
ItemName_PTBR = {
ItemName_Base.Jacket_WhiteOPEN = "Jaqueta (Aberta)",
ItemName_Base.Jacket_PoliceOPEN = "Jaqueta de policial (Aberta)",
ItemName_Base.Jacket_RangerOPEN = "Jaqueta de guarda (Aberta)",
ItemName_Base.Jacket_ArmyCamoDesertOPEN = "Jaqueta militar camuflagem deserto (Aberta)",
ItemName_Base.Jacket_ArmyCamoGreenOPEN = "Jaqueta militar camuflagem verde (Aberta)",
ItemName_Base.Jacket_ChefOPEN = "Jaqueta do Xerife (Aberta)",
ItemName_Base.Jacket_FiremanOPEN = "Jaqueta de bombeiro (Aberta)",
ItemName_Base.Jacket_CoatArmyOPEN = "Casaco do Exército (Aberto)",
ItemName_Base.Jacket_VarsityOPEN = "Jaqueta do time do colégio (Aberta)",
ItemName_Base.JacketLong_Random = "Casaco de couro",
ItemName_Base.JacketLong_RandomOPEN = "Casaco de couro (Aberto)",
ItemName_Base.JacketLong_DoctorOPEN = "Jaleco Médico (Aberto)",
ItemName_Base.JacketLong_SantaOPEN = "Jaqueta de Papai Noel (Aberta)",
ItemName_Base.JacketLong_SantaGreenOPEN = "Jaqueta Verde de Papai Noel (Aberta)",
ItemName_Base.Jacket_BlackOPEN = "Jaqueta de couro (Aberta)",
ItemName_Base.Jacket_LeatherWildRacoonsOPEN = "Jaqueta de couro Wild Racoons (Aberta)",
ItemName_Base.Jacket_LeatherIronRodentOPEN = "Jaqueta de couro Iron Rodent (Aberta)",
ItemName_Base.Jacket_LeatherBarrelDogsOPEN = "Jaqueta de couro Barrel Dogs (Aberta)",
}