UI_CH = {

	UI_profdesc_unemployed = " 10 個可用點數。",
 
	-- Vanilla traits - simplified
	UI_trait_SOSmokerDesc = "對煙草成癮。<br>奔跑和戰鬥時略微加快體力消耗。<br>力竭時可能會咳嗽。<br>吸煙會減少緊張、憂鬱和飢餓感。<br>戒煙會增加緊張、憂鬱和飢餓感。<br>（若堅持一個月不吸煙，就能戒掉這個不良嗜好。）",
	UI_trait_SOHikerDesc = "具有長途跋涉的經驗。<br>（持續行走一段時間後可以減緩饑餓、口渴和疲勞感的累積速度。<br>知道如何製作圈套、木棍和木籠陷阱。）",
	UI_trait_MechanicsDesc = "知道如何保養和維修標準車輛和重型車輛。",
	UI_trait_Mechanics2Desc = "知道如何保養和維修所有車輛。",	
	UI_trait_Scout2Desc = "具備採集與急救技能。",
	UI_trait_BarFighterDesc2 = "習慣主動招惹麻煩。<br>近戰攻擊成功命中有機會減少憂鬱感。",
	UI_trait_Gardener2Desc = "具備耕作技能。",
	UI_trait_FirstAid2Desc = "具備急救技能。",	
	UI_trait_Gymnast2desc = "具備靈活和輕巧技能。",
	UI_trait_DexterousDesc2 = "轉移物品時更迅速。<br>（所需時間 -50% 。）",
	UI_trait_AllThumbsDesc2 = "轉移物品時更緩慢。<br>（所需時間 +100% 。）",	
	UI_trait_pronetoillness2desc = "更容易患病。 可能会意外感冒。<br>僵尸化速度更快。<br>（+25%僵尸化速度，+70%感冒几率，<br>+20%寒冷强度，+50%寒冷进展速度，< br>在外面感冒的可能性可以忽略不计。）",
    UI_trait_Hemophobic2Desc = "对自己进行急救和屠宰动物时会惊慌失措。 <br>无法对其他人进行急救。<br>浑身是血时会感到压力和不高兴。",		
	
	-- Positive traits
	UI_trait_sneaky = "善於躲藏",
	UI_trait_sneakydesc = "你懂得如何有效地隱藏自己。",
	UI_trait_lightfooted = "貓足",
	UI_trait_lightfooteddesc = "你懂的如何有效地減低腳步聲移動",
	UI_trait_nimble = "敏捷",
	UI_trait_nimbledesc = "",
	UI_trait_marathonrunner = "馬拉松跑者",
	UI_trait_marathonrunnerdesc = "抑制慢跑或衝刺時的耐力消耗速度。<br>（不適用於潛行狀態。）",
	UI_trait_relentless = "越戰越勇",
	UI_trait_relentlessdesc = "揮動武器時有機會返還一半攻擊所消耗的耐力。",
	UI_trait_ninjaway = "忍道",
	UI_trait_ninjawaydesc = "抑制潛行時慢跑的耐力消耗速度。",
	UI_trait_mushroompicker = "菌類專家",
	UI_trait_mushroompickerdesc = "增加在搜索模式中找到蘑菇的機會。",
	UI_trait_entomologist = "昆蟲學家",
	UI_trait_entomologistdesc = "增加在搜索模式中找到昆蟲的機會。",
	UI_trait_forager = "採集者",
	UI_trait_foragerdesc = "",
	UI_trait_trapper = "陷阱師",
	UI_trait_trapperdesc = "你懂得如何製作木棍陷阱和木籠陷阱，來捕捉各種小動物。",
	UI_trait_scullion = "洗碗工",
	UI_trait_sculliondesc = "",
	UI_trait_electrictech = "電修工",
	UI_trait_electrictechdesc = "",
	UI_trait_automechanic = "汽修工",
	UI_trait_automechanicdesc = "",
	UI_trait_carpenter = "木工",
	UI_trait_carpenterdesc = "",
	UI_trait_metalwelder = "焊接工",
	UI_trait_metalwelderdesc = "",
	UI_trait_durab = "細心維護",
	UI_trait_durabdesc = "",
	UI_trait_stabber = "穿刺者",
	UI_trait_stabberdesc = "",
	UI_trait_crusher = "粉碎者",
	UI_trait_crusherdesc = "",
	UI_trait_cutter = "切割者",
	UI_trait_cutterdesc = "",
	UI_trait_spearman = "長矛兵",
	UI_trait_spearmandesc = "",
	UI_trait_swordsman = "劍客",
	UI_trait_swordsmandesc = "",
	UI_trait_shooter = "槍手",
	UI_trait_shooterdesc = "",
	UI_trait_shooter2desc = "",
	UI_trait_expshooter = "專業槍手",
	UI_trait_expshooterdesc = "",	
	UI_trait_sniper = "狙擊手",
	UI_trait_sniperdesc = "",
	UI_trait_taut = "蓄勢待發",
	UI_trait_tautdesc = "你平常有良好的運動習慣。",	
	UI_trait_genexp = "發電機知識",
	UI_trait_genexpdesc = "知道如何操作和修理发电机。<br>（修理发电机可使其状况额外提高 5%。）",	
	UI_trait_accmetabolism = "理想的新陈代谢",
	UI_trait_accmetabolismdesc = "如果不饥饿，可以更快地训练力量和健身。<br>容易保持理想体重。<br>（如果饥饿程度不高于“饥饿”，则+30% 力量和健身经验值；<br>如果体重低于“饥饿”，则燃烧-30% 卡路里 76，<br>如果体重超过 84，则燃烧热量+30%。）",
	UI_trait_cruelty = "殘酷無情",
	UI_trait_crueltydesc = "有效地使用各種武器。<br>（所有戰鬥技能、保養技能和瞄準技能經驗值獲取量獲得 25% 加成 。）",	
	UI_trait_mesomorph = "中胚型",
	UI_trait_mesomorphdesc = "体型中等，没有优缺点。",
	UI_trait_ectomorph = "外胚型",
	UI_trait_ectomorphdesc = "健身训练速度更快，但力量训练速度更慢。<br>容易减肥。<br>（+30% 健身 XP，-30% 力量 XP，<br>如果体重超过 70，则燃烧+30% 卡路里。）",
	UI_trait_endomorph = "内胚型",
	UI_trait_endomorphdesc = "力量训练速度较快，但健身训练速度较慢。<br>容易增加体重。<br>（+30% 力量 XP，-30% 健身 XP，<br>如果体重低于 90，则消耗 -30% 卡路里。）",

