module Base
{
    item Cosplay_MetalHelmet
    {
	    DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Cosplay Metal Helmet,
        ClothingItem = Cosplay_MetalHelmet,
		BodyLocation = Hat,
		Icon = HelmetArmyGreen,
		CanHaveHoles = false,
		BloodLocation = Head,
		BiteDefense = 100,
		ScratchDefense = 100,
		ChanceToFall = 10,
		Insulation = 0.25,
		WaterResistance = 0.2,
    }
    item Cosplay_LeatherTop
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Cosplay Top,
        ClothingItem = Cosplay_LeatherTop,
        BodyLocation = Sweater,
        IconsForTexture = JacketLongBlack
        BloodLocation = LongJacket,
        RunSpeedModifier = 0.93,
        CombatSpeedModifier = 0.97,
        BiteDefense = 20,
        ScratchDefense = 40,
        NeckProtectionModifier = 0.5,
        Insulation = 0.65,
        WindResistance = 0.35,
        FabricType = Leather,
        WaterResistance = 0.45,
        Weight = 1,
    }
}