module Base
{
	imports
	{
		Base
	}


	recipe Make Simple Knife sheath
    {
	Belt2,
	LeatherStrips/LeatherStripsDirty,
	Thread, 
        DuctTape/Scotchtape,
        keep KitchenKnife/HuntingKnife/Scissors,
        keep Needle,
        /*NeedToBeLearn:true,*/
        Result:KnifeSheath,
        Time:300.0,
        Category:Tailoring,
      	SkillRequired:Tailoring=2,
    }

	recipe Make Rifle Sling
    {
        Belt2=1,
        LeatherStrips=6,
        Thread=6, 
        Tarp=2,
        keep Scissors,
        keep Needle,
        Result:SlingA,
        Time:500.0,
        AnimNode:RipSheets,
        Category:Tailoring,
      	SkillRequired:Tailoring=3,
    }

	recipe Make Tactical Vest
    {
        Belt2=2,
        SlingA=1,
        WalkieTalkie4=1,
        ChestRig=2,
        BackRig=2,
        LeatherStrips=20,
        Thread=20, 
        RippedSheets=20,
        Tarp=8,
        keep Scissors,
        keep Needle,
        Result:TacticalVest,
        Time:2000.0,
        AnimNode:RipSheets,
        Category:Tailoring,
      	SkillRequired:Tailoring=10,
    }

	recipe Make Chest Rig
    {
	Belt2=1,
	LeatherStrips/LeatherStripsDirty,
	LeatherStrips/LeatherStripsDirty,
	Thread=2, 
        DuctTape/Scotchtape=2,
        keep KitchenKnife/HuntingKnife/Scissors,
        keep Needle,
        /*NeedToBeLearn:true,*/
        Result:ChestRig,
        Time:600.0,
        Category:Tailoring,
      	SkillRequired:Tailoring=3,
    }

	recipe Make Webbing
    {
	Belt2=2,
	ChestRig=2,
	LeatherStrips/LeatherStripsDirty,
	LeatherStrips/LeatherStripsDirty,
	LeatherStrips/LeatherStripsDirty,
	Thread=4, 
        DuctTape/Scotchtape=4,
        keep KitchenKnife/HuntingKnife/Scissors,
        keep Needle,
        /*NeedToBeLearn:true,*/
        Result:Webbing,
        Time:900.0,
        Category:Tailoring,
      	SkillRequired:Tailoring=4,
    }
	
	recipe Make Back Rig
    {
	Belt2=2,
	LeatherStrips/LeatherStripsDirty,
	LeatherStrips/LeatherStripsDirty,
	LeatherStrips/LeatherStripsDirty,
	Thread=3, 
        DuctTape/Scotchtape=3,
        keep KitchenKnife/HuntingKnife/Scissors,
        keep Needle,
        /*NeedToBeLearn:true,*/
        Result:BackRig,
        Time:900.0,
        Category:Tailoring,
      	SkillRequired:Tailoring=4,
    }

	recipe Make Katana Sheath
	{
		Belt2,
		KnifeSheath=1,
		LeatherStrips=8,
		Thread=8,
		RippedSheets=10,
	    keep Scissors,
		keep Needle,

		Result 				: KatanaSheath,
		Time 				: 500,
		Category    		: Tailoring,
		SkillRequired 		: Tailoring=2,
		AnimNode 			: Disassemble,
		Prop1 				: Needle,
	}	
}