module Base {
    item Vest_WaistcoatOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Waistcoat,
        ClothingItem = Vest_WaistcoatOPEN,
        BodyLocation = TorsoExtra,
        Icon = Vest_Black,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.35,
        WindResistance = 0.25,
        FabricType = Cotton,
        WorldStaticModel = BulletVest_Ground,
    }
    item Vest_WaistcoatTINTOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Waistcoat,
        ClothingItem = Vest_WaistcoatTINTOPEN,
        BodyLocation = TorsoExtra,
        Icon = Vest_White,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.35,
        WindResistance = 0.25,
        FabricType = Cotton,
        WorldStaticModel = BulletVest_Ground,
    }
    item Vest_Waistcoat_GigaMartOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = GigaMart Waistcoat,
        ClothingItem = Vest_Waistcoat_GigaMartOPEN,
        BodyLocation = TorsoExtra,
        Icon = Vest_DarkBlue,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.40,
        WindResistance = 0.20,
        FabricType = Cotton,
        WorldStaticModel = BulletVest_Ground,
    }
	
	item Vest_Hunting_GreyOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Grey Hunting Vest,
        ClothingItem = Vest_Hunting_GreyOPEN,
        BodyLocation = TorsoExtraVest,
        Icon = Huntingvest_Grey,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.90,
        WindResistance = 0.80,
        WorldStaticModel = HuntingVest_Ground,
    }
    item Vest_Hunting_OrangeOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Orange Hunting Vest,
        ClothingItem = Vest_Hunting_OrangeOPEN,
        BodyLocation = TorsoExtraVest,
        Icon = Huntingvest_Orange,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.75,
        WindResistance = 0.75,
        WorldStaticModel = HuntingVest_Ground,
    }
    item Vest_Hunting_CamoOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Camo Hunting Vest,
        ClothingItem = Vest_Hunting_CamoOPEN,
        BodyLocation = TorsoExtraVest,
        Icon = Huntingvest_Camo,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.8,
        WindResistance = 0.65,
        WorldStaticModel = HuntingVest_Ground,
    }
    item Vest_Hunting_CamoGreenOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Green Camo Hunting Vest,
        ClothingItem = Vest_Hunting_CamoGreenOPEN,
        BodyLocation = TorsoExtraVest,
        Icon = Huntingvest_Camo,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.70,
        WindResistance = 0.80,
        WorldStaticModel = HuntingVest_Ground,
    }
    item Vest_ForemanOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Foreman Vest,
        ClothingItem = Vest_ForemanOPEN,
        BodyLocation = TorsoExtraVest,
        Icon = ForemanVest,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.70,
        WindResistance = 0.55,
        WorldStaticModel = HuntingVest_Ground,
    }
    item Vest_HighVizOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = High Visibility Vest,
        ClothingItem = Vest_HighVizOPEN,
        BodyLocation = TorsoExtraVest,
        Icon = ConstructionVest,
        BloodLocation = ShirtNoSleeves,
        Insulation = 0.1,
        WindResistance = 0.05,
        WorldStaticModel = HuntingVest_Ground,
    }
}