module Base
{
	sound FoleyForage
	{
        category = Player, loop = false, is3D = false,
        clip { file = media/sound/FoleyForage.wav, distanceMax = 20, volume = 1f }
	}

	sound FoleyTrash
	{
        category = Player, loop = false, is3D = false,
        clip { file = media/sound/FoleyTrash.wav, distanceMax = 20, volume = 1f }
	}
}
