require 'Items/ProceduralDistributions'

---------------------------------------Melee Weapons---------------------------------------

---------------------------------------MoraKnife---------------

table.insert(ProceduralDistributions["list"]["CrateRandomJunk"].items, "GWP.MoraKnife");
table.insert(ProceduralDistributions["list"]["CrateRandomJunk"].items, 0.15);
table.insert(ProceduralDistributions["list"]["GarageTools"].items, "GWP.MoraKnife");
table.insert(ProceduralDistributions["list"]["GarageTools"].items, 0.15);
table.insert(ProceduralDistributions["list"]["GigamartTools"].items, "GWP.MoraKnife");
table.insert(ProceduralDistributions["list"]["GigamartTools"].items, 0.25);
table.insert(ProceduralDistributions["list"]["MeleeWeapons"].items, "GWP.MoraKnife");
table.insert(ProceduralDistributions["list"]["MeleeWeapons"].items, 3);
table.insert(ProceduralDistributions["list"]["PawnShopKnives"].items, "GWP.MoraKnife");
table.insert(ProceduralDistributions["list"]["PawnShopKnives"].items, 2);
table.insert(ProceduralDistributions["list"]["ToolStoreTools"].items, "GWP.MoraKnife");
table.insert(ProceduralDistributions["list"]["ToolStoreTools"].items, 0.01);
table.insert(ProceduralDistributions["list"]["ArmySurplusTools"].items, "GWP.MoraKnife");
table.insert(ProceduralDistributions["list"]["ArmySurplusTools"].items, 5);

---------------------------------------Wakizashi---------------

table.insert(ProceduralDistributions["list"]["ClosetShelfGeneric"].items, "GWP.Wakizashi");
table.insert(ProceduralDistributions["list"]["ClosetShelfGeneric"].items, 0.1);
table.insert(ProceduralDistributions["list"]["MeleeWeapons"].items, "GWP.Wakizashi");
table.insert(ProceduralDistributions["list"]["MeleeWeapons"].items, 0.1);
table.insert(ProceduralDistributions["list"]["PawnShopKnives"].items, "GWP.Wakizashi");
table.insert(ProceduralDistributions["list"]["PawnShopKnives"].items, 1);
table.insert(ProceduralDistributions["list"]["ArmySurplusTools"].items, "GWP.Wakizashi");
table.insert(ProceduralDistributions["list"]["ArmySurplusTools"].items, 1);
table.insert(ProceduralDistributions["list"]["DrugShackWeapons"].items, "GWP.Wakizashi");
table.insert(ProceduralDistributions["list"]["DrugShackWeapons"].items, 1);

---------------------------------------KatanaGoldRed---------------

table.insert(ProceduralDistributions["list"]["ClosetShelfGeneric"].items, "GWP.KatanaGoldRed");
table.insert(ProceduralDistributions["list"]["ClosetShelfGeneric"].items, 0.01);
table.insert(ProceduralDistributions["list"]["PawnShopKnives"].items, "GWP.KatanaGoldRed");
table.insert(ProceduralDistributions["list"]["PawnShopKnives"].items, 0.01);
table.insert(ProceduralDistributions["list"]["ArmySurplusTools"].items, "GWP.KatanaGoldRed");
table.insert(ProceduralDistributions["list"]["ArmySurplusTools"].items, 0.01);
table.insert(ProceduralDistributions["list"]["DrugShackWeapons"].items, "GWP.KatanaGoldRed");
table.insert(ProceduralDistributions["list"]["DrugShackWeapons"].items, 0.01);

---------------------------------------BattleAxe---------------

table.insert(ProceduralDistributions["list"]["ClosetShelfGeneric"].items, "GWP.VikingAxe");
table.insert(ProceduralDistributions["list"]["ClosetShelfGeneric"].items, 0.1);
table.insert(ProceduralDistributions["list"]["MeleeWeapons"].items, "GWP.VikingAxe");
table.insert(ProceduralDistributions["list"]["MeleeWeapons"].items, 0.3);
table.insert(ProceduralDistributions["list"]["PawnShopKnives"].items, "GWP.VikingAxe");
table.insert(ProceduralDistributions["list"]["PawnShopKnives"].items, 1);
table.insert(ProceduralDistributions["list"]["ArmySurplusTools"].items, "GWP.VikingAxe");
table.insert(ProceduralDistributions["list"]["ArmySurplusTools"].items, 0.5);
table.insert(ProceduralDistributions["list"]["DrugShackWeapons"].items, "GWP.VikingAxe");
table.insert(ProceduralDistributions["list"]["DrugShackWeapons"].items, 0.5);

