module Base {
    item Jumper_DiamondPatternTINTTIED
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Diamond-pattern Sweater,
        ClothingItem = Jumper_DiamondPatternTINTTIED,
        BodyLocation = TorsoExtra,
        BloodLocation = ShortsShort,
        Icon = JumperTied,
        ScratchDefense = 10,
        Insulation = 0.55,
        WindResistance = 0.45,
        FabricType = Cotton,
        WorldStaticModel = JumperTied_Ground,
    }
    item Jumper_PoloNeckTIED
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Polo Neck Sweater,
        ClothingItem = Jumper_PoloNeckTIED,
        BodyLocation = TorsoExtra,
        BloodLocation = ShortsShort,
        Icon = JumperTied,
        ScratchDefense = 10,
        Insulation = 0.55,
        WindResistance = 0.50,
        FabricType = Cotton,
        WorldStaticModel = JumperTied_Ground,
    }
    item Jumper_RoundNeckTIED
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Round Neck Sweater,
        ClothingItem = Jumper_RoundNeckTIED,
        BodyLocation = TorsoExtra,
        BloodLocation = ShortsShort,
        Icon = JumperTied,
        ScratchDefense = 10,
        Insulation = 0.4,
        WindResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = JumperTied_Ground,
    }
    item Jumper_VNeckTIED
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = V-Neck Sweater,
        ClothingItem = Jumper_VNeckTIED,
        BodyLocation = TorsoExtra,
        BloodLocation = ShortsShort,
        Icon = JumperTied,
        ScratchDefense = 10,
        Insulation = 0.4,
        WindResistance = 0.20,
        FabricType = Cotton,
        WorldStaticModel = JumperTied_Ground,
    }

    item Hoodie_WhiteTINTTIED
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Hoodie,
        ClothingItem = Hoodie_WhiteTINTTIED,
        BodyLocation = TorsoExtra,
        BloodLocation = ShortsShort,
        FabricType = Cotton,
        Icon = JumperTied,
        ScratchDefense = 10,
        Insulation = 0.6,
        WindResistance = 0.25,
        WorldStaticModel = JumperTied_Ground,
    }
	
	
    item Jumper_DiamondPatternTINTROLL
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Diamond-pattern Sweater,
        ClothingItem = Jumper_DiamondPatternTINTROLL,
        BodyLocation = Sweater,
        BloodLocation = Shirt,
        Icon = SweaterVneckArgyle,
        ScratchDefense = 10,
        Insulation = 0.55,
        WindResistance = 0.45,
        FabricType = Cotton,
        WorldStaticModel = Jumper_Ground,
    }
    item Jumper_PoloNeckROLL
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Polo Neck Sweater,
        ClothingItem = Jumper_PoloNeckROLL,
        BodyLocation = Sweater,
        BloodLocation = Shirt,
        Icon = SweaterTurtleneckWhite,
        ScratchDefense = 10,
        Insulation = 0.55,
        WindResistance = 0.50,
        FabricType = Cotton,
        WorldStaticModel = Jumper_Ground,
    }
    item Jumper_RoundNeckROLL
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Round Neck Sweater,
        ClothingItem = Jumper_RoundNeckROLL,
        BodyLocation = Sweater,
        BloodLocation = Shirt,
        Icon = SweaterWhite,
        ScratchDefense = 10,
        Insulation = 0.4,
        WindResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = Jumper_Ground,
    }
    item Jumper_VNeckROLL
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = V-Neck Sweater,
        ClothingItem = Jumper_VNeckROLL,
        BodyLocation = Sweater,
        BloodLocation = Shirt,
        Icon = SweaterVneckWhite,
        ScratchDefense = 10,
        Insulation = 0.4,
        WindResistance = 0.20,
        FabricType = Cotton,
        WorldStaticModel = Jumper_Ground,
    }
	
	
}