiles_07_53
    tile
    {
        xy = 5,6
        IsHigh = 
    }
    // trelai_tiles_07_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Stack of 10
        Facing = S
        GroupName = Gold Bars
        IsLow = 
        IsMoveAble = 
        IsStackable = 
        IsTableTop = 
        PickUpWeight = 50
        Surface = 15
        container = gold
        solid = 
    }
    // trelai_tiles_07_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        ContainerCapacity = 50
        ContainerPosition = Low
        CustomName = Stack of 10
        Facing = S
        GroupName = Gold Bars
        IsLow = 
        IsMoveAble = 
        IsStackable = 
        IsTableTop = 
        PickUpWeight = 50
        Surface = 15
        container = gold
        solid = 
    }
    // trelai_tiles_07_56
    tile
    {
        xy = 0,7
        IsHigh = 
    }
    // trelai_tiles_07_57
    tile
    {
        xy = 1,7
        IsHigh = 
    }
    // trelai_tiles_07_58
    tile
    {
        xy = 2,7
        IsHigh = 
    }
    // trelai_tiles_07_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CustomName = Floor/Table
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 34
    }
    // trelai_tiles_07_62
    tile
    {
        xy = 6,7
        IsHigh = 
    }
    // trelai_tiles_07_63
    tile
    {
        xy = 7,7
        IsHigh = 
    }
    // trelai_tiles_07_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CloseSneakBonus = 100
        CustomName = 1 Star
        FootstepMaterial = Metal
        GroupName = Namekian Dragon Ball
        HitByCar = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        MinimumCarSpeedDmg = 30
        MoveWithWind = 
        PhysicsShape = Solid
        PickUpTool = Shovel
        PickUpWeight = 25
        PlaceTool = Shovel
        StopCar = 
        Surface = 34
        lightG = 215
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_07_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CloseSneakBonus = 100
        CustomName = 2 Star
        Facing = S
        FootstepMaterial = Metal
        GroupName = Namekian Dragon Ball
        HitByCar = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        MinimumCarSpeedDmg = 30
        MoveWithWind = 
        PhysicsShape = Solid
        PickUpTool = Shovel
        PickUpWeight = 25
        PlaceTool = Shovel
        StopCar = 
        Surface = 34
        lightG = 215
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_07_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CloseSneakBonus = 100
        CustomName = 3 Star
        Facing = S
        FootstepMaterial = Metal
        GroupName = Namekian Dragon Ball
        HitByCar = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        MinimumCarSpeedDmg = 30
        MoveWithWind = 
        PhysicsShape = Solid
        PickUpTool = Shovel
        PickUpWeight = 25
        PlaceTool = Shovel
        StopCar = 
        Surface = 34
        lightG = 215
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_07_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CloseSneakBonus = 100
        CustomName = 4 Star
        Facing = S
        FootstepMaterial = Metal
        GroupName = Namekian Dragon Ball
        HitByCar = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        MinimumCarSpeedDmg = 30
        MoveWithWind = 
        PhysicsShape = Solid
        PickUpTool = Shovel
        PickUpWeight = 25
        PlaceTool = Shovel
        StopCar = 
        Surface = 34
        lightG = 215
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_07_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CloseSneakBonus = 100
        CustomName = 5 Star
        Facing = S
        FootstepMaterial = Metal
        GroupName = Namekian Dragon Ball
        HitByCar = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        MinimumCarSpeedDmg = 30
        MoveWithWind = 
        PhysicsShape = Solid
        PickUpTool = Shovel
        PickUpWeight = 25
        PlaceTool = Shovel
        StopCar = 
        Surface = 34
        lightG = 215
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_07_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CloseSneakBonus = 100
        CustomName = 6 Star
        Facing = S
        FootstepMaterial = Metal
        GroupName = Namekian Dragon Ball
        HitByCar = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        MinimumCarSpeedDmg = 30
        MoveWithWind = 
        PhysicsShape = Solid
        PickUpTool = Shovel
        PickUpWeight = 25
        PlaceTool = Shovel
        StopCar = 
        Surface = 34
        lightG = 215
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_07_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CloseSneakBonus = 100
        CustomName = 7 Star
        Facing = S
        FootstepMaterial = Metal
        GroupName = Namekian Dragon Ball
        HitByCar = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        MinimumCarSpeedDmg = 30
        MoveWithWind = 
        PhysicsShape = Solid
        PickUpTool = Shovel
        PickUpWeight = 25
        PlaceTool = Shovel
        StopCar = 
        Surface = 34
        lightG = 215
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_07_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CloseSneakBonus = 1000
        CustomName = All Seven
        Facing = N
        FootstepMaterial = Metal
        GroupName = Namekian Dragon Ball
        HitByCar = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        LightRadius = 5
        MinimumCarSpeedDmg = 30
        MoveWithWind = 
        PhysicsShape = Solid
        PickUpTool = Shovel
        PickUpWeight = 150
        PlaceTool = Shovel
        StopCar = 
        Surface = 34
        lightG = 255
        lightR = 255
        streetlight = 
    }
    // trelai_tiles_07_72
    tile
    {
        xy = 0,9
        CanBreak = 
        CanScrap = 
        CustomName = Vault Doors
        DoorSound = MetalDoor
        Facing = E
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        ScrapSize = Large
        doorW = 
    }
    // trelai_tiles_07_73
    tile
    {
        xy = 1,9
        CanBreak = 
        CanScrap = 
        CustomName = Vault Doors
        DoorSound = MetalDoor
        Facing = S
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        ScrapSize = Large
        doorN = 
    }
    // trelai_tiles_07_74
    tile
    {
        xy = 2,9
        CanBreak = 
        CanScrap = 
        CustomName = Vault Doors
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        ScrapSize = Large
        solid = 
    }
    // trelai_tiles_07_75
    tile
    {
        xy = 3,9
        CanBreak = 
        CanScrap = 
        CustomName = Vault Doors
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        ScrapSize = Large
        solid = 
    }
    // trelai_tiles_07_76
    tile
    {
        xy = 4,9
        CanBreak = 
        CanScrap = 
        CustomName = Vault Doors
        DoorSound = MetalDoor
        Facing = E
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        ScrapSize = Large
        doorW = 
    }
    // trelai_tiles_07_77
    tile
    {
        xy = 5,9
        CanBreak = 
        CanScrap = 
        CustomName = Vault Doors
        DoorSound = MetalDoor
        Facing = S
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        ScrapSize = Large
        doorN = 
    }
    // trelai_tiles_07_78
    tile
    {
        xy = 6,9
        CanBreak = 
        CanScrap = 
        CustomName = Vault Doors
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        ScrapSize = Large
        solid = 
    }
    // trelai_tiles_07_79
    tile
    {
        xy = 7,9
        CanBreak = 
        CanScrap = 
        CustomName = Vault Doors
        DoorSound = MetalDoor
        Material = MetalPlates
        Material2 = MetalBars
        Material3 = SmallMetalPlates
        ScrapSize = Large
        solid = 
    }
    // trelai_tiles_07_82
    tile
    {
        xy = 2,10
        BedType = badBed
        BlocksPlacement = 
        CustomName = Circus Tent
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 10
        bed = 
        solid = 
    }
    // trelai_tiles_07_83
    tile
    {
        xy = 3,10
        BedType = badBed
        BlocksPlacement = 
        CustomName = Circus Tent
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 10
        bed = 
        solid = 
    }
    // trelai_tiles_07_85
    tile
    {
        xy = 5,10
        CanScrap = 
        ContainerCapacity = 5
        CustomName = Statue Bronze
        Facing = S
        ForceSingleItem = 
        GroupName = Head
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Door
        PickUpWeight = 10
        container = crate
    }
    // trelai_tiles_07_86
    tile
    {
        xy = 6,10
        CanScrap = 
        ContainerCapacity = 5
        CustomName = Statue Bronze
        Facing = N
        ForceSingleItem = 
        GroupName = Head
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Door
        PickUpWeight = 10
        attachedW = 
        container = crate
    }
    // trelai_tiles_07_87
    tile
    {
        xy = 7,10
        CanScrap = 
        ContainerCapacity = 5
        CustomName = Statue Bronze
        Facing = E
        ForceSingleItem = 
        GroupName = Head
        IsMoveAble = 
        Material = MetalPlates
        Material2 = Door
        PickUpWeight = 10
        attachedW = 
        container = crate
    }
    // trelai_tiles_07_88
    tile
    {
        xy = 0,11
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // trelai_tiles_07_89
    tile
    {
        xy = 1,11
        attachedW = 
        disableFade = 
        doorFrW = 
    }
    // trelai_tiles_07_90
    tile
    {
        xy = 2,11
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // trelai_tiles_07_91
    tile
    {
        xy = 3,11
        attachedN = 
        disableFade = 
        doorFrN = 
    }
    // trelai_tiles_07_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fortune Teller
        Facing = E
        ForceSingleItem = 
        GroupName = Big
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Door
        PickUpWeight = 150
        Surface = 64
        solid = 
    }
    // trelai_tiles_07_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fortune Teller
        Facing = N
        ForceSingleItem = 
        GroupName = Big
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Door
        PickUpWeight = 150
        Surface = 64
        attachedW = 
        solid = 
    }
    // trelai_tiles_07_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CanScrap = 
        CustomName = Fortune Teller
        Facing = S
        ForceSingleItem = 
        GroupName = Big
        IsMoveAble = 
        IsTable = 
        Material = MetalPlates
        Material2 = Door
        PickUpWeight = 150
        Surface = 64
        attachedW = 
        solid = 
    }
    // trelai_tiles_07_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CustomName = Fortune Teller
        Facing = W
        ForceSingleItem = 
        GroupName = Big
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 150
        Surface = 64
        solid = 
    }
    // trelai_tiles_07_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        ContainerPosition = Low
        CustomName = Personal Gunlocker
        Facing = E
        ForceSingleItem = 
        GroupName = Bigz
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = locker
        solidtrans = 
    }
    // trelai_tiles_07_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        ContainerCapacity = 40
        ContainerPosition = Low
        CustomName = Personal Gunlocker
        Facing = S
        ForceSingleItem = 
        GroupName = Bigz
        IsLow = 
        IsMoveAble = 
        Material = MetalPlates
        Material2 = SmallMetalPlates
        Material3 = MetalScrap
        MoveType = WallObject
        PickUpLevel = 3
        PickUpTool = Hammer
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Small
        Surface = 34
        container = locker
        solidtrans = 
    }
    // trelai_tiles_07_98
    tile
    {
        xy = 2,12
        CustomName = White Gunlocker
        Facing = E
        TileOverlay = 
    }
    // trelai_tiles_07_99
    tile
    {
        xy = 3,12
        CustomName = White Gunlocker
        Facing = S
        TileOverlay = 
    }
    // trelai_tiles_07_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        CollisionShape = EastCounter
        ContainerCapacity = 3
        CustomName = Kings Crown
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 60
        Surface = 40
        container = Crown
        solid = 
    }
    // trelai_tiles_07_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        CollisionShape = NorthCounter
        ContainerCapacity = 3
        CustomName = Kings Crown
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 60
        Surface = 40
        container = Crown
        solid = 
    }
    // trelai_tiles_07_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        CollisionShape = EastCounter
        ContainerCapacity = 3
        CustomName = Kings Crown Empty
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 60
        Surface = 40
        TileOverlay = 
        container = Crown
        solid = 
    }
    // trelai_tiles_07_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        CollisionShape = NorthCounter
        ContainerCapacity = 3
        CustomName = Kings Crown Empty
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 60
        Surface = 40
        TileOverlay = 
        container = Crown
        solid = 
    }
    // trelai_tiles_07_106
    tile
    {
        xy = 2,13
        CustomName = Display Case 1
        Facing = E
        IsMoveAble = 
        PickUpWeight = 80
    }
    // trelai_tiles_07_107
    tile
    {
        xy = 3,13
        CustomName = Display Case 2
        Facing = E
        IsMoveAble = 
        PickUpWeight = 80
    }
    // trelai_tiles_07_108
    tile
    {
        xy = 4,13
        CustomName = MUSEUM SIGN
        MoveType = WallObject
    }
    // trelai_tiles_07_109
    tile
    {
        xy = 5,13
        CanScrap = 
        CustomName = Displays
        Facing = S
        GroupName = Cave People
        IsMoveAble = 
        Material = MetalWire
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 80
        ScrapSize = Small
    }
    // trelai_tiles_07_110
    tile
    {
        xy = 6,13
        CanScrap = 
        CustomName = Displays
        Facing = S
        GroupName = Cave People
        IsMoveAble = 
        Material = MetalWire
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 80
        ScrapSize = Small
    }
    // trelai_tiles_07_111
    tile
    {
        xy = 7,13
        CanScrap = 
        CustomName = Displays
        Facing = S
        GroupName = Cave People
        IsMoveAble = 
        Material = MetalWire
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 80
        ScrapSize = Small
    }
    // trelai_tiles_07_112
    tile
    {
        xy = 0,14
        BlocksPlacement = 
        CustomName = Mammoth
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // trelai_tiles_07_113
    tile
    {
        xy = 1,14
        BlocksPlacement = 
        CustomName = Mammoth
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // trelai_tiles_07_114
    tile
    {
        xy = 2,14
        BlocksPlacement = 
        CustomName = Mammoth
        IsMoveAble = 
        PickUpWeight = 100
        solid = 
    }
    // trelai_tiles_07_115
    tile
    {
        xy = 3,14
        CustomName = INFO Sign
        Facing = E
        IsMoveAble = 
        PickUpWeight = 50
    }
    // trelai_tiles_07_116
    tile
    {
        xy = 4,14
        CustomName = INFO Sign
        Facing = S
        IsMoveAble = 
        PickUpWeight = 50
    }
    // trelai_tiles_07_117
    tile
    {
        xy = 5,14
        CustomName = Display Case 3
        Facing = E
        IsMoveAble = 
        PickUpWeight = 80
    }
    // trelai_tiles_07_118
    tile
    {
        xy = 6,14
        CustomName = Display Case 4
        Facing = E
        IsMoveAble = 
        PickUpWeight = 80
    }
    // trelai_tiles_07_119
    tile
    {
        xy = 7,14
        CanScrap = 
        CustomName = Displays
        Facing = E
        GroupName = Cave People
        IsMoveAble = 
        Material = MetalWire
        Material2 = MetalScrap
        Material3 = Screws
        PickUpWeight = 80
        ScrapSize = Small
    }
    // trelai_tiles_07_120
    tile
    {
        xy = 0,15
        CustomName = White Lion Bar
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 5
    }
    // trelai_tiles_07_121
    tile
    {
        xy = 1,15
        CanScrap = 
        Material = MetalScrap
        Material2 = MetalScrap
        Material3 = MetalWire
    }
    // trelai_tiles_07_126
    tile
    {
        xy = 6,15
        CustomName = Trelai Stadium Sign
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Cutter
        PickUpWeight = 55
        WallW = 
        wall = 
    }
    // trelai_tiles_07_127
    tile
    {
        xy = 7,15
        CustomName = Trelai Stadium Sign
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpLevel = 1
        PickUpTool = Cutter
        PickUpWeight = 55
        WallW = 
        wall = 
    }
}
tileset
{
    file = trelai_tiles_08
    size = 8,16
    id = 14
    // trelai_tiles_08_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
    }
    // trelai_tiles_08_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = broken radios
        ForceSingleItem = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        TileOverlay = 
        signal = radio
    }
    // trelai_tiles_08_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = broken radios
        ForceSingleItem = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        TileOverlay = 
        signal = radio
    }
    // trelai_tiles_08_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = Radio.HamRadio1
        CustomName = broken radios
        Facing = N
        ForceSingleItem = 
        GroupName = Premium Technologies Ham
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        signal = radio
    }
    // trelai_tiles_08_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = Radio.HamRadio1
        CustomName = broken radios
        Facing = W
        ForceSingleItem = 
        GroupName = Premium Technologies Ham
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        signal = radio
    }
    // trelai_tiles_08_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = Radio.HamRadio1
        CustomName = broken radios
        Facing = E
        GroupName = Premium Technologies Ham
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        signal = radio
    }
    // trelai_tiles_08_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = Radio.HamRadio1
        CustomName = broken radios
        Facing = N
        GroupName = Premium Technologies Ham
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        signal = radio
    }
    // trelai_tiles_08_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = Radio.HamRadio1
        CustomName = broken radios
        Facing = W
        GroupName = Premium Technologies Ham
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        signal = radio
    }
    // trelai_tiles_08_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = Radio.HamRadio2
        CustomName = broken radios
        Facing = W
        ForceSingleItem = 
        GroupName = US ARMY COMM. Ham
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        signal = radio
    }
    // trelai_tiles_08_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = Radio.HamRadio2
        CustomName = broken radios
        Facing = S
        ForceSingleItem = 
        GroupName = US ARMY COMM. Ham
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        signal = radio
    }
    // trelai_tiles_08_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = Radio.HamRadio2
        CustomName = broken radios
        Facing = E
        ForceSingleItem = 
        GroupName = US ARMY COMM. Ham
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        signal = radio
    }
    // trelai_tiles_08_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = Radio.HamRadio2
        CustomName = broken radios
        Facing = N
        ForceSingleItem = 
        GroupName = US ARMY COMM. Ham
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        signal = radio
    }
    // trelai_tiles_08_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = broken radios
        ForceSingleItem = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        TileOverlay = 
        signal = radio
    }
    // trelai_tiles_08_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = broken radios
        ForceSingleItem = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        TileOverlay = 
        signal = radio
    }
    // trelai_tiles_08_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = broken radios
        ForceSingleItem = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        TileOverlay = 
        signal = radio
    }
    // trelai_tiles_08_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomName = broken radios
        ForceSingleItem = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        ItemHeight = 20
        Material = MetalScrap
        Material2 = MetalWire
        Material3 = Electric
        PickUpLevel = 1
        PickUpWeight = 30
        ScrapSize = Large
        Surface = 24
        TileOverlay = 
        signal = radio
    }
    // trelai_tiles_08_16
    tile
    {
        xy = 0,2
        CanScrap = 
        CustomName = Damaged Old TV
        IsMoveAble = 
        Material = MetalWire
        Material2 = Screws
        Material3 = Electric
    }
    // trelai_tiles_08_17
    tile
    {
        xy = 1,2
        CanScrap = 
        CustomName = Damaged Modern TV
        IsMoveAble = 
        IsSurfaceOffset = 
        Material = MetalWire
        Material2 = Screws
        Material3 = Electric
        Surface = 15
    }
    // trelai_tiles_08_18
    tile
    {
        xy = 2,2
        TileOverlay = 
    }
    // trelai_tiles_08_19
    tile
    {
        xy = 3,2
        TileOverlay = 
    }
    // trelai_tiles_08_20
    tile
    {
        xy = 4,2
        TileOverlay = 
    }
    // trelai_tiles_08_21
    tile
    {
        xy = 5,2
        BedType = goodBed
        BlocksPlacement = 
        CustomName = Hammock
        Facing = S
        ForceSingleItem = 
        GroupName = Bedz
        IsMoveAble = 
        IsTableTop = 
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        SpriteGridPos = 0,1
        bed = 
    }
    // trelai_tiles_08_22
    tile
    {
        xy = 6,2
        BedType = goodBed
        BlocksPlacement = 
        CustomName = Hammock
        Facing = S
        ForceSingleItem = 
        GroupName = Bedz
        IsMoveAble = 
        IsTableTop = 
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        SpriteGridPos = 0,0
        bed = 
    }
    // trelai_tiles_08_23
    tile
    {
        xy = 7,2
        CustomName = Murphy
        Facing = E
        ForceSingleItem = 
        GroupName = Vote
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        attachedW = 
    }
    // trelai_tiles_08_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = S
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = E
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_26
    tile
    {
        xy = 2,3
        CustomName = Murphy
        Facing = S
        ForceSingleItem = 
        GroupName = Vote
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        attachedN = 
    }
    // trelai_tiles_08_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = W
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 60
        CustomName = Fridge
        Facing = S
        Freezer = 
        FreezerCapacity = 20
        GroupName = Blue
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = E
        Freezer = 
        FreezerCapacity = 20
        GroupName = Blue
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = N
        Freezer = 
        FreezerCapacity = 20
        GroupName = Blue
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = W
        Freezer = 
        FreezerCapacity = 20
        GroupName = Blue
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = S
        Freezer = 
        FreezerCapacity = 40
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = E
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = N
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = W
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = S
        Freezer = 
        FreezerCapacity = 20
        GroupName = Green
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = E
        Freezer = 
        FreezerCapacity = 20
        GroupName = Green
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = N
        Freezer = 
        FreezerCapacity = 20
        GroupName = Green
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = W
        Freezer = 
        FreezerCapacity = 20
        GroupName = Green
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = E
        GroupName = Industrial
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 5
        PickUpTool = Electrician
        PickUpWeight = 250
        PlaceTool = Electrician
        ScrapSize = Large
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Industrial
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 5
        PickUpTool = Electrician
        PickUpWeight = 250
        PlaceTool = Electrician
        ScrapSize = Large
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = W
        GroupName = Industrial
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 5
        PickUpTool = Electrician
        PickUpWeight = 250
        PlaceTool = Electrician
        ScrapSize = Large
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = N
        GroupName = Industrial
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 5
        PickUpTool = Electrician
        PickUpWeight = 250
        PlaceTool = Electrician
        ScrapSize = Large
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 100
        CustomName = Fridge
        Facing = S
        ForceSingleItem = 
        Freezer = 
        FreezerCapacity = 49
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = E
        ForceSingleItem = 
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = N
        ForceSingleItem = 
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = W
        ForceSingleItem = 
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 60
        CustomName = Fridge
        Facing = S
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = E
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = N
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = W
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = N
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = E
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Fridge
        Facing = S
        ForceSingleItem = 
        Freezer = 
        FreezerCapacity = 50
        GroupName = Popsicle
        IsLow = 
        IsMoveAble = 
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpWeight = 150
        ScrapSize = Small
        SpriteGridPos = 0,0
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 30
        CustomName = Fridge
        Facing = S
        ForceSingleItem = 
        Freezer = 
        FreezerCapacity = 50
        GroupName = Popsicle
        IsLow = 
        IsMoveAble = 
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpWeight = 150
        SpriteGridPos = 1,0
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = S
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = E
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = N
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Fridge
        Facing = W
        Freezer = 
        FreezerCapacity = 20
        GroupName = White
        IsMoveAble = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_08_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Washing Machine
        Facing = S
        GroupName = Blue
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Washing Machine
        Facing = E
        GroupName = Blue
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Washing Machine
        Facing = N
        GroupName = Blue
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Washing Machine
        Facing = W
        GroupName = Blue
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Dryer Machine
        Facing = S
        GroupName = Blue
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Dryer Machine
        Facing = E
        GroupName = Blue
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Dryer Machine
        Facing = N
        GroupName = Blue
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Dryer Machine
        Facing = W
        GroupName = Blue
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Misc Machine
        Facing = S
        GroupName = White
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Misc Machine
        Facing = E
        GroupName = White
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Misc Machine
        Facing = N
        GroupName = White
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Misc Machine
        Facing = W
        GroupName = White
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_08_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = E
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = W
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = N
        GroupName = Green
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = E
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = W
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = N
        GroupName = Grey
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = E
        GroupName = Red
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Red
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = W
        GroupName = Red
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = N
        GroupName = Red
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = E
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = W
