module Base
{
	imports    
    {
		Base
	}
	    item 357Magnum
    {
        DisplayCategory              = Ammo,
        Count	                     =	1,
        Weight	                     =	0.045,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	.357 Ammo,
        Icon	                     =	357Bullet,
        MetalValue                   = 1,
        WorldStaticModel             = 357Magnum,
    }
    item 357MagnumBox
    {
        DisplayCategory              = Ammo,
        Weight	                     =	1.9,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	Box of .357 Bullets,
        Icon	                     =	357Box,
        MetalValue                   = 40,
        WorldStaticModel             = 357MagnumBox,
        PlaceOneSound                = BoxOfRoundsPlaceOne,
        PlaceMultipleSound           = BoxOfRoundsPlaceAll,
    }
     recipe Open Box of .357
	{
		357MagnumBox,
		Result:357Magnum             =30,
		Category:Firearm,		
		Sound:PutItemInBag,
		Time:2.0,
	}
	recipe Place .357 in box
	{
	      357Magnum                  =30,
	      Result:357MagnumBox,
		Category:Firearm,
        	Sound:PutItemInBag,
	      Time:2.0,
	}
	    item 762NATO
    {
        DisplayCategory              = Ammo,
        Count	                     =	1,
        Weight	                     =	0.025,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	7.62 NATO Bullet,
        Icon	                     =	762NATO,
        MetalValue                   = 1,
        WorldStaticModel             = 762NATO,
    }

    item 762NATOBox
    {
        DisplayCategory              = Ammo,
        Weight	                     =	1.5,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	Box of 7.62 NATO bullets,
        Icon	                     =	762NATOBox,
        MetalValue                   = 40,
        WorldStaticModel             = 762NATOBox,
        PlaceOneSound                = BoxOfRoundsPlaceOne,
        PlaceMultipleSound           = BoxOfRoundsPlaceAll,
    }
     recipe Open Box of 7.62 NATO
	{
		762NATOBox,
		Result:762NATO               =30,
		Category:Firearm,		
		Sound:PutItemInBag,
		Time:2.0,
	}
	recipe Place 7.62 NATO in box
	{
	      762NATO                    =30,
	      Result:762NATOBox,
		Category:Firearm,
        	Sound:PutItemInBag,
	      Time:2.0,
	}
	item CJ545
    {
        DisplayCategory              = Ammo,
        Count	                     =	1,
        Weight	                     =	0.003,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	5.45 Ammo,
        Icon	                     =	CJ545,
        MetalValue                   = 1,
        WorldStaticModel             = CJ545,
    }
    item CJ545Box
    {
        DisplayCategory              = Ammo,
        Weight	                     =	0.9,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	Box of 5.45 bullets,
        Icon	                     =	CJ545Box,
        MetalValue                   = 40,
        WorldStaticModel             = CJ545Box,
        PlaceOneSound                = BoxOfRoundsPlaceOne,
        PlaceMultipleSound           = BoxOfRoundsPlaceAll,
    }
     recipe Open Box of 5.45
	{
		CJ545Box,
		Result:CJ545                 =30,
		Category:Firearm,		
		Sound:PutItemInBag,
		Time:2.0,
	}
	recipe Place 5.45 in box
	{
	      CJ545                      =30,
	      Result:CJ545Box,
		Category:Firearm,
        	Sound:PutItemInBag,
	      Time:2.0,
	}
	    item CJ762
    {
        DisplayCategory              = Ammo,
        Count	                     =	1,
        Weight	                     =	0.007,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	7.62x39 Ammo,
        Icon	                     =	CJ762,
        MetalValue                   = 1,
        WorldStaticModel             = CJ762,
    }
    item CJ762Box
    {
        DisplayCategory              = Ammo,
        Weight	                     =	0.2,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	Box of 7.62x39 bullets,
        Icon	                     =	CJ762Box,
        MetalValue                   = 40,
        WorldStaticModel             = CJ762Box,
        PlaceOneSound                = BoxOfRoundsPlaceOne,
        PlaceMultipleSound           = BoxOfRoundsPlaceAll,
    }
     recipe Open Box of 7.62x39
	{
		CJ762Box,
		Result:CJ762                 =30,
		Category:Firearm,		
		Sound:PutItemInBag,
		Time:2.0,
	}
	recipe Place 7.62x39 in box
	{
	      CJ762                      =30,
	      Result:CJ762Box,
		Category:Firearm,
        	Sound:PutItemInBag,
	      Time:2.0,
	}
	  item CJ22LR
    {
        DisplayCategory              = Ammo,
        Count	                     =	1,
        Weight	                     =	0.007,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	22 lr. Ammo,
        Icon	                     =	CJ22LR,
        MetalValue                   = 1,
        WorldStaticModel             = CJ22LR,
    }
    item CJ22LRBox
    {
        DisplayCategory              = Ammo,
        Weight	                     =	0.2,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	Box of 22 lr. Ammo,
        Icon	                     =	CJ22LRBox,
        MetalValue                   = 40,
        WorldStaticModel             = CJ22LRBox,
        PlaceOneSound                = BoxOfRoundsPlaceOne,
        PlaceMultipleSound           = BoxOfRoundsPlaceAll,
    }
     recipe Open Box of 22 lr.
