module Base
{
	model 83amgeneralM923bumper1
	{
		mesh = vehicles/Vehicles_83amgeneralM923_Body|m923_bumper1,
		shader = damn_vehicle_noreflect_shader,
		scale = 0.1,
	}

	model 83amgeneralM923bumper2
	{
		mesh = vehicles/Vehicles_83amgeneralM923_Body|m923_bumper2,
		shader = damn_vehicle_noreflect_shader,
		scale = 0.1,
	}

	template vehicle M923Bumpers
		{
		part DAMNBumperFront
        	{

			model M923Bumper1
				{
                		file = 83amgeneralM923bumper1,
				}

			model M923Bumper2
				{
                		file = 83amgeneralM923bumper2,
				}

			area = Engine,
			category = bodywork,
			specificItem = false,
			itemType = Base.M923Bumper1;Base.M923Bumper2,
			mechanicRequireKey = false,
            durability = 5,

			table install
			{
                	items
                	{
                    	1
                    		{
                        	type = Base.Wrench,
                        	count = 1,
                        	keep = true,
				equip = primary,
                    		}
                	}

                	time = 750,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = M923.InstallComplete.Bumper,
            		}

            		table uninstall
            		{
                	items
                	{
                    	1
                    		{
  				type = Base.Wrench,
				count = 1,
				keep = true,
				equip = primary,
                    		}
                	}

			time = 650,
			skills = Mechanics:3,
			recipes = Intermediate Mechanics,
            test = Vehicles.UninstallTest.Default,
			complete = M923.UninstallComplete.Bumper,
            		}

            		lua
            		{
			create = M923.Create.Bumper,
			init = M923.Init.Bumper,
			}
		}

	}

		
}
