module Base
{
	imports    
    {
		Base
	}
model CJGCK
	{
		mesh = WorldItems/CJGCK,
		texture = WorldItems/CJGCK,
		scale = 1.0,
	}
model OpenedCJGCK
	{
		mesh = WorldItems/OpenedCJGCK,
		texture = WorldItems/OpenedCJGCK,
		scale = 1.0,
	}
model WD40
	{
		mesh = WorldItems/WD40,
		texture = WorldItems/WD40,
		scale = 1.0,
	}
model GUNOIL1
	{
		mesh = WorldItems/GUNOIL1,
		texture = WorldItems/GUNOIL1,
		scale = 1.0,
	}
model GUNOIL2
	{
		mesh = WorldItems/GUNOIL2,
		texture = WorldItems/GUNOIL2,
		scale = 1.0,
	}
}
