module Base
{
	item Shoes_ArmyBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Military Boots,
		ClothingItem = Shoes_ArmyBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = BootsARmy,
		StompPower = 2.9,
		ConditionLowerChanceOneIn = 5,
        ConditionMax = 80,
        Weight = 1.2,
        RunSpeedModifier = 0.98,
        CombatSpeedModifier = 0.98,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        WindResistance = 1.0,
        WaterResistance = 0.8,
        WorldStaticModel = militaryboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_ArmyBoots,
	}

	item Shoes_ArmyBootsDesert
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Military Desert Boots,
		ClothingItem = Shoes_ArmyBootsDesert,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = BootsHiking,
		StompPower = 2.90,
		ConditionLowerChanceOneIn = 5,
        RunSpeedModifier = 0.99,
        CombatSpeedModifier = 0.99,
        ConditionMax = 80,
        Weight = 1.2,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.3,
        WindResistance = 1.0,
        WaterResistance = 0.8,
        WorldStaticModel = militaryboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_ArmyBootsDesert,
	}


	item Shoes_BlackBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Boots,
		ClothingItem = Shoes_BlackBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsBiker,
		StompPower = 2.80,
		ConditionLowerChanceOneIn = 3,
        RunSpeedModifier = 0.98,
        CombatSpeedModifier = 0.98,
        ConditionMax = 35,
        Weight = 1.5,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.5,
        WindResistance = 0.65,
        WaterResistance = 0.85,
        WorldStaticModel = militaryboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_BlackBoots,
	}


	item Shoes_Black
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Shoes,
		ClothingItem = Shoes_Black,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Shoes,
		StompPower = 2.20,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 25,
        Weight = 0.8,
        RunSpeedModifier = 0.99,
        CombatSpeedModifier = 0.99,
        RemoveOnBroken = false,
        ScratchDefense = 50,
        BiteDefense = 50,
        Insulation = 0.25,
        WindResistance = 0.25,
        WaterResistance = 0.25,
        WorldStaticModel = Sneakers_Ground,
	Tooltip = Tooltip_Shoes,
	}


	item Shoes_Brown
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Shoes,
		ClothingItem = Shoes_Brown,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = ShoesBrown,
		StompPower = 2.20,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 25,
        Weight = 0.8,
        RunSpeedModifier = 0.99,
        CombatSpeedModifier = 0.99,
        RemoveOnBroken = false,
        ScratchDefense = 50,
        BiteDefense = 50,
        Insulation = 0.3,
        WindResistance = 0.15,
        WorldStaticModel = Sneakers_Ground,
	Tooltip = Tooltip_Shoes,
	}

	item Shoes_Random
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Shoes,
		ClothingItem = Shoes_Random,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = ShoesBrown,
		StompPower = 2.20,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 25,
        Weight = 0.8,
        RunSpeedModifier = 0.99,
        CombatSpeedModifier = 0.99,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.4,
        WindResistance = 0.25,
        WorldStaticModel = Sneakers_Ground,
	Tooltip = Tooltip_Shoes,
	}


	item Shoes_RidingBoots
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Riding Boots,
		ClothingItem = Shoes_RidingBoots,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsRiding,
		StompPower = 3.30,
		ConditionLowerChanceOneIn = 3,
        RunSpeedModifier = 0.97,
        CombatSpeedModifier = 0.97,
        ConditionMax = 40,
        Weight = 2.0,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.6,
        WindResistance = 0.9,
        WaterResistance = 0.95,
        WorldStaticModel = longboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_RidingBoots,
	}


	item Shoes_Wellies
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Rain Boots,
		ClothingItem = Shoes_Wellies,
		BodyLocation = Shoes,
		BloodLocation = Shoes;LowerLegs,
		Icon = BootsRiding,
		StompPower = 3.0,
		ConditionLowerChanceOneIn = 5,
        ConditionMax = 50,
        RunSpeedModifier = 0.97,
        CombatSpeedModifier = 0.97,
        RemoveOnBroken = false,
        ScratchDefense = 100,
        BiteDefense = 100,
        Insulation = 0.2,
        WindResistance = 1.0,
        WaterResistance = 1.0,
        Weight = 1.5,
        WorldStaticModel = longboots_Ground,
        CanHaveHoles = false,
	Tooltip = Tooltip_Wellies,
	}

	item Shoes_Fancy
	{
		DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Fancy Shoes,
		ClothingItem = Shoes_Fancy,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Shoes,
		StompPower = 2.2,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 20,
        RemoveOnBroken = false,
        ScratchDefense = 10,
        BiteDefense = 10,
        Insulation = 0.1,
        WindResistance = 0.1,
        WaterResistance = 0.1,
        RunSpeedModifier = 0.98,
        CombatSpeedModifier = 0.98,
        Weight = 0.2,
        WorldStaticModel = shoesfancy_Ground,
	Tooltip = Tooltip_Fancy,
	}

	item Shoes_Strapped
	{
		Type = Clothing,
		DisplayName = Strapped Shoes,
		ClothingItem = Shoes_Strapped,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Shoes,
		StompPower = 3.5,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 20,
        RemoveOnBroken = false,
        ScratchDefense = 10,
        BiteDefense = 10,
        Insulation = 0.1,
        WindResistance = 0.1,
        WaterResistance = 0.1,
        RunSpeedModifier = 0.98,
        CombatSpeedModifier = 0.98,
        Weight = 0.2,
        WorldStaticModel = shoesfancy_Ground,
	Tooltip = Tooltip_StrappedShoes,
	}


