module Base {

	/****************************** TROUSERS ******************************/
	
	item Trousers_CamoDesertNewTUCK
	{
		DisplayName = Military Pants - Desert Camo,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = Trousers_CamoDesert,
		BiteDefense = 10,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_CamoDesertNewTUCK,
		FabricType = Cotton,
		Insulation = 0.3,
		ScratchDefense = 20,
		WindResistance = 0.1,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}
	
	item Trousers_OliveDrabTUCK
	{
		DisplayName = Military Pants - Olive Drab,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = Trousers_CamoOlive,
		BiteDefense = 10,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_OliveDrabTUCK,
		FabricType = Cotton,
		Insulation = 0.45,
		ScratchDefense = 20,
		WaterResistance = 0.45,
		WindResistance = 0.3,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}

	item Trousers_CamoMiliusTUCK
	{
		DisplayName = Military Pants - Foreign Camo,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = Trousers_CamoSpots,
		BiteDefense = 10,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_CamoMiliusTUCK,
		FabricType = Cotton,
		Insulation = 0.60,
		ScratchDefense = 20,
		WaterResistance = 0.35,
		WindResistance = 0.30,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}

	item Trousers_CamoTigerStripeTUCK
	{
		DisplayName = Military Pants - Tiger Stripe Camo,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = Trousers_CamoStripes,
		BiteDefense = 10,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_CamoTigerStripeTUCK,
		FabricType = Cotton,
		Insulation = 0.60,
		ScratchDefense = 20,
		WaterResistance = 0.35,
		WindResistance = 0.30,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}
	
	item Trousers_Denim_PunkTUCK
	{
		DisplayName = Jeans - with Patches,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		IconsForTexture = TrousersDenimBlack_Logo2;TrousersDenimBlack_Logo1,
		BiteDefense = 10,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Denim_PunkTUCK,
		FabricType = Denim,
		Insulation = 0.7,
		RunSpeedModifier = 0.98,
		ScratchDefense = 20,
		WindResistance = 0.55,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingdenim,
	}
	
	item Trousers_JeanBaggy_PunkTUCK
	{
		DisplayName = Jeans - Baggy with Patches,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		IconsForTexture = TrousersDenimBlack_Logo2;TrousersDenimBlack_Logo1,
		BiteDefense = 10,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_JeanBaggy_PunkTUCK,
		FabricType = Denim,
		Insulation = 0.60,
		RunSpeedModifier = 0.98,
		ScratchDefense = 20,
		WindResistance = 0.65,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingdenim,
	}
	
	item Trousers_Padded_HuntingCamoTUCK
	{
		DisplayName = Pants - Padded Hunting Camo,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = PaddedTrousers_CamoTree,
		BiteDefense = 10,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Padded_HuntingCamoTUCK,
		Insulation = 1.0,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.6,
		WindResistance = 1.0,
		WorldStaticModel = Trousers_Ground,
	}
	
	item Trousers_SheriffTUCK
	{
		DisplayName = Pants - Sheriff Deputy,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = TrousersSheriff,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_SheriffTUCK,
		FabricType = Cotton,
		Insulation = 0.6,
		WindResistance = 0.3,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}
	
	item Trousers_SuitWhite_WhiteTUCK
	{
		DisplayName = Pants - Suit,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = TrousersSuitWhite,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_SuitWhite_WhiteTUCK,
		FabricType = Cotton,
		Insulation = 0.4,
		ScratchDefense = 10,
		WindResistance = 0.45,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}
	
	item Dungarees_HuntingCamoTUCK
	{
		DisplayName = Overalls - Hunting Camo,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = Overalls_CamoTree,
		BiteDefense = 10,
		BloodLocation = Trousers;ShirtNoSleeves,
		BodyLocation = base:pantsextra,
		ClothingItem = Dungarees_HuntingCamoTUCK,
		FabricType = Denim,
		Insulation = 0.65,
		RunSpeedModifier = 0.95,
		ScratchDefense = 20,
		WaterResistance = 0.20,
		WindResistance = 0.5,
		WorldStaticModel = Dungarees_Ground,
		Tags = base:ripclothingdenim,
	}
	