	-- Negative traits
	UI_trait_slack = "懶散",
	UI_trait_slackdesc = "你平常很少運動。",
	UI_trait_sensitivedigestion = "消化不良",
	UI_trait_sensitivedigestiondesc = "飽食會導致疼痛和噁心。<br>（肚子越飽，疼痛和噁心感就越強烈，可致死。）",
	UI_trait_weathersensitive = "風濕病",
	UI_trait_weathersensitivedesc = "在下雨和下雪時可能會感到頭痛。",
	UI_trait_sorelegs = "腿部舊患",
	UI_trait_sorelegsdesc = "走路、健身和踩踏攻擊時會引發腿部疼痛。<br>衝刺時會大量消耗耐力並引發劇痛。<br>（慢跑和衝刺時的疼痛感隨衝刺技能等級提升而降低；<br>而走路和踩踏的疼痛感隨輕巧技能等級提升而降低。）",
	UI_trait_panicattacks = "恐慌症",
	UI_trait_panicattacksdesc = "有時會無緣無故地害怕。<br>恐慌狀態的持續時間更長。<br>（可能會從睡夢中驚醒。<br>發作的頻率隨存活時間推移而降低。）",
	UI_trait_allergic = "過敏",
	UI_trait_allergicdesc = "有時會不自覺地打噴嚏。<br>（噴嚏會發出噪音吸引僵屍。<br>可以手持紙巾或廁紙捂住噴嚏發出的聲音。）",
	UI_trait_snorer = "打鼾",
	UI_trait_snorerdesc = "睡覺時會發出鼾聲。<br>（鼾聲會發出噪音。）",			
	UI_trait_soalcoholic = "酒鬼",
	UI_trait_soalcoholicdesc = "有酒精成瘾。<br>饮酒不会引起疲劳。<br>戒酒会增加压力、不快乐和口渴。<br>长期禁酒会增加疲劳、头痛和恶心。<br>（可以摆脱这种坏习惯 一个半月不喝酒就是习惯。）",	
	UI_trait_fearofthedark = "怕黑",
	UI_trait_fearofthedarkdesc = "沒有光源時會感到害怕，<br>長時間處於黑暗中會增加壓力。",
	UI_trait_fragilehealth = "脆弱的",
	UI_trait_fragilehealthdesc = "训练力量和健身的速度会变慢。<br>携带太多可能会导致健康问题。<br>（-30% 力量和健身经验值，<br>重负荷 Moodle 会逐渐将健康状况降低至 50%。）",
	
	-- Weight traits		
	UI_trait_strongback = "虎背熊腰",
	UI_trait_strongbackdesc = "扛得起更多東西。<br>（根據力量技能等級增加 1-2 負重上限。）",
	UI_trait_weakback = "腰骨脆弱",
	UI_trait_weakbackdesc = "無法扛起太多東西。<br>（根據力量技能等級減少 1-3 負重上限。）",
		