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_87
    tile
    {
        xy = 7,10
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = N
        GroupName = Modern
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_08_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CustomName = Big Gas
        Facing = E
        ForceSingleItem = 
        GroupName = Pump
        IsMoveAble = 
        PhysicsShape = Solid
        PickUpLevel = 5
        PickUpTool = Shovel
        PickUpWeight = 320
        PlaceTool = Shovel
        attachedFloor = 
        fuelAmount = 150
        solid = 
    }
    // trelai_tiles_08_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CustomName = Big Gas
        Facing = S
        ForceSingleItem = 
        GroupName = Pump
        IsMoveAble = 
        PhysicsShape = Solid
        PickUpLevel = 5
        PickUpTool = Shovel
        PickUpWeight = 320
        PlaceTool = Shovel
        attachedFloor = 
        fuelAmount = 150
        solid = 
    }
    // trelai_tiles_08_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CustomName = Big Gas
        Facing = N
        ForceSingleItem = 
        GroupName = Pump
        IsMoveAble = 
        PhysicsShape = Solid
        PickUpLevel = 5
        PickUpTool = Shovel
        PickUpWeight = 320
        PlaceTool = Shovel
        attachedFloor = 
        fuelAmount = 150
        solid = 
    }
    // trelai_tiles_08_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CustomName = Big Gas
        Facing = W
        ForceSingleItem = 
        GroupName = Pump
        IsMoveAble = 
        PhysicsShape = Solid
        PickUpLevel = 5
        PickUpTool = Shovel
        PickUpWeight = 320
        PlaceTool = Shovel
        attachedFloor = 
        fuelAmount = 150
        solid = 
    }
    // trelai_tiles_08_92
    tile
    {
        xy = 4,11
        BedType = goodBed
        BlocksPlacement = 
        CustomName = H - Sofa
        Facing = E
        GroupName = Prize
        IsMoveAble = 
        PickUpWeight = 15
        bed = 
    }
    // trelai_tiles_08_93
    tile
    {
        xy = 5,11
        BedType = goodBed
        BlocksPlacement = 
        CustomName = H - Sofa
        Facing = S
        GroupName = Prize
        IsMoveAble = 
        PickUpWeight = 15
        bed = 
    }
    // trelai_tiles_08_94
    tile
    {
        xy = 6,11
        BedType = goodBed
        BlocksPlacement = 
        CustomName = H - Throne
        Facing = S
        GroupName = Prize
        IsMoveAble = 
        PickUpWeight = 15
        bed = 
    }
    // trelai_tiles_08_95
    tile
    {
        xy = 7,11
        BedType = goodBed
        BlocksPlacement = 
        CustomName = H - Throne
        Facing = E
        GroupName = Prize
        IsMoveAble = 
        PickUpWeight = 15
        bed = 
    }
    // trelai_tiles_08_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        CustomName = H - Mocha
        Facing = S
        GroupName = Prize
        IsMoveAble = 
        PickUpWeight = 1
    }
    // trelai_tiles_08_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CustomName = H - Member Televison
        Facing = S
        GroupName = Prize
        IsMoveAble = 
        PickUpWeight = 20
        solidtrans = 
    }
    // trelai_tiles_08_98
    tile
    {
        xy = 2,12
        CustomName = Gold Record
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 10
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_08_99
    tile
    {
        xy = 3,12
        Facing = N
        ForceSingleItem = 
        PickUpWeight = 10
        WallOverlay = 
        attachedS = 
    }
    // trelai_tiles_08_100
    tile
    {
        xy = 4,12
        CustomName = Gold Record
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_08_101
    tile
    {
        xy = 5,12
        Facing = W
        ForceSingleItem = 
        PickUpWeight = 10
        WallOverlay = 
        attachedE = 
    }
    // trelai_tiles_08_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        ContainerCapacity = 10
        CustomName = Waiter
        Facing = S
        GroupName = Table
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 20
        Surface = 34
        container = fridge
    }
    // trelai_tiles_08_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        ContainerCapacity = 15
        CustomName = Suitcases
        Facing = S
        GroupName = Hotel
        IsMoveAble = 
        PickUpWeight = 20
        container = dresser
        solidtrans = 
    }
    // trelai_tiles_08_104
    tile
    {
        xy = 0,13
        CustomName = Zombie Zone
        Facing = E
        ForceSingleItem = 
        GroupName = Map 2
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_08_105
    tile
    {
        xy = 1,13
        CustomName = Zombie Zone
        Facing = E
        ForceSingleItem = 
        GroupName = Map 2
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_08_106
    tile
    {
        xy = 2,13
        CustomName = Zombie Zone
        ForceSingleItem = 
        GroupName = Map 1
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_08_107
    tile
    {
        xy = 3,13
        CustomName = Zombie Zone
        ForceSingleItem = 
        GroupName = Map 1
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_08_108
    tile
    {
        xy = 4,13
        CustomName = Zombie Zone
        Facing = S
        ForceSingleItem = 
        GroupName = Map 2
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_08_109
    tile
    {
        xy = 5,13
        CustomName = Zombie Zone
        Facing = S
        ForceSingleItem = 
        GroupName = Map 2
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_08_110
    tile
    {
        xy = 6,13
        CustomName = Zombie Zone
        Facing = S
        ForceSingleItem = 
        GroupName = Map 1
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_08_111
    tile
    {
        xy = 7,13
        CustomName = Zombie Zone
        Facing = S
        ForceSingleItem = 
        GroupName = Map 1
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_08_112
    tile
    {
        xy = 0,14
        CustomName = British Flag
        Facing = E
        ForceSingleItem = 
        GroupName = Flagz
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_08_113
    tile
    {
        xy = 1,14
        CustomName = British Flag
        Facing = S
        ForceSingleItem = 
        GroupName = Flagz
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_08_114
    tile
    {
        xy = 2,14
        CustomName = Jolly Roger
        Facing = E
        ForceSingleItem = 
        GroupName = Flagz
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_08_115
    tile
    {
        xy = 3,14
        CustomName = Jolly Roger
        Facing = S
        ForceSingleItem = 
        GroupName = Flagz
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_08_116
    tile
    {
        xy = 4,14
        CustomName = Ganja
        Facing = E
        ForceSingleItem = 
        GroupName = Flagz
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_08_117
    tile
    {
        xy = 5,14
        CustomName = Ganja
        Facing = S
        ForceSingleItem = 
        GroupName = Flagz
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_08_118
    tile
    {
        xy = 6,14
        CustomName = Welsh
        Facing = E
        ForceSingleItem = 
        GroupName = Flagz
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_08_119
    tile
    {
        xy = 7,14
        CustomName = Welsh
        Facing = S
        ForceSingleItem = 
        GroupName = Flagz
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 20
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_08_120
    tile
    {
        xy = 0,15
        CustomName = Sleep The Board Game
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 25
    }
    // trelai_tiles_08_121
    tile
    {
        xy = 1,15
        CustomName = On Wall
        Facing = S
        GroupName = Skateboard
        IsHigh = 
        IsMoveAble = 
    }
    // trelai_tiles_08_122
    tile
    {
        xy = 2,15
        CustomName = On Floor
        Facing = S
        ForceSingleItem = 
        GroupName = Skateboard
        IsMoveAble = 
    }
    // trelai_tiles_08_123
    tile
    {
        xy = 3,15
        CustomName = Upright
        Facing = W
        ForceSingleItem = 
        GroupName = Skateboard
        IsMoveAble = 
    }
    // trelai_tiles_08_124
    tile
    {
        xy = 4,15
        CustomName = Onside
        Facing = E
        ForceSingleItem = 
        GroupName = Skateboard
        IsMoveAble = 
    }
    // trelai_tiles_08_125
    tile
    {
        xy = 5,15
        CustomName = Stood Up
        Facing = N
        ForceSingleItem = 
        GroupName = Skateboard
        IsMoveAble = 
        PickUpLevel = 5
    }
    // trelai_tiles_08_126
    tile
    {
        xy = 6,15
        CustomName = CWC Sign
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpLevel = 5
    }
    // trelai_tiles_08_127
    tile
    {
        xy = 7,15
        CustomName = CWC Sign
        ForceSingleItem = 
        IsHigh = 
        IsMoveAble = 
        PickUpLevel = 5
    }
}
tileset
{
    file = location_business_distillery_01
    size = 8,16
    id = 15
    // location_business_distillery_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Barrel Storage
        Facing = S
        IsMoveAble = 
        IsTableTop = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // location_business_distillery_01_1
    tile
    {
        xy = 1,0
        TileOverlay = 
        alwaysDraw = 
    }
    // location_business_distillery_01_2
    tile
    {
        xy = 2,0
        TileOverlay = 
        alwaysDraw = 
    }
    // location_business_distillery_01_3
    tile
    {
        xy = 3,0
        TileOverlay = 
        alwaysDraw = 
    }
    // location_business_distillery_01_4
    tile
    {
        xy = 4,0
        TileOverlay = 
        alwaysDraw = 
    }
    // location_business_distillery_01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Barrel Storage
        Facing = E
        IsMoveAble = 
        IsTableTop = 
        Material = Wood
        Material2 = Wood
        Material3 = Nails
        PickUpLevel = 1
        PickUpTool = Hammer
        PlaceTool = Hammer
        alwaysDraw = 
    }
    // location_business_distillery_01_8
    tile
    {
        xy = 0,1
        ContainerCapacity = 5
        CustomName = Upright
        Facing = N
        GroupName = Barrel
        IsMoveAble = 
        PickUpLevel = 5
        alwaysDraw = 
        container = keg
    }
    // location_business_distillery_01_9
    tile
    {
        xy = 1,1
        ContainerCapacity = 5
        CustomName = Onside
        Facing = E
        GroupName = Barrel
        IsMoveAble = 
        PickUpLevel = 5
        alwaysDraw = 
        container = keg
    }
    // location_business_distillery_01_10
    tile
    {
        xy = 2,1
        ContainerCapacity = 5
        CustomName = Otherside
        Facing = W
        GroupName = Barrel
        IsMoveAble = 
        PickUpLevel = 5
        alwaysDraw = 
        container = keg
    }
    // location_business_distillery_01_11
    tile
    {
        xy = 3,1
        alwaysDraw = 
    }
    // location_business_distillery_01_12
    tile
    {
        xy = 4,1
        alwaysDraw = 
    }
    // location_business_distillery_01_13
    tile
    {
        xy = 5,1
        alwaysDraw = 
    }
    // location_business_distillery_01_24
    tile
    {
        xy = 0,3
        CustomName = distillery
    }
    // location_business_distillery_01_25
    tile
    {
        xy = 1,3
        CustomName = distillery
    }
    // location_business_distillery_01_26
    tile
    {
        xy = 2,3
        CustomName = distillery
    }
    // location_business_distillery_01_27
    tile
    {
        xy = 3,3
        CustomName = distillery
    }
    // location_business_distillery_01_28
    tile
    {
        xy = 4,3
        CustomName = distillery
    }
    // location_business_distillery_01_29
    tile
    {
        xy = 5,3
        CustomName = distillery
    }
    // location_business_distillery_01_30
    tile
    {
        xy = 6,3
        CustomName = distillery
    }
}
tileset
{
    file = cannabis_tiles
    size = 8,8
    id = 16
    // cannabis_tiles_8
    tile
    {
        xy = 0,1
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_9
    tile
    {
        xy = 1,1
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_10
    tile
    {
        xy = 2,1
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_11
    tile
    {
        xy = 3,1
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_12
    tile
    {
        xy = 4,1
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_13
    tile
    {
        xy = 5,1
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_14
    tile
    {
        xy = 6,1
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_15
    tile
    {
        xy = 7,1
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_16
    tile
    {
        xy = 0,2
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_17
    tile
    {
        xy = 1,2
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_18
    tile
    {
        xy = 2,2
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_19
    tile
    {
        xy = 3,2
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_20
    tile
    {
        xy = 4,2
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_21
    tile
    {
        xy = 5,2
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_22
    tile
    {
        xy = 6,2
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
    // cannabis_tiles_23
    tile
    {
        xy = 7,2
        CustomName = Cannabis Stages
        GroupName = Decor PLant
        IsMoveAble = 
    }
}
tileset
{
    file = trelai_tiles_ferriswheel
    size = 8,8
    id = 17
    // trelai_tiles_ferriswheel_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        stairsBW = 
    }
    // trelai_tiles_ferriswheel_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        stairsMW = 
    }
    // trelai_tiles_ferriswheel_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        stairsTW = 
    }
    // trelai_tiles_ferriswheel_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        stairsBW = 
    }
    // trelai_tiles_ferriswheel_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        stairsBN = 
    }
    // trelai_tiles_ferriswheel_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        stairsMN = 
    }
    // trelai_tiles_ferriswheel_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        stairsTN = 
    }
    // trelai_tiles_ferriswheel_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        stairsTN = 
    }
    // trelai_tiles_ferriswheel_34
    tile
    {
        xy = 2,4
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_35
    tile
    {
        xy = 3,4
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_36
    tile
    {
        xy = 4,4
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_41
    tile
    {
        xy = 1,5
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_42
    tile
    {
        xy = 2,5
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_43
    tile
    {
        xy = 3,5
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_44
    tile
    {
        xy = 4,5
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_45
    tile
    {
        xy = 5,5
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_48
    tile
    {
        xy = 0,6
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_49
    tile
    {
        xy = 1,6
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_50
    tile
    {
        xy = 2,6
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_51
    tile
    {
        xy = 3,6
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_52
    tile
    {
        xy = 4,6
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_53
    tile
    {
        xy = 5,6
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_54
    tile
    {
        xy = 6,6
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_56
    tile
    {
        xy = 0,7
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_57
    tile
    {
        xy = 1,7
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_58
    tile
    {
        xy = 2,7
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_59
    tile
    {
        xy = 3,7
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_60
    tile
    {
        xy = 4,7
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_61
    tile
    {
        xy = 5,7
        alwaysDraw = 
        solid = 
    }
    // trelai_tiles_ferriswheel_62
    tile
    {
        xy = 6,7
        alwaysDraw = 
        solid = 
    }
}
tileset
{
    file = trelai_television_09
    size = 8,16
    id = 18
    // trelai_television_09_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Bloody TV
        Facing = E
        GroupName = Premium Technologies
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        Surface = 20
        TV = 
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Bloody TV
        Facing = S
        GroupName = Premium Technologies
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        Surface = 20
        TV = 
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Television
        Facing = E
        GroupName = Premium Technologies
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        Surface = 15
        TV = 
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Television
        Facing = S
        GroupName = Premium Technologies
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        Surface = 15
        TV = 
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Television
        Facing = S
        GroupName = Premium Technologies
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Television
        Facing = E
        GroupName = Premium Technologies
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvBlack
        CustomName = Television
        Facing = S
        GroupName = ValuTech
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvBlack
        CustomName = Television
        Facing = E
        GroupName = ValuTech
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvAntique
        CustomName = Trashed TV
        Facing = E
        GroupName = Antique
        IsLow = 
        IsMoveAble = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        TV = 
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvAntique
        CustomName = Trashed TV
        Facing = S
        GroupName = Antique
        IsLow = 
        IsMoveAble = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        TV = 
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Modern Monitor
        Facing = E
        ForceSingleItem = 
        GroupName = Fancy TV
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        Material2 = Screws
        Material3 = Wood
        PickUpTool = Hammer
        PickUpWeight = 30
        PlaceTool = Hammer
        Surface = 34
        TV = 
        livingRoom = 
        signal = tv
    }
    // trelai_television_09_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanBreak = 
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Modern Monitor
        Facing = S
        ForceSingleItem = 
        GroupName = Fancy TV
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        Material2 = Screws
        Material3 = Wood
        PickUpTool = Hammer
        PickUpWeight = 30
        PlaceTool = Hammer
        Surface = 34
        TV = 
        livingRoom = 
        signal = tv
    }
    // trelai_television_09_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Television
        Facing = S
        GroupName = Premium Technologies
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        Surface = 15
        TV = 
        livingRoom = 
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Television
        Facing = E
        GroupName = Premium Technologies
        IgnoreSurfaceSnap = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoTelevision
        Material = Electric
        PickUpWeight = 100
        Surface = 15
        signal = tv
        solidtrans = 
    }
    // trelai_television_09_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Trelai Widescreen Special
        Facing = E
        ForceSingleItem = 
        GroupName = Premium Technologies
        IgnoreSurfaceSnap = 
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsoType = IsoTelevision
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        Surface = 15
        TV = 
        livingRoom = 
        signal = tv
    }
    // trelai_television_09_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomItem = Radio.TvWideScreen
        CustomName = Trelai Widescreen Special
        Facing = S
        ForceSingleItem = 
        GroupName = Premium Technologies
        IgnoreSurfaceSnap = 
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsoType = IsoTelevision
        Material = Electric
        Material2 = MetalScrap
        Material3 = Screws
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        Surface = 15
        TV = 
        livingRoom = 
        signal = tv
    }
    // trelai_television_09_16
    tile
    {
        xy = 0,2
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_17
    tile
    {
        xy = 1,2
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_18
    tile
    {
        xy = 2,2
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_19
    tile
    {
        xy = 3,2
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_20
    tile
    {
        xy = 4,2
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_21
    tile
    {
        xy = 5,2
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_22
    tile
    {
        xy = 6,2
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_23
    tile
    {
        xy = 7,2
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_24
    tile
    {
        xy = 0,3
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_25
    tile
    {
        xy = 1,3
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_26
    tile
    {
        xy = 2,3
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_27
    tile
    {
        xy = 3,3
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_28
    tile
    {
        xy = 4,3
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_29
    tile
    {
        xy = 5,3
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_30
    tile
    {
        xy = 6,3
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_31
    tile
    {
        xy = 7,3
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_32
    tile
    {
        xy = 0,4
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_33
    tile
    {
        xy = 1,4
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_34
    tile
    {
        xy = 2,4
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_35
    tile
    {
        xy = 3,4
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_36
    tile
    {
        xy = 4,4
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_37
    tile
    {
        xy = 5,4
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_38
    tile
    {
        xy = 6,4
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_39
    tile
    {
        xy = 7,4
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_40
    tile
    {
        xy = 0,5
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_41
    tile
    {
        xy = 1,5
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_42
    tile
    {
        xy = 2,5
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_43
    tile
    {
        xy = 3,5
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_44
    tile
    {
        xy = 4,5
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_45
    tile
    {
        xy = 5,5
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_46
    tile
    {
        xy = 6,5
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_47
    tile
    {
        xy = 7,5
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_48
    tile
    {
        xy = 0,6
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_49
    tile
    {
        xy = 1,6
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_50
    tile
    {
        xy = 2,6
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_51
    tile
    {
        xy = 3,6
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_52
    tile
    {
        xy = 4,6
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_53
    tile
    {
        xy = 5,6
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_54
    tile
    {
        xy = 6,6
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_55
    tile
    {
        xy = 7,6
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_56
    tile
    {
        xy = 0,7
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_57
    tile
    {
        xy = 1,7
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_58
    tile
    {
        xy = 2,7
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_59
    tile
    {
        xy = 3,7
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_60
    tile
    {
        xy = 4,7
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_61
    tile
    {
        xy = 5,7
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_62
    tile
    {
        xy = 6,7
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_63
    tile
    {
        xy = 7,7
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_64
    tile
    {
        xy = 0,8
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_65
    tile
    {
        xy = 1,8
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_66
    tile
    {
        xy = 2,8
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_67
    tile
    {
        xy = 3,8
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_68
    tile
    {
        xy = 4,8
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_69
    tile
    {
        xy = 5,8
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_70
    tile
    {
        xy = 6,8
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_71
    tile
    {
        xy = 7,8
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_72
    tile
    {
        xy = 0,9
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_73
    tile
    {
        xy = 1,9
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_74
    tile
    {
        xy = 2,9
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_75
    tile
    {
        xy = 3,9
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_76
    tile
    {
        xy = 4,9
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_77
    tile
    {
        xy = 5,9
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_78
    tile
    {
        xy = 6,9
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_79
    tile
    {
        xy = 7,9
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_80
    tile
    {
        xy = 0,10
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_81
    tile
    {
        xy = 1,10
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_82
    tile
    {
        xy = 2,10
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_83
    tile
    {
        xy = 3,10
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_84
    tile
    {
        xy = 4,10
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_85
    tile
    {
        xy = 5,10
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_86
    tile
    {
        xy = 6,10
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_87
    tile
    {
        xy = 7,10
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_88
    tile
    {
        xy = 0,11
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_89
    tile
    {
        xy = 1,11
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_90
    tile
    {
        xy = 2,11
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_91
    tile
    {
        xy = 3,11
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_92
    tile
    {
        xy = 4,11
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_93
    tile
    {
        xy = 5,11
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_94
    tile
    {
        xy = 6,11
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_95
    tile
    {
        xy = 7,11
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_96
    tile
    {
        xy = 0,12
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_97
    tile
    {
        xy = 1,12
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_98
    tile
    {
        xy = 2,12
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_99
    tile
    {
        xy = 3,12
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_100
    tile
    {
        xy = 4,12
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_101
    tile
    {
        xy = 5,12
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_102
    tile
    {
        xy = 6,12
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_103
    tile
    {
        xy = 7,12
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_104
    tile
    {
        xy = 0,13
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_105
    tile
    {
        xy = 1,13
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_106
    tile
    {
        xy = 2,13
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_107
    tile
    {
        xy = 3,13
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_108
    tile
    {
        xy = 4,13
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_109
    tile
    {
        xy = 5,13
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_110
    tile
    {
        xy = 6,13
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_111
    tile
    {
        xy = 7,13
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_112
    tile
    {
        xy = 0,14
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_113
    tile
    {
        xy = 1,14
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_114
    tile
    {
        xy = 2,14
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_115
    tile
    {
        xy = 3,14
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_116
    tile
    {
        xy = 4,14
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_117
    tile
    {
        xy = 5,14
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_118