    item Dungarees_HuntingCamoDOWN
    {
        DisplayCategory = Clothing,
        ItemType = base:clothing,
        DisplayName = Overalls - Hunting Camo,
        ClothingItem = Dungarees_HuntingCamoDOWN,
        BodyLocation = base:pants,
        Icon = Overalls_CamoTree,
        BloodLocation = Trousers,
        RunSpeedModifier = 0.95,
        BiteDefense = 10,
        ScratchDefense = 20,
        Insulation = 0.65,
        WindResistance = 0.5,
        FabricType = Denim,
        WaterResistance = 0.20,
        WorldStaticModel = Dungarees_Ground,
		Tags = base:ripclothingdenim,
    }
	
	item Trousers_Shellsuit_BlackTUCK
	{
		DisplayName = Pants - Shell Suit,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = TracksuitPantsBlack,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Shellsuit_BlackTUCK,
		Insulation = 0.30,
		ScratchDefense = 5,
		WindResistance = 0.4,
		WorldStaticModel = Trousers_Shellsuit_Ground,
		Tags = base:isfirefuel;base:isfiretinder,
	}
		
	item Trousers_Shellsuit_BlueTUCK
	{
		DisplayName = Pants - Shell Suit,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = TracksuitPantsBlue,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Shellsuit_BlueTUCK,
		Insulation = 0.30,
		ScratchDefense = 5,
		WindResistance = 0.4,
		WorldStaticModel = Trousers_Shellsuit_Ground,
		Tags = base:isfirefuel;base:isfiretinder,
	}
		
	item Trousers_Shellsuit_GreenTUCK
	{
		DisplayName = Pants - Shell Suit,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = TracksuitPantsGreen,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Shellsuit_GreenTUCK,
		Insulation = 0.30,
		ScratchDefense = 5,
		WindResistance = 0.4,
		WorldStaticModel = Trousers_Shellsuit_Ground,
		Tags = base:isfirefuel;base:isfiretinder,
	}
		
	item Trousers_Shellsuit_PinkTUCK
	{
		DisplayName = Pants - Shell Suit,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = TracksuitPantsPink,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Shellsuit_PinkTUCK,
		Insulation = 0.30,
		ScratchDefense = 5,
		WindResistance = 0.4,
		WorldStaticModel = Trousers_Shellsuit_Ground,
		Tags = base:isfirefuel;base:isfiretinder,
	}
		
	item Trousers_Shellsuit_TealTUCK
	{
		DisplayName = Pants - Shell Suit,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = TracksuitPantsTeal,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Shellsuit_TealTUCK,
		Insulation = 0.30,
		ScratchDefense = 5,
		WindResistance = 0.4,
		WorldStaticModel = Trousers_Shellsuit_Ground,
		Tags = base:isfirefuel;base:isfiretinder,
	}
		
	item Trousers_Shellsuit_TINTTUCK
	{
		DisplayName = Pants - Shell Suit,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = TracksuitPantsGeneric,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Shellsuit_WhiteTUCK,
		Insulation = 0.30,
		ScratchDefense = 5,
		WindResistance = 0.4,
		WorldStaticModel = Trousers_Shellsuit_Ground,
		Tags = base:isfirefuel;base:isfiretinder,
	}
	
	item Trousers_SportTUCK
	{
		DisplayName = Pants - Sport,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		IconsForTexture = Pants_Athletic_Blue;Pants_Athletic_Green;Pants_Athletic_Red;Pants_Athletic_Yellow,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_SportTUCK,
		Insulation = 0.30,
		WindResistance = 0.15,
		WorldStaticModel = Trousers_Ground,
		FabricType = Cotton,
		Tags = base:ripclothingcotton,
	}
	
