module Base
{
		sound o_milkor_closebarrel
		{
			{
		file = media\sound\handling\milkor_closebarrel.wav,
    	 distanceMax = 10,
         maxInstancesPerEmitter = 1,
         volume = 1.0,
	    }
}
		sound o_milkor_ejectgrenade
		{
			{
		file = media\sound\handling\milkor_ejectgrenade.wav,
    	 distanceMax = 10,
         maxInstancesPerEmitter = 1,
         volume = 1.0,
	    }
}
		sound o_milkor_insertgrenade
		{
			{
		file = media\sound\handling\milkor_insertgrenade.wav,
    	 distanceMax = 10,
         maxInstancesPerEmitter = 1,
         volume = 1.0,
	    }
}
		sound o_milkor_openbarrel
		{
			{
		file = media\sound\handling\milkor_openbarrel.wav,
    	 distanceMax = 10,
         maxInstancesPerEmitter = 1,
         volume = 1.0,
	    }
}
				        sound o_GL_o
	{	category = World,
		clip
		{
			file = media/sound/o_GL.wav,
			distanceMin = 0,
			distanceMax = 25,
			volume = 1.0,
            maxInstancesPerEmitter = 2,
        }
}
}