    tile
    {
        xy = 6,14
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_119
    tile
    {
        xy = 7,14
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_120
    tile
    {
        xy = 0,15
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_121
    tile
    {
        xy = 1,15
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_122
    tile
    {
        xy = 2,15
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_123
    tile
    {
        xy = 3,15
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_124
    tile
    {
        xy = 4,15
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_125
    tile
    {
        xy = 5,15
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_126
    tile
    {
        xy = 6,15
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
    // trelai_television_09_127
    tile
    {
        xy = 7,15
        LightRadius = 3
        TileOverlay = 
        lightB = 240
        lightG = 240
        lightR = 240
    }
}
tileset
{
    file = trelai_tiles_artwork
    size = 8,16
    id = 19
    // trelai_tiles_artwork_0
    tile
    {
        xy = 0,0
        CanBreak = 
        CustomName = Grandfather
        Facing = S
        ForceSingleItem = 
        GroupName = clock
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
    }
    // trelai_tiles_artwork_1
    tile
    {
        xy = 1,0
        CanBreak = 
        CustomName = Grandfather
        Facing = E
        ForceSingleItem = 
        GroupName = clock
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        attachedW = 
    }
    // trelai_tiles_artwork_2
    tile
    {
        xy = 2,0
        CustomName = BuySellTrade
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
    }
    // trelai_tiles_artwork_3
    tile
    {
        xy = 3,0
        CustomName = BuySellTrade
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
    }
    // trelai_tiles_artwork_4
    tile
    {
        xy = 4,0
        CustomName = Bar
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
    }
    // trelai_tiles_artwork_5
    tile
    {
        xy = 5,0
        CustomName = Bar
        ForceSingleItem = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
    }
    // trelai_tiles_artwork_6
    tile
    {
        xy = 6,0
        GroupName = Welcome Mat
        IsMoveAble = 
        PickUpWeight = 1
    }
    // trelai_tiles_artwork_14
    tile
    {
        xy = 6,1
        CustomName = SOS Floor
        Facing = S
        ForceSingleItem = 
        GroupName = Sign
        IsMoveAble = 
    }
    // trelai_tiles_artwork_15
    tile
    {
        xy = 7,1
        CustomName = SOS Floor
        Facing = E
        ForceSingleItem = 
        GroupName = Sign
        IsMoveAble = 
    }
    // trelai_tiles_artwork_16
    tile
    {
        xy = 0,2
        CustomName = 1Special Art
        Facing = S
        GroupName = artwork
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_17
    tile
    {
        xy = 1,2
        CustomName = 2Special Art
        Facing = S
        GroupName = artwork
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_18
    tile
    {
        xy = 2,2
        CustomName = 3Special Art
        Facing = S
        GroupName = artwork
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_19
    tile
    {
        xy = 3,2
        CustomName = Booty 2
        Facing = S
        GroupName = artwork
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_20
    tile
    {
        xy = 4,2
        CustomName = Booty
        Facing = S
        GroupName = artwork
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_21
    tile
    {
        xy = 5,2
        CustomName = Mother
        Facing = S
        GroupName = artwork
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_22
    tile
    {
        xy = 6,2
        CustomName = Earing
        Facing = S
        GroupName = artwork
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_23
    tile
    {
        xy = 7,2
        CustomName = Mona Lisa
        Facing = S
        GroupName = artwork
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_24
    tile
    {
        xy = 0,3
        CustomName = Scream
        Facing = S
        GroupName = artwork
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_25
    tile
    {
        xy = 1,3
        CustomName = Rick
        Facing = S
        ForceSingleItem = 
        GroupName = Vote
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_26
    tile
    {
        xy = 2,3
        CustomName = Rick
        Facing = E
        ForceSingleItem = 
        GroupName = Vote
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_27
    tile
    {
        xy = 3,3
        CustomName = Bear
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_28
    tile
    {
        xy = 4,3
        CustomName = Bear
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_29
    tile
    {
        xy = 5,3
        CustomName = F West
        Facing = S
        ForceSingleItem = 
        GroupName = Cutout
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_30
    tile
    {
        xy = 6,3
        CustomName = F West
        Facing = E
        ForceSingleItem = 
        GroupName = Cutout
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_31
    tile
    {
        xy = 7,3
        CustomName = 28 Days Later
        Facing = S
        GroupName = Poster
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_32
    tile
    {
        xy = 0,4
        CustomName = Gabes Tiles
        Facing = S
        ForceSingleItem = 
        GroupName = Museum Sign
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_33
    tile
    {
        xy = 1,4
        CustomName = Gabes Tiles
        Facing = S
        ForceSingleItem = 
        GroupName = Museum Sign
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_34
    tile
    {
        xy = 2,4
        CustomName = Phoenix 1
        Facing = E
        ForceSingleItem = 
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_artwork_35
    tile
    {
        xy = 3,4
        CustomName = Phoenix 1
        Facing = S
        ForceSingleItem = 
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_artwork_36
    tile
    {
        xy = 4,4
        CustomName = Phoenix 2
        Facing = E
        ForceSingleItem = 
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_artwork_37
    tile
    {
        xy = 5,4
        CustomName = Phoenix 2
        Facing = S
        ForceSingleItem = 
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_artwork_38
    tile
    {
        xy = 6,4
        CustomName = Mechanic Calender
        Facing = E
        ForceSingleItem = 
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_artwork_39
    tile
    {
        xy = 7,4
        CustomName = Mechanic Calender
        Facing = S
        ForceSingleItem = 
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_artwork_40
    tile
    {
        xy = 0,5
        CustomName = US Bonds
        Facing = E
        ForceSingleItem = 
        GroupName = Poster
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_tiles_artwork_41
    tile
    {
        xy = 1,5
        CustomName = US Bonds
        Facing = S
        ForceSingleItem = 
        GroupName = Poster
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_tiles_artwork_42
    tile
    {
        xy = 2,5
        CustomName = We Can Eat You
        Facing = E
        ForceSingleItem = 
        GroupName = Zombies
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_43
    tile
    {
        xy = 3,5
        CustomName = We Can Eat You
        Facing = S
        ForceSingleItem = 
        GroupName = Zombies
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_44
    tile
    {
        xy = 4,5
        CustomName = Warning
        Facing = S
        ForceSingleItem = 
        GroupName = Zombies
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_45
    tile
    {
        xy = 5,5
        CustomName = Warning
        Facing = E
        ForceSingleItem = 
        GroupName = Zombies
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_46
    tile
    {
        xy = 6,5
        CustomName = Warning for
        Facing = S
        ForceSingleItem = 
        GroupName = Zombies
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_47
    tile
    {
        xy = 7,5
        CustomName = Warning for
        Facing = E
        ForceSingleItem = 
        GroupName = Zombies
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_48
    tile
    {
        xy = 0,6
        CustomName = Artwork 1
        Facing = E
        ForceSingleItem = 
        GroupName = Egypt Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_49
    tile
    {
        xy = 1,6
        CustomName = Artwork 2
        Facing = E
        ForceSingleItem = 
        GroupName = Egypt Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_50
    tile
    {
        xy = 2,6
        CustomName = Artwork 3
        Facing = E
        ForceSingleItem = 
        GroupName = Egypt Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_51
    tile
    {
        xy = 3,6
        CustomName = Artwork 4
        Facing = E
        ForceSingleItem = 
        GroupName = Egypt Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_52
    tile
    {
        xy = 4,6
        CustomName = Artwork 4
        Facing = S
        ForceSingleItem = 
        GroupName = Egypt Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_53
    tile
    {
        xy = 5,6
        CustomName = Artwork 3
        Facing = S
        ForceSingleItem = 
        GroupName = Egypt Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_54
    tile
    {
        xy = 6,6
        CustomName = Artwork 2
        Facing = S
        ForceSingleItem = 
        GroupName = Egypt Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_55
    tile
    {
        xy = 7,6
        CustomName = Artwork 1
        Facing = S
        ForceSingleItem = 
        GroupName = Egypt Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_56
    tile
    {
        xy = 0,7
        CustomName = Artwork 1
        Facing = E
        ForceSingleItem = 
        GroupName = Tattoo Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_57
    tile
    {
        xy = 1,7
        CustomName = Artwork 2
        Facing = E
        ForceSingleItem = 
        GroupName = Tattoo Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_58
    tile
    {
        xy = 2,7
        CustomName = Artwork 3
        Facing = E
        ForceSingleItem = 
        GroupName = Tattoo Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_59
    tile
    {
        xy = 3,7
        CustomName = Artwork 4
        Facing = E
        ForceSingleItem = 
        GroupName = Tattoo Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_60
    tile
    {
        xy = 4,7
        CustomName = Artwork 4
        Facing = S
        ForceSingleItem = 
        GroupName = Tattoo Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_61
    tile
    {
        xy = 5,7
        CustomName = Artwork 3
        Facing = S
        ForceSingleItem = 
        GroupName = Tattoo Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_62
    tile
    {
        xy = 6,7
        CustomName = Artwork 2
        Facing = S
        ForceSingleItem = 
        GroupName = Tattoo Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_63
    tile
    {
        xy = 7,7
        CustomName = Artwork 1
        Facing = S
        ForceSingleItem = 
        GroupName = Tattoo Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_64
    tile
    {
        xy = 0,8
        CustomName = Artwork 1
        Facing = E
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_65
    tile
    {
        xy = 1,8
        CustomName = Artwork 1
        Facing = E
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_66
    tile
    {
        xy = 2,8
        CustomName = Artwork 3
        Facing = E
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_67
    tile
    {
        xy = 3,8
        CustomName = Artwork 2
        Facing = E
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_68
    tile
    {
        xy = 4,8
        CustomName = Artwork 2
        Facing = S
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_69
    tile
    {
        xy = 5,8
        CustomName = Artwork 3
        Facing = S
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_70
    tile
    {
        xy = 6,8
        CustomName = Artwork 1
        Facing = S
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_71
    tile
    {
        xy = 7,8
        CustomName = Artwork 1
        Facing = S
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_72
    tile
    {
        xy = 0,9
        CustomName = Artwork 4
        Facing = E
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_73
    tile
    {
        xy = 1,9
        CustomName = Artwork 5
        Facing = E
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_74
    tile
    {
        xy = 2,9
        CustomName = Artwork 6
        Facing = E
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_75
    tile
    {
        xy = 3,9
        CustomName = 1993 Calender
        Facing = E
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_76
    tile
    {
        xy = 4,9
        CustomName = V For Vendetta
        Facing = S
        ForceSingleItem = 
        GroupName = artwork
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_artwork_77
    tile
    {
        xy = 5,9
        CustomName = V For Vendetta
        Facing = S
        ForceSingleItem = 
        GroupName = artwork
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_artwork_78
    tile
    {
        xy = 6,9
        CustomName = Artwork 6
        Facing = S
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_79
    tile
    {
        xy = 7,9
        CustomName = Artwork 5
        Facing = S
        ForceSingleItem = 
        GroupName = Club Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
    }
    // trelai_tiles_artwork_80
    tile
    {
        xy = 0,10
        CustomName = Splish Splash
        Facing = E
        ForceSingleItem = 
        GroupName = Requested
        IsMoveAble = 
        PickUpWeight = 20
    }
    // trelai_tiles_artwork_81
    tile
    {
        xy = 1,10
        CustomName = Splish Splash
        Facing = S
        ForceSingleItem = 
        GroupName = Requested
        IsMoveAble = 
        PickUpWeight = 20
        attachedN = 
    }
    // trelai_tiles_artwork_82
    tile
    {
        xy = 2,10
        CustomName = Rules Poster
        Facing = S
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_83
    tile
    {
        xy = 3,10
        CustomName = Sincity Skull Sign
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 100
    }
    // trelai_tiles_artwork_84
    tile
    {
        xy = 4,10
        CustomName = Sincity Skull Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 100
    }
    // trelai_tiles_artwork_85
    tile
    {
        xy = 5,10
        CustomName = Phoquz Sign
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 100
    }
    // trelai_tiles_artwork_86
    tile
    {
        xy = 6,10
        CustomName = Phoquz Sign
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 100
    }
    // trelai_tiles_artwork_87
    tile
    {
        xy = 7,10
        CustomName = Do not Feed
        Facing = S
        GroupName = Zombies
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_88
    tile
    {
        xy = 0,11
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Sincity Billboard Sign
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // trelai_tiles_artwork_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // trelai_tiles_artwork_90
    tile
    {
        xy = 2,11
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // trelai_tiles_artwork_91
    tile
    {
        xy = 3,11
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // trelai_tiles_artwork_92
    tile
    {
        xy = 4,11
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // trelai_tiles_artwork_93
    tile
    {
        xy = 5,11
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // trelai_tiles_artwork_94
    tile
    {
        xy = 6,11
        CustomName = Bear
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_95
    tile
    {
        xy = 7,11
        CustomName = Bear
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = E
        ForceSingleItem = 
        GroupName = Sincity Billboard Sign
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // trelai_tiles_artwork_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = E
        ForceSingleItem = 
        GroupName = Sincity Billboard Sign
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        solidtrans = 
        streetlight = 
    }
    // trelai_tiles_artwork_98
    tile
    {
        xy = 2,12
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = E
        ForceSingleItem = 
        GroupName = Sincity Billboard Sign
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // trelai_tiles_artwork_99
    tile
    {
        xy = 3,12
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = E
        ForceSingleItem = 
        GroupName = Sincity Billboard Sign
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // trelai_tiles_artwork_100
    tile
    {
        xy = 4,12
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = E
        ForceSingleItem = 
        GroupName = Sincity Billboard Sign
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // trelai_tiles_artwork_101
    tile
    {
        xy = 5,12
        CanScrap = 
        CantClimb = 
        CustomName = Sincity Billboard Sign
        Facing = E
        ForceSingleItem = 
        GroupName = Sincity Billboard Sign
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 150
        PlaceTool = Hammer
        ScrapSize = Large
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightR = 100
        lightswitch = 
        solidtrans = 
    }
    // trelai_tiles_artwork_102
    tile
    {
        xy = 6,12
        CustomName = Picture
        Facing = E
        ForceSingleItem = 
        GroupName = Screenshot
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_103
    tile
    {
        xy = 7,12
        CustomName = Picture
        Facing = S
        ForceSingleItem = 
        GroupName = Screenshot
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_artwork_104
    tile
    {
        xy = 0,13
        CustomName = Clothing
        Facing = S
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_105
    tile
    {
        xy = 1,13
        CustomName = Clothing
        Facing = E
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_106
    tile
    {
        xy = 2,13
        CustomName = Ammo
        Facing = S
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_107
    tile
    {
        xy = 3,13
        CustomName = Ammo
        Facing = E
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_108
    tile
    {
        xy = 4,13
        CustomName = Food
        Facing = S
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_109
    tile
    {
        xy = 5,13
        CustomName = Food
        Facing = E
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_110
    tile
    {
        xy = 6,13
        CustomName = Misc
        Facing = S
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_111
    tile
    {
        xy = 7,13
        CustomName = Misc
        Facing = E
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_112
    tile
    {
        xy = 0,14
        CustomName = Tools
        Facing = S
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_113
    tile
    {
        xy = 1,14
        CustomName = Tools
        Facing = E
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_114
    tile
    {
        xy = 2,14
        CustomName = Medical
        Facing = S
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_115
    tile
    {
        xy = 3,14
        CustomName = Medical
        Facing = E
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_116
    tile
    {
        xy = 4,14
        CustomName = Books
        Facing = S
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_117
    tile
    {
        xy = 5,14
        CustomName = Books
        Facing = E
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_118
    tile
    {
        xy = 6,14
        CustomName = Warehouse
        Facing = S
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_119
    tile
    {
        xy = 7,14
        CustomName = Warehouse
        Facing = E
        GroupName = Sign Items
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 15
        WallObjectAllowDoorframe = 
    }
    // trelai_tiles_artwork_126
    tile
    {
        xy = 6,15
        CustomName = Bob
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 50
    }
    // trelai_tiles_artwork_127
    tile
    {
        xy = 7,15
        CustomName = Kate
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 50
    }
}
tileset
{
    file = location_hospital_01
    size = 4,2
    id = 20
    // location_hospital_01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        ContainerPosition = Low
        CustomName = Drawers
        Facing = N
        ForceSingleItem = 
        GroupName = Medical Tool
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        Material = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 64
        container = wardrobe
        solidtrans = 
    }
    // location_hospital_01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        ContainerPosition = Low
        CustomName = Drawers
        Facing = E
        ForceSingleItem = 
        GroupName = Medical Tool
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        Material = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 64
        container = wardrobe
        solidtrans = 
    }
    // location_hospital_01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        ContainerPosition = Low
        CustomName = Drawers
        Facing = S
        ForceSingleItem = 
        GroupName = Medical Tool
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        Material = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 64
        container = wardrobe
        solidtrans = 
    }
    // location_hospital_01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        ContainerPosition = Low
        CustomName = Drawers
        Facing = W
        ForceSingleItem = 
        GroupName = Medical Tool
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        Material = Wood
        PickUpWeight = 100
        ScrapSize = Small
        Surface = 64
        container = wardrobe
        solidtrans = 
    }
    // location_hospital_01_4
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        ContainerPosition = Low
        CustomName = Medbox
        Facing = N
        ForceSingleItem = 
        GroupName = Medical Tool
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        Material = Wood
        PickUpWeight = 100
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
    // location_hospital_01_5
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        ContainerPosition = Low
        CustomName = Medbox
        Facing = E
        ForceSingleItem = 
        GroupName = Medical Tool
        IsHigh = 
        IsMoveAble = 
        IsSurfaceOffset = 
        Material = Wood
        PickUpWeight = 100
        ScrapSize = Small
        container = wardrobe
        solidtrans = 
    }
}
tileset
{
    file = trelai_tiles_christmas
    size = 8,8
    id = 21
    // trelai_tiles_christmas_1
    tile
    {
        xy = 1,0
        CustomName = Infoboard
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
    }
    // trelai_tiles_christmas_2
    tile
    {
        xy = 2,0
        CustomName = Infoboard
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
    }
    // trelai_tiles_christmas_8
    tile
    {
        xy = 0,1
        ContainerCapacity = 5
        CustomName = Presents
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpLevel = 2
        PickUpWeight = 25
        alwaysDraw = 
        container = locker
    }
    // trelai_tiles_christmas_9
    tile
    {
        xy = 1,1
        ContainerCapacity = 5
        CustomName = Presents
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpLevel = 2
        PickUpWeight = 25
        alwaysDraw = 
        container = locker
    }
    // trelai_tiles_christmas_10
    tile
    {
        xy = 2,1
        ContainerCapacity = 5
        CustomName = Presents
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpLevel = 2
        PickUpWeight = 25
        alwaysDraw = 
        container = locker
    }
    // trelai_tiles_christmas_11
    tile
    {
        xy = 3,1
        ContainerCapacity = 5
        CustomName = Presents
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpLevel = 2
        PickUpWeight = 25
        alwaysDraw = 
        container = locker
    }
    // trelai_tiles_christmas_12
    tile
    {
        xy = 4,1
        ContainerCapacity = 5
        CustomName = Presents
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpLevel = 2
        PickUpWeight = 25
        alwaysDraw = 
        container = locker
    }
    // trelai_tiles_christmas_13
    tile
    {
        xy = 5,1
        ContainerCapacity = 5
        CustomName = Presents
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpLevel = 2
        PickUpWeight = 25
        alwaysDraw = 
        container = locker
    }
    // trelai_tiles_christmas_14
    tile
    {
        xy = 6,1
        CustomName = Turkey
        IgnoreSurfaceSnap = 
        PickUpWeight = 10
    }
    // trelai_tiles_christmas_15
    tile
    {
        xy = 7,1
        CustomName = Turkey
        IgnoreSurfaceSnap = 
        PickUpWeight = 10
        Surface = 25
    }
    // trelai_tiles_christmas_16
    tile
    {
        xy = 0,2
        CustomName = Christmas Lights
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 70
        lightG = 222
        lightR = 255
        lightswitch = 
    }
    // trelai_tiles_christmas_17
    tile
    {
        xy = 1,2
        CustomName = Christmas Lights
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 70
        lightG = 255
        lightswitch = 
    }
    // trelai_tiles_christmas_18
    tile
    {
        xy = 2,2
        CustomName = Christmas Lights
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 70
        lightG = 222
        lightR = 255
        lightswitch = 
    }
    // trelai_tiles_christmas_19
    tile
    {
        xy = 3,2
        ContainerCapacity = 10
        CustomName = Stack of Present
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpLevel = 2
        PickUpWeight = 25
        alwaysDraw = 
        container = wardrobe
    }
    // trelai_tiles_christmas_20
    tile
    {
        xy = 4,2
        ContainerCapacity = 10
        CustomName = Stack of Present
        IsLow = 
        IsMoveAble = 
        IsTableTop = 
        PickUpLevel = 2
        PickUpWeight = 25
        alwaysDraw = 
        container = wardrobe
    }
    // trelai_tiles_christmas_21
    tile
    {
        xy = 5,2
        CustomName = Thick Xmas Tree
        Facing = S
        IsMoveAble = 
        PickUpWeight = 20
        lightB = 22
        lightG = 15
        lightR = 195
        lightswitch = 
    }
    // trelai_tiles_christmas_22
    tile
    {
        xy = 6,2
        CustomName = Thick Xmas Tree
        Facing = N
        IsMoveAble = 
        PickUpWeight = 20
        lightB = 55
        lightG = 213
        lightR = 31
        lightswitch = 
    }
    // trelai_tiles_christmas_23
    tile
    {
        xy = 7,2
        CustomName = Bare Xmas Tree
        IsMoveAble = 
        PickUpWeight = 20
        lightB = 22
        lightG = 15
        lightR = 195
        lightswitch = 
    }
    // trelai_tiles_christmas_24
    tile
    {
        xy = 0,3
        CustomName = Christmas Lights
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 70
        lightG = 222
        lightR = 255
        lightswitch = 
    }
    // trelai_tiles_christmas_25
    tile
    {
        xy = 1,3
        CustomName = Christmas Lights
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 255
        lightswitch = 
    }
    // trelai_tiles_christmas_26
    tile
    {
        xy = 2,3
        CustomName = Stockings
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
    }
    // trelai_tiles_christmas_27
    tile
    {
        xy = 3,3
        CustomName = Stockings
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
    }
    // trelai_tiles_christmas_28
    tile
    {
        xy = 4,3
        CustomName = Christmas Lights
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 70
        lightG = 222
        lightR = 255
        lightswitch = 
    }
    // trelai_tiles_christmas_29
    tile
    {
        xy = 5,3
        CustomName = Christmas Lights
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 70
        lightG = 255
        lightswitch = 
    }
    // trelai_tiles_christmas_30
    tile
    {
        xy = 6,3
        CustomName = Christmas Lights
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 70
        lightG = 222
        lightR = 255
        lightswitch = 
    }
    // trelai_tiles_christmas_31
    tile
    {
        xy = 7,3
        CustomName = Christmas Lights
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 25
        PlaceTool = Hammer
        WallObjectAllowDoorframe = 
        lightB = 70
        lightG = 222
        lightR = 255
        lightswitch = 
    }
    // trelai_tiles_christmas_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        attachedFloor = 
    }
    // trelai_tiles_christmas_33
    tile
    {
        xy = 1,4
        attachedFloor = 
    }
    // trelai_tiles_christmas_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        attachedFloor = 
    }
    // trelai_tiles_christmas_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        attachedFloor = 
    }
    // trelai_tiles_christmas_36
    tile
    {
        xy = 4,4
        CustomName = Bathroom
        Facing = E
        GroupName = Sign Items
        IsMoveAble = 
        PickUpWeight = 15
    }
    // trelai_tiles_christmas_37
    tile
    {
        xy = 5,4
        attachedFloor = 
    }
    // trelai_tiles_christmas_40
    tile
    {
        xy = 0,5
        CustomName = Thick Xmas Tree
        Facing = S
