Sandbox_RU = {
  Sandbox_BLTRandomZombies = "Random Zombies",

  Sandbox_BLTRandomZombies_Crawler = "% ( )",
  Sandbox_BLTRandomZombies_Crawler_tooltip = "    .    ( )      100%.",

  Sandbox_BLTRandomZombies_Shambler = "  % ( )",
  Sandbox_BLTRandomZombies_Shambler_tooltip = "      .    ( )      100%.",

  Sandbox_BLTRandomZombies_FastShambler = "  % ( )",
  Sandbox_BLTRandomZombies_FastShambler_tooltip = "      .    ( )      100%.",

  Sandbox_BLTRandomZombies_Sprinter = "% ( )",
  Sandbox_BLTRandomZombies_Sprinter_tooltip = "    .    ( )      100%.",

  Sandbox_BLTRandomZombies_Fragile = "% ()",
  Sandbox_BLTRandomZombies_Fragile_tooltip = "    .    ()      100%.",

  Sandbox_BLTRandomZombies_NormalTough = " ()",
  Sandbox_BLTRandomZombies_NormalTough_tooltip = "    .    ()      100%.",

  Sandbox_BLTRandomZombies_Tough = " ()",
  Sandbox_BLTRandomZombies_Tough_tooltip = "    .    ()      100%.",

  Sandbox_BLTRandomZombies_Smart = " ()",
  Sandbox_BLTRandomZombies_Smart_tooltip = "    .        .",

  Sandbox_BLTRandomZombies_CheckConfig = "[ADVANCED]  ",
  Sandbox_BLTRandomZombies_CheckConfig_tooltip = "[ADVANCED OPTION]   ,            ,      100",

  Sandbox_BLTRandomZombies_Frequency = "[ADVANCED]  ",
  Sandbox_BLTRandomZombies_Frequency_tooltip = "[ADVANCED OPTION]      .      .",
}