	{
		CJ22LRBox,
		Result:CJ22LR                =30,
		Category:Firearm,		
		Sound:PutItemInBag,
		Time:2.0,
	}
	recipe Place 22 lr. in box
	{
	      CJ22LR                     =30,
	      Result:CJ22LRBox,
		Category:Firearm,
        	Sound:PutItemInBag,
	      Time:2.0,
	}
	   item 762_54R
    {
        DisplayCategory              = Ammo,
        Count	                     =	1,
        Weight	                     =	0.023,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	 7.62x54R Ammo,
        Icon	                     =	762_54R,
        MetalValue                   = 1,
        WorldStaticModel             = 762_54R,
    }
    item 762_54RBox
    {
        DisplayCategory              = Ammo,
        Weight	                     =	0.69,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	Box of 7.62x54R. Ammo,
        Icon	                     =	762_54RBox,
        MetalValue                   = 40,
        WorldStaticModel             = 762_54RBox,
        PlaceOneSound                = BoxOfRoundsPlaceOne,
        PlaceMultipleSound           = BoxOfRoundsPlaceAll,
    }
     recipe Open Box of 7.62x54R
	{
		762_54RBox,
		Result:762_54R               =30,
		Category:Firearm,		
		Sound:PutItemInBag,
		Time:2.0,
	}
	recipe Place 7.62x54R in box
	{
	      762_54R                    =30,
	      Result:762_54RBox,
		Category:Firearm,
        	Sound:PutItemInBag,
	      Time:2.0,
	}
    item 50Bmg
    {
        DisplayCategory              = Ammo,
        Count	                     =	1,
        Weight	                     =	0.041,
        AlwaysWelcomeGift	         =	TRUE,
        Type	                     =	Normal,
        DisplayName	                 =	.50 BMG Ammo,
        Icon	                     =	50Bmg,
        MetalValue                   = 1,
        WorldStaticModel             = 50Bmg,
    }
	    item 50BmgBox
    {
        DisplayCategory              = Ammo,
        Weight	                     = 0.41,
        AlwaysWelcomeGift	         = TRUE,
        Type	                     = Normal,
        DisplayName	                 = Box of 50BmgBox. Ammo,
        Icon	                     = 762_54RBox,
        MetalValue                   = 40,
        WorldStaticModel             = 762_54RBox,
        PlaceOneSound                = BoxOfRoundsPlaceOne,
        PlaceMultipleSound           = BoxOfRoundsPlaceAll,
    }
     recipe Open Box of 50 BMG
	{
		50BmgBox,
		Result:50Bmg                 =10,
		Category:Firearm,		
		Sound:PutItemInBag,
		Time:2.0,
	}
	recipe Place 50 BMG in box
	{
	      50Bmg                      =10,
	      Result:50BmgBox,
		Category:Firearm,
        	Sound:PutItemInBag,
	      Time:2.0,
	}
    item CJ9_39
    {
        DisplayCategory              = Ammo,
        Count	                     = 1,
        Weight	                     = 0.016,
        AlwaysWelcomeGift	         = TRUE,
        Type	                     = Normal,
        DisplayName	                 = 9x39 Ammo,
        Icon	                     = 50Bmg,
        MetalValue                   = 1,
        WorldStaticModel             = 50Bmg,
    }
	    item CJ9_39Box
    {
        DisplayCategory              = Ammo,
        Weight	                     = 0.48,
        AlwaysWelcomeGift	         = TRUE,
        Type	                     = Normal,
        DisplayName	                 = Box of 9x39 Ammo,
        Icon	                     = 762_54RBox,
        MetalValue                   = 40,
        WorldStaticModel             = 762_54RBox,
        PlaceOneSound                = BoxOfRoundsPlaceOne,
        PlaceMultipleSound           = BoxOfRoundsPlaceAll,
    }
     recipe Open Box of 9x39 ammo
	{
		CJ9_39Box,
		Result:CJ9_39                 = 30,
		Category:Firearm,		
		Sound:PutItemInBag,
		Time:2.0,
	}
	recipe Place 9x39 ammo in box
	{
	      CJ9_39                      = 30,
	      Result:CJ9_39Box,
		Category:Firearm,
        	Sound:PutItemInBag,
	      Time:2.0,
	}
}