module Base
{
	item Latex_Catsuit_Black
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Rubber Catsuit,
        ClothingItem = Latex_Catsuit_Black,
        BodyLocation = UnderwearExtra1,
        BloodLocation = Trousers;UpperBody;LowerBody;UpperArms;LowerArms;Neck,
        Icon = Rubber_Catsuit_Black,
        Weight = 1.0,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        FabricType = Latex,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Catsuit_Red
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Rubber Catsuit,
        ClothingItem = Latex_Catsuit_Red,
        BodyLocation = UnderwearExtra1,
        BloodLocation = Trousers;UpperBody;LowerBody;UpperArms;LowerArms;Neck,
        Icon = Rubber_Catsuit_Red,
        Weight = 1.0,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Catsuit_Nude
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Rubber Catsuit,
        ClothingItem = Latex_Catsuit_Nude,
        BodyLocation = UnderwearExtra1,
        BloodLocation = Trousers;UpperBody;LowerBody;UpperArms;LowerArms;