module Base
{
	vehicle 92crownvicUSMSunm
    {
        mechanicType = 1,
        engineRepairLevel = 4,
        playerDamageProtection = 1.0,

        model
        {
            file = Vehicles_92crownvicSEV,
            scale = 1.8500,
            offset = 0.0000 0.2865 0.0000,
        }

        skin
        {
            texture = Vehicles/vehicle_92crownvicshellUSMSunmarked,
        }

        lightbar
        {
            soundSiren = VehicleSiren,
            leftCol = 0;0;1,
            rightCol = 1;0;0,
        }

        sound
        {
            engine = VehicleEngineCarNormal,
            engineStart = VehicleEngineCarNormal,
            engineTurnOff = VehicleEngineCarNormal,
            horn = VehicleHornStandard,
            ignitionFail = VehicleIgnitionFailCarNormal,
        }

        textureMask = Vehicles/vehicle_92crownvicUSMSlg_mask,
        textureLights = Vehicles/vehicle_92crownvicUSMSlg_lights,
        textureDamage1Overlay = Vehicles/fr_Veh_Blood_MaskSEV,
        textureDamage2Overlay = Vehicles/fr_Veh_Blood_HvySEV,
        textureDamage1Shell = Vehicles/fr_Veh_Damage1SEV,
        textureDamage2Shell = Vehicles/fr_Veh_Damage2SEV,
        textureRust = Vehicles/fr_Veh_RustSEV,
        extents = 0.8649 0.5189 2.3676,
        mass = 750,
        physicsChassisShape = 0.8649 0.5189 2.3676,
        centerOfMassOffset = 0.0000 0.2486 0.0000,
        shadowExtents = 0.8649 2.3676,
        shadowOffset = 0.0000 0.0000,
        engineForce = 4000,
        maxSpeed = 90f,
        engineLoudness = 80,
        engineQuality = 70,
        brakingForce = 90,
        gearRatioCount = 4,
        gearRatioR = 4.7,
        gearRatio1 = 3.6,
        gearRatio2 = 2.2,
        gearRatio3 = 1.3,
        gearRatio4 = 1.0,
        extentsOffset = 0.5 0.5,
        stoppingMovementForce = 4.0f,
        rollInfluence = 1.0f,
        steeringIncrement = 0.04,
        steeringClamp = 0.3,
        suspensionStiffness = 40,
        suspensionCompression = 3.83,
        suspensionDamping = 2.88,
        maxSuspensionTravelCm = 10,
        suspensionRestLength = 0.20f,
        wheelFriction = 1.4f,
        frontEndHealth = 150,
        rearEndHealth = 150,
        seats = 4,

        wheel FrontLeft
        {
            front = true,
            offset = 0.3514 -0.3135 0.7297,
            radius = 0.17f,
            width = 0.2f,
        }

        wheel FrontRight
        {
            front = true,
            offset = -0.3514 -0.3135 0.7297,
            radius = 0.17f,
            width = 0.2f,
        }

        wheel RearLeft
        {
            front = false,
            offset = 0.3514 -0.3135 -0.5838,
            radius = 0.17f,
            width = 0.2f,
        }

        wheel RearRight
        {
            front = false,
            offset = -0.3514 -0.3135 -0.5838,
            radius = 0.17f,
            width = 0.2f,
        }

        template = PassengerSeat4,

        passenger FrontLeft
        {
            position inside
            {
                offset = 0.1016 -0.2000 -0.0108,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = 0.5676 0.0000 0.1189,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatFrontLeft,
            }
        }

        passenger FrontRight
        {
            position inside
            {
                offset = -0.0800 -0.1838 -0.0108,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = -0.5676 0.0000 0.1189,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatFrontRight,
            }
        }

        passenger RearLeft
        {
            position inside
            {
                offset = 0.1081 -0.2018 -0.3459,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = 0.5676 0.0000 -0.3351,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatRearLeft,
            }
        }

        passenger RearRight
        {
            position inside
            {
                offset = -0.1081 -0.1868 -0.3514,
                rotate = 0.0000 0.0000 0.0000,
            }

            position outside
            {
                offset = -0.5676 0.0000 -0.3351,
                rotate = 0.0000 0.0000 0.0000,
                area = SeatRearRight,
            }
        }

        area Engine
        {
            xywh = 0.0000 1.4216 0.8324 0.4757,
        }

        area TruckBed
        {
            xywh = 0.0000 -1.4216 0.8324 0.4757,
        }

        area SeatFrontLeft
        {
            xywh = 0.6703 0.1946 0.4757 0.4757,
        }

        area SeatFrontRight
        {
            xywh = -0.6703 0.1946 0.4757 0.4757,
        }

        area SeatRearLeft
        {
            xywh = 0.6703 -0.2703 0.4757 0.4216,
        }

        area SeatRearRight
        {
            xywh = -0.6703 -0.2703 0.4757 0.4216,
        }

        area GasTank
        {
            xywh = 0.6703 -0.7297 0.4757 0.4757,
        }

        area TireFrontLeft
        {
            xywh = 0.6703 0.7297 0.4757 0.4757,
        }

        area TireFrontRight
        {
            xywh = -0.6703 0.7297 0.4757 0.4757,
        }

        area TireRearLeft
        {
            xywh = 0.6703 -0.5838 0.4757 0.4757,
        }

        area TireRearRight
        {
            xywh = -0.6703 -0.5838 0.4757 0.4757,
        }

        template = Trunk/part/TruckBed,
        template = TrunkDoor,

        part TruckBed
        {
            itemType = Base.FRNormalTrunkSEV,
        }

        template = Seat/part/SeatFrontLeft,
        template = Seat/part/SeatFrontRight,
        template = Seat/part/SeatRearLeft,
        template = Seat/part/SeatRearRight,

        part GloveBox
        {
            area = SeatFrontRight,
            itemType = Base.GloveBox,
            mechanicRequireKey = true,

            container
            {
                capacity = 5,
                test = Vehicles.ContainerAccess.GloveBox,
            }

            lua
            {
                create = Vehicles.Create.Default,
            }
        }

        template = GasTank,
        template = Battery,
        template = Engine,
        template = Muffler,
        template = EngineDoor,

        part Heater
        {
            category = engine,

            lua
            {
                update = Vehicles.Update.Heater,
            }
        }

        part PassengerCompartment
        {
            category = nodisplay,

            lua
            {
                update = Vehicles.Update.PassengerCompartment,
            }
        }

        template = Windshield/part/Windshield,
        template = Windshield/part/WindshieldRear,
        template = Window/part/WindowFrontLeft,
        template = Window/part/WindowFrontRight,
        template = Window/part/WindowRearLeft,
        template = Window/part/WindowRearRight,
        template = Door/part/DoorFrontLeft,
        template = Door/part/DoorFrontRight,
        template = Door/part/DoorRearLeft,
        template = Door/part/DoorRearRight,
        template = Tire,

        part Tire*
        {
            model InflatedTirePlusWheel
            {
                file = Vehicles_WheelFR03SEV,
            }
        }

        template = Brake,
        template = Suspension,
        template = Radio_HAM,
        template = Headlight,

        attachment trailer
        {
            offset = 0.0000 -0.2162 -1.1946,
            rotate = 0.0000 0.0000 0.0000,
            zoffset = -1.0000,
        }

        attachment trailerfront
        {
            offset = 0.0000 -0.2378 1.1676,
            rotate = 0.0000 0.0000 0.0000,
            zoffset = 1.0000,
        }
    }
}
