module Base {
	item Shirt_CamoDesertROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Military Desert Camo Shirt,
		ClothingItem = Shirt_CamoDesertROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtCamoSand,
		BloodLocation = Shirt,
        Insulation = 0.15,
        WindResistance = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_CamoGreenROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Military Camo Shirt,
		ClothingItem = Shirt_CamoGreenROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtCamoGreen,
		BloodLocation = Shirt,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_CamoUrbanROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Military Urban Camo Shirt,
		ClothingItem = Shirt_CamoUrbanROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtCamoGrey,
		BloodLocation = Shirt,
        Insulation = 0.30,
        WindResistance = 0.20,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_DenimROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Denim Shirt,
		ClothingItem = Shirt_DenimROLL,
		BodyLocation = ShortSleeveShirt,
		IconsForTexture = ShirtDenimBlue;ShirtDenimLightBlack;ShirtDenimLightBlue,
		BloodLocation = Shirt,
		BiteDefense = 7,
        ScratchDefense = 15,
        Insulation = 0.45,
        WindResistance = 0.55,
        FabricType = Denim,
        WorldStaticModel = Shirt_Ground,
    }
	item Shirt_LumberjackROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Lumberjack Shirt,
		ClothingItem = Shirt_LumberjackROLL,
		BodyLocation = ShortSleeveShirt,
		IconsForTexture = ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow,
		BloodLocation = Shirt,
        Insulation = 0.65,
        WindResistance = 0.5,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_OfficerWhiteROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Police Shirt,
		ClothingItem = Shirt_OfficerWhiteROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtPoliceWhite,
		BloodLocation = Shirt,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PoliceBlueROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Police Trooper Shirt,
		ClothingItem = Shirt_PoliceBlueROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtPoliceBlue,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PoliceGreyROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Police Deputy Shirt,
		ClothingItem = Shirt_PoliceGreyROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtPoliceGrey,
		BloodLocation = Shirt,
        Insulation = 0.3,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PrisonGuardROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Prison Guard Shirt,
		ClothingItem = Shirt_PrisonGuardROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtPoliceSand,
		BloodLocation = Shirt,
        Insulation = 0.25,
        WindResistance = 0.25,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PriestROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Priest Shirt,
		ClothingItem = Shirt_PriestROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtGeneric,
        ColorRed = 58,
        ColorGreen = 58,
        ColorBlue = 58,
        BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_RangerROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Ranger Shirt,
		ClothingItem = Shirt_RangerROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtPoliceGreen,
		BloodLocation = Shirt,
        Insulation = 0.4,
        WindResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_ScrubsROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Medical Scrubs,
		ClothingItem = Shirt_ScrubsROLL,
		BodyLocation = ShortSleeveShirt,
		IconsForTexture = ShirtScrubsBlue;ShirtScrubsGreen,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_FormalTINTROLL
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Formal Shirt,
        ClothingItem = Shirt_FormalTINTROLL,
        BodyLocation = ShortSleeveShirt,
        Icon = ShirtGeneric,
        BloodLocation = Shirt,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
    }
	item Shirt_FormalWhiteROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Formal Shirt,
		ClothingItem = Shirt_FormalWhiteROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtGeneric,
		BloodLocation = Shirt,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_WorkmanROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Workman Shirt,
		ClothingItem = Shirt_WorkmanROLL,
		BodyLocation = ShortSleeveShirt,
		IconsForTexture = ShirtDenimBlue;ShirtDenimLightBlack;ShirtDenimLightBlue;ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow,
		BloodLocation = Shirt,
        Insulation = 0.35,
        WindResistance = 0.3,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
    item Tshirt_WhiteLongSleeveROLL
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Long Sleeve T-Shirt,
        ClothingItem = Tshirt_WhiteLongSleeveROLL,
        BodyLocation = Tshirt,
        Icon	=	ShirtGeneric,
        BloodLocation = Shirt,
        Insulation = 0.3,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }
    item Tshirt_WhiteLongSleeveTINTROLL
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Long Sleeve T-Shirt,
        ClothingItem = Tshirt_WhiteLongSleeveTINTROLL,
        BodyLocation = Tshirt,
        Icon	=	ShirtGeneric,
        BloodLocation = Shirt,
        Insulation = 0.3,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }
	
	item Shirt_Jockey01ROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 1,
		ClothingItem = Shirt_Jockey01ROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticBlue,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey02ROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 2,
		ClothingItem = Shirt_Jockey02ROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticYellow,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey03ROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 3,
		ClothingItem = Shirt_Jockey03ROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticBlue,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey04ROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 4,
		ClothingItem = Shirt_Jockey04ROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticWhite,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey05ROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 5,
		ClothingItem = Shirt_Jockey05ROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticYellow,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey06ROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 6,
		ClothingItem = Shirt_Jockey06ROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticYellow,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	
	
