module Base
{
    model 89BroncoMagazineWI
	{
		mesh = WorldItems/Magazine,
		texture = Vehicles/Objects_89fordBronco_Magazine,
		scale = 0.4,
	}

	model 89BroncoBarrierWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_barrierWI,
		texture = Vehicles/Objects_89fordBronco_Interior_Wheel,
		scale   = 0.6,
	}

	model 89BroncoBumperFrontWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_bumper_front0WI,
		texture = Vehicles/Objects_89fordBronco_Shell,
		scale   = 0.6,
	}

	model 89BroncoBullbarFrontWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_bumper_front1WI,
		texture = Vehicles/Objects_89fordBronco_Shell,
		scale   = 0.6,
	}

	model 89BroncoBumperRearWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_bumper_rearWI,
		texture = Vehicles/Objects_89fordBronco_Shell,
		scale   = 0.6,
	}

	model 89BroncoBedCoverWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_cover_rearWI,
		texture = Vehicles/Objects_89fordBronco_Shell,
		scale   = 0.6,
	}

	model 89BroncoCarFrontDoorWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_door_flWI,
		texture = Vehicles/Objects_89fordBronco_Shell,
		scale   = 0.6,
	}

	model 89BroncoEngineDoorWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_hoodWI,
		texture = Vehicles/Objects_89fordBronco_Shell,
		scale   = 0.6,
	}

	model 89BroncoTrunkDoorWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_trunkDoorWI,
		texture = Vehicles/Objects_89fordBronco_Shell,
		scale   = 0.6,
	}

	model 89BroncoWindowSideWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_window_flWI,
		texture = Vehicles/Objects_89fordBronco_Shell,
		scale   = 0.6,
	}

	model 89BroncoWindowSideRearWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_window_rlWI,
		texture = Vehicles/Objects_89fordBronco_Shell,
		scale   = 0.6,
	}

	model 89BroncoWindshieldRearWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_windshield_rearWI,
		texture = Vehicles/Objects_89fordBronco_Shell,
		scale   = 0.6,
	}

	model 89BroncoWindshieldWI
	{
		mesh    = vehicles/Objects_89fordBronco_WorldItems|89bronco_windshieldWI,
		texture = Vehicles/Objects_89fordBronco_Shell,
		scale   = 0.6,
	}

}