module Base
{

	model 88ChevyS10BumperFrontWI
	{
		mesh    = vehicles/Objects_88chevyS10_WorldItems|chevyS10_bumper_front0WI,
		texture = Vehicles/Objects_88chevyS10_Shell,
		scale   = 0.6,
	}

	model 88ChevyS10BullbarFrontWI
	{
		mesh    = vehicles/Objects_88chevyS10_WorldItems|chevyS10_bumper_front1WI,
		texture = Vehicles/Objects_88chevyS10_Shell,
		scale   = 0.6,
	}

	model 88ChevyS10BumperRearWI
	{
		mesh    = vehicles/Objects_88chevyS10_WorldItems|chevyS10_bumper_rearWI,
		texture = Vehicles/Objects_88chevyS10_Shell,
		scale   = 0.6,
	}

	model 88ChevyS10CarFrontDoorWI
	{
		mesh    = vehicles/Objects_88chevyS10_WorldItems|chevyS10_door_flWI,
		texture = Vehicles/Objects_88chevyS10_Shell,
		scale   = 0.6,
	}

	model 88ChevyS10EngineDoorWI
	{
		mesh    = vehicles/Objects_88chevyS10_WorldItems|chevyS10_hoodWI,
		texture = Vehicles/Objects_88chevyS10_Shell,
		scale   = 0.6,
	}

	model 88ChevyS10TrunkDoorWI
	{
		mesh    = vehicles/Objects_88chevyS10_WorldItems|chevyS10_trunkDoorWI,
		texture = Vehicles/Objects_88chevyS10_Shell,
		scale   = 0.6,
	}

	model 88ChevyS10TrunkDoorTopWI
	{
		mesh    = vehicles/Objects_88chevyS10_WorldItems|chevyS10_trunkDoor_topWI,
		texture = Vehicles/Objects_88chevyS10_Shell,
		scale   = 0.6,
	}

	model 88ChevyS10WindowSideWI
	{
		mesh    = vehicles/Objects_88chevyS10_WorldItems|chevyS10_window_flWI,
		texture = Vehicles/Objects_88chevyS10_Shell,
		scale   = 0.6,
	}

	model 88ChevyS10WindshieldRearWI
	{
		mesh    = vehicles/Objects_88chevyS10_WorldItems|chevyS10_windshield_rearWI,
		texture = Vehicles/Objects_88chevyS10_Shell,
		scale   = 0.6,
	}

	model 88ChevyS10WindshieldWI
	{
		mesh    = vehicles/Objects_88chevyS10_WorldItems|chevyS10_windshield_frontWI,
		texture = Vehicles/Objects_88chevyS10_Shell,
		scale   = 0.6,
	}

	model 88ChevyS10BedCoverWI
	{
		mesh    = vehicles/Objects_88chevyS10_WorldItems|chevyS10_cover_rearWI,
		texture = Vehicles/Objects_88chevyS10_Shell,
		scale   = 0.6,
	}

}