module Base
{
/************************TRUNKS AKA DRAGON BALLZ PUN************************/
					/*******Tiny Trunk*******/
	item FRSideContainerSEV1
    {
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 15,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRSideContainerSEV2
    {
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 15,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRSideContainerSEV3
    {
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 15,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRSideContainerSEV8
    {
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 15,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }

					/*******Tiny Trunk*******/
	item FRTinyTrunkSEV1
    {
        Weight	=	20.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 30,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRTinyTrunkSEV2
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 50,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
    item FRTinyTrunkSEV3
    {
        Weight	=	10.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 20,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
	    item FRTinyTrunkSEV8
    {
        Weight	=	10.0,
        Type	=	Normal,
        DisplayName	=	Tiny Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 30,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
					/*******Small Trunk*******/	
    item FRSmallTrunkSEV1
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 40,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
	
	
    item FRSmallTrunkSEV2
    {
        Weight	=	40.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 70,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
	
	
    item FRSmallTrunkSEV3
    {
        Weight	=	20.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 30,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
	
	    item FRSmallTrunkSEV8
    {
        Weight	=	20.0,
        Type	=	Normal,
        DisplayName	=	Small Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 40,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 30,
    }
	
					/*******Normal Trunk*******/	
    item FRNormalTrunkSEV1
    {
        Weight	=	35.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 55,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
    item FRNormalTrunkSEV2
    {
        Weight	=	45.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 85,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }	
    item FRNormalTrunkSEV3
    {
        Weight	=	25.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 45,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
	
	
	    item FRNormalTrunkSEV8
    {
        Weight	=	35.0,
        Type	=	Normal,
        DisplayName	=	Standard Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 60,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
	}
	
					/*******Big Trunk*******/
    item FRBigTrunkSEV1
    {
        Weight	=	40.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 70,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }
    item FRBigTrunkSEV2
    {
        Weight	=	50.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 110,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }
	
    item FRBigTrunkSEV3
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 50,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }

	
	    item FRBigTrunkSEV8
    {
        Weight	=	50.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 100,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
	}
	
					/*******Large Trunk*******/
    item FRLargeTrunkSEV1
    {
        Weight	=	45.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 100,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }
    item FRLargeTrunkSEV2
    {
        Weight	=	55.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 130,
        ConditionMax = 200,
        ChanceToSpawnDamaged = 10,
    }
    item FRLargeTrunkSEV3
    {
        Weight	=	35.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 70,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
    }
    item FRLargeTrunkSEV8
    {
        Weight	=	55.0,
        Type	=	Normal,
        DisplayName	=	Large Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 140,
        ConditionMax = 200,
        ChanceToSpawnDamaged = 10,
    }
	
	
					/*******Cargo Trunk*******/
	    item FRCargoTrunkSEV1
    {
        Weight	=	90.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 200,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 100,
    }
    item FRCargoTrunkSEV2
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 300,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
    item FRCargoTrunkSEV3
    
        Weight	=	80.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 150,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }


    item FRCargoTrunkSEV8
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 300,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
	
    item FRCargoTrunkSEVFBOX1
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 300,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }	

    item FRCargoTrunkSEVFBOX2
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 450,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }	
	
    item FRCargoTrunkSEVFBOX3
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 200,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }	
	
    item FRCargoTrunkSEVFBOX8
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 400,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }	
					/*******XL Cargo Trunk*******/
	 item FRXLCargoTrunkSEV1
    {
        Weight	=	90.0,
        Type	=	Normal,
        DisplayName	=	XL Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 350,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
    item FRXLCargoTrunkSEV2
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	XL Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 450,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
    item FRXLCargoTrunkSEV3
    {
        Weight	=	80.0,
        Type	=	Normal,
        DisplayName	=	XL Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 200,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }


    item FRXLCargoTrunkSEV8
    {
        Weight	=	100.0,
        Type	=	Normal,
        DisplayName	=	XL Cargo Trunk,
        Icon	=	CarTrunk,
        VehicleType =   8,
        MaxCapacity = 400,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 20,
    }
	