    item Shirt_Bowling_BlueOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Bowling Shirt Blue,
		ClothingItem = Shirt_BowlingBlueOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticRed,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
    item Shirt_Bowling_BrownOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Bowling Shirt Brown,
		ClothingItem = Shirt_BowlingBrownOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticRed,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
    item Shirt_Bowling_GreenOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Bowling Shirt Green,
		ClothingItem = Shirt_BowlingGreenOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticRed,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
    item Shirt_Bowling_LimeGreenOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Bowling Shirt Lime Green,
		ClothingItem = Shirt_BowlingLimeGreenOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticRed,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
    item Shirt_Bowling_PinkOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Bowling Shirt Pink,
		ClothingItem = Shirt_BowlingPinkOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticRed,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
    item Shirt_Bowling_WhiteOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Bowling Shirt White,
		ClothingItem = Shirt_BowlingWhiteOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticRed,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
	
	
	
	
    item Shirt_Baseball_KYOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Kentucky Baseball Shirt,
		ClothingItem = Shirt_Baseball_KYOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticRed,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
	item Shirt_Baseball_RangersOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Riverside Rangers Baseball Shirt,
		ClothingItem = Shirt_Baseball_RangersOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticGreen,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
	item Shirt_Baseball_ZOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Z Hurricanes Baseball Shirt,
		ClothingItem = Shirt_Baseball_ZOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticBlue,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
	item Shirt_CamoDesertOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Military Desert Camo Shirt,
		ClothingItem = Shirt_CamoDesertOPEN,
		BodyLocation = Shirt,
		Icon = ShirtCamoSand,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.15,
        WindResistance = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_CamoGreenOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Military Camo Shirt,
		ClothingItem = Shirt_CamoGreenOPEN,
		BodyLocation = Shirt,
		Icon = ShirtCamoGreen,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_CamoUrbanOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Military Urban Camo Shirt,
		ClothingItem = Shirt_CamoUrbanOPEN,
		BodyLocation = Shirt,
		Icon = ShirtCamoGrey,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.30,
        WindResistance = 0.20,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_DenimOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Denim Shirt,
		ClothingItem = Shirt_DenimOPEN,
		BodyLocation = Shirt,
		IconsForTexture = ShirtDenimBlue;ShirtDenimLightBlack;ShirtDenimLightBlue,
		BloodLocation = ShirtLongSleeves,
		BiteDefense = 7,
        ScratchDefense = 15,
        Insulation = 0.45,
        WindResistance = 0.55,
        FabricType = Denim,
        WorldStaticModel = Shirt_Ground,
    }
	item Shirt_Jockey01OPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 1,
		ClothingItem = Shirt_Jockey01OPEN,
		BodyLocation = Shirt,
		Icon = ShirtAthleticBlue,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey02OPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 2,
		ClothingItem = Shirt_Jockey02OPEN,
		BodyLocation = Shirt,
		Icon = ShirtAthleticYellow,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey03OPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 3,
		ClothingItem = Shirt_Jockey03OPEN,
		BodyLocation = Shirt,
		Icon = ShirtAthleticBlue,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey04OPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 4,
		ClothingItem = Shirt_Jockey04OPEN,
		BodyLocation = Shirt,
		Icon = ShirtAthleticWhite,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey05OPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 5,
		ClothingItem = Shirt_Jockey05OPEN,
		BodyLocation = Shirt,
		Icon = ShirtAthleticYellow,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey06OPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 6,
		ClothingItem = Shirt_Jockey06OPEN,
		BodyLocation = Shirt,
		Icon = ShirtAthleticYellow,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_LumberjackOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Lumberjack Shirt,
		ClothingItem = Shirt_LumberjackOPEN,
		BodyLocation = Shirt,
		IconsForTexture = ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.65,
        WindResistance = 0.5,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_OfficerWhiteOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Police Shirt,
		ClothingItem = Shirt_OfficerWhiteOPEN,
		BodyLocation = Shirt,
		Icon = ShirtPoliceWhite,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PoliceBlueOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Police Trooper Shirt,
		ClothingItem = Shirt_PoliceBlueOPEN,
		BodyLocation = Shirt,
		Icon = ShirtPoliceBlue,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.2,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PoliceGreyOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Police Deputy Shirt,
		ClothingItem = Shirt_PoliceGreyOPEN,
		BodyLocation = Shirt,
		Icon = ShirtPoliceGrey,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.3,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PrisonGuardOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Prison Guard Shirt,
		ClothingItem = Shirt_PrisonGuardOPEN,
		BodyLocation = Shirt,
		Icon = ShirtPoliceSand,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.25,
        WindResistance = 0.25,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PriestOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Priest Shirt,
		ClothingItem = Shirt_PriestOPEN,
		BodyLocation = Shirt,
		Icon = ShirtGeneric,
        ColorRed = 58,
        ColorGreen = 58,
        ColorBlue = 58,
        BloodLocation = ShirtLongSleeves,
        Insulation = 0.2,
        WindResistance = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_RangerOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Ranger Shirt,
		ClothingItem = Shirt_RangerOPEN,
		BodyLocation = Shirt,
		Icon = ShirtPoliceGreen,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.4,
        WindResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_FormalTINTOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Formal Shirt,
        ClothingItem = Shirt_FormalTINTOPEN,
        BodyLocation = Shirt,
        Icon = ShirtGeneric,
        BloodLocation = ShirtLongSleeves,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
    }
	item Shirt_FormalWhiteOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Formal Shirt,
		ClothingItem = Shirt_FormalWhiteOPEN,
		BodyLocation = Shirt,
		Icon = ShirtGeneric,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_FormalWhite_ShortSleeveOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Short Sleeve Shirt,
		ClothingItem = Shirt_FormalWhite_ShortSleeveOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = TshirtGeneric,
		BloodLocation = Shirt,
        Insulation = 0.15,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
	item Shirt_FormalWhite_ShortSleeveTINTOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Short Sleeve Shirt,
		ClothingItem = Shirt_FormalWhite_ShortSleeveTINTOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = TshirtGeneric,
		BloodLocation = Shirt,
        Insulation = 0.15,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_WorkmanOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Workman Shirt,
		ClothingItem = Shirt_WorkmanOPEN,
		BodyLocation = Shirt,
		IconsForTexture = ShirtDenimBlue;ShirtDenimLightBlack;ShirtDenimLightBlue;ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.35,
        WindResistance = 0.3,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_HawaiianRedOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Hawaiian Red Shirt,
		ClothingItem = Shirt_HawaiianRedOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtHawaiianRed,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
	item Shirt_HawaiianTINTOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Hawaiian Shirt,
		ClothingItem = Shirt_HawaiianTINTOPEN,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtHawaiianWhite,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
	