        HitByCar = 
        IsMoveAble = 
        PickUpWeight = 20
        lightB = 22
        lightG = 15
        lightR = 195
        lightswitch = 
        solid = 
        tree = 3
        vegitation = 
    }
    // trelai_tiles_christmas_41
    tile
    {
        xy = 1,5
        CustomName = Thick Xmas Tree
        Facing = S
        HitByCar = 
        IsMoveAble = 
        PickUpWeight = 20
        lightB = 22
        lightG = 15
        lightR = 195
        lightswitch = 
        solid = 
        tree = 3
        vegitation = 
    }
    // trelai_tiles_christmas_42
    tile
    {
        xy = 2,5
        CustomName = Thick Xmas Tree
        Facing = N
        HitByCar = 
        IsMoveAble = 
        PickUpWeight = 20
        lightB = 55
        lightG = 213
        lightR = 31
        lightswitch = 
        solid = 
        tree = 3
        vegitation = 
    }
    // trelai_tiles_christmas_43
    tile
    {
        xy = 3,5
        CustomName = Bare Xmas Tree
        HitByCar = 
        IsMoveAble = 
        PickUpWeight = 20
        lightB = 22
        lightG = 15
        lightR = 195
        lightswitch = 
        solid = 
        tree = 3
        vegitation = 
    }
    // trelai_tiles_christmas_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        attachedFloor = 
        tree = 1
        vegitation = 
    }
    // trelai_tiles_christmas_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        LightRadius = 2
        attachedFloor = 
        lightB = 66
        lightG = 66
        lightR = 66
        lightswitch = 
        solid = 
        tree = 2
        vegitation = 
    }
}
tileset
{
    file = trelai_tiles_newtiles
    size = 8,16
    id = 22
    // trelai_tiles_newtiles_0
    tile
    {
        xy = 0,0
        CustomName = Radiator
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Electrician
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_1
    tile
    {
        xy = 1,0
        CustomName = Radiator
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Electrician
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_2
    tile
    {
        xy = 2,0
        CustomName = Radiator
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Electrician
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_3
    tile
    {
        xy = 3,0
        CustomName = Radiator
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Electrician
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_4
    tile
    {
        xy = 4,0
        CustomName = Electric Fuse Box
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Electrician
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_5
    tile
    {
        xy = 5,0
        CustomName = Electric Fuse Box
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Electrician
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_6
    tile
    {
        xy = 6,0
        CustomName = Electric Fuse Box
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Electrician
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_7
    tile
    {
        xy = 7,0
        CustomName = Electric Fuse Box
        IsMoveAble = 
        PickUpLevel = 2
        PickUpTool = Electrician
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_8
    tile
    {
        xy = 0,1
        CustomName = Sarcophagus
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsGridExtensionTile = 
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // trelai_tiles_newtiles_9
    tile
    {
        xy = 1,1
        CustomName = Sarcophagus
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsGridExtensionTile = 
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 0,1
    }
    // trelai_tiles_newtiles_10
    tile
    {
        xy = 2,1
        CustomName = Sarcophagus 2
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsGridExtensionTile = 
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // trelai_tiles_newtiles_11
    tile
    {
        xy = 3,1
        CustomName = Sarcophagus 2
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsGridExtensionTile = 
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 0,1
    }
    // trelai_tiles_newtiles_12
    tile
    {
        xy = 4,1
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Statue Egypt
        GroupName = Museum
        IsMoveAble = 
        PickUpWeight = 300
    }
    // trelai_tiles_newtiles_14
    tile
    {
        xy = 6,1
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_15
    tile
    {
        xy = 7,1
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_16
    tile
    {
        xy = 0,2
        CustomName = Toilet Paper Holder
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_newtiles_17
    tile
    {
        xy = 1,2
        CustomName = Toilet Paper Holder
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_newtiles_18
    tile
    {
        xy = 2,2
        IsMoveAble = 
        TileOverlay = 
    }
    // trelai_tiles_newtiles_19
    tile
    {
        xy = 3,2
        IsMoveAble = 
        TileOverlay = 
    }
    // trelai_tiles_newtiles_20
    tile
    {
        xy = 4,2
        IsMoveAble = 
        TileOverlay = 
    }
    // trelai_tiles_newtiles_21
    tile
    {
        xy = 5,2
        IsMoveAble = 
        TileOverlay = 
    }
    // trelai_tiles_newtiles_22
    tile
    {
        xy = 6,2
        CustomName = Sarcophagus
        Facing = N
        ForceSingleItem = 
        GroupName = Museum
        IsGridExtensionTile = 
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 0,1
    }
    // trelai_tiles_newtiles_23
    tile
    {
        xy = 7,2
        CustomName = Sarcophagus
        Facing = N
        ForceSingleItem = 
        GroupName = Museum
        IsGridExtensionTile = 
        IsMoveAble = 
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // trelai_tiles_newtiles_24
    tile
    {
        xy = 0,3
        CustomName = Halloween Hedge
        IsMoveAble = 
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_25
    tile
    {
        xy = 1,3
        CustomName = Halloween Hedge
        IsMoveAble = 
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_26
    tile
    {
        xy = 2,3
        ContainerCapacity = 10
        CustomName = Halloween Gift
        IsMoveAble = 
        container = shelves
    }
    // trelai_tiles_newtiles_27
    tile
    {
        xy = 3,3
        ContainerCapacity = 10
        CustomName = Halloween Gift
        IsMoveAble = 
        container = shelves
    }
    // trelai_tiles_newtiles_28
    tile
    {
        xy = 4,3
        CustomName = Mannequin Halloween
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_29
    tile
    {
        xy = 5,3
        CustomName = Mannequin Halloween
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 50
    }
    // trelai_tiles_newtiles_30
    tile
    {
        xy = 6,3
        CustomName = Devil Books
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_31
    tile
    {
        xy = 7,3
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_32
    tile
    {
        xy = 0,4
        CustomName = H - Pumpkins
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_newtiles_33
    tile
    {
        xy = 1,4
        CustomName = H - Pumpkins
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_newtiles_34
    tile
    {
        xy = 2,4
        CustomName = H - Pumpkins
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_newtiles_35
    tile
    {
        xy = 3,4
        CustomName = H - Pumpkins
        ForceSingleItem = 
        IsMoveAble = 
        PickUpWeight = 10
    }
    // trelai_tiles_newtiles_36
    tile
    {
        xy = 4,4
        CustomName = Empty Frame
        Facing = E
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_37
    tile
    {
        xy = 5,4
        CustomName = Empty Frame
        Facing = S
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_38
    tile
    {
        xy = 6,4
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_39
    tile
    {
        xy = 7,4
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_40
    tile
    {
        xy = 0,5
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_41
    tile
    {
        xy = 1,5
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Washing Machine
        Facing = N
        GroupName = Dish
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = clothingwasher
        solidtrans = 
        waterPiped = 
    }
    // trelai_tiles_newtiles_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 15
        CustomName = Oven
        Facing = S
        GroupName = Fancy
        IsLow = 
        IsMoveAble = 
        IsoType = IsoStove
        Material2 = Electric
        Material3 = MetalScrap
        PickUpLevel = 3
        PickUpTool = Electrician
        PickUpWeight = 200
        PlaceTool = Electrician
        Surface = 34
        container = stove
        solidtrans = 
    }
    // trelai_tiles_newtiles_44
    tile
    {
        xy = 4,5
        ContainerCapacity = 20
        CustomName = Cabinet
        GroupName = Fancy Oak
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 250
        Surface = 55
        container = shelves
        solid = 
    }
    // trelai_tiles_newtiles_45
    tile
    {
        xy = 5,5
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_46
    tile
    {
        xy = 6,5
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_47
    tile
    {
        xy = 7,5
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_48
    tile
    {
        xy = 0,6
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_49
    tile
    {
        xy = 1,6
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Halloween Angel
        Facing = E
        ForceSingleItem = 
        GroupName = Statue
        IsMoveAble = 
        solid = 
    }
    // trelai_tiles_newtiles_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Halloween Angel
        Facing = S
        ForceSingleItem = 
        GroupName = Statue
        IsMoveAble = 
        solid = 
    }
    // trelai_tiles_newtiles_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Halloween Reaper
        Facing = E
        ForceSingleItem = 
        GroupName = Statue
        IsMoveAble = 
        solid = 
    }
    // trelai_tiles_newtiles_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Halloween Reaper
        Facing = S
        ForceSingleItem = 
        GroupName = Statue
        IsMoveAble = 
        solid = 
    }
    // trelai_tiles_newtiles_54
    tile
    {
        xy = 6,6
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_55
    tile
    {
        xy = 7,6
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_56
    tile
    {
        xy = 0,7
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_57
    tile
    {
        xy = 1,7
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_58
    tile
    {
        xy = 2,7
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_59
    tile
    {
        xy = 3,7
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_60
    tile
    {
        xy = 4,7
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_61
    tile
    {
        xy = 5,7
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_62
    tile
    {
        xy = 6,7
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_63
    tile
    {
        xy = 7,7
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_64
    tile
    {
        xy = 0,8
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_65
    tile
    {
        xy = 1,8
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_66
    tile
    {
        xy = 2,8
        CustomName = Art Disaster
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_67
    tile
    {
        xy = 3,8
        CustomName = Art Disaster
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CustomName = Me Dumb Dumb
        Facing = E
        ForceSingleItem = 
        GroupName = Statue
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // trelai_tiles_newtiles_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CustomName = Me Dumb Dumb
        Facing = S
        ForceSingleItem = 
        GroupName = Statue
        IsMoveAble = 
        PickUpWeight = 200
        solid = 
    }
    // trelai_tiles_newtiles_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Machine
        Facing = S
        Freezer = 
        FreezerCapacity = 20
        GroupName = TShop
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_newtiles_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Machine
        Facing = E
        GroupName = Tshop
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalScrap
        Material3 = Electric
        PickUpWeight = 250
        ScrapSize = Large
        container = vendingsnack
        solidtrans = 
    }
    // trelai_tiles_newtiles_72
    tile
    {
        xy = 0,9
        CustomName = Z-Core Graffiti
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_73
    tile
    {
        xy = 1,9
        CustomName = Z-Core Graffiti
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_74
    tile
    {
        xy = 2,9
        CustomName = Z-Core Graffiti
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_75
    tile
    {
        xy = 3,9
        CustomName = Z-Core Graffiti
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_76
    tile
    {
        xy = 4,9
        CustomName = Poster 2
        Facing = S
        ForceSingleItem = 
        GroupName = Archer
        IsMoveAble = 
        PickUpWeight = 20
    }
    // trelai_tiles_newtiles_77
    tile
    {
        xy = 5,9
        CustomName = Poster 2
        Facing = S
        ForceSingleItem = 
        GroupName = Archer
        IsMoveAble = 
        PickUpWeight = 20
    }
    // trelai_tiles_newtiles_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 40
        CustomName = Machine
        Facing = S
        Freezer = 
        FreezerCapacity = 20
        GroupName = Tshop2
        IsMoveAble = 
        IsTable = 
        Material2 = MetalScrap
        Material3 = Electric
        PickUpLevel = 3
        PickUpWeight = 400
        ScrapSize = Large
        Surface = 64
        container = fridge
        solidtrans = 
    }
    // trelai_tiles_newtiles_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 20
        CustomName = Machine
        Facing = E
        GroupName = Tshop
        IsMoveAble = 
        Material = MetalPlates
        Material2 = MetalScrap
        Material3 = Electric
        PickUpWeight = 250
        ScrapSize = Large
        container = vendingsnack
        solidtrans = 
    }
    // trelai_tiles_newtiles_80
    tile
    {
        xy = 0,10
        CustomName = Fairground Sign
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_81
    tile
    {
        xy = 1,10
        CustomName = Fairground Sign
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_82
    tile
    {
        xy = 2,10
        CustomName = Fairground Sign
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_83
    tile
    {
        xy = 3,10
        CustomName = Fairground Sign
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_84
    tile
    {
        xy = 4,10
        CustomName = Fairground Sign
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_85
    tile
    {
        xy = 5,10
        CustomName = Fairground Sign
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_86
    tile
    {
        xy = 6,10
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_87
    tile
    {
        xy = 7,10
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_88
    tile
    {
        xy = 0,11
        CustomName = SMusic
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_89
    tile
    {
        xy = 1,11
        CustomName = SMusic
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_90
    tile
    {
        xy = 2,11
        CustomName = SMusic
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_91
    tile
    {
        xy = 3,11
        CustomName = SMusic
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_92
    tile
    {
        xy = 4,11
        CustomName = SKitchen
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_93
    tile
    {
        xy = 5,11
        CustomName = SKitchen
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CustomName = SSnacks
        IsMoveAble = 
        container = vendingsnack
        solid = 
    }
    // trelai_tiles_newtiles_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        ContainerCapacity = 30
        ContainerPosition = Low
        CustomName = SFridges
        Freezer = 
        FreezerCapacity = 30
        FreezerPosition = Low
        IsMoveAble = 
        Surface = 55
        container = fridge
        isFridge = 
        solid = 
    }
    // trelai_tiles_newtiles_96
    tile
    {
        xy = 0,12
        CustomName = SMusic
        GroupName = DJ Table
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_97
    tile
    {
        xy = 1,12
        CustomName = SMusic
        GroupName = DJ Table
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_98
    tile
    {
        xy = 2,12
        BedType = goodBed
        CustomName = Chairs
        Facing = N
        ForceSingleItem = 
        GroupName = Fancy Direction
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 150
        bed = 
        goodBed = 
    }
    // trelai_tiles_newtiles_99
    tile
    {
        xy = 3,12
        BedType = goodBed
        CustomName = Chairs
        Facing = W
        ForceSingleItem = 
        GroupName = Fancy Direction
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 150
        bed = 
        goodBed = 
    }
    // trelai_tiles_newtiles_100
    tile
    {
        xy = 4,12
        BedType = goodBed
        CustomName = Chairs
        Facing = E
        ForceSingleItem = 
        GroupName = Fancy Direction
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 150
        bed = 
        goodBed = 
    }
    // trelai_tiles_newtiles_101
    tile
    {
        xy = 5,12
        BedType = goodBed
        CustomName = Chairs
        Facing = S
        ForceSingleItem = 
        GroupName = Fancy Direction
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 150
        bed = 
        goodBed = 
    }
    // trelai_tiles_newtiles_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        ContainerCapacity = 25
        CustomName = Cabinets
        GroupName = Fancy Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        Surface = 50
        container = dresser
        solid = 
    }
    // trelai_tiles_newtiles_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        ContainerCapacity = 25
        CustomName = Cabinets
        GroupName = Fancy Oak
        IsLow = 
        IsMoveAble = 
        IsTable = 
        PickUpLevel = 2
        PickUpWeight = 150
        Surface = 25
        container = dresser
        solid = 
    }
    // trelai_tiles_newtiles_104
    tile
    {
        xy = 0,13
        BedType = goodBed
        CustomName = Chairs
        Facing = S
        ForceSingleItem = 
        GroupName = Fancy Direction
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 150
        bed = 
        goodBed = 
    }
    // trelai_tiles_newtiles_105
    tile
    {
        xy = 1,13
        BedType = goodBed
        CustomName = Chairs
        Facing = E
        ForceSingleItem = 
        GroupName = Fancy Direction
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 150
        bed = 
        goodBed = 
    }
    // trelai_tiles_newtiles_106
    tile
    {
        xy = 2,13
        BedType = goodBed
        CustomName = Chairs
        Facing = N
        ForceSingleItem = 
        GroupName = Fancy Direction
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 150
        bed = 
        goodBed = 
    }
    // trelai_tiles_newtiles_107
    tile
    {
        xy = 3,13
        BedType = goodBed
        CustomName = Chairs
        Facing = W
        ForceSingleItem = 
        GroupName = Fancy Direction
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 150
        bed = 
        goodBed = 
    }
    // trelai_tiles_newtiles_108
    tile
    {
        xy = 4,13
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_109
    tile
    {
        xy = 5,13
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_110
    tile
    {
        xy = 6,13
        CanScrap = 
        CustomName = Door
        DoorSound = PrisonMetalDoor
        Facing = W
        GroupName = L4D
        IsMoveAble = 
        Material = Door
        Material2 = Wood
        PickUpLevel = 3
        PickUpTool = Cutter
        PickUpWeight = 500
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // trelai_tiles_newtiles_111
    tile
    {
        xy = 7,13
        CanScrap = 
        CustomName = Door
        DoorSound = PrisonMetalDoor
        Facing = N
        GroupName = L4D
        IsMoveAble = 
        Material = Door
        Material2 = Wood
        PickUpLevel = 3
        PickUpTool = Cutter
        PickUpWeight = 500
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // trelai_tiles_newtiles_112
    tile
    {
        xy = 0,14
        BlocksPlacement = 
        ContainerCapacity = 30
        CustomName = Chest
        GroupName = Golden Treasure
        IsMoveAble = 
        IsTable = 
        PickUpWeight = 350
        container = gold
    }
    // trelai_tiles_newtiles_113
    tile
    {
        xy = 1,14
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_114
    tile
    {
        xy = 2,14
        IsMoveAble = 
    }
    // trelai_tiles_newtiles_115
    tile
    {
        xy = 3,14
        CustomName = Poster 3
        GroupName = Archer
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 25
    }
    // trelai_tiles_newtiles_116
    tile
    {
        xy = 4,14
        CustomName = Drawings
        IsMoveAble = 
        MoveType = WallObject
    }
    // trelai_tiles_newtiles_117
    tile
    {
        xy = 5,14
        CustomName = Drawings
        IsMoveAble = 
        MoveType = WallObject
    }
    // trelai_tiles_newtiles_118
    tile
    {
        xy = 6,14
        CustomName = Drawings
        IsMoveAble = 
        MoveType = WallObject
    }
    // trelai_tiles_newtiles_119
    tile
    {
        xy = 7,14
        CustomName = Drawings
        IsMoveAble = 
        MoveType = WallObject
    }
    // trelai_tiles_newtiles_120
    tile
    {
        xy = 0,15
        CanScrap = 
        CustomName = Door
        DoorSound = PrisonMetalDoor
        Facing = W
        GroupName = Strong
        IsMoveAble = 
        Material = Door
        Material2 = Wood
        Material3 = Screws
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // trelai_tiles_newtiles_121
    tile
    {
        xy = 1,15
        CanScrap = 
        CustomName = Door
        DoorSound = PrisonMetalDoor
        Facing = E
        GroupName = Strong
        IsMoveAble = 
        Material = Door
        Material2 = Wood
        Material3 = Screws
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        attachedW = 
        doorW = 
        forceLocked = 
    }
    // trelai_tiles_newtiles_122
    tile
    {
        xy = 2,15
        CanScrap = 
        CustomName = Door
        DoorSound = PrisonMetalDoor
        Facing = N
        GroupName = Strong
        InteriorSide = 
        IsMoveAble = 
        Material = Door
        Material2 = Wood
        Material3 = Screws
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // trelai_tiles_newtiles_123
    tile
    {
        xy = 3,15
        CanScrap = 
        CustomName = Door
        DoorSound = PrisonMetalDoor
        Facing = S
        GroupName = Strong
        IsMoveAble = 
        Material = Door
        Material2 = Wood
        Material3 = Screws
        PickUpLevel = 1
        PickUpTool = Hammer
        PickUpWeight = 50
        PlaceTool = Hammer
        attachedN = 
        doorN = 
        forceLocked = 
    }
    // trelai_tiles_newtiles_124
    tile
    {
        xy = 4,15
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Airport
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 5
        attachedN = 
    }
    // trelai_tiles_newtiles_125
    tile
    {
        xy = 5,15
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Airport
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 5
        attachedN = 
    }
    // trelai_tiles_newtiles_126
    tile
    {
        xy = 6,15
        CustomName = Sign
        Facing = S
        ForceSingleItem = 
        GroupName = Airport
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 5
        attachedN = 
    }
    // trelai_tiles_newtiles_127
    tile
    {
        xy = 7,15
        IsMoveAble = 
    }
}
tileset
{
    file = trelai_tiles_planetemplate
    size = 8,8
    id = 23
    // trelai_tiles_planetemplate_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_4
    tile
    {
        xy = 4,0
        alwaysDraw = 
        forceFade = 
    }
    // trelai_tiles_planetemplate_5
    tile
    {
        xy = 5,0
        alwaysDraw = 
        forceFade = 
    }
    // trelai_tiles_planetemplate_6
    tile
    {
        xy = 6,0
        alwaysDraw = 
        forceFade = 
    }
    // trelai_tiles_planetemplate_7
    tile
    {
        xy = 7,0
        alwaysDraw = 
        forceFade = 
    }
    // trelai_tiles_planetemplate_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PickUpTool = Cutter
        PlaceTool = Cutter
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_12
    tile
    {
        xy = 4,1
        alwaysDraw = 
        forceFade = 
    }
    // trelai_tiles_planetemplate_13
    tile
    {
        xy = 5,1
        alwaysDraw = 
        forceFade = 
    }
    // trelai_tiles_planetemplate_14
    tile
    {
        xy = 6,1
        alwaysDraw = 
        forceFade = 
    }
    // trelai_tiles_planetemplate_15
    tile
    {
        xy = 7,1
        alwaysDraw = 
        forceFade = 
    }
    // trelai_tiles_planetemplate_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_40
    tile
    {
        xy = 0,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 10
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        container = crate
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_48
    tile
    {
        xy = 0,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_56
    tile
    {
        xy = 0,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
    // trelai_tiles_planetemplate_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CanScrap = 
        CustomName = Trelai Plane
        ForceAmbient = 
        GroupName = Aeroplane
        Material = MetalWire
        Material2 = MetalPlates
        Material3 = MetalScrap
        PreSeen = 
        ScrapSize = Large
        alwaysDraw = 
        forceFade = 
        solidtrans = 
    }
}
tileset
{
    file = trelai_tiles_collectables
    size = 8,8
    id = 24
    // trelai_tiles_collectables_0
    tile
    {
        xy = 0,0
        CanScrap = 
        CustomName = L4D
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_1
    tile
    {
        xy = 1,0
        CanScrap = 
        CustomName = L4D
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_2
    tile
    {
        xy = 2,0
        CanScrap = 
        CustomName = L4D
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_3
    tile
    {
        xy = 3,0
        CanScrap = 
        CustomName = L4D
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_4
    tile
    {
        xy = 4,0
        CanScrap = 
        CustomName = L4D
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_5
    tile
    {
        xy = 5,0
        CanScrap = 
        CustomName = L4D
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_6
    tile
    {
        xy = 6,0
        CanScrap = 
        CustomName = L4D
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_7
    tile
    {
        xy = 7,0
        CanScrap = 
        CustomName = L4D
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_8
    tile
    {
        xy = 0,1
        CanScrap = 
        CustomName = L4D
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_9
    tile
    {
        xy = 1,1
        CanScrap = 
        CustomName = L4D
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_10
    tile
    {
        xy = 2,1
        CanScrap = 
        CustomName = L4D
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_11
    tile
    {
        xy = 3,1
        CanScrap = 
        CustomName = L4D
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_12
    tile
    {
        xy = 4,1
        CanScrap = 
        CustomName = L4D
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_13
    tile
    {
        xy = 5,1
        CanScrap = 
        CustomName = L4D
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_14
    tile
    {
        xy = 6,1
        CanScrap = 
        CustomName = L4D
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_15
    tile
    {
        xy = 7,1
        CanScrap = 
        CustomName = L4D
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_16
    tile
    {
        xy = 0,2
        CanScrap = 
        CustomName = Joel
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_17
    tile
    {
        xy = 1,2
        CanScrap = 
        CustomName = Joel
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_18
    tile
    {
        xy = 2,2
        CanScrap = 
        CustomName = Ellie
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_19
    tile
    {
        xy = 3,2
        CanScrap = 
        CustomName = Ellie
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_20
    tile
    {
        xy = 4,2
        CanScrap = 
        CustomName = John
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_21
    tile
    {
        xy = 5,2
        CanScrap = 
        CustomName = John
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_22
    tile
    {
        xy = 6,2
        CanScrap = 
        CustomName = Arthur
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_23
    tile
    {
        xy = 7,2
        CanScrap = 
        CustomName = Arthur
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_24
    tile
    {
        xy = 0,3
        CanScrap = 
        CustomName = Poster
        GroupName = Stubbz
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_25
    tile
    {
        xy = 1,3
        CanScrap = 
        CustomName = Poster
        GroupName = Stubbz
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_26
    tile
    {
        xy = 2,3
        CanScrap = 