	item Shoes_BlueTrainers
	{
	DisplayCategory = Clothing,
	Type = Clothing,
	DisplayName = Sneakers,
	ClothingItem = Shoes_BlueTrainers,
	BodyLocation = Shoes,
	BloodLocation = Shoes,
	Icon = ShoesRunningBlue,
	StompPower = 1.5,
	ConditionLowerChanceOneIn = 3,
	ConditionMax = 20,
        RunSpeedModifier = 1.1,
       	CombatSpeedModifier = 1.05,
	RemoveOnBroken = false,
	ScratchDefense = 10,
        Weight = 1.0,
        Insulation = 0.45,
        WindResistance = 0.3,
        WorldStaticModel = Sneakers_Ground,
	Tooltip = Tooltip_Trainers,
	}

	item Shoes_RedTrainers
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Sneakers,
		ClothingItem = Shoes_RedTrainers,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = ShoesRunningRed,
		StompPower = 1.5,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 20,
        RunSpeedModifier = 1.1,
       	CombatSpeedModifier = 1.05,
        RemoveOnBroken = false,
        ScratchDefense = 10,
        Insulation = 0.55,
        WindResistance = 0.35,
        WorldStaticModel = Sneakers_Ground,
	Tooltip = Tooltip_Trainers,
	}


	item Shoes_TrainerTINT
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Sneakers,
		ClothingItem = Shoes_TrainerTINT,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = ShoesRunningWhite,
		StompPower = 1.5,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 20,
        RunSpeedModifier = 1.1,
       	CombatSpeedModifier = 1.05,
        RemoveOnBroken = false,
        ScratchDefense = 10,
        Insulation = 0.35,
        WindResistance = 0.25,
        WorldStaticModel = Sneakers_Ground,
	Tooltip = Tooltip_Trainers,
	}




	item Shoes_Slippers
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Slippers,
		ClothingItem = Shoes_Slippers,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = ShoesSlippers,
		StompPower = 1.0,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 6,
        RunSpeedModifier = 1.0,
        RemoveOnBroken = false,
        Weight = 0.1,
        WorldStaticModel = Shoes_Slippers_Ground,
	FabricType = Cotton,
	}


item Shoes_Sandals
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Sandals,
		ClothingItem = Shoes_Sandals,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Shoes,
		StompPower = 2.2,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 20,
        RemoveOnBroken = false,
        ScratchDefense = 20,
        BiteDefense = 10,
        Insulation = 0.1,
        WindResistance = 0.1,
        WaterResistance = 0.1,
        WorldStaticModel = Shoes_Ground,
	Tooltip = Tooltip_Fancy,
	}

	item Shoes_FlipFlop
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Flip Flops,
        ClothingItem = Shoes_FlipFlop,
        BodyLocation = Shoes,
        BloodLocation = Shoes,
        Icon = FlipFlops,
        StompPower = 1.5,
        ConditionLowerChanceOneIn = 2,
        ConditionMax = 10,
        RunSpeedModifier = 1.0,
        RemoveOnBroken = false,
        Weight = 0.1,
        WorldStaticModel = Shoes_FlipFlops_Ground,
	FabricType = Cotton,
    }

	item Shoes_Bowling
	{
		Type = Clothing,
		DisplayName = Bowling Shoes,
		ClothingItem = Shoes_Bowling,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Shoes,
		StompPower = 1.5,
		ConditionLowerChanceOneIn = 3,
        ConditionMax = 12,
        RunSpeedModifier = 1.0,
        RemoveOnBroken = false,
        ScratchDefense = 20,
        BiteDefense = 10,
        Insulation = 0.25,
        WindResistance = 0.25,
        WaterResistance = 0.25,
        WorldStaticModel = Sneakers_Ground,
	FabricType = Leather,
	}












	item Socks_Ankle
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Socks,
		ClothingItem = Socks_Ankle,
		BodyLocation = Socks,
		Icon = SocksAnkleWhite,
		BloodLocation = Shoes,
        Insulation = 0.4,
        WindResistance = 0.1,
        RunSpeedModifier = 1.02,
       	CombatSpeedModifier = 1.02,
        Weight = 0.1,
        WorldStaticModel = Sock_Ankle_Ground,
        ScratchDefense = 5,
        FabricType = Cotton,
	}


	item Socks_Long
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Long Socks,
		ClothingItem = Socks_Long,
		BodyLocation = Socks,
		Icon = SocksWhite,
		BloodLocation = Shoes; LowerLegs,

        Insulation = 0.5,
        WindResistance = 0.65,
        RunSpeedModifier = 1.01,
       	CombatSpeedModifier = 1.01,
        Weight = 0.1,
        WorldStaticModel = Socks_Long_Ground,
        ScratchDefense = 5,
        FabricType = Cotton,
	}



    item Male_Undies
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Underwear,
		ClothingItem = Male_Undies,
		BodyLocation = UnderwearInner,
        	ScratchDefense = 5,
        	FabricType = Cotton,
       	       Insulation = 0.4,
	}	



}
