Sandbox_EN = {

    Sandbox_SOTO = "Simple Overhaul: Traits and Occupations",

    Sandbox_SOTO_AddFitXPWhileRun = "Additional Fitness XP while running:",
    Sandbox_SOTO_AddFitXPWhileRun_tooltip = "Player can earn additional Fitness XP once per game minute while running.",	

    Sandbox_SOTO_AgilityTraitsObtainable = "Agility traits can be earned:",
    Sandbox_SOTO_AgilityTraitsObtainable_tooltip = "Possibility to obtain XP boosts while leveling agility skills.<br>For example, player can obtain Sneaky trait to increase their XP gain for Sneaking skill.",
    
    Sandbox_SOTO_CombatTraitsObtainable = "Combat traits can be earned:",
    Sandbox_SOTO_CombatTraitsObtainable_tooltip = "Possibility to obtain XP boosts while leveling combat skills.<br>For example, player can obtain Baseball Player trait to increase their XP gain for Long Blunt skill.",
    
    Sandbox_SOTO_SurvTraitsObtainable = "Survivalist traits can be earned:",
    Sandbox_SOTO_SurvTraitsObtainable_tooltip = "Possibility to obtain XP boosts while leveling survivalist skills.<br>For example, player can obtain Forager trait to increase their XP gain for Foraging skill.",
    
    Sandbox_SOTO_CraftTraitsObtainable = "Crafting traits can be earned:",
    Sandbox_SOTO_CraftTraitsObtainable_tooltip = "Possibility to obtain XP boosts while leveling crafting skills.<br>For example, player can obtain Culinary trait to increase their XP gain for Cooking skill.",
    
    Sandbox_SOTO_FirearmTraitsObtainable = "Firearms traits can be earned:",
    Sandbox_SOTO_FirearmTraitsObtainable_tooltip = "Possibility to obtain XP boosts while leveling firearm skills.<br>For example, player can obtain Shooter trait to increase their XP gain for Aiming skill.",
    
    Sandbox_SOTO_CowardlyRemovable = "Cowardly trait can be removed:",
    Sandbox_SOTO_CowardlyHoursToRemoveMin = "Min. hours survived to remove Cowardly trait:",
    Sandbox_SOTO_CowardlyHoursToRemoveMin_tooltip = "Should be lower than Max. 1 day = 24",
    Sandbox_SOTO_CowardlyHoursToRemoveMax = "Max. hours survived to remove Cowardly trait:",
    Sandbox_SOTO_CowardlyHoursToRemoveMax_tooltip = "Should be higher than Min. 1 day = 24",	
    Sandbox_SOTO_CowardlyZombiesKilledToRemoveMin = "Min. zombies killed to remove Cowardly trait:",
    Sandbox_SOTO_CowardlyZombiesKilledToRemoveMin_tooltip = "Should be lower than Max.",
    Sandbox_SOTO_CowardlyZombiesKilledToRemoveMax = "Max. zombies killed to remove Cowardly trait:",
    Sandbox_SOTO_CowardlyZombiesKilledToRemoveMax_tooltip = "Should be higher than Min.",	

    Sandbox_SOTO_BraveEarnable = "Brave trait can be earned:",
    Sandbox_SOTO_BraveHoursToEarnMin = "Min. hours survived to earn Brave trait:",
    Sandbox_SOTO_BraveHoursToEarnMin_tooltip = "Should be lower than Max. 1 day = 24<br>x1.2 when starting with Cowardly trait.",
    Sandbox_SOTO_BraveHoursToEarnMax = "Max. hours survived to earn Brave trait:",
    Sandbox_SOTO_BraveHoursToEarnMax_tooltip = "Should be higher than Min. 1 day = 24<br>x1.2 when starting with Cowardly trait.",
    Sandbox_SOTO_BraveZombiesKilledToEarnMin = "Min. zombies killed to earn Brave trait:",
    Sandbox_SOTO_BraveZombiesKilledToEarnMin_tooltip = "Should be lower than Max.<br>x1.2 when starting with Cowardly trait.",
    Sandbox_SOTO_BraveZombiesKilledToEarnMax = "Max. zombies killed to earn Brave trait:",
    Sandbox_SOTO_BraveZombiesKilledToEarnMax_tooltip = "Should be higher than Min.<br>x1.2 when starting with Cowardly trait.",	

    Sandbox_SOTO_DesensitizedEarnable = "Desensitized trait can be earned:",
    Sandbox_SOTO_DesensitizedHoursToEarnMin = "Min. hours survived to earn Desensitized trait:",
    Sandbox_SOTO_DesensitizedHoursToEarnMin_tooltip = "Should be lower than Max. 1 day = 24<br>x1.2 when starting with Cowardly trait.<br>x0.8 when starting with Brave trait.",
    Sandbox_SOTO_DesensitizedHoursToEarnMax = "Max. hours survived to earn Desensitized trait:",
    Sandbox_SOTO_DesensitizedHoursToEarnMax_tooltip = "Should be higher than Min. 1 day = 24<br>x1.2 when starting with Cowardly trait.<br>x0.8 when starting with Brave trait.",	
    Sandbox_SOTO_DesensitizedZombiesKilledToEarnMin = "Min. zombies killed to earn Desensitized trait:",
    Sandbox_SOTO_DesensitizedZombiesKilledToEarnMin_tooltip = "Should be lower than Max.<br>x1.2 when starting with Cowardly trait.<br>x0.8 when starting with Brave trait.",
    Sandbox_SOTO_DesensitizedZombiesKilledToEarnMax = "Max. zombies killed to earn Desensitized trait:",
    Sandbox_SOTO_DesensitizedZombiesKilledToEarnMax_tooltip = "Should be higher than Min.<br>x1.2 when starting with Cowardly trait.<br>x0.8 when starting with Brave trait.",		