        CustomName = RE
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_27
    tile
    {
        xy = 3,3
        CanScrap = 
        CustomName = RE
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_28
    tile
    {
        xy = 4,3
        CanScrap = 
        CustomName = Red Chair
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_29
    tile
    {
        xy = 5,3
        CanScrap = 
        CustomName = Red Chair
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_30
    tile
    {
        xy = 6,3
        CanScrap = 
        CustomName = Ezio
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_31
    tile
    {
        xy = 7,3
        CanScrap = 
        CustomName = Ezio
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_32
    tile
    {
        xy = 0,4
        CanScrap = 
        CustomName = Dead Island
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_33
    tile
    {
        xy = 1,4
        CanScrap = 
        CustomName = Dead Island
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_34
    tile
    {
        xy = 2,4
        CanScrap = 
        CustomName = Dead Island
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_35
    tile
    {
        xy = 3,4
        CanScrap = 
        CustomName = Dead Island
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_36
    tile
    {
        xy = 4,4
        CanScrap = 
        CustomName = Dead Island
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_37
    tile
    {
        xy = 5,4
        CanScrap = 
        CustomName = Dead Island
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_38
    tile
    {
        xy = 6,4
        CanScrap = 
        CustomName = RE
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_39
    tile
    {
        xy = 7,4
        CanScrap = 
        CustomName = RE
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_40
    tile
    {
        xy = 0,5
        CanScrap = 
        CustomName = Dead Island
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_41
    tile
    {
        xy = 1,5
        CanScrap = 
        CustomName = Dead Island
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_42
    tile
    {
        xy = 2,5
        CanScrap = 
        CustomName = Dead Island
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_43
    tile
    {
        xy = 3,5
        CanScrap = 
        CustomName = Dead Island
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_44
    tile
    {
        xy = 4,5
        CanScrap = 
        CustomName = Dead Island
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_45
    tile
    {
        xy = 5,5
        CanScrap = 
        CustomName = Dead Island
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_46
    tile
    {
        xy = 6,5
        CanScrap = 
        CustomName = Dead Island
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_47
    tile
    {
        xy = 7,5
        CanScrap = 
        CustomName = Dead Island
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_48
    tile
    {
        xy = 0,6
        CanScrap = 
        CustomName = Clementine
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_49
    tile
    {
        xy = 1,6
        CanScrap = 
        CustomName = Clementine
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_50
    tile
    {
        xy = 2,6
        CanScrap = 
        CustomName = Jimmy Hopkins
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_51
    tile
    {
        xy = 3,6
        CanScrap = 
        CustomName = Jimmy Hopkins
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_52
    tile
    {
        xy = 4,6
        CanScrap = 
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_53
    tile
    {
        xy = 5,6
        CanScrap = 
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_54
    tile
    {
        xy = 6,6
        CanScrap = 
        CustomName = Zombieland
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_55
    tile
    {
        xy = 7,6
        CanScrap = 
        CustomName = Zombieland
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_56
    tile
    {
        xy = 0,7
        CanScrap = 
        CustomName = Deacon
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_57
    tile
    {
        xy = 1,7
        CanScrap = 
        CustomName = Deacon
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_58
    tile
    {
        xy = 2,7
        CanScrap = 
        CustomName = Zombie
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_59
    tile
    {
        xy = 3,7
        CanScrap = 
        CustomName = Zombie
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_60
    tile
    {
        xy = 4,7
        CanScrap = 
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_61
    tile
    {
        xy = 5,7
        CanScrap = 
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_62
    tile
    {
        xy = 6,7
        CanScrap = 
        Facing = S
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
    // trelai_tiles_collectables_63
    tile
    {
        xy = 7,7
        CanScrap = 
        Facing = E
        GroupName = Characters
        IsMoveAble = 
        PickUpWeight = 100
    }
}
tileset
{
    file = trelai_bigz_graffiti_tags
    size = 8,16
    id = 27
    // trelai_bigz_graffiti_tags_0
    tile
    {
        xy = 0,0
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_1
    tile
    {
        xy = 1,0
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_2
    tile
    {
        xy = 2,0
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_3
    tile
    {
        xy = 3,0
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_4
    tile
    {
        xy = 4,0
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_5
    tile
    {
        xy = 5,0
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_6
    tile
    {
        xy = 6,0
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_7
    tile
    {
        xy = 7,0
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_8
    tile
    {
        xy = 0,1
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_9
    tile
    {
        xy = 1,1
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_10
    tile
    {
        xy = 2,1
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_11
    tile
    {
        xy = 3,1
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_12
    tile
    {
        xy = 4,1
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_13
    tile
    {
        xy = 5,1
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_14
    tile
    {
        xy = 6,1
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_15
    tile
    {
        xy = 7,1
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_16
    tile
    {
        xy = 0,2
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_17
    tile
    {
        xy = 1,2
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_18
    tile
    {
        xy = 2,2
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_19
    tile
    {
        xy = 3,2
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_20
    tile
    {
        xy = 4,2
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_21
    tile
    {
        xy = 5,2
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_22
    tile
    {
        xy = 6,2
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_23
    tile
    {
        xy = 7,2
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_24
    tile
    {
        xy = 0,3
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_25
    tile
    {
        xy = 1,3
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_26
    tile
    {
        xy = 2,3
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_27
    tile
    {
        xy = 3,3
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_28
    tile
    {
        xy = 4,3
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_29
    tile
    {
        xy = 5,3
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_30
    tile
    {
        xy = 6,3
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_31
    tile
    {
        xy = 7,3
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_32
    tile
    {
        xy = 0,4
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_33
    tile
    {
        xy = 1,4
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_34
    tile
    {
        xy = 2,4
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_35
    tile
    {
        xy = 3,4
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_36
    tile
    {
        xy = 4,4
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_37
    tile
    {
        xy = 5,4
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_38
    tile
    {
        xy = 6,4
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_39
    tile
    {
        xy = 7,4
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_40
    tile
    {
        xy = 0,5
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_41
    tile
    {
        xy = 1,5
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_42
    tile
    {
        xy = 2,5
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_43
    tile
    {
        xy = 3,5
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_44
    tile
    {
        xy = 4,5
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_45
    tile
    {
        xy = 5,5
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_46
    tile
    {
        xy = 6,5
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_47
    tile
    {
        xy = 7,5
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_48
    tile
    {
        xy = 0,6
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_49
    tile
    {
        xy = 1,6
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_50
    tile
    {
        xy = 2,6
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_51
    tile
    {
        xy = 3,6
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_52
    tile
    {
        xy = 4,6
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_53
    tile
    {
        xy = 5,6
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_54
    tile
    {
        xy = 6,6
        attachedW = 
    }
    // trelai_bigz_graffiti_tags_55
    tile
    {
        xy = 7,6
        attachedW = 
    }
}
tileset
{
    file = f_trelaimachines
    size = 8,8
    id = 28
    // f_trelaimachines_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Cash & Radio
        Facing = S
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsTableTop = 
        IsoType = IsoRadio
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
        container = cashregister
        solid = 
    }
    // f_trelaimachines_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Cash & Radio
        Facing = E
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsTableTop = 
        IsoType = IsoRadio
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
        container = cashregister
        solid = 
    }
    // f_trelaimachines_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Cash & Radio
        Facing = N
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsTableTop = 
        IsoType = IsoRadio
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
        container = cashregister
        solid = 
    }
    // f_trelaimachines_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Cash & Radio
        Facing = W
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsTableTop = 
        IsoType = IsoRadio
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
        container = cashregister
        solid = 
    }
    // f_trelaimachines_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Cash & Radio 2
        Facing = E
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 34
    }
    // f_trelaimachines_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Cash & Radio 2
        Facing = S
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 34
    }
    // f_trelaimachines_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Cash & Radio 2
        Facing = N
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 34
    }
    // f_trelaimachines_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Cash & Radio 2
        Facing = W
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 34
    }
    // f_trelaimachines_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        ContainerCapacity = 5
        CustomName = Radio & Computer
        Facing = S
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        ModularScript = Base.DesktopPC
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
        container = other
    }
    // f_trelaimachines_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        ContainerCapacity = 5
        CustomName = Radio & Computer
        Facing = E
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        ModularScript = Base.DesktopPC
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
        container = other
    }
    // f_trelaimachines_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        ContainerCapacity = 5
        CustomName = Radio & Computer
        Facing = N
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        ModularScript = Base.DesktopPC
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
        container = other
    }
    // f_trelaimachines_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        ContainerCapacity = 5
        CustomName = Radio & Computer
        Facing = W
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        IsoType = IsoRadio
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        ModularScript = Base.DesktopPC
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
        container = other
    }
    // f_trelaimachines_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Radio & Computer 2
        Facing = S
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        ModularScript = Base.DesktopPC
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
    }
    // f_trelaimachines_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Radio & Computer 2
        Facing = E
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        ModularScript = Base.DesktopPC
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
    }
    // f_trelaimachines_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Radio & Computer 2
        Facing = N
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        ModularScript = Base.DesktopPC
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
    }
    // f_trelaimachines_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Radio & Computer 2
        Facing = W
        ForceSingleItem = 
        GroupName = Trade Machines
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Material = Electric
        Material2 = AluminumScrap
        Material3 = Plastic
        ModularScript = Base.DesktopPC
        PickUpLevel = 5
        PickUpWeight = 500
        ScrapUseSkill = 
        ScrapUseTool = 
        Surface = 30
    }
}
tileset
{
    file = trelai_overlays_01
    size = 8,16
    id = 29
    // trelai_overlays_01_24
    tile
    {
        xy = 0,3
        TileOverlay = 
    }
    // trelai_overlays_01_25
    tile
    {
        xy = 1,3
        TileOverlay = 
    }
    // trelai_overlays_01_26
    tile
    {
        xy = 2,3
        TileOverlay = 
    }
    // trelai_overlays_01_27
    tile
    {
        xy = 3,3
        TileOverlay = 
    }
    // trelai_overlays_01_28
    tile
    {
        xy = 4,3
        TileOverlay = 
    }
    // trelai_overlays_01_29
    tile
    {
        xy = 5,3
        TileOverlay = 
    }
    // trelai_overlays_01_32
    tile
    {
        xy = 0,4
        TileOverlay = 
    }
    // trelai_overlays_01_33
    tile
    {
        xy = 1,4
        TileOverlay = 
    }
    // trelai_overlays_01_34
    tile
    {
        xy = 2,4
        TileOverlay = 
    }
    // trelai_overlays_01_35
    tile
    {
        xy = 3,4
        TileOverlay = 
    }
    // trelai_overlays_01_36
    tile
    {
        xy = 4,4
        TileOverlay = 
    }
    // trelai_overlays_01_37
    tile
    {
        xy = 5,4
        TileOverlay = 
    }
    // trelai_overlays_01_40
    tile
    {
        xy = 0,5
        TileOverlay = 
    }
    // trelai_overlays_01_41
    tile
    {
        xy = 1,5
        TileOverlay = 
    }
    // trelai_overlays_01_42
    tile
    {
        xy = 2,5
        TileOverlay = 
    }
    // trelai_overlays_01_43
    tile
    {
        xy = 3,5
        TileOverlay = 
    }
    // trelai_overlays_01_44
    tile
    {
        xy = 4,5
        TileOverlay = 
    }
    // trelai_overlays_01_45
    tile
    {
        xy = 5,5
        TileOverlay = 
    }
}
tileset
{
    file = trelai_tiles_signs
    size = 8,8
    id = 30
    // trelai_tiles_signs_0
    tile
    {
        xy = 0,0
        CustomName = Roof Rats Roofing'
        Facing = E
        ForceSingleItem = 
        GroupName = Subscriber
        IsMoveAble = 
        LightRadius = 15
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 10
        alwaysDraw = 
        attachedW = 
        lightG = 255
        lightR = 255
        lightswitch = 
    }
    // trelai_tiles_signs_1
    tile
    {
        xy = 1,0
        CustomName = Roof Rats Roofing'
        Facing = S
        ForceSingleItem = 
        GroupName = Subscriber
        IsMoveAble = 
        LightRadius = 15
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 10
        alwaysDraw = 
        attachedN = 
        lightG = 255
        lightR = 255
        lightswitch = 
    }
    // trelai_tiles_signs_2
    tile
    {
        xy = 2,0
        CustomName = Artwork 1
        Facing = E
        ForceSingleItem = 
        GroupName = Ladies Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_signs_3
    tile
    {
        xy = 3,0
        CustomName = Artwork 1
        Facing = S
        ForceSingleItem = 
        GroupName = Ladies Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
        alwaysDraw = 
        attachedN = 
    }
    // trelai_tiles_signs_4
    tile
    {
        xy = 4,0
        CustomName = Artwork 2
        Facing = E
        ForceSingleItem = 
        GroupName = Ladies Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_signs_5
    tile
    {
        xy = 5,0
        CustomName = Artwork 2
        Facing = S
        ForceSingleItem = 
        GroupName = Ladies Set
        IsMoveAble = 
        MoveType = WallObject
        PickUpTool = Crowbar
        PickUpWeight = 50
        PlaceTool = Hammer
        alwaysDraw = 
        attachedN = 
    }
    // trelai_tiles_signs_6
    tile
    {
        xy = 6,0
        CustomName = Brains Logo
        Facing = E
        IsMoveAble = 
        LightRadius = 20
        PickUpWeight = 5
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
        lightB = 115
        lightG = 115
        lightswitch = 
    }
    // trelai_tiles_signs_7
    tile
    {
        xy = 7,0
        CustomName = Brains Logo
        Facing = S
        IsMoveAble = 
        LightRadius = 20
        PickUpWeight = 5
        WallOverlay = 
        alwaysDraw = 
        attachedN = 
        lightB = 115
        lightG = 115
        lightswitch = 
    }
    // trelai_tiles_signs_8
    tile
    {
        xy = 0,1
        CustomName = Ceiling Light
        Facing = S
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 5
        alwaysDraw = 
        lightB = 90
        lightG = 60
        lightR = 20
        lightswitch = 
    }
    // trelai_tiles_signs_9
    tile
    {
        xy = 1,1
        CustomName = Ceiling Light
        Facing = E
        IsHigh = 
        IsMoveAble = 
        PickUpWeight = 5
        alwaysDraw = 
        lightB = 90
        lightG = 60
        lightR = 20
        lightswitch = 
    }
    // trelai_tiles_signs_10
    tile
    {
        xy = 2,1
        CustomName = Wall Light
        Facing = E
        IsHigh = 
        IsMoveAble = 
        LightRadius = 3
        MoveType = WallObject
        PickUpWeight = 5
        alwaysDraw = 
        attachedW = 
        collideW = 
        lightB = 90
        lightG = 60
        lightR = 20
        lightswitch = 
    }
    // trelai_tiles_signs_11
    tile
    {
        xy = 3,1
        CustomName = Wall Light
        Facing = S
        IsHigh = 
        IsMoveAble = 
        LightRadius = 3
        MoveType = WallObject
        PickUpWeight = 5
        alwaysDraw = 
        attachedN = 
        collideN = 
        lightB = 90
        lightG = 60
        lightR = 20
        lightswitch = 
    }
    // trelai_tiles_signs_12
    tile
    {
        xy = 4,1
        CustomName = Mayor
        Facing = S
        ForceSingleItem = 
        GroupName = Family
        IsMoveAble = 
        PickUpWeight = 5
        alwaysDraw = 
        attachedN = 
    }
    // trelai_tiles_signs_13
    tile
    {
        xy = 5,1
        CustomName = Mayor
        Facing = S
        ForceSingleItem = 
        GroupName = Family
        IsMoveAble = 
        PickUpWeight = 5
        attachedN = 
    }
    // trelai_tiles_signs_14
    tile
    {
        xy = 6,1
        CustomName = Mayor
        Facing = E
        ForceSingleItem = 
        GroupName = Family
        IsMoveAble = 
        PickUpWeight = 5
        attachedW = 
    }
    // trelai_tiles_signs_15
    tile
    {
        xy = 7,1
        CustomName = Mayor
        Facing = E
        ForceSingleItem = 
        GroupName = Family
        IsMoveAble = 
        PickUpWeight = 5
        attachedW = 
    }
    // trelai_tiles_signs_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Antique
        Facing = E
        GroupName = Phone
        IsMoveAble = 
        IsTableTop = 
        Material = Electric
        Material2 = Electric
        Material3 = Electric
        PickUpWeight = 5
        ScrapSize = Large
        Surface = 2
    }
    // trelai_tiles_signs_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CustomName = Antique
        Facing = S
        ForceSingleItem = 
        GroupName = Phone
        IsMoveAble = 
        IsTableTop = 
        Material = Electric
        Material2 = Electric
        Material3 = Electric
        PickUpWeight = 5
        ScrapSize = Large
        Surface = 1
    }
    // trelai_tiles_signs_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        ContainerCapacity = 4
        CustomName = StoryNote
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsTableTop = 
        Surface = 2
        container = notebook
    }
    // trelai_tiles_signs_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        ContainerCapacity = 4
        CustomName = StoryNote
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 30
        container = notebook
    }
    // trelai_tiles_signs_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        ContainerCapacity = 4
        CustomName = StoryNote
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsTableTop = 
        Surface = 2
        container = notebook
    }
    // trelai_tiles_signs_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        ContainerCapacity = 4
        CustomName = StoryNote
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        IsSurfaceOffset = 
        IsTableTop = 
        Surface = 30
        container = notebook
    }
    // trelai_tiles_signs_22
    tile
    {
        xy = 6,2
        CustomName = Mayor Photo
        GroupName = Mayor
        IsMoveAble = 
        PickUpWeight = 5
        attachedN = 
    }
    // trelai_tiles_signs_23
    tile
    {
        xy = 7,2
        CustomName = Mayor Photo
        GroupName = Mayor
        IsMoveAble = 
        PickUpWeight = 5
        attachedE = 
    }
    // trelai_tiles_signs_24
    tile
    {
        xy = 0,3
        CustomName = Bodies
    }
    // trelai_tiles_signs_25
    tile
    {
        xy = 1,3
        CustomName = Bodies
    }
    // trelai_tiles_signs_26
    tile
    {
        xy = 2,3
        CustomName = Bodies
    }
    // trelai_tiles_signs_28
    tile
    {
        xy = 4,3
        CustomName = Movie Poster
        IsMoveAble = 
        PickUpWeight = 1
        attachedW = 
    }
    // trelai_tiles_signs_29
    tile
    {
        xy = 5,3
        CustomName = Movie Poster
        IsMoveAble = 
        PickUpWeight = 1
        attachedN = 
    }
    // trelai_tiles_signs_30
    tile
    {
        xy = 6,3
        ContainerCapacity = 15
        CustomName = Tools
        IsMoveAble = 
        MoveType = WallObject
        container = shelves
    }
    // trelai_tiles_signs_31
    tile
    {
        xy = 7,3
        ContainerCapacity = 15
        CustomName = Tools
        IsMoveAble = 
        MoveType = WallObject
        container = shelves
    }
    // trelai_tiles_signs_32
    tile
    {
        xy = 0,4
        CustomName = Special Mannequins
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_signs_33
    tile
    {
        xy = 1,4
        CustomName = Special Mannequins
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_signs_34
    tile
    {
        xy = 2,4
        CustomName = Target Practice
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_signs_35
    tile
    {
        xy = 3,4
        CustomName = Special Mannequins
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_signs_36
    tile
    {
        xy = 4,4
        CustomName = Special Mannequins
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_signs_37
    tile
    {
        xy = 5,4
        CustomName = Special Mannequins
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_signs_38
    tile
    {
        xy = 6,4
        CustomName = Special Mannequins
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_signs_39
    tile
    {
        xy = 7,4
        CustomName = Special Mannequins
        IsMoveAble = 
        PickUpWeight = 5
    }
    // trelai_tiles_signs_40
    tile
    {
        xy = 0,5
        CanScrap = 
        CustomName = L4D Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // trelai_tiles_signs_41
    tile
    {
        xy = 1,5
        CanScrap = 
        CustomName = L4D Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // trelai_tiles_signs_42
    tile
    {
        xy = 2,5
        CanScrap = 
        CustomName = L4D Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // trelai_tiles_signs_43
    tile
    {
        xy = 3,5
        CanScrap = 
        CustomName = L4D Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
    // trelai_tiles_signs_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        ContainerCapacity = 3
        ContainerPosition = Low
        CustomName = BaseBall Bat Decor
        IsMoveAble = 
        IsTableTop = 
        PickUpWeight = 1
        Surface = 2
        container = bat
    }
    // trelai_tiles_signs_48
    tile
    {
        xy = 0,6
        CanScrap = 
        CustomName = Bigz Door
        Material = Door
        Material2 = Wood
        attachedW = 
        doorW = 
    }
    // trelai_tiles_signs_49
    tile
    {
        xy = 1,6
        CanScrap = 
        CustomName = Bigz Door
        Material = Door
        Material2 = Wood
        attachedN = 
        doorN = 
    }
    // trelai_tiles_signs_50
    tile
    {
        xy = 2,6
        CanScrap = 
        CustomName = Bigz Door
        Material = Door
        Material2 = Wood
        attachedW = 
    }
    // trelai_tiles_signs_51
    tile
    {
        xy = 3,6
        CanScrap = 
        CustomName = Bigz Door
        Material = Door
        Material2 = Wood
        attachedN = 
    }
}
tileset
{
    file = trelai_gabe_museum01
    size = 8,16
    id = 31
    // trelai_gabe_museum01_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Taxidermy
        Facing = E
        GroupName = Rhino
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum01_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Taxidermy
        Facing = E
        GroupName = Rhino
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum01_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Taxidermy
        Facing = E
        GroupName = Rhino
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum01_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Taxidermy
        Facing = E
        GroupName = Rhino
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 3,0
    }
    // trelai_gabe_museum01_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Taxidermy
        Facing = W
        GroupName = Jaguar
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum01_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Taxidermy
        Facing = W
        GroupName = Jaguar
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum01_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Taxidermy
        Facing = W
        GroupName = Jaguar
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum01_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Archery Target
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // trelai_gabe_museum01_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Archery Target
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // trelai_gabe_museum01_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Archery Target
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // trelai_gabe_museum01_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Archery Target
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // trelai_gabe_museum01_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Rocking Horse
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum01_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Rocking Horse
        Facing = W
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum01_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Rocking Horse
        Facing = N
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum01_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Rocking Horse
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum01_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Medieval Device
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum01_17
    tile
    {
        xy = 1,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Small Throne
        Facing = E
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 40
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // trelai_gabe_museum01_18
    tile
    {
        xy = 2,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Small Throne
        Facing = W
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 40