	
	
	    item FRTrailerTrunkSEV1
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Big Trunk,
        Icon	=	CarTrunk,
        VehicleType =   1,
        MaxCapacity = 100,
        ConditionAffectsCapacity = false,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
        MechanicsItem = TRUE,
    }

    item FRTrailerTrunkSEV2
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Trailer Trunk,
        Icon	=	CarTrunk,
        VehicleType =   2,
        MaxCapacity = 100,
        ConditionAffectsCapacity = false,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
        MechanicsItem = TRUE,
    }

    item FRTrailerTrunkSEV3
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Trailer Trunk,
        Icon	=	CarTrunk,
        VehicleType =   3,
        MaxCapacity = 100,
        ConditionAffectsCapacity = false,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 10,
        MechanicsItem = TRUE,
    }
	
	 item FR_VehicleArmorySEV
    {
        Weight    =    10,
        Type    =    Normal,
        MaxCapacity    =    40,
        DisplayName    =    Armory Cabinet,
        Icon    =    media/textures/FR_VehicleArmorySEV,
        ConditionMax = 100,
    }
	
/************************NEW TIRES AND BRAKES************************/
    item OldTireSEV8
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Worn Tire,
        Icon	=	CarTire,
        VehicleType =   8,
        MaxCapacity = 30,
        ChanceToSpawnDamaged = 70,
        WheelFriction = 1.3,
        ConditionLowerStandard = 0.04,
        ConditionLowerOffroad = 0.3,
    }

    item NormalTireSEV8
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Regular Tire,
        Icon	=	CarTire,
        VehicleType =   8,
        MaxCapacity = 35,
        ChanceToSpawnDamaged = 50,
        WheelFriction = 1.5,
        ConditionLowerStandard = 0.03,
        ConditionLowerOffroad = 0.2,
    }

    item ModernTireSEV8
    {
        Weight	=	30.0,
        Type	=	Normal,
        DisplayName	=	Performance Tire,
        Icon	=	CarTire,
        VehicleType =   8,
        MaxCapacity = 40,
        ChanceToSpawnDamaged = 30,
        WheelFriction = 1.6,
        ConditionLowerStandard = 0.02,
        ConditionLowerOffroad = 0.1,
    }

    item OldBrakeSEV8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Old Brake,
        Icon	=	CarBrakes,
        VehicleType =   8,
        MaxCapacity = 30,
        ConditionMax = 100,
        brakeForce = 20,
        ChanceToSpawnDamaged = 70,
    }

    item NormalBrakeSEV8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Regular Brake,
        Icon	=	CarBrakes,
        VehicleType =   8,
        MaxCapacity = 35,
        ConditionMax = 100,
        brakeForce = 23,
        ChanceToSpawnDamaged = 50,
    }

    item ModernBrakeSEV8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Performance Brake,
        Icon	=	CarBrakes,
        VehicleType =   8,
        MaxCapacity = 40,
        ConditionMax = 100,
        brakeForce = 28,
        ChanceToSpawnDamaged = 30,
    }
    /************************ Suspension ************************/

    item NormalSuspensionSEV8
    {
        Weight	=	2.0,
        Type	=	Normal,
        DisplayName	=	Regular Suspension,
        Icon	=	CarSuspension,
        VehicleType =   8,
        ChanceToSpawnDamaged = 30,
        SuspensionDamping = 3.88,
        SuspensionCompression = 4.83,
        ConditionLowerStandard = 0.03,
        ConditionLowerOffroad = 0.15,
    }

    item ModernSuspensionSEV8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Performance Suspension,
        Icon	=	CarSuspension,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
        SuspensionDamping = 3.88,
        SuspensionCompression = 4.83,
        ConditionLowerStandard = 0.02,
        ConditionLowerOffroad = 0.1,
    }

    /************************ Gas Tank ************************/
    item SmallGasTankSEV8
    {
        Weight	=	14.0,
        Type	=	Normal,
        DisplayName	=	Small Gas Tank,
        Icon	=	CarGastank,
        VehicleType =   8,
        MaxCapacity = 55,
        ConditionAffectsCapacity = true,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 60,
    }

    item NormalGasTankSEV8
    {
        Weight	=	17.0,
        Type	=	Normal,
        DisplayName	=	Standard Gas Tank,
        Icon	=	CarGastank,
        VehicleType =   8,
        MaxCapacity = 65,
        ConditionAffectsCapacity = true,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 60,
    }

    item BigGasTankSEV8
    {
        Weight	=	22.0,
        Type	=	Normal,
        DisplayName	=	Big Gas Tank,
        Icon	=	CarGastank,
        VehicleType =   8,
        MaxCapacity = 75,
        ConditionAffectsCapacity = true,
        ConditionMax = 100,
        ChanceToSpawnDamaged = 60,
    }
	