    Sandbox_SOTO_PacifistRemovable = "Pacifist trait can be removed:",
    Sandbox_SOTO_PacifistHoursToRemoveMin = "Min. hours survived to remove Pacifist trait:",
    Sandbox_SOTO_PacifistHoursToRemoveMin_tooltip = "Should be lower than Max. 1 day = 24",
    Sandbox_SOTO_PacifistHoursToRemoveMax = "Max. hours survived to remove Pacifist trait:",
    Sandbox_SOTO_PacifistHoursToRemoveMax_tooltip = "Should be higher than Min. 1 day = 24",	
    Sandbox_SOTO_PacifistZombiesKilledToRemoveMin = "Min. zombies killed to remove Pacifist trait:",
    Sandbox_SOTO_PacifistZombiesKilledToRemoveMin_tooltip = "Should be lower than Max.",
    Sandbox_SOTO_PacifistZombiesKilledToRemoveMax = "Max. zombies killed to remove Pacifist trait:",
    Sandbox_SOTO_PacifistZombiesKilledToRemoveMax_tooltip = "Should be higher than Min.",
    Sandbox_SOTO_PacifistSkillLvlToRemove = "Min. weapon skill level to remove Pacifist trait:",
    Sandbox_SOTO_PacifistSkillLvlToRemove_tooltip = "Any weapon skill but Maintenance and Reloading.",

    Sandbox_SOTO_SmokerRemovable = "Smoker trait can be removed:",
    Sandbox_SOTO_SmokerHoursToRemoveMin = "Min. hours to remove Smoker trait:",
    Sandbox_SOTO_SmokerHoursToRemoveMin_tooltip = "Should be lower than Max. 1 day = 24",
    Sandbox_SOTO_SmokerHoursToRemoveMax = "Max. hours to remove Smoker trait:",
    Sandbox_SOTO_SmokerHoursToRemoveMax_tooltip = "Should be higher than Min. 1 day = 24",

    Sandbox_SOTO_AlcoholicRemovable = "Alcoholic trait can be removed:",
    Sandbox_SOTO_AlcoholicHoursToRemoveMin = "Min. hours to remove Alcoholic trait:",
    Sandbox_SOTO_AlcoholicHoursToRemoveMin_tooltip = "Should be lower than Max. 1 day = 24",
    Sandbox_SOTO_AlcoholicHoursToRemoveMax = "Max. hours to remove Alcoholic trait:",
    Sandbox_SOTO_AlcoholicHoursToRemoveMax_tooltip = "Should be higher than Min. 1 day = 24",

    Sandbox_SOTO_AlcoholicEarnable = "Alcoholic trait can be earned:",
    Sandbox_SOTO_AlcoholicValueToEarnMin = "Min. value to earn Alcoholic trait:",
    Sandbox_SOTO_AlcoholicValueToEarnMin_tooltip = "Should be lower than Max. 1 alcohol bottle = ~300",
    Sandbox_SOTO_AlcoholicValueToEarnMax = "Max. value to earn Alcoholic trait:",
    Sandbox_SOTO_AlcoholicValueToEarnMax_tooltip = "Should be higher than Min. 1 alcohol bottle = ~300",

    Sandbox_SOTO_SundayDriverRemovable = "Sunday Driver trait can be removed:",
    Sandbox_SOTO_SundayDriverHoursToRemoveMin = "Min. hours to remove Sunday Driver trait:",
    Sandbox_SOTO_SundayDriverHoursToRemoveMin_tooltip = "Should be lower than Max. 1 day = 24",
    Sandbox_SOTO_SundayDriverHoursToRemoveMax = "Max. hours to remove Sunday Driver trait:",
    Sandbox_SOTO_SundayDriverHoursToRemoveMax_tooltip = "Should be higher than Min. 1 day = 24",

    Sandbox_SOTO_AllThumbsRemovable = "All Thumbs trait can be removed:",
    Sandbox_SOTO_AllThumbsValueToRemove = "Value to remove All Thumbs trait:",
    Sandbox_SOTO_AllThumbsValueToRemove_tooltip = "(transferring time)",

    Sandbox_SOTO_DisorganizedRemovable = "Disorganized trait can be removed:",
    Sandbox_SOTO_DisorganizedValueToRemove = "Value to remove Disorganized trait:",
    Sandbox_SOTO_DisorganizedValueToRemove_tooltip = "(transferring weight)",

    Sandbox_SOTO_GracefulEarnable = "Graceful trait can be earned:",

    Sandbox_SOTO_ClumsyRemovable = "Clumsy trait can be removed:",

    Sandbox_SOTO_InconspicuousEarnable = "Inconspicuous trait can be earned:",
    
    Sandbox_SOTO_ConspicuousRemovable = "Conspicuous trait can be removed:",

}