---------------------------------------Firearm Weapon Parts---------------------------------------

---------------------------------------45Clip30---------------

table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.45Clip30");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.5);
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.45Clip30");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 1);
table.insert(ProceduralDistributions.list.GunStoreShelf.items, "GWP.45Clip30");
table.insert(ProceduralDistributions.list.GunStoreShelf.items, 0.5);
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, "GWP.45Clip30");
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, 1);
table.insert(ProceduralDistributions.list.ArmySurplusTools.items, "GWP.45Clip30");
table.insert(ProceduralDistributions.list.ArmySurplusTools.items, 0.5);

---------------------------------------45Clip30Mac10---------------

table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.45Clip30Mac10");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.5);
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.45Clip30Mac10");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 0.2);
table.insert(ProceduralDistributions.list.GunStoreShelf.items, "GWP.45Clip30Mac10");
table.insert(ProceduralDistributions.list.GunStoreShelf.items, 0.4);
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, "GWP.45Clip30Mac10");
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, 0.6);
table.insert(ProceduralDistributions.list.ArmySurplusTools.items, "GWP.45Clip30Mac10");
table.insert(ProceduralDistributions.list.ArmySurplusTools.items, 0.5);

---------------------------------------HK308Mag---------------

table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.HK308Mag");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.5);
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, "GWP.HK308Mag");
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, 0.5);
table.insert(ProceduralDistributions.list.ArmySurplusTools.items, "GWP.HK308Mag");
table.insert(ProceduralDistributions.list.ArmySurplusTools.items, 0.5);

---------------------------------------Mini30Mag---------------

table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.Mini30Mag");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.5);
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.Mini30Mag");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 1);
table.insert(ProceduralDistributions.list.GunStoreShelf.items, "GWP.Mini30Mag");
table.insert(ProceduralDistributions.list.GunStoreShelf.items, 0.5);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.Mini30Mag");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.5);

---------------------------------------22MarkIIMag---------------

table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.22MarkIIMag");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.5);
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.22MarkIIMag");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 1);
table.insert(ProceduralDistributions.list.GunStoreShelf.items, "GWP.22MarkIIMag");
table.insert(ProceduralDistributions.list.GunStoreShelf.items, 0.5);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.22MarkIIMag");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.5);

---------------------------------------Glock21Mag---------------

table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.Glock21Mag");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.5);
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.Glock21Mag");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 1);
table.insert(ProceduralDistributions.list.GunStoreShelf.items, "GWP.Glock21Mag");
table.insert(ProceduralDistributions.list.GunStoreShelf.items, 0.5);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.Glock21Mag");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.5);

---------------------------------------Firearms---------------------------------------

---------------------------------------Winchester1894---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.Winchester1894");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 1);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.Winchester1894");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.5);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.Winchester1894");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.1);

---------------------------------------ThompsonM1A1---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.ThompsonM1A1");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 0.05);
table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.ThompsonM1A1");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.01);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.ThompsonM1A1");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.01);
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, "GWP.ThompsonM1A1");
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, 0.01);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.ThompsonM1A1");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.1);

---------------------------------------Model44---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.Model44");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 2);
table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.Model44");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 1);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.Model44");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.5);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.Model44");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.1);

---------------------------------------Mac10SD---------------


table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.Mac10SD");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.001);
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, "GWP.Mac10SD");
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, 0.01);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.Mac10SD");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.001);

---------------------------------------ColtPeacemaker---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.ColtPeacemaker");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 1);
table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.ColtPeacemaker");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 1);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.ColtPeacemaker");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.2);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.ColtPeacemaker");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.01);

---------------------------------------Heritage22Revolver---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.Heritage22Revolver");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 2);
table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.Heritage22Revolver");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 2);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.Heritage22Revolver");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.1);


---------------------------------------PSG1---------------


table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.PSG1");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.01);
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, "GWP.PSG1");
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, 0.005);

---------------------------------------HKG3---------------


table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.HKG3");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.001);
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, "GWP.HKG3");
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, 0.005);

---------------------------------------BigBoy45ACP---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.BigBoy45ACP");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 2);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.BigBoy45ACP");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.5);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.BigBoy45ACP");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.1);

---------------------------------------R870Police---------------


table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.R870Police");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.2);