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // trelai_gabe_museum01_19
    tile
    {
        xy = 3,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Small Throne
        Facing = N
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 40
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // trelai_gabe_museum01_20
    tile
    {
        xy = 4,2
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Small Throne
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 40
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // trelai_gabe_museum01_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Historical
        Facing = E
        GroupName = Cannon
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum01_27
    tile
    {
        xy = 3,3
        CustomName = Historical
        Facing = E
        GroupName = Cannon
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        SpriteGridPos = 1,0
    }
    // trelai_gabe_museum01_40
    tile
    {
        xy = 0,5
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Throne
        Facing = E
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // trelai_gabe_museum01_41
    tile
    {
        xy = 1,5
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Throne
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // trelai_gabe_museum01_42
    tile
    {
        xy = 2,5
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Throne
        Facing = W
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // trelai_gabe_museum01_43
    tile
    {
        xy = 3,5
        BedType = badBed
        BlocksPlacement = 
        CanScrap = 
        CustomName = Throne
        Facing = N
        IsLow = 
        IsMoveAble = 
        Material = Wood
        Material2 = Nails
        PickUpWeight = 75
        ScrapSize = Small
        Surface = 17
        bed = 
    }
    // trelai_gabe_museum01_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Historical
        Facing = S
        GroupName = Rosetta Stone
        IsMoveAble = 
        Material = Stone
        PickUpWeight = 80
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum01_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Historical
        Facing = S
        GroupName = Rosetta Stone
        IsMoveAble = 
        Material = Stone
        PickUpWeight = 80
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum01_53
    tile
    {
        xy = 5,6
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Triceratops
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
    }
    // trelai_gabe_museum01_54
    tile
    {
        xy = 6,6
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Triceratops
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum01_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Triceratops
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,2
    }
    // trelai_gabe_museum01_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Triceratops
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,2
    }
    // trelai_gabe_museum01_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Triceratops
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,1
    }
    // trelai_gabe_museum01_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Triceratops
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
    }
    // trelai_gabe_museum01_64
    tile
    {
        xy = 0,8
        CustomName = Museum Poster
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum01_65
    tile
    {
        xy = 1,8
        CustomName = Museum Poster
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum01_66
    tile
    {
        xy = 2,8
        CustomName = Museum Poster
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum01_67
    tile
    {
        xy = 3,8
        CustomName = Museum Poster
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum01_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomItem = Museum_Storage
        CustomName = Chest
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        Surface = 80
        container = shelves
        solid = 
    }
    // trelai_gabe_museum01_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomItem = Museum_Storage
        CustomName = Chest
        Facing = N
        ForceSingleItem = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        Surface = 80
        container = shelves
        solid = 
    }
    // trelai_gabe_museum01_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomItem = Museum_Storage
        CustomName = Chest
        Facing = S
        ForceSingleItem = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        Surface = 80
        container = shelves
        solid = 
    }
    // trelai_gabe_museum01_71
    tile
    {
        xy = 7,8
        BlocksPlacement = 
        CanScrap = 
        ContainerCapacity = 50
        CustomItem = Museum_Storage
        CustomName = Chest
        Facing = W
        ForceSingleItem = 
        IsMoveAble = 
        Material = Wood
        Material2 = Screws
        PickUpTool = Hammer
        PickUpWeight = 200
        PlaceTool = Hammer
        ScrapSize = Large
        Surface = 80
        container = shelves
        solid = 
    }
    // trelai_gabe_museum01_77
    tile
    {
        xy = 5,9
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 4
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum01_78
    tile
    {
        xy = 6,9
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 4
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum01_79
    tile
    {
        xy = 7,9
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 4
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum01_86
    tile
    {
        xy = 6,10
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 3
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum01_87
    tile
    {
        xy = 7,10
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 3
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum01_89
    tile
    {
        xy = 1,11
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 2
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum01_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 2
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum01_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 2
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum01_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 2
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 3,0
        solidtrans = 
    }
    // trelai_gabe_museum01_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 1
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum01_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 1
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum01_95
    tile
    {
        xy = 7,11
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 3
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum01_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 2
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,1
        solidtrans = 
    }
    // trelai_gabe_museum01_98
    tile
    {
        xy = 2,12
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 2
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 3,1
        solidtrans = 
    }
    // trelai_gabe_museum01_99
    tile
    {
        xy = 3,12
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 1
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum01_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 1
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // trelai_gabe_museum01_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 1
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,1
        solidtrans = 
    }
    // trelai_gabe_museum01_102
    tile
    {
        xy = 6,12
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 1
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum01_103
    tile
    {
        xy = 7,12
        CustomName = Dippy's Head
        Facing = E
        ForceSingleItem = 
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        SpriteGridPos = 3,0
        solidtrans = 
    }
    // trelai_gabe_museum01_104
    tile
    {
        xy = 0,13
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 4
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum01_111
    tile
    {
        xy = 7,13
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 3
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 3,0
        solidtrans = 
    }
    // trelai_gabe_museum01_112
    tile
    {
        xy = 0,14
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 4
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // trelai_gabe_museum01_113
    tile
    {
        xy = 1,14
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 4
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,1
        solidtrans = 
    }
    // trelai_gabe_museum01_114
    tile
    {
        xy = 2,14
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 3
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum01_115
    tile
    {
        xy = 3,14
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 3
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // trelai_gabe_museum01_116
    tile
    {
        xy = 4,14
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 3
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,1
        solidtrans = 
    }
    // trelai_gabe_museum01_117
    tile
    {
        xy = 5,14
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 3
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 3,1
        solidtrans = 
    }
    // trelai_gabe_museum01_118
    tile
    {
        xy = 6,14
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 2
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum01_119
    tile
    {
        xy = 7,14
        BlocksPlacement = 
        CustomName = Dippy
        Facing = E
        ForceSingleItem = 
        GroupName = Part 2
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,1
        solidtrans = 
    }
}
tileset
{
    file = trelai_gabe_museum02
    size = 8,8
    id = 32
    // trelai_gabe_museum02_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Tall Dinosaur
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum02_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Tall Dinosaur
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum02_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Knight
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum02_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Knight on Horse
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 0,2
        solidtrans = 
    }
    // trelai_gabe_museum02_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Knight on Horse
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum02_6
    tile
    {
        xy = 6,0
        CustomName = Museum
        Facing = S
        GroupName = Knight on Horse
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum02_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Pilgrim Statue
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum02_8
    tile
    {
        xy = 0,1
        CustomName = Exhibit
        Facing = S
        GroupName = Tall Dinosaur
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,2
        solidtrans = 
    }
    // trelai_gabe_museum02_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Tall Dinosaur
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,2
        solidtrans = 
    }
    // trelai_gabe_museum02_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Tall Dinosaur
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // trelai_gabe_museum02_11
    tile
    {
        xy = 3,1
        CustomName = Exhibit
        Facing = S
        GroupName = Tall Dinosaur
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum02_12
    tile
    {
        xy = 4,1
        CustomName = Marble Statue
        Facing = S
        GroupName = Death
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum02_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Marble Statue
        Facing = S
        GroupName = Death
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // trelai_gabe_museum02_14
    tile
    {
        xy = 6,1
        CustomName = Marble Statue
        Facing = S
        GroupName = Death
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum02_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Dinosaur Eggs
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,2
        solidtrans = 
    }
    // trelai_gabe_museum02_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Dinosaur Eggs
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum02_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Dinosaur Eggs
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum02_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Museum
        Facing = S
        GroupName = Dinosaur Eggs
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum02_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Marble Statue
        Facing = S
        GroupName = Death
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum02_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Ramses Statue
        Facing = S
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum02_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Skeleton
        Facing = S
        GroupName = Saber Tooth Tiger
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum02_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Skeleton
        Facing = S
        GroupName = Saber Tooth Tiger
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum02_24
    tile
    {
        xy = 0,3
        CustomName = Skeleton
        Facing = S
        GroupName = Saber Tooth Tiger
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,2
        solidtrans = 
    }
    // trelai_gabe_museum02_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Skeleton
        Facing = S
        GroupName = Saber Tooth Tiger
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,2
        solidtrans = 
    }
    // trelai_gabe_museum02_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Skeleton
        Facing = S
        GroupName = Saber Tooth Tiger
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // trelai_gabe_museum02_27
    tile
    {
        xy = 3,3
        CustomName = Skeleton
        Facing = S
        GroupName = Saber Tooth Tiger
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum02_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Ramses Statue
        Facing = S
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum02_29
    tile
    {
        xy = 5,3
        BlocksPlacement = 
        CustomName = Ramses Statue
        Facing = S
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum02_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Historical
        Facing = S
        GroupName = Church Statue
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,2
        solidtrans = 
    }
    // trelai_gabe_museum02_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Historical
        Facing = S
        GroupName = Church Statue
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum02_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Historical
        Facing = S
        GroupName = Church Statue
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum02_35
    tile
    {
        xy = 3,4
        CustomName = Ramses Statue
        Facing = S
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum02_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Ramses Statue
        Facing = S
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum02_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Ramses Statue
        Facing = S
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum02_38
    tile
    {
        xy = 6,4
        CustomName = Ramses Statue
        Facing = S
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum02_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Historical Horse Rider
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum02_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Historical Statue
        Facing = S
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
}
tileset
{
    file = trelai_gabe_museum03
    size = 8,8
    id = 33
    // trelai_gabe_museum03_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Giraffe Upper
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 25
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum03_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Giraffe Upper
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 25
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum03_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Sailing Ship
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,2
        solidtrans = 
    }
    // trelai_gabe_museum03_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Sailing Ship
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum03_4
    tile
    {
        xy = 4,0
        CustomName = Exhibit
        Facing = S
        GroupName = Sailing Ship
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum03_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Alpaca
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum03_6
    tile
    {
        xy = 6,0
        CustomName = Exhibit
        Facing = S
        GroupName = Alpaca
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum03_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Giraffe
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 25
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum03_10
    tile
    {
        xy = 2,1
        CustomName = Exhibit
        Facing = S
        GroupName = Giraffe
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 25
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum03_11
    tile
    {
        xy = 3,1
        CustomName = Exhibit
        Facing = S
        GroupName = Crocodile
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum03_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Crocodile
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum03_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Buster The Bear
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum03_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Buster The Bear
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum03_15
    tile
    {
        xy = 7,1
        CustomName = Exhibit
        Facing = S
        GroupName = Buster The Bear
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,0
    }
    // trelai_gabe_museum03_16
    tile
    {
        xy = 0,2
        CustomName = Exhibit
        Facing = S
        GroupName = Dinosaur Iguanadon
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,3
    }
    // trelai_gabe_museum03_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Dinosaur Iguanadon
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,2
        solidtrans = 
    }
    // trelai_gabe_museum03_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Dinosaur Iguanadon
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum03_19
    tile
    {
        xy = 3,2
        CustomName = Exhibit
        Facing = S
        GroupName = Dinosaur Iguanadon
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum03_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Statue
        Facing = E
        GroupName = Charles Darwin
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum03_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Statue
        Facing = E
        GroupName = Charles Darwin
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum03_24
    tile
    {
        xy = 0,3
        CustomName = Exhibit
        Facing = E
        GroupName = Camel
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum03_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Camel
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum03_26
    tile
    {
        xy = 2,3
        CustomName = Exhibit
        Facing = E
        GroupName = Camel
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum03_27
    tile
    {
        xy = 3,3
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum03_32
    tile
    {
        xy = 0,4
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum03_33
    tile
    {
        xy = 1,4
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum03_34
    tile
    {
        xy = 2,4
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum03_35
    tile
    {
        xy = 3,4
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum03_36
    tile
    {
        xy = 4,4
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum03_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum03_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum03_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum03_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum03_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum03_47
    tile
    {
        xy = 7,5
        CustomName = Skeleton
        Facing = E
        GroupName = T-Rex
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
}
tileset
{
    file = trelai_gabe_museum04
    size = 8,8
    id = 34
    // trelai_gabe_museum04_0
    tile
    {
        xy = 0,0
        BlocksPlacement = 
        CustomName = mAN
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_1
    tile
    {
        xy = 1,0
        BlocksPlacement = 
        CustomName = Foosball Table
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_2
    tile
    {
        xy = 2,0
        BlocksPlacement = 
        CustomName = Japanese Statue
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_3
    tile
    {
        xy = 3,0
        BlocksPlacement = 
        CustomName = Photo Background
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Photo Background
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Photo Foreground
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Photo Foreground
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Meteor
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CustomName = Statue
        Facing = S
        GroupName = Centaur
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum04_9
    tile
    {
        xy = 1,1
        CustomName = Statue
        Facing = S
        GroupName = Centaur
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum04_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CustomName = Barrier
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CustomName = Big Bird
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Oscar
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Cookie Monster
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Egyption Mummy Empty
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Church Model
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CustomName = Ho Chi Min Statue
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CustomName = Dragon Statue
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CustomName = Parking Sign
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CustomName = Nehru Statue
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CustomName = Sumo Statue
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CustomName = Sumo Statue
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_22
    tile
    {
        xy = 6,2
        BlocksPlacement = 
        CustomName = Sumo Statue
        Facing = N
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_24
    tile
    {
        xy = 0,3
        BlocksPlacement = 
        CustomName = Statue
        Facing = S
        ForceSingleItem = 
        GroupName = Incan
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum04_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Statue
        Facing = S
        ForceSingleItem = 
        GroupName = Incan
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum04_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Engine
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = Engine
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum04_29
    tile
    {
        xy = 5,3
        CustomName = Model
        Facing = E
        ForceSingleItem = 
        GroupName = The Circus Maximus
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum04_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CustomName = Model
        Facing = E
        ForceSingleItem = 
        GroupName = The Circus Maximus
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum04_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Model
        Facing = E
        ForceSingleItem = 
        GroupName = The Circus Maximus
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum04_32
    tile
    {
        xy = 0,4
        CustomName = Skeleton
        Facing = S
        GroupName = Small Dinosaur
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,2
    }
    // trelai_gabe_museum04_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Skeleton
        Facing = S
        GroupName = Small Dinosaur
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum04_34
    tile
    {
        xy = 2,4
        CustomName = Skeleton
        Facing = S
        GroupName = Small Dinosaur
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum04_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = American Navajo Art
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum04_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = American Navajo Art
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum04_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = American Navajo Art
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum04_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = American Navajo Art
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum04_41
    tile
    {
        xy = 1,5
        BlocksPlacement = 
        CustomName = Film Poster
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum04_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = American Navajo Art
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum04_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Zion Park Poster
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum04_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = American Navajo Art
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum04_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = American Navajo Art
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum04_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CustomName = American Navajo Art
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
}
tileset
{
    file = trelai_gabe_museum05
    size = 8,8
    id = 35
    // trelai_gabe_museum05_0
    tile
    {
        xy = 0,0
        CustomName = Museum Wall White Brick 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // trelai_gabe_museum05_1
    tile
    {
        xy = 1,0
        CustomName = Museum Wall White Brick 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // trelai_gabe_museum05_2
    tile
    {
        xy = 2,0
        CustomName = Museum Wall White Brick 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // trelai_gabe_museum05_3
    tile
    {
        xy = 3,0
        CustomName = Museum Wall White Brick 1
        DoorWallW = 
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        wall = 
    }
    // trelai_gabe_museum05_4
    tile
    {
        xy = 4,0
        CustomName = Museum Wall White Brick 1
        DoorWallN = 
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        wall = 
    }
    // trelai_gabe_museum05_5
    tile
    {
        xy = 5,0
        CustomName = Museum Wall White Brick 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WindowW = 
        wall = 
    }
    // trelai_gabe_museum05_6
    tile
    {
        xy = 6,0
        CustomName = Museum Wall White Brick 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WindowN = 
        wall = 
    }
    // trelai_gabe_museum05_7
    tile
    {
        xy = 7,0
        CustomName = Museum Wall White Brick 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallSE = 
        wall = 
    }
    // trelai_gabe_museum05_8
    tile
    {
        xy = 0,1
        CanBreak = 
        CustomName = Mosaic Floor 1
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_9
    tile
    {
        xy = 1,1
        CanBreak = 
        CustomName = Mosaic Floor 1
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_10
    tile
    {
        xy = 2,1
        CanBreak = 
        CustomName = Mosaic Floor 1
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_11
    tile
    {
        xy = 3,1
        CanBreak = 
        CustomName = Mosaic Floor 1
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Zlob
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum05_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Early Human Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum05_16
    tile
    {
        xy = 0,2
        CustomName = Museum Wall White Brick 1
        DoorWallN = 
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        wall = 
    }
    // trelai_gabe_museum05_17
    tile
    {
        xy = 1,2
        CustomName = Museum Wall White Brick 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // trelai_gabe_museum05_18
    tile
    {
        xy = 2,2
        CustomName = Museum Wall White Brick 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // trelai_gabe_museum05_19
    tile
    {
        xy = 3,2
        CustomName = Museum Wall White Brick 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // trelai_gabe_museum05_20
    tile
    {
        xy = 4,2
        CustomName = Museum Wall White Brick 1
        DoorWallW = 
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        wall = 
    }
    // trelai_gabe_museum05_21
    tile
    {
        xy = 5,2
        CustomName = Museum Wall White Brick 1
        DoorWallN = 
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        wall = 
    }
    // trelai_gabe_museum05_22
    tile
    {
        xy = 6,2
        CustomName = Museum Wall White Brick 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallSE = 
        wall = 
    }
    // trelai_gabe_museum05_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Early Human Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum05_24
    tile
    {
        xy = 0,3