	item Trousers_Crafted_BurlapTUCK
	{
		DisplayName = Crafted Burlap Pants,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = Trousers_Crafted_Burlap,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Crafted_BurlapTUCK,
		FabricType = Cotton,
		Insulation = 0.4,
		ScratchDefense = 10,
		WindResistance = 0.2,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}
	
	item Trousers_Crafted_CottonTUCK
	{
		DisplayName = Cotton Crafted Pants,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = Trousers_Crafted_Cotton,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Crafted_CottonTUCK,
		FabricType = Cotton,
		Insulation = 0.4,
		ScratchDefense = 10,
		WindResistance = 0.2,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}
	
	item Trousers_Crafted_DenimTUCK
	{
		DisplayName = Denim Crafted Pants,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = Trousers_Crafted_DarkDenim,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Crafted_DenimTUCK,
		FabricType = Cotton,
		Insulation = 0.4,
		ScratchDefense = 10,
		WindResistance = 0.2,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}
	
	item Trousers_Crafted_DenimLightTUCK
	{
		DisplayName = Denim Crafted Pants,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = Trousers_Crafted_Denim,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Crafted_DenimLightTUCK,
		FabricType = Cotton,
		Insulation = 0.4,
		ScratchDefense = 10,
		WindResistance = 0.2,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}
	
	item Trousers_Crafted_DenimBlackTUCK
	{
		DisplayName = Denim Crafted Pants,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = Trousers_Crafted_BlackDenim,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Crafted_DenimBlackTUCK,
		FabricType = Cotton,
		Insulation = 0.4,
		ScratchDefense = 10,
		WindResistance = 0.2,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}
	
	item Trousers_Crafted_DenimRandomTUCK
	{
		DisplayName = Denim Crafted Pants,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		IconsForTexture = Trousers_Crafted_DarkDenim;Trousers_Crafted_Denim;Trousers_Crafted_BlackDenim,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_Crafted_DenimRandomTUCK,
		FabricType = Cotton,
		Insulation = 0.4,
		ScratchDefense = 10,
		WindResistance = 0.2,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}
	
	item Trousers_HuntingCamoTUCK
	{
		DisplayName = Pants - Hunting Camo,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		Icon = Trousers_CamoTree,
		BiteDefense = 10,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Trousers_HuntingCamoTUCK,
		FabricType = Cotton,
		Insulation = 0.45,
		ScratchDefense = 20,
		WaterResistance = 0.45,
		WindResistance = 0.3,
		WorldStaticModel = Trousers_Ground,
		Tags = base:ripclothingcotton,
	}
	
	/****************************** SUITS ******************************/
	
    item Boilersuit_SWATOPEN
	{
		DisplayName = Coveralls (Open),
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		IconsForTexture = BoilerSuitBlue,
		BloodLocation = Trousers;Jumper,
		BodyLocation = base:fullsuit,
		ClothingItem = Boilersuit_SWATOPEN,
		FabricType = Cotton,
		Insulation = 0.65,
		RunSpeedModifier = 0.9,
		ScratchDefense = 10,
		WindResistance = 0.45,
		WorldStaticModel = BoilerSuit_Ground,
		Tags = base:ripclothingcotton,
	}
	
	
    item Boilersuit_SWATTIED
    {
		DisplayName = Coveralls,
		DisplayCategory = Clothing,
		ItemType = base:clothing,
		IconsForTexture = BoilerSuitBlue,
		BloodLocation = Trousers,
		BodyLocation = base:pants,
		ClothingItem = Boilersuit_SWATTIED,
		FabricType = Cotton,
		Insulation = 0.65,
		RunSpeedModifier = 0.9,
		ScratchDefense = 10,
		WindResistance = 0.45,
		WorldStaticModel = BoilerSuit_Ground,
		Tags = base:ripclothingcotton,
    }
}