---------------------------------------DeLisleCarbine---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.DeLisleCarbine");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 0.001);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.DeLisleCarbine");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.001);
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, "GWP.DeLisleCarbine");
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, 0.001);

---------------------------------------Mini30---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.Mini30");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 0.2);
table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.Mini30");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.3);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.Mini30");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.4);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.Mini30");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.1);

---------------------------------------RugerMarkII---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.RugerMarkII");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 0.6);
table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.RugerMarkII");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.5);
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, "GWP.RugerMarkII");
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, 0.01);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.RugerMarkII");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.1);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.RugerMarkII");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.2);
table.insert(ProceduralDistributions.list.PoliceDesk.items, "GWP.RugerMarkII");
table.insert(ProceduralDistributions.list.PoliceDesk.items, 0.001);
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, "GWP.RugerMarkII");
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, 0.001);

---------------------------------------Winchester1887---------------


table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.Winchester1887");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.001);
table.insert(ProceduralDistributions.list.BarCounterWeapon.items, "GWP.Winchester1887");
table.insert(ProceduralDistributions.list.BarCounterWeapon.items, 0.01);
table.insert(ProceduralDistributions.list.DrugLabGuns.items, "GWP.Winchester1887");
table.insert(ProceduralDistributions.list.DrugLabGuns.items, 0.1);
table.insert(ProceduralDistributions.list.PawnShopGunsSpecial.items, "GWP.Winchester1887");
table.insert(ProceduralDistributions.list.PawnShopGunsSpecial.items, 0.2);

---------------------------------------ColtPython357---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.ColtPython357");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 0.5);
table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.ColtPython357");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.5);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.ColtPython357");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.02);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.ColtPython357");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.01);
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, "GWP.ColtPython357");
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, 0.001);

---------------------------------------357Ammo---------------

table.insert(ProceduralDistributions.list.GunStoreAmmunition.items, "GWP.357Box");
table.insert(ProceduralDistributions.list.GunStoreAmmunition.items, 20);
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.357Box");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 15);
table.insert(ProceduralDistributions.list.GunStoreShelf.items, "GWP.357Box");
table.insert(ProceduralDistributions.list.GunStoreShelf.items, 7);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.357Box");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 5);
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, "GWP.357Box");
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, 0.001);


---------------------------------------NorincoMak90---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.NorincoMak90");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 0.1);
table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.NorincoMak90");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.1);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.NorincoMak90");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.01);
table.insert(ProceduralDistributions.list.PlankStashGun.items, "GWP.NorincoMak90");
table.insert(ProceduralDistributions.list.PlankStashGun.items, 0.01);
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, "GWP.NorincoMak90");
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, 0.001);

---------------------------------------Marlin1894Custom---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.Marlin1894Custom357");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 0.1);
table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.Marlin1894Custom357");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.01);
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, "GWP.Marlin1894Custom357");
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, 0.002);

---------------------------------------M1carbine9mm---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.M1carbine9mm");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 0.5);
table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.M1carbine9mm");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.1);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.M1carbine9mm");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.1);
table.insert(ProceduralDistributions.list.PawnShopGunsSpecial.items, "GWP.M1carbine9mm");
table.insert(ProceduralDistributions.list.PawnShopGunsSpecial.items, 0.5);

---------------------------------------MiniUzi---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.MiniUzi");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 0.02);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.MiniUzi");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.1);
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, "GWP.MiniUzi");
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, 0.7);

---------------------------------------Glock21---------------


table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, "GWP.Glock21");
table.insert(ProceduralDistributions.list.GunStoreDisplayCase.items, 0.6);
table.insert(ProceduralDistributions.list.GunStoreCounter.items, "GWP.Glock21");
table.insert(ProceduralDistributions.list.GunStoreCounter.items, 0.5);
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, "GWP.Glock21");
table.insert(ProceduralDistributions.list.ArmyStorageGuns.items, 0.01);
table.insert(ProceduralDistributions.list.DrugLabGuns.items, "GWP.Glock21");
table.insert(ProceduralDistributions.list.DrugLabGuns.items, 0.1);
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, "GWP.Glock21");
table.insert(ProceduralDistributions.list.PoliceStorageGuns.items, 0.2);
table.insert(ProceduralDistributions.list.PoliceDesk.items, "GWP.Glock21");
table.insert(ProceduralDistributions.list.PoliceDesk.items, 0.001);
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, "GWP.Glock21");
table.insert(ProceduralDistributions.list.ClosetShelfGeneric.items, 0.001);