    /************************ Batteries ************************/

    item CarBatterySEV8
    {
        Weight	=	5,
        Type	=	Drainable,
        UseDelta	=	0.00001,
        UseWhileEquipped	=	FALSE,
        DisplayName	=	Car Battery,
        Icon	=	CarBattery,
        MetalValue = 1,
        cantBeConsolided = TRUE,
        VehicleType =   8,
        ChanceToSpawnDamaged = 30,
    }
	
    /************************ Windows ************************/
	
    item WindshieldSEV8
    {
        Weight	=	8.0,
        Type	=	Normal,
        DisplayName	=	Windshield,
        Icon	=	CarWindshield,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }

    item RearWindshieldSEV8
    {
        Weight	=	8.0,
        Type	=	Normal,
        DisplayName	=	Rear Windshield,
        Icon	=	CarWindshield,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }

    item FrontWindowSEV8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Front Window,
        Icon	=	SideWindow,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }

    item RearWindowSEV8
    {
        Weight	=	3.0,
        Type	=	Normal,
        DisplayName	=	Rear Window,
        Icon	=	SideWindow,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }
	
    /************************ Doors ************************/
    item FrontCarDoorSEV8
    {
        Weight	=	10.0,
        Type	=	Normal,
        DisplayName	=	Front Door,
        Icon	=	CarDoorFront,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }

    item RearCarDoorSEV8
    {
        Weight	=	10.0,
        Type	=	Normal,
        DisplayName	=	Rear Door,
        Icon	=	CarDoorRear,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }

    item RearCarDoorDoubleSEV8
    {
        Weight	=	20.0,
        Type	=	Normal,
        DisplayName	=	Double Rear Door,
        Icon	=	CarDoorRear,
        VehicleType =   8,
        ChanceToSpawnDamaged = 20,
    }
	
    /************************ Hood ************************/
	    item EngineDoorSEV8
    {
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Hood,
        Icon	=	EngineDoor,
        VehicleType =   8,
        ChanceToSpawnDamaged = 25,
    }
	
    /************************ Trunk Lid ************************/
	
    item TrunkDoorSEV8
    {
        Weight	=	15.0,
        Type	=	Normal,
        DisplayName	=	Trunk Lid,
        Icon	=	EngineDoor,
        VehicleType =   8,
        ChanceToSpawnDamaged = 25,
    }	
	
	/************************ Glove Boxes ************************/

    item GloveBoxSEV8
    {
        Weight	=	5.0,
        Type	=	Normal,
        DisplayName	=	Glove Box,
        Icon	=	GloveBox,
        VehicleType =   8,
        MaxCapacity = 10,
    }

    /************************ Seats ************************/

     item NormalCarSeatSEV8
     {
         Weight	=	15.0,
         Type	=	Normal,
         DisplayName	=	Standard Seat,
         Icon	=	CarSeat,
         VehicleType =   8,
         MaxCapacity = 20,
         ChanceToSpawnDamaged = 70,
     }

     item BigCarSeatSEV8
     {
         Weight	=	20.0,
         Type	=	Normal,
         DisplayName	=	Comfy Seat,
         Icon	=	CarSeat,
         VehicleType =   8,
         MaxCapacity = 30,
         ChanceToSpawnDamaged = 50,
     }

     item SportCarSeatSEV8
     {
         Weight	=	10.0,
         Type	=	Normal,
         DisplayName	=	Lightweight Seat,
         Icon	=	CarSeat,
         VehicleType =   8,
         MaxCapacity = 10,
         ChanceToSpawnDamaged = 30,
     }

     /************************ Muffler ************************/
	 
      item OldCarMufflerSEV8
      {
          Weight	=	10.0,
          Type	=	Normal,
          DisplayName	=	Old Muffler,
          Icon	=	CarMuffler,
          VehicleType =   8,
          EngineLoudness = 80,
          ConditionLowerStandard = 0.02,
          ConditionLowerOffroad = 0.3,
      }

      item NormalCarMufflerSEV8
      {
          Weight	=	10.0,
          Type	=	Normal,
          DisplayName	=	Average Muffler,
          Icon	=	CarMuffler,
          VehicleType =   8,
          EngineLoudness = 100,
          ConditionLowerStandard = 0.015,
          ConditionLowerOffroad = 0.2,
      }

      item ModernCarMufflerSEV8
      {
          Weight	=	10.0,
          Type	=	Normal,
          DisplayName	=	Performance Muffler,
          Icon	=	CarMuffler,
          VehicleType =   8,
          EngineLoudness = 120,
          ConditionLowerStandard = 0.01,
          ConditionLowerOffroad = 0.1,
      }
	
}