module Base
{
	sound inTIsnd_Weapon	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_Weapon_1.ogg,
			volume = 0.47,
			distanceMax = 15,
		}
	}

	sound inTIsnd_Weapon	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_Weapon_2.ogg,
			volume = 0.47,
			distanceMax = 15,
		}
	}

	sound inTIsnd_Weapon	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_Weapon_3.ogg,
			volume = 0.47,
			distanceMax = 15,
		}
	}

	sound inTIsnd_Weapon	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_Weapon_4.ogg,
			volume = 0.47,
			distanceMax = 15,
		}
	}

	sound inTIsnd_Weapon	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_Weapon_5.ogg,
			volume = 0.47,
			distanceMax = 15,
		}
	}

	sound inTIsnd_Weapon	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_Weapon_6.ogg,
			volume = 0.47,
			distanceMax = 15,
		}
	}

	sound inTIsnd_Weapon	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_Weapon_7.ogg,
			volume = 0.47,
			distanceMax = 15,
		}
	}

	sound inTIsnd_Weapon	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_Weapon_8.ogg,
			volume = 0.47,
			distanceMax = 15,
		}
	}

	sound inTIsnd_Weapon	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_Weapon_9.ogg,
			volume = 0.47,
			distanceMax = 15,
		}
	}

	sound inTIsnd_Weapon	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_Weapon_10.ogg,
			volume = 0.47,
			distanceMax = 15,
		}
	}

}