module Base
{
	sound inTIsnd_WeaponMelee	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponMelee_1.ogg,
			volume = 0.32,
			distanceMax = 15,
		}
	}	
	sound inTIsnd_WeaponMelee	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponMelee_2.ogg,
			volume = 0.32,
			distanceMax = 15,
		}
	}	
	sound inTIsnd_WeaponMelee	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponMelee_3.ogg,
			volume = 0.32,
			distanceMax = 15,
		}
	}	
	sound inTIsnd_WeaponMelee	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponMelee_4.ogg,
			volume = 0.32,
			distanceMax = 15,
		}
	}	
	sound inTIsnd_WeaponMelee	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponMelee_5.ogg,
			volume = 0.32,
			distanceMax = 15,
		}
	}	
	sound inTIsnd_WeaponMelee	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponMelee_6.ogg,
			volume = 0.32,
			distanceMax = 15,
		}
	}	
	sound inTIsnd_WeaponMelee	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponMelee_7.ogg,
			volume = 0.32,
			distanceMax = 15,
		}
	}	
	sound inTIsnd_WeaponMelee	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponMelee_8.ogg,
			volume = 0.32,
			distanceMax = 15,
		}
	}	
	sound inTIsnd_WeaponMelee	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponMelee_9.ogg,
			volume = 0.32,
			distanceMax = 15,
		}
	}	
	sound inTIsnd_WeaponMelee	
	{
		category = Player,
		clip
		{
			file = media/sound/inside/TIsnd_WeaponMelee_10.ogg,
			volume = 0.32,
			distanceMax = 15,
		}
	}	
}