    item Tshirt_PoliceBlueOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Police Trooper T-Shirt,
        ClothingItem = Tshirt_PoliceBlueOPEN,
        BodyLocation = Tshirt,
        Icon	=	TShirtPoliceBlue,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }
    item Tshirt_PoliceGreyOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Police Deputy T-Shirt,
        ClothingItem = Tshirt_PoliceGreyOPEN,
        BodyLocation = Tshirt,
        Icon	=	TShirtPoliceGrey,
        BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.25,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }
    item Tshirt_RangerOPEN
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Ranger T-Shirt,
        ClothingItem = Tshirt_RangerOPEN,
        BodyLocation = Tshirt,
        Icon	=	ShirtRanger,
        BloodLocation = Shirt,
        Insulation = 0.35,
        WindResistance = 0.30,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
    }
	
	
	item Shirt_CamoDesertOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Military Desert Camo Shirt,
		ClothingItem = Shirt_CamoDesertOPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtCamoSand,
		BloodLocation = Shirt,
        Insulation = 0.15,
        WindResistance = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_CamoGreenOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Military Camo Shirt,
		ClothingItem = Shirt_CamoGreenOPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtCamoGreen,
		BloodLocation = Shirt,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_CamoUrbanOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Military Urban Camo Shirt,
		ClothingItem = Shirt_CamoUrbanOPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtCamoGrey,
		BloodLocation = Shirt,
        Insulation = 0.30,
        WindResistance = 0.20,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_DenimOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Denim Shirt,
		ClothingItem = Shirt_DenimOPENROLL,
		BodyLocation = ShortSleeveShirt,
		IconsForTexture = ShirtDenimBlue;ShirtDenimLightBlack;ShirtDenimLightBlue,
		BloodLocation = Shirt,
		BiteDefense = 7,
        ScratchDefense = 15,
        Insulation = 0.45,
        WindResistance = 0.55,
        FabricType = Denim,
        WorldStaticModel = Shirt_Ground,
    }
	item Shirt_Jockey01OPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 1,
		ClothingItem = Shirt_Jockey01OPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticBlue,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey02OPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 2,
		ClothingItem = Shirt_Jockey02OPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticYellow,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey03OPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 3,
		ClothingItem = Shirt_Jockey03OPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticBlue,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey04OPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 4,
		ClothingItem = Shirt_Jockey04OPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticWhite,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey05OPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 5,
		ClothingItem = Shirt_Jockey05OPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticYellow,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_Jockey06OPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Jockey Silks - 6,
		ClothingItem = Shirt_Jockey06OPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtAthleticYellow,
		BloodLocation = Shirt,
        Insulation = 0.1,
        WindResistance = 0.05,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_LumberjackOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Lumberjack Shirt,
		ClothingItem = Shirt_LumberjackOPENROLL,
		BodyLocation = ShortSleeveShirt,
		IconsForTexture = ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow,
		BloodLocation = Shirt,
        Insulation = 0.65,
        WindResistance = 0.5,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_OfficerWhiteOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Police Shirt,
		ClothingItem = Shirt_OfficerWhiteOPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtPoliceWhite,