	-- Bleeding traits	
	UI_trait_liquidblood = "稀血",
	UI_trait_liquidblooddesc = "流血速度加快。<br>（失血速度 +100% 。）",
	UI_trait_thickblood = "濃血",
	UI_trait_thickblooddesc = "流血速度減慢。<br>（失血速度 -50% 。）",
	
	-- Drowsiness traits
	UI_trait_owlperson = "梟之作息",
	UI_trait_owlpersondesc = "習慣熬夜。<br>（疲勞在 17:00-22:00 間積累得更慢，<br>在 05:00-10:00 間則積累得更快。）",
	UI_trait_larkperson = "雀之作息",
	UI_trait_larkpersondesc = "習慣早起。<br>（睡意在 05:00-10:00 間積累得更慢，<br>在 17:00-22:00 間則積累得更快。）",

	-- Mood traits	
	UI_trait_optimistmood = "樂觀",
	UI_trait_optimistmooddesc = "整天笑口常開。<br>（無聊感累積速度 -50% 。<br>每 48 小時內產生的憂鬱感將不會超過可承受總量的 50%。）",		
	UI_trait_depressivemood = "悲觀",
	UI_trait_depressivemooddesc = "常常悲伤。 可能会无缘无故地变得抑郁。<br>心情不好会影响工作效率。<br>（不快乐会随着时间的推移而累积。<br>每隔几天可能会出现一次突然的抑郁。<br>降低所有技能的 XP 增益，具体取决于< br>不快乐心情，高达-10%。）",	

	-- Sweating traits
	UI_trait_lesssweaty = "不易出汗",
	UI_trait_lesssweatydesc = "自身潮濕度積累速度降低。<br>（下雨時效果會降低。）",
	UI_trait_highsweaty = "容易出汗",
	UI_trait_highsweatydesc = "自身潮濕度積累速度提高。<br>（戰鬥、奔跑或健身時大量出汗。）",		
	
	-- Occupation traits
	UI_trait_commdriver = "職業司機",
	UI_trait_commdriverdesc = "開車時保持清醒。<br>能夠修理商用車輛。<br>（駕車時疲勞積累得更慢。）",	
	UI_trait_usedtocorpses = "看慣生死",
	UI_trait_usedtocorpsesdesc = "不會因腐爛的屍體而感到不適。<br>（前提是自己本身沒有不適感，且不影響被僵屍感染帶來的病痛。）",
	UI_trait_priestspirit = "一心向神",
	UI_trait_priestspiritdesc = "可以寫禱文來改善精神狀態。<br>（會稍微減輕壓力、無聊和憂郁感。）",	
	UI_trait_improvisedcleaning = "即興清潔",
	UI_trait_improvisedcleaningdesc = "可以製作簡易清潔用品。<br>（知道如何製作漂白劑和清潔劑。）",
	UI_trait_enjoytheride = "乘風而行",
	UI_trait_enjoytheridedesc = "高速驾驶可以减少压力和不快乐。<br>能够修理运动型车辆。<br>（车速必须超过 60 英里/小时。）",	
	UI_trait_breathingtech = "呼吸技巧",
	UI_trait_breathingtechdesc = "增加靜止不動時的耐力恢復速度。<br>（如果坐在地上，效果会提高两倍。）",
	UI_trait_gasmanagement = "加油老手",
	UI_trait_gasmanagementdesc = "可以更快速地轉移物品、加油與抽油速度提升。<br>（所需時間 -25% 。）",		
	UI_trait_woodaxemybeloved = "愛斧之人",
	UI_trait_woodaxemybeloveddesc = "砍樹時獲得額外的斧頭經驗。<br>可以更有效地使用伐木斧進行戰鬥。<br>（木斧摆动消耗的耐力较少。）",	
	UI_trait_demostronggrip = "牢牢緊握",
	UI_trait_demostronggripdesc = "可以更有效地使用大錘進行戰鬥。<br>（大锤挥击消耗的耐力较少。）",	
	UI_trait_bladetools = "遊刃有余",
	UI_trait_bladetoolsdesc = "高效地掌握各種刀具。<br>（使用小型刀刃獲取的 15% 戰鬥技能經驗值共享給長刀刃，反之亦然。）",
	UI_trait_minersendurance = "礦工之力",
	UI_trait_minersendurancedesc = "可以更有效地使用鐵鎬進行戰鬥。<br>（镐挥动消耗的耐力较少。）",
	UI_trait_lifelonglearner = "终身学习者",
	UI_trait_lifelonglearnerdesc = "阅读教育文献时不会感到无聊。",