        CustomName = Museum Wall White Brick 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // trelai_gabe_museum05_26
    tile
    {
        xy = 2,3
        GrimeType = FullWindow
        cutW = 
    }
    // trelai_gabe_museum05_27
    tile
    {
        xy = 3,3
        GrimeType = FullWindow
        cutW = 
    }
    // trelai_gabe_museum05_28
    tile
    {
        xy = 4,3
        GrimeType = FullWindow
        cutW = 
    }
    // trelai_gabe_museum05_29
    tile
    {
        xy = 5,3
        GrimeType = FullWindow
        cutN = 
    }
    // trelai_gabe_museum05_30
    tile
    {
        xy = 6,3
        GrimeType = FullWindow
        cutN = 
    }
    // trelai_gabe_museum05_31
    tile
    {
        xy = 7,3
        GrimeType = FullWindow
        cutN = 
    }
    // trelai_gabe_museum05_32
    tile
    {
        xy = 0,4
        CanBreak = 
        CustomName = Museum Tiles 1
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_33
    tile
    {
        xy = 1,4
        CanBreak = 
        CustomName = Museum Tiles 2
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_34
    tile
    {
        xy = 2,4
        CanBreak = 
        CustomName = Museum Tiles 3
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_35
    tile
    {
        xy = 3,4
        CanBreak = 
        CustomName = Museum Tiles 4
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_36
    tile
    {
        xy = 4,4
        CanBreak = 
        CustomName = Museum Tiles 5
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CanScrap = 
        CustomName = Wooden Grave
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = Wood
        MoveType = Vegitation
        PickUpWeight = 5
        ScrapSize = Small
        StopCar = 
    }
    // trelai_gabe_museum05_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Early Human Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum05_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CustomName = Early Human Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum05_40
    tile
    {
        xy = 0,5
        CanBreak = 
        CustomName = Museum Tiles Line 1
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_41
    tile
    {
        xy = 1,5
        CanBreak = 
        CustomName = Museum Tiles Line 2
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_42
    tile
    {
        xy = 2,5
        CanBreak = 
        CustomName = Museum Tiles Line 3
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_43
    tile
    {
        xy = 3,5
        CanBreak = 
        CustomName = Museum Tiles Line 4
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_44
    tile
    {
        xy = 4,5
        CanBreak = 
        CustomName = Museum Tiles Line 5
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_45
    tile
    {
        xy = 5,5
        CanBreak = 
        CustomName = Museum Tiles Line 6
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_46
    tile
    {
        xy = 6,5
        CanBreak = 
        CustomName = Museum Tiles Line 7
        IsMoveAble = 
        Material = Brick
        MoveType = FloorTile
        PickUpLevel = 2
        PickUpTool = Crowbar
        PickUpWeight = 30
        PlaceTool = Hammer
        attachedFloor = 
        diamondFloor = 
        solidfloor = 
    }
    // trelai_gabe_museum05_47
    tile
    {
        xy = 7,5
        BlocksPlacement = 
        CustomName = WW1 Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum05_48
    tile
    {
        xy = 0,6
        CustomName = Museum Wall Wood Corner
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallNW = 
        wall = 
    }
    // trelai_gabe_museum05_49
    tile
    {
        xy = 1,6
        CustomName = Museum Wall Wood 1
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // trelai_gabe_museum05_50
    tile
    {
        xy = 2,6
        CustomName = Museum Wall Wood 2
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallW = 
        wall = 
    }
    // trelai_gabe_museum05_51
    tile
    {
        xy = 3,6
        CustomName = Museum Wall Wood 3
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // trelai_gabe_museum05_52
    tile
    {
        xy = 4,6
        CustomName = Museum Wall Wood 4
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallN = 
        wall = 
    }
    // trelai_gabe_museum05_53
    tile
    {
        xy = 5,6
        CustomName = Museum Wall Wood Corner Short
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallSE = 
        wall = 
    }
    // trelai_gabe_museum05_54
    tile
    {
        xy = 6,6
        CustomName = Museum Wall Wood Corner Short 2
        FlatTextureOffset = 1
        IsPaintable = 
        PaintingType = wall
        WallSE = 
        wall = 
    }
    // trelai_gabe_museum05_55
    tile
    {
        xy = 7,6
        BlocksPlacement = 
        CustomName = WW1 Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum05_56
    tile
    {
        xy = 0,7
        CustomName = Barbed Wire
        IsMoveAble = 
        PickUpWeight = 3
        cutN = 
    }
    // trelai_gabe_museum05_57
    tile
    {
        xy = 1,7
        CustomName = Barbed Wire 2
        IsMoveAble = 
        PickUpWeight = 3
        cutN = 
    }
    // trelai_gabe_museum05_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = WW1 Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum05_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = WW1 Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum05_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CustomName = WW1 Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum05_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CustomName = WW1 Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum05_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CustomName = WW1 Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
}
tileset
{
    file = trelai_gabe_museum06
    size = 8,16
    id = 36
    // trelai_gabe_museum06_0
    tile
    {
        xy = 0,0
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_1
    tile
    {
        xy = 1,0
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_2
    tile
    {
        xy = 2,0
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_3
    tile
    {
        xy = 3,0
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_4
    tile
    {
        xy = 4,0
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_5
    tile
    {
        xy = 5,0
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_6
    tile
    {
        xy = 6,0
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_7
    tile
    {
        xy = 7,0
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_8
    tile
    {
        xy = 0,1
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_9
    tile
    {
        xy = 1,1
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_10
    tile
    {
        xy = 2,1
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_11
    tile
    {
        xy = 3,1
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_12
    tile
    {
        xy = 4,1
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_13
    tile
    {
        xy = 5,1
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_14
    tile
    {
        xy = 6,1
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_15
    tile
    {
        xy = 7,1
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_16
    tile
    {
        xy = 0,2
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_17
    tile
    {
        xy = 1,2
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_18
    tile
    {
        xy = 2,2
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_19
    tile
    {
        xy = 3,2
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_20
    tile
    {
        xy = 4,2
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_21
    tile
    {
        xy = 5,2
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_22
    tile
    {
        xy = 6,2
        CustomName = Medieval Battle Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_23
    tile
    {
        xy = 7,2
        CustomName = Abe Lincoln
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_24
    tile
    {
        xy = 0,3
        CustomName = Civil War Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_25
    tile
    {
        xy = 1,3
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Zebra
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum06_26
    tile
    {
        xy = 2,3
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Zebra
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum06_27
    tile
    {
        xy = 3,3
        BlocksPlacement = 
        CustomName = You Dumb Dumb
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 200
        solidtrans = 
    }
    // trelai_gabe_museum06_28
    tile
    {
        xy = 4,3
        BlocksPlacement = 
        CustomName = Totem Pole
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 200
        solidtrans = 
    }
    // trelai_gabe_museum06_29
    tile
    {
        xy = 5,3
        CustomName = Exhibit
        Facing = E
        GroupName = Tiger
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum06_30
    tile
    {
        xy = 6,3
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Tiger
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum06_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Gong
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum06_32
    tile
    {
        xy = 0,4
        CustomName = Civil War Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Bison
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum06_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Bison
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum06_35
    tile
    {
        xy = 3,4
        CustomName = Exhibit
        Facing = E
        GroupName = Elephant
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum06_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Elephant
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum06_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Elephant
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum06_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Elephant
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 3,0
        solidtrans = 
    }
    // trelai_gabe_museum06_39
    tile
    {
        xy = 7,4
        CustomName = Exhibit
        Facing = E
        GroupName = Elephant Trunk
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_40
    tile
    {
        xy = 0,5
        CustomName = Civil War Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_41
    tile
    {
        xy = 1,5
        CustomName = Taxidermy
        Facing = E
        GroupName = Lion
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 5
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum06_42
    tile
    {
        xy = 2,5
        BlocksPlacement = 
        CustomName = Taxidermy
        Facing = E
        GroupName = Lion
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 5
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum06_43
    tile
    {
        xy = 3,5
        BlocksPlacement = 
        CustomName = Monke
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_44
    tile
    {
        xy = 4,5
        BlocksPlacement = 
        CustomName = Native American
        Facing = S
        GroupName = Tipi
        IsMoveAble = 
        PickUpWeight = 2
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum06_45
    tile
    {
        xy = 5,5
        BedType = badBed
        BlocksPlacement = 
        CustomName = Native American
        Facing = S
        GroupName = Tipi
        IsMoveAble = 
        PickUpWeight = 2
        SpriteGridPos = 1,0
        bed = 
        solidtrans = 
    }
    // trelai_gabe_museum06_46
    tile
    {
        xy = 6,5
        CustomName = King Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_47
    tile
    {
        xy = 7,5
        CustomName = Queen Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_48
    tile
    {
        xy = 0,6
        CustomName = Cowboy Hal
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_49
    tile
    {
        xy = 1,6
        CustomName = Egyption Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_50
    tile
    {
        xy = 2,6
        CustomName = Egyption Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Gong
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum06_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Gong
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // trelai_gabe_museum06_53
    tile
    {
        xy = 5,6
        CustomName = Exhibit
        Facing = E
        GroupName = Gong
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
    }
    // trelai_gabe_museum06_54
    tile
    {
        xy = 6,6
        CustomName = Skeleton
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_55
    tile
    {
        xy = 7,6
        CustomName = Native American
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_56
    tile
    {
        xy = 0,7
        CustomName = American Landscape Decoration
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // trelai_gabe_museum06_57
    tile
    {
        xy = 1,7
        BlocksPlacement = 
        CustomName = American Landscape Decoration
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // trelai_gabe_museum06_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = American Landscape Decoration
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // trelai_gabe_museum06_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = American Landscape Decoration
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // trelai_gabe_museum06_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CustomName = American Landscape Decoration
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // trelai_gabe_museum06_61
    tile
    {
        xy = 5,7
        BlocksPlacement = 
        CustomName = American Landscape Decoration
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 50
        solidtrans = 
    }
    // trelai_gabe_museum06_62
    tile
    {
        xy = 6,7
        CustomName = Lady Dimitrescu
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CustomName = Skeleton
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_64
    tile
    {
        xy = 0,8
        CustomName = Thriller
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        ForceSingleItem = 
        GroupName = Pterodactyl
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,2
        solidtrans = 
    }
    // trelai_gabe_museum06_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        ForceSingleItem = 
        GroupName = Pterodactyl
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum06_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        ForceSingleItem = 
        GroupName = Pterodactyl
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum06_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CustomName = Knox County History Museum Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CustomName = Knox County History Museum Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_72
    tile
    {
        xy = 0,9
        CustomName = Merica' Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_73
    tile
    {
        xy = 1,9
        CustomName = Merica' Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CustomName = Knox County History Museum Sign
        Facing = N
        GroupName = Knox County History Museum Sign 2
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,2
        solidtrans = 
    }
    // trelai_gabe_museum06_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CustomName = Knox County History Museum Sign
        Facing = N
        GroupName = Knox County History Museum Sign 2
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum06_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CustomName = Knox County History Museum Sign
        Facing = N
        GroupName = Knox County History Museum Sign 2
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum06_77
    tile
    {
        xy = 5,9
        BlocksPlacement = 
        CustomName = Knox County History Museum Sign
        Facing = S
        GroupName = Knox County History Museum Sign
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum06_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CustomName = Knox County History Museum Sign
        Facing = S
        GroupName = Knox County History Museum Sign
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum06_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CustomName = Knox County History Museum Sign
        Facing = S
        GroupName = Knox County History Museum Sign
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum06_80
    tile
    {
        xy = 0,10
        CustomName = Merica' Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_81
    tile
    {
        xy = 1,10
        CustomName = Merica' Waxwork
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        CustomName = Halloween Exhibition Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CustomName = Halloween Exhibition Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CustomName = Halloween Exhibition Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CustomName = Halloween Exhibition Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CustomName = Halloween Exhibition Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_87
    tile
    {
        xy = 7,10
        BlocksPlacement = 
        CustomName = Information Stand
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_90
    tile
    {
        xy = 2,11
        BlocksPlacement = 
        CustomName = Halloween Exhibition Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_91
    tile
    {
        xy = 3,11
        BlocksPlacement = 
        CustomName = Halloween Exhibition Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        CustomName = Halloween Exhibition Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CustomName = Halloween Exhibition Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CustomName = Halloween Exhibition Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum06_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CustomName = Information Stand
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 100
    }
    // trelai_gabe_museum06_96
    tile
    {
        xy = 0,12
        BlocksPlacement = 
        CustomName = Car Exhibition Sign
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
        solidtrans = 
    }
    // trelai_gabe_museum06_99
    tile
    {
        xy = 3,12
        BlocksPlacement = 
        CustomName = Aza
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum06_100
    tile
    {
        xy = 4,12
        BlocksPlacement = 
        CustomName = Kentucky Goblin
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum06_101
    tile
    {
        xy = 5,12
        BlocksPlacement = 
        CustomName = Commander
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum06_102
    tile
    {
        xy = 6,12
        BlocksPlacement = 
        CustomName = Pert
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum06_103
    tile
    {
        xy = 7,12
        BlocksPlacement = 
        CustomName = BMZ
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum06_105
    tile
    {
        xy = 1,13
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Museum
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 0,2
    }
    // trelai_gabe_museum06_106
    tile
    {
        xy = 2,13
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Museum
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 1,2
        solidtrans = 
    }
    // trelai_gabe_museum06_107
    tile
    {
        xy = 3,13
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Museum
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 2,2
        solidtrans = 
    }
    // trelai_gabe_museum06_108
    tile
    {
        xy = 4,13
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Museum
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 2,1
        solidtrans = 
    }
    // trelai_gabe_museum06_109
    tile
    {
        xy = 5,13
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Museum
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 2,0
    }
    // trelai_gabe_museum06_110
    tile
    {
        xy = 6,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Try Me On Sign
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 5
        ScrapSize = Small
        StopCar = 
    }
    // trelai_gabe_museum06_111
    tile
    {
        xy = 7,13
        BlocksPlacement = 
        CanScrap = 
        CustomName = Try Me On Sign
        Facing = S
        IsLow = 
        IsMoveAble = 
        Material = Wood
        PickUpWeight = 5
        ScrapSize = Small
        StopCar = 
    }
    // trelai_gabe_museum06_114
    tile
    {
        xy = 2,14
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Museum
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum06_115
    tile
    {
        xy = 3,14
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Museum
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum06_116
    tile
    {
        xy = 4,14
        BlocksPlacement = 
        CustomName = DDD
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum06_117
    tile
    {
        xy = 5,14
        BlocksPlacement = 
        CustomName = Try
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum06_118
    tile
    {
        xy = 6,14
        BlocksPlacement = 
        CustomName = Zlob
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum06_119
    tile
    {
        xy = 7,14
        BlocksPlacement = 
        CustomName = Neon City
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum06_122
    tile
    {
        xy = 2,15
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Museum
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // trelai_gabe_museum06_123
    tile
    {
        xy = 3,15
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Museum
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 30
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum06_124
    tile
    {
        xy = 4,15
        CustomName = Exhibit
        Facing = N
        GroupName = French
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,1
    }
    // trelai_gabe_museum06_125
    tile
    {
        xy = 5,15
        CustomName = Exhibit
        Facing = N
        GroupName = French
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 30
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum06_126
    tile
    {
        xy = 6,15
        BlocksPlacement = 
        CustomName = Quiet
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
    // trelai_gabe_museum06_127
    tile
    {
        xy = 7,15
        BlocksPlacement = 
        CustomName = Fred
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 10
    }
}
tileset
{
    file = trelai_gabe_museum07
    size = 8,16
    id = 37
    // trelai_gabe_museum07_0
    tile
    {
        xy = 0,0
        CustomName = Project
        Facing = S
        GroupName = Project Jurassic
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum07_1
    tile
    {
        xy = 1,0
        CustomName = Project
        Facing = S
        GroupName = Project Jurassic
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 1,0
    }
    // trelai_gabe_museum07_2
    tile
    {
        xy = 2,0
        CustomName = Project
        Facing = S
        GroupName = Project Jurassic
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 2,0
    }
    // trelai_gabe_museum07_4
    tile
    {
        xy = 4,0
        BlocksPlacement = 
        CustomName = Samurai with Helmet
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_5
    tile
    {
        xy = 5,0
        BlocksPlacement = 
        CustomName = Samurai Black Hood
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_6
    tile
    {
        xy = 6,0
        BlocksPlacement = 
        CustomName = Samurai with Mask
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_7
    tile
    {
        xy = 7,0
        BlocksPlacement = 
        CustomName = Samurai with Hat
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_8
    tile
    {
        xy = 0,1
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 2,3
    }
    // trelai_gabe_museum07_9
    tile
    {
        xy = 1,1
        CustomName = Tapestry
        Facing = S
        GroupName = Tudor Nobels
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum07_10
    tile
    {
        xy = 2,1
        CustomName = Tapestry
        Facing = S
        GroupName = Tudor Nobels
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 1,0
    }
    // trelai_gabe_museum07_11
    tile
    {
        xy = 3,1
        CustomName = Tapestry
        Facing = S
        GroupName = Tudor Nobels
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 2,0
    }
    // trelai_gabe_museum07_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CustomName = Samurai Mask
        Facing = E
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_13
    tile
    {
        xy = 5,1
        BlocksPlacement = 
        CustomName = Samurai No Helmet
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_14
    tile
    {
        xy = 6,1
        BlocksPlacement = 
        CustomName = Samurai
        Facing = E
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_15
    tile
    {
        xy = 7,1
        BlocksPlacement = 
        CustomName = Roman Man
        Facing = E
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_16
    tile
    {
        xy = 0,2
        CustomName = Tapestry
        Facing = S
        GroupName = The Concert,  John Vanderbank the Elder.  Late 16th C
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum07_17
    tile
    {
        xy = 1,2
        CustomName = Tapestry
        Facing = S
        GroupName = The Concert,  John Vanderbank the Elder.  Late 16th C
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 1,0
    }
    // trelai_gabe_museum07_18
    tile
    {
        xy = 2,2
        CustomName = Tapestry
        Facing = S
        GroupName = The Concert,  John Vanderbank the Elder.  Late 16th C
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 2,0
    }
    // trelai_gabe_museum07_19
    tile
    {
        xy = 3,2
        CustomName = Tapestry
        Facing = E
        GroupName = Roman General Scipio, Late 16th C
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 0,1
    }
    // trelai_gabe_museum07_20
    tile
    {
        xy = 4,2
        CustomName = Tapestry
        Facing = E
        GroupName = Roman General Scipio, Late 16th C
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum07_21
    tile
    {
        xy = 5,2
        CustomName = Tapestry
        Facing = E
        GroupName = Flemish Verdure Tapestry, 17th C
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum07_22
    tile
    {
        xy = 6,2
        CustomName = Tapestry
        Facing = E
        GroupName = Flemish Verdure Tapestry, 17th C
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 1,0
    }
    // trelai_gabe_museum07_23
    tile
    {
        xy = 7,2
        BlocksPlacement = 
        CustomName = Roman Woman
        Facing = E
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_24
    tile
    {
        xy = 0,3
        CustomName = Tapestry
        Facing = E
        GroupName = The Lady and the Unicorn, 1500. Part 2
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,2
    }
    // trelai_gabe_museum07_25
    tile
    {
        xy = 1,3
        CustomName = Tapestry
        Facing = E
        GroupName = The Lady and the Unicorn, 1500. Part 2
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,1
    }
    // trelai_gabe_museum07_26
    tile
    {
        xy = 2,3
        CustomName = Tapestry
        Facing = E
        GroupName = The Lady and the Unicorn, 1500. Part 2
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum07_27
    tile
    {
        xy = 3,3
        CustomName = Tapestry
        Facing = E
        GroupName = The Lady and the Unicorn, 1500 Part 1
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,1
    }
    // trelai_gabe_museum07_28
    tile
    {
        xy = 4,3
        CustomName = Tapestry
        Facing = E
        GroupName = The Lady and the Unicorn, 1500 Part 1
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum07_29
    tile
    {
        xy = 5,3
        CustomName = Tapestry
        Facing = S
        GroupName = The Triumph of Cleopatra
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum07_30
    tile
    {
        xy = 6,3
        CustomName = Tapestry
        Facing = S
        GroupName = The Triumph of Cleopatra
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 3
        SpriteGridPos = 1,0
    }
    // trelai_gabe_museum07_31
    tile
    {
        xy = 7,3
        BlocksPlacement = 
        CustomName = Roman Woman
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_32
    tile
    {
        xy = 0,4
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Colosseum
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum07_33
    tile
    {
        xy = 1,4
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Colosseum
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum07_34
    tile
    {
        xy = 2,4
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Colosseum
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // trelai_gabe_museum07_35
    tile
    {
        xy = 3,4
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        GroupName = Colosseum
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum07_36
    tile
    {
        xy = 4,4
        BlocksPlacement = 
        CustomName = Knight
        Facing = E
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_37
    tile
    {
        xy = 5,4
        BlocksPlacement = 
        CustomName = Knight
        Facing = E
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_38
    tile
    {
        xy = 6,4
        BlocksPlacement = 
        CustomName = Knight
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_39
    tile
    {
        xy = 7,4
        BlocksPlacement = 
        CustomName = Roman Man
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_40
    tile
    {
        xy = 0,5
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum07_43
    tile
    {
        xy = 3,5