		BloodLocation = Shirt,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PoliceBlueOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Police Trooper Shirt,
		ClothingItem = Shirt_PoliceBlueOPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtPoliceBlue,
		BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PoliceGreyOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Police Deputy Shirt,
		ClothingItem = Shirt_PoliceGreyOPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtPoliceGrey,
		BloodLocation = Shirt,
        Insulation = 0.3,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PrisonGuardOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Prison Guard Shirt,
		ClothingItem = Shirt_PrisonGuardOPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtPoliceSand,
		BloodLocation = Shirt,
        Insulation = 0.25,
        WindResistance = 0.25,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_PriestOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Priest Shirt,
		ClothingItem = Shirt_PriestOPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtGeneric,
        ColorRed = 58,
        ColorGreen = 58,
        ColorBlue = 58,
        BloodLocation = Shirt,
        Insulation = 0.2,
        WindResistance = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_RangerOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Ranger Shirt,
		ClothingItem = Shirt_RangerOPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtPoliceGreen,
		BloodLocation = Shirt,
        Insulation = 0.4,
        WindResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_FormalTINTOPENROLL
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Formal Shirt,
        ClothingItem = Shirt_FormalTINTOPENROLL,
        BodyLocation = ShortSleeveShirt,
        Icon = ShirtGeneric,
        BloodLocation = Shirt,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
    }
	item Shirt_FormalWhiteOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Formal Shirt,
		ClothingItem = Shirt_FormalWhiteOPENROLL,
		BodyLocation = ShortSleeveShirt,
		Icon = ShirtGeneric,
		BloodLocation = Shirt,
        Insulation = 0.25,
        WindResistance = 0.15,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	item Shirt_WorkmanOPENROLL
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Workman Shirt,
		ClothingItem = Shirt_WorkmanOPENROLL,
		BodyLocation = ShortSleeveShirt,
		IconsForTexture = ShirtDenimBlue;ShirtDenimLightBlack;ShirtDenimLightBlue;ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow,
		BloodLocation = Shirt,
        Insulation = 0.35,
        WindResistance = 0.3,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}
	
	
	item Shirt_LumberjackVest
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Lumberjack Vest,
		ClothingItem = Shirt_LumberjackVest,
		BodyLocation = ShortSleeveShirt,
		IconsForTexture = ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow,
		BloodLocation = ShirtNoSleeves,
        Insulation = 0.2,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
	item Shirt_LumberjackVestOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Lumberjack Vest,
		ClothingItem = Shirt_LumberjackVestOPEN,
		BodyLocation = ShortSleeveShirt,
		IconsForTexture = ShirtLumberjackBlue;ShirtLumberjackGreen;ShirtLumberjackGrey;ShirtLumberjackRed;ShirtLumberjackYellow,
		BloodLocation = ShirtNoSleeves,
        Insulation = 0.2,
        WindResistance = 0.2,
        FabricType = Cotton,
        WorldStaticModel = TShirt_Ground,
	}
	item Shirt_DenimVest
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Denim Vest,
		ClothingItem = Shirt_DenimVest,
		BodyLocation = ShortSleeveShirt,
		IconsForTexture = ShirtDenimBlue;ShirtDenimLightBlack;ShirtDenimLightBlue,
		BloodLocation = ShirtNoSleeves,
		BiteDefense = 7,
        ScratchDefense = 15,
        Insulation = 0.25,
        WindResistance = 0.3,
        FabricType = Denim,
        WorldStaticModel = TShirt_Ground,
    }
	item Shirt_DenimVestOPEN
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Denim Vest,
		ClothingItem = Shirt_DenimVestOPEN,
		BodyLocation = ShortSleeveShirt,
		IconsForTexture = ShirtDenimBlue;ShirtDenimLightBlack;ShirtDenimLightBlue,
		BloodLocation = ShirtNoSleeves,
		BiteDefense = 7,
        ScratchDefense = 15,
        Insulation = 0.25,
        WindResistance = 0.3,
        FabricType = Denim,
        WorldStaticModel = TShirt_Ground,
    }
	
	
}