	-- Occupations
    	UI_profdesc_parkranger = "可以更快地穿越樹叢。<br>了解所有陷阱配方。<br>可以在搜索模式下更頻繁地找到物品。",
   	UI_profdesc_chef = "知道如何製作蛋糕，餡餅，麵包和披薩所使用的麵團。<br>可以在搜索模式下更頻繁地找到物品。",	
   	UI_profdesc_farmer = "知道如何製作治療蟲害和植物疾病的噴霧劑。<br>可以在搜索模式下更頻繁地找到物品。",
    	UI_profdesc_fisherman = "知道如何製作和修理魚竿，如何取回釣魚線，以及如何製作漁網。<br>可以在搜索模式下更頻繁地找到物品。",	
    	UI_profdesc_veteran = "可以在搜索模式下更頻繁地找到物品。",	
    	UI_profdesc_lumberjack = "可以更快地穿越樹叢。<br>可以在搜索模式下更頻繁地找到物品。",
    	UI_profdesc_electrician = "懂得操作發電機。<br>知道如何製作遙控器，遙控觸發器，計時器和自製收音機。",
    	UI_profdesc_engineer = "知道如何製作炸彈。<br>知道如何製作不同的炸彈和噪音產生器。",
    	UI_profdesc_metalworker = "可以透過收集到的金屬材料来製作各式各樣的建築和防禦工事。<br>了解所有金屬加工配方。",

	UI_prof_tailor = "裁縫師",
	UI_profdesc_tailor = "",
	UI_prof_deliveryman = "快遞員",
	UI_profdesc_deliveryman = "",
	UI_prof_loader = "搬運工",
	UI_profdesc_loader = "",
	UI_prof_trucker = "卡車司機",
	UI_profdesc_trucker = "",
	UI_prof_soldier = "現役士兵",
	UI_profdesc_soldier = "可以在搜索模式下更頻繁地找到物品。",
	UI_prof_botanist = "植物學家",
	UI_profdesc_botanist = "精通草藥學。<br>可以在搜索模式下更頻繁地找到物品。",
	UI_prof_graveman = "守墓人"
	UI_profdesc_graveman = "可以在搜索模式下更頻繁地找到物品。",
	UI_prof_dancerocc = "舞蹈家"
	UI_profdesc_dancerocc = "",	
	UI_prof_priestocc = "牧師"
	UI_profdesc_priestocc = "",		
	UI_prof_heavyathinstructor = "舉重教練"
	UI_profdesc_heavyathinstructor = "",	
 	UI_prof_detective = "偵探"
	UI_profdesc_detective = "可以在搜索模式下更頻繁地找到物品。",
	UI_prof_teacherocc = "學校教師"
	UI_profdesc_teacherocc = "",
 	UI_prof_stuntman = "特技演員",
	UI_profdesc_stuntman = "在處於危險環境中能感到自在。",
	UI_prof_cleanerman = "清潔工",
	UI_profdesc_cleanerman = "可以在搜索模式下更頻繁地找到物品。",	
	UI_prof_gasstationoperator = "加油站員工",
	UI_profdesc_gasstationoperator = "",	
	UI_prof_campcouns = "野營輔導員",
	UI_profdesc_campcouns = "知道如何製作和修理魚竿，如何取回釣魚線，以及如何製作漁網。<br>可以在搜索模式下更頻繁地找到物品。",	
	UI_prof_dragracerocc = "賽車手",
	UI_profdesc_dragracerocc = "喜歡高速駕駛。",
	UI_prof_junkyardworker = "垃圾場工人",
	UI_profdesc_junkyardworker = "了解部分金屬加工配方。<br>可以在搜索模式下更頻繁地找到物品。",	
	UI_prof_lifeguard = "救生員",
	UI_profdesc_lifeguard = "",
	UI_prof_demoworker = "拆遷工人",
	UI_profdesc_demoworker = "",
	UI_prof_butcherocc = "屠夫",
	UI_profdesc_butcherocc = "",
	UI_prof_paparazziocc = "狗仔隊",
	UI_profdesc_paparazziocc = "",	
	UI_prof_cashierocc = "收銀員",
	UI_profdesc_cashierocc = "",		
	UI_prof_minerocc = "礦工",
	UI_profdesc_minerocc = "",	
	UI_prof_criminalocc = "罪犯",
	UI_profdesc_criminalocc = "",	
	UI_prof_animalcontrolofficer = "動物監管員",
	UI_profdesc_animalcontrolofficer = "了解所有陷阱配方。<br>可以在搜索模式下更頻繁地找到物品。",	
	
}