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum07_44
    tile
    {
        xy = 4,5
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum07_45
    tile
    {
        xy = 5,5
        BlocksPlacement = 
        CustomName = Ninja
        Facing = E
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_46
    tile
    {
        xy = 6,5
        BlocksPlacement = 
        CustomName = Knight
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_47
    tile
    {
        xy = 7,5
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum07_48
    tile
    {
        xy = 0,6
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,3
    }
    // trelai_gabe_museum07_49
    tile
    {
        xy = 1,6
        BlocksPlacement = 
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,2
        solidtrans = 
    }
    // trelai_gabe_museum07_50
    tile
    {
        xy = 2,6
        BlocksPlacement = 
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,2
        solidtrans = 
    }
    // trelai_gabe_museum07_51
    tile
    {
        xy = 3,6
        BlocksPlacement = 
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 2,2
    }
    // trelai_gabe_museum07_52
    tile
    {
        xy = 4,6
        BlocksPlacement = 
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 2,1
        solidtrans = 
    }
    // trelai_gabe_museum07_53
    tile
    {
        xy = 5,6
        CustomName = Exhibit
        Facing = S
        GroupName = Steam Engine
        IsMoveAble = 
        Material = MetalScrap
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum07_54
    tile
    {
        xy = 6,6
        CustomName = Exhibit
        Facing = S
        GroupName = Steam Engine
        IsMoveAble = 
        Material = MetalScrap
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum07_55
    tile
    {
        xy = 7,6
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // trelai_gabe_museum07_56
    tile
    {
        xy = 0,7
        CustomName = Poster
        Facing = S
        GroupName = Wild West
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum07_57
    tile
    {
        xy = 1,7
        CustomName = Poster
        Facing = S
        GroupName = Wild West
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 10
        SpriteGridPos = 1,0
    }
    // trelai_gabe_museum07_58
    tile
    {
        xy = 2,7
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
    }
    // trelai_gabe_museum07_59
    tile
    {
        xy = 3,7
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
    }
    // trelai_gabe_museum07_60
    tile
    {
        xy = 4,7
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
    }
    // trelai_gabe_museum07_61
    tile
    {
        xy = 5,7
        CustomName = Group
        Facing = S
        GroupName = Roman Statues
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,3
    }
    // trelai_gabe_museum07_62
    tile
    {
        xy = 6,7
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
    }
    // trelai_gabe_museum07_63
    tile
    {
        xy = 7,7
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
    }
    // trelai_gabe_museum07_64
    tile
    {
        xy = 0,8
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
    }
    // trelai_gabe_museum07_65
    tile
    {
        xy = 1,8
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        solidtrans = 
    }
    // trelai_gabe_museum07_66
    tile
    {
        xy = 2,8
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        solidtrans = 
    }
    // trelai_gabe_museum07_67
    tile
    {
        xy = 3,8
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        solidtrans = 
    }
    // trelai_gabe_museum07_68
    tile
    {
        xy = 4,8
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        solidtrans = 
    }
    // trelai_gabe_museum07_69
    tile
    {
        xy = 5,8
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
    }
    // trelai_gabe_museum07_70
    tile
    {
        xy = 6,8
        BlocksPlacement = 
        CustomName = Indominus Rex
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
    }
    // trelai_gabe_museum07_71
    tile
    {
        xy = 7,8
        CustomName = Roman Flag
        Facing = W
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_72
    tile
    {
        xy = 0,9
        BlocksPlacement = 
        CustomName = Statue
        Facing = S
        GroupName = Ramses III with Horus and Seth
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum07_73
    tile
    {
        xy = 1,9
        BlocksPlacement = 
        CustomName = Statue
        Facing = S
        GroupName = Ramses III with Horus and Seth
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum07_74
    tile
    {
        xy = 2,9
        BlocksPlacement = 
        CustomName = The Gayer-Anderson cat
        Facing = S
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        solidtrans = 
    }
    // trelai_gabe_museum07_75
    tile
    {
        xy = 3,9
        BlocksPlacement = 
        CustomName = Incan Statue
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        solidtrans = 
    }
    // trelai_gabe_museum07_76
    tile
    {
        xy = 4,9
        BlocksPlacement = 
        CustomName = Temple
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        solidtrans = 
    }
    // trelai_gabe_museum07_77
    tile
    {
        xy = 5,9
        CustomName = Roman Flag
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_78
    tile
    {
        xy = 6,9
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        ForceSingleItem = 
        GroupName = Roman Temple
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum07_79
    tile
    {
        xy = 7,9
        BlocksPlacement = 
        CustomName = Model
        Facing = S
        ForceSingleItem = 
        GroupName = Roman Temple
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum07_80
    tile
    {
        xy = 0,10
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Egyption Mummy Hatshepsut
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum07_81
    tile
    {
        xy = 1,10
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Egyption Mummy Hatshepsut
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum07_82
    tile
    {
        xy = 2,10
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Egyption Mummy Ramesses III
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum07_83
    tile
    {
        xy = 3,10
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = E
        GroupName = Egyption Mummy Ramesses III
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,0
        solidtrans = 
    }
    // trelai_gabe_museum07_84
    tile
    {
        xy = 4,10
        BlocksPlacement = 
        CustomName = Holy Grail
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpWeight = 200
        solidtrans = 
    }
    // trelai_gabe_museum07_85
    tile
    {
        xy = 5,10
        BlocksPlacement = 
        CustomName = Egyption Statue
        Facing = S
        GroupName = Museum Exhibit-
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        solidtrans = 
    }
    // trelai_gabe_museum07_86
    tile
    {
        xy = 6,10
        BlocksPlacement = 
        CustomName = Statue
        Facing = S
        GroupName = Horse
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum07_87
    tile
    {
        xy = 7,10
        CustomName = Statue
        Facing = S
        GroupName = Horse
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 100
        SpriteGridPos = 0,0
        solidtrans = 
    }
    // trelai_gabe_museum07_88
    tile
    {
        xy = 0,11
        CustomName = Animals
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_89
    tile
    {
        xy = 1,11
        CustomName = Native American Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_90
    tile
    {
        xy = 2,11
        CustomName = Lion Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_91
    tile
    {
        xy = 3,11
        CustomName = Wild West Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_92
    tile
    {
        xy = 4,11
        BlocksPlacement = 
        ContainerCapacity = 20
        CustomName = Chest
        Facing = S
        GroupName = Ark Of The Covenant
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        container = Bookshelf
        solidtrans = 
    }
    // trelai_gabe_museum07_93
    tile
    {
        xy = 5,11
        BlocksPlacement = 
        CustomName = Chest
        Facing = S
        GroupName = Ark Of The Covenant
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum07_94
    tile
    {
        xy = 6,11
        BlocksPlacement = 
        CustomName = Egyption Mummy
        Facing = S
        GroupName = Brendan Fraser
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 10
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum07_95
    tile
    {
        xy = 7,11
        BlocksPlacement = 
        CustomName = Egyption Mummy
        Facing = S
        GroupName = Brendan Fraser
        IsMoveAble = 
        Material = Plastic
        PickUpLevel = 2
        PickUpWeight = 10
        SpriteGridPos = 0,0
    }
    // trelai_gabe_museum07_96
    tile
    {
        xy = 0,12
        CustomName = Exhibit
        Facing = S
        GroupName = Steam Engine
        IsMoveAble = 
        Material = MetalScrap
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 0,1
        solidtrans = 
    }
    // trelai_gabe_museum07_97
    tile
    {
        xy = 1,12
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Steam Engine
        IsMoveAble = 
        Material = MetalScrap
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 1,1
        solidtrans = 
    }
    // trelai_gabe_museum07_98
    tile
    {
        xy = 2,12
        BlocksPlacement = 
        CustomName = Exhibit
        Facing = S
        GroupName = Steam Engine
        IsMoveAble = 
        Material = MetalScrap
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 2,1
        solidtrans = 
    }
    // trelai_gabe_museum07_99
    tile
    {
        xy = 3,12
        CustomName = Exhibit
        Facing = S
        GroupName = Steam Engine
        IsMoveAble = 
        Material = MetalScrap
        PickUpLevel = 2
        PickUpWeight = 200
        SpriteGridPos = 2,0
        solidtrans = 
    }
    // trelai_gabe_museum07_100
    tile
    {
        xy = 4,12
        CustomName = Halloween Sign
        Facing = E
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_101
    tile
    {
        xy = 5,12
        CustomName = Halloween Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_104
    tile
    {
        xy = 0,13
        CustomName = Samurai Exhibition Sign
        Facing = E
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_105
    tile
    {
        xy = 1,13
        CustomName = Samurai Exhibition Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_106
    tile
    {
        xy = 2,13
        CustomName = Egyption Exhibition Sign
        Facing = E
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_107
    tile
    {
        xy = 3,13
        CustomName = Egyption Exhibition Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_108
    tile
    {
        xy = 4,13
        CustomName = Early Humans Exhibition Sign
        Facing = E
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_109
    tile
    {
        xy = 5,13
        CustomName = Early Humans Exhibition Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_110
    tile
    {
        xy = 6,13
        CustomName = Medieval Exhibition Sign
        Facing = E
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_111
    tile
    {
        xy = 7,13
        CustomName = Medieval Exhibition Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_112
    tile
    {
        xy = 0,14
        CustomName = WW1 Exhibition Sign
        Facing = E
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_113
    tile
    {
        xy = 1,14
        CustomName = WW1 Exhibition Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_114
    tile
    {
        xy = 2,14
        CustomName = Moai Exhibition Sign
        Facing = E
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_115
    tile
    {
        xy = 3,14
        CustomName = Roman Exhibition Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_117
    tile
    {
        xy = 5,14
        CustomName = America's Exhibition Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 140
    }
    // trelai_gabe_museum07_119
    tile
    {
        xy = 7,14
        CustomName = Dinosaur Exhibition Sign
        Facing = S
        IsMoveAble = 
        PickUpLevel = 1
        PickUpWeight = 20
    }
    // trelai_gabe_museum07_120
    tile
    {
        xy = 0,15
        CanScrap = 
        CloseSneakBonus = 250
        CustomName = Barrier
        Facing = N
        GroupName = Metal Railing
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsMoveAble = 
        Material2 = MetalBars
        PickUpWeight = 100
        SpriteGridPos = 0,1
        WallNTrans = 
        wall = 
    }
    // trelai_gabe_museum07_121
    tile
    {
        xy = 1,15
        CanScrap = 
        CloseSneakBonus = 250
        CustomName = Barrier
        Facing = N
        GroupName = Metal Railing
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsMoveAble = 
        Material2 = MetalBars
        PickUpWeight = 100
        SpriteGridPos = 0,0
        WallNTrans = 
        wall = 
    }
    // trelai_gabe_museum07_122
    tile
    {
        xy = 2,15
        CanScrap = 
        CloseSneakBonus = 250
        CustomName = Barrier
        Facing = E
        ForceSingleItem = 
        GroupName = Metal Railing
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsMoveAble = 
        Material2 = MetalBars
        PickUpWeight = 100
        SpriteGridPos = 0,0
        WallNTrans = 
        wall = 
    }
    // trelai_gabe_museum07_123
    tile
    {
        xy = 3,15
        CanScrap = 
        CloseSneakBonus = 250
        CustomName = Barrier
        Facing = E
        ForceSingleItem = 
        GroupName = Metal Railing
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsMoveAble = 
        Material2 = MetalBars
        PickUpWeight = 100
        SpriteGridPos = 1,0
        WallNTrans = 
        wall = 
    }
    // trelai_gabe_museum07_124
    tile
    {
        xy = 4,15
        CanScrap = 
        CloseSneakBonus = 250
        CustomName = Barrier
        Facing = S
        ForceSingleItem = 
        GroupName = Metal Railing
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsMoveAble = 
        Material2 = MetalBars
        PickUpWeight = 100
        SpriteGridPos = 0,1
        WallNTrans = 
        wall = 
    }
    // trelai_gabe_museum07_125
    tile
    {
        xy = 5,15
        CanScrap = 
        CloseSneakBonus = 250
        CustomName = Barrier
        Facing = S
        ForceSingleItem = 
        GroupName = Metal Railing
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsMoveAble = 
        Material2 = MetalBars
        PickUpWeight = 100
        SpriteGridPos = 0,0
        WallNTrans = 
        wall = 
    }
    // trelai_gabe_museum07_126
    tile
    {
        xy = 6,15
        CanScrap = 
        CloseSneakBonus = 250
        CustomName = Barrier
        Facing = W
        ForceSingleItem = 
        GroupName = Metal Railing
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsMoveAble = 
        Material2 = MetalBars
        PickUpWeight = 100
        SpriteGridPos = 0,0
        WallNTrans = 
        wall = 
    }
    // trelai_gabe_museum07_127
    tile
    {
        xy = 7,15
        CanScrap = 
        CloseSneakBonus = 250
        CustomName = Barrier
        Facing = W
        ForceSingleItem = 
        GroupName = Metal Railing
        HitByCar = 
        HoppableN = 
        HoppableW = 
        IsMoveAble = 
        Material2 = MetalBars
        PickUpWeight = 100
        SpriteGridPos = 1,0
        WallNTrans = 
        wall = 
    }
}
tileset
{
    file = trelai_tiles_museum
    size = 8,16
    id = 38
    // trelai_tiles_museum_0
    tile
    {
        xy = 0,0
        CustomName = Afternoon
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_1
    tile
    {
        xy = 1,0
        CustomName = Afternoon
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_2
    tile
    {
        xy = 2,0
        CustomName = Afternoon
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_3
    tile
    {
        xy = 3,0
        CustomName = Afternoon
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_4
    tile
    {
        xy = 4,0
        CustomName = Botcelli
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_5
    tile
    {
        xy = 5,0
        CustomName = Botcelli
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_6
    tile
    {
        xy = 6,0
        CustomName = Botcelli
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_7
    tile
    {
        xy = 7,0
        CustomName = Botcelli
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_8
    tile
    {
        xy = 0,1
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Maya
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_museum_9
    tile
    {
        xy = 1,1
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Maya
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_museum_10
    tile
    {
        xy = 2,1
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Maya
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_museum_11
    tile
    {
        xy = 3,1
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Maya
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_museum_12
    tile
    {
        xy = 4,1
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Maya
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_museum_13
    tile
    {
        xy = 5,1
        GroupName = Museum
    }
    // trelai_tiles_museum_14
    tile
    {
        xy = 6,1
        GroupName = Museum
    }
    // trelai_tiles_museum_15
    tile
    {
        xy = 7,1
        GroupName = Museum
    }
    // trelai_tiles_museum_16
    tile
    {
        xy = 0,2
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Gods Finger
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_museum_17
    tile
    {
        xy = 1,2
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Gods Finger
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_museum_18
    tile
    {
        xy = 2,2
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Gods Finger
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_museum_19
    tile
    {
        xy = 3,2
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Gods Finger
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_museum_20
    tile
    {
        xy = 4,2
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Gods Finger
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_museum_21
    tile
    {
        xy = 5,2
        BlocksPlacement = 
        CanScrap = 
        CantClimb = 
        CustomName = Gods Finger
        Facing = E
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        IsPaintable = 
        Material = MetalScrap
        Material2 = Steel
        Material3 = Leather
        MoveType = WallObject
        PaintingType = wall
        PickUpLevel = 1
        PickUpTool = Crowbar
        PickUpWeight = 15
        PlaceTool = Hammer
        ScrapSize = Large
        alwaysDraw = 
        attachedW = 
        lightG = 128
        lightR = 100
        lightswitch = 
        streetlight = 
    }
    // trelai_tiles_museum_22
    tile
    {
        xy = 6,2
        GroupName = Museum
    }
    // trelai_tiles_museum_23
    tile
    {
        xy = 7,2
        GroupName = Museum
    }
    // trelai_tiles_museum_24
    tile
    {
        xy = 0,3
        CustomName = V For Vendetta
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_25
    tile
    {
        xy = 1,3
        CustomName = V For Vendetta
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_26
    tile
    {
        xy = 2,3
        CustomName = V For Vendetta
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_27
    tile
    {
        xy = 3,3
        CustomName = V For Vendetta
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_28
    tile
    {
        xy = 4,3
        CustomName = Unveiling
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_29
    tile
    {
        xy = 5,3
        CustomName = Unveiling
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_30
    tile
    {
        xy = 6,3
        CustomName = Unveiling
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_31
    tile
    {
        xy = 7,3
        CustomName = Unveiling
        Facing = S
        ForceSingleItem = 
        GroupName = Museum
        IsMoveAble = 
        PickUpTool = Crowbar
        PickUpWeight = 75
        PlaceTool = Hammer
        attachedN = 
    }
    // trelai_tiles_museum_32
    tile
    {
        xy = 0,4
        HitByCar = 
        MinimumCarSpeedDmg = 50
    }
    // trelai_tiles_museum_37
    tile
    {
        xy = 5,4
        HitByCar = 
        MinimumCarSpeedDmg = 50
    }
    // trelai_tiles_museum_38
    tile
    {
        xy = 6,4
        HitByCar = 
        MinimumCarSpeedDmg = 50
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_museum_39
    tile
    {
        xy = 7,4
        HitByCar = 
        MinimumCarSpeedDmg = 50
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_museum_40
    tile
    {
        xy = 0,5
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_museum_41
    tile
    {
        xy = 1,5
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_museum_42
    tile
    {
        xy = 2,5
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_museum_43
    tile
    {
        xy = 3,5
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_museum_44
    tile
    {
        xy = 4,5
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_museum_45
    tile
    {
        xy = 5,5
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_museum_46
    tile
    {
        xy = 6,5
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
    }
    // trelai_tiles_museum_47
    tile
    {
        xy = 7,5
        WallOverlay = 
        alwaysDraw = 
        attachedW = 
    }
}
tileset
{
    file = trelai_posters1
    size = 8,8
    id = 39
    // trelai_posters1_0
    tile
    {
        xy = 0,0
        CustomName = The Warriors
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_1
    tile
    {
        xy = 1,0
        CustomName = The Warriors
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_2
    tile
    {
        xy = 2,0
        CustomName = Exorcist Movie
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_3
    tile
    {
        xy = 3,0
        CustomName = Exorcist Movie
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_4
    tile
    {
        xy = 4,0
        CustomName = The Godfather
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_5
    tile
    {
        xy = 5,0
        CustomName = The Godfather
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_6
    tile
    {
        xy = 6,0
        CustomName = Rocky Horror Picture Show
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_7
    tile
    {
        xy = 7,0
        CustomName = Rocky Horror Picture Show
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_8
    tile
    {
        xy = 0,1
        CustomName = Dawn of Dead !
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_9
    tile
    {
        xy = 1,1
        CustomName = Dawn of Dead !
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_10
    tile
    {
        xy = 2,1
        CustomName = Warriors
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_11
    tile
    {
        xy = 3,1
        CustomName = Warriors
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_12
    tile
    {
        xy = 4,1
        CustomName = Jaws
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_13
    tile
    {
        xy = 5,1
        CustomName = Jaws
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_14
    tile
    {
        xy = 6,1
        CustomName = Taxi Driver
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_15
    tile
    {
        xy = 7,1
        CustomName = Taxi Driver
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_16
    tile
    {
        xy = 0,2
        CustomName = Risker Warrior
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_17
    tile
    {
        xy = 1,2
        CustomName = Risker Warrior
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_18
    tile
    {
        xy = 2,2
        CustomName = Alien
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_19
    tile
    {
        xy = 3,2
        CustomName = Alien
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_20
    tile
    {
        xy = 4,2
        CustomName = Warriorz
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_21
    tile
    {
        xy = 5,2
        CustomName = Warriorz
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_22
    tile
    {
        xy = 6,2
        CustomName = X-Rated
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_23
    tile
    {
        xy = 7,2
        CustomName = X-Rated
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_24
    tile
    {
        xy = 0,3
        CustomName = ScarFace
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_25
    tile
    {
        xy = 1,3
        CustomName = ScarFace
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_26
    tile
    {
        xy = 2,3
        CustomName = The Shining
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_27
    tile
    {
        xy = 3,3
        CustomName = The Shining
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_28
    tile
    {
        xy = 4,3
        CustomName = Poltergeist
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_29
    tile
    {
        xy = 5,3
        CustomName = Poltergeist
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_30
    tile
    {
        xy = 6,3
        CustomName = The Thing
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_31
    tile
    {
        xy = 7,3
        CustomName = The Thing
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_32
    tile
    {
        xy = 0,4
        CustomName = Ash Vs Evil
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_33
    tile
    {
        xy = 1,4
        CustomName = Ash Vs Evil
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_34
    tile
    {
        xy = 2,4
        CustomName = Back to the Future
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_35
    tile
    {
        xy = 3,4
        CustomName = Back to the Future
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_36
    tile
    {
        xy = 4,4
        CustomName = Nightmare on Elm
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_37
    tile
    {
        xy = 5,4
        CustomName = Nightmare on Elm
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_38
    tile
    {
        xy = 6,4
        CustomName = Gremlins
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_39
    tile
    {
        xy = 7,4
        CustomName = Gremlins
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_40
    tile
    {
        xy = 0,5
        CustomName = Creep Show
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_41
    tile
    {
        xy = 1,5
        CustomName = Creep Show
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_42
    tile
    {
        xy = 2,5
        CustomName = Rambo
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_43
    tile
    {
        xy = 3,5
        CustomName = Rambo
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_44
    tile
    {
        xy = 4,5
        CustomName = Mr Jones
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_45
    tile
    {
        xy = 5,5
        CustomName = Mr Jones
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_46
    tile
    {
        xy = 6,5
        CustomName = Ash Vs The Evil Dead
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_47
    tile
    {
        xy = 7,5
        CustomName = Ash Vs The Evil Dead
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_48
    tile
    {
        xy = 0,6
        CustomName = Jason Friday
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_49
    tile
    {
        xy = 1,6
        CustomName = Jason Friday
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_50
    tile
    {
        xy = 2,6
        CustomName = That Dinosaur Film
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_51
    tile
    {
        xy = 3,6
        CustomName = That Dinosaur Film
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_52
    tile
    {
        xy = 4,6
        CustomName = ET - Phone Home!
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_53
    tile
    {
        xy = 5,6
        CustomName = ET - Phone Home!
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_54
    tile
    {
        xy = 6,6
        CustomName = Fast Times At Ridgemont
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_55
    tile
    {
        xy = 7,6
        CustomName = Fast Times At Ridgemont
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_56
    tile
    {
        xy = 0,7
        CustomName = They Live. - 10/10
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_57
    tile
    {
        xy = 1,7
        CustomName = They Live. - 10/10
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_58
    tile
    {
        xy = 2,7
        CustomName = Fright Night
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_59
    tile
    {
        xy = 3,7
        CustomName = Fright Night
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_60
    tile
    {
        xy = 4,7
        CustomName = Tron
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_61
    tile
    {
        xy = 5,7
        CustomName = Tron
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
    // trelai_posters1_62
    tile
    {
        xy = 6,7
        CustomName = SuperFly
        Facing = E
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedW = 
    }
    // trelai_posters1_63
    tile
    {
        xy = 7,7
        CustomName = SuperFly
        Facing = S
        GroupName = Posterz
        IsHigh = 
        IsMoveAble = 
        MoveType = WallObject
        PickUpWeight = 1
        WallOverlay = 
        attachedN = 
    }
}
