VERSION = 1,

option CommonSense.PryingMechanic
{
    type = boolean,
    default = true,
    page = CommonSense,
    translation = CommonSense_PryingMechanic,
}

option CommonSense.GunStats
{
    type = boolean,
    default = true,
    page = CommonSense,
    translation = CommonSense_GunStats,
}

option CommonSense.ObviousCollecting
{
    type = boolean,
    default = true,
    page = CommonSense,
    translation = CommonSense_ObviousCollecting,
}

option CommonSense.ColorFilter
{
    type = boolean,
    default = false,
    page = CommonSense,
    translation = CommonSense_ColorFilter,
}

option CommonSense.PryBuildingDoors
{
    type = boolean,
    default = true,
    page = CommonSense,
    translation = CommonSense_PryBuildingDoors,
}

option CommonSense.PryGarageDoors
{
    type = boolean,
    default = true,
    page = CommonSense,
    translation = CommonSense_PryGarageDoors,
}

option CommonSense.PrySafeDoors
{
    type = boolean,
    default = false,
    page = CommonSense,
    translation = CommonSense_PrySafeDoors,
}

option CommonSense.PryWindows
{
    type = boolean,
    default = true,
    page = CommonSense,
    translation = CommonSense_PryWindows,
}

option CommonSense.PryVehicleDoors
{
    type = boolean,
    default = true,
    page = CommonSense,
    translation = CommonSense_PryVehicleDoors,
}

option CommonSense.ShatterVehicleWindows
{
    type = boolean,
    default = true,
    page = CommonSense,
    translation = CommonSense_ShatterVehicleWindows,
}

option CommonSense.ReinforcedDoorLevel
{
    type = integer,
    min = 0,
    default = 8,
    max = 10,
    page = CommonSense,
    translation = CommonSense_ReinforcedDoorLevel,
}

option CommonSense.WindowShatterChance
{
    type = integer,
    min = 0,
    default = 20,
    max = 100,
    page = CommonSense,
    translation = CommonSense_WindowShatterChance,
}

option CommonSense.PryingChanceMultiplier
{
    type = double,
    min = 0,
    default = 1,
    max = 5,
    page = CommonSense,
    translation = CommonSense_PryingChanceMultiplier,
}

option CommonSense.DisableLoot
{
    type = boolean,
    default = false,
    page = CommonSense,
    translation = CommonSense_OC_DisableLoot,
}

option CommonSense.LootMultiplier
{
    type = double,
    min = 0,
    default = 1,
    max = 100,
    page = CommonSense,
    translation = CommonSense_OC_LootMultiplier,
}