module Base
{
	
    model SOTOPriestPrayerGround
    {
        mesh = WorldItems/SOTOPriestPrayer,
        texture = literature/SOTOPriestPrayerGround,
        scale = 0.02,

    }
	
    model SOTOPriestPrayer
    {
        mesh = WorldItems/SOTOPriestPrayerHands1,
        texture = literature/SOTOPriestPrayerGround,
        scale = 0.005,
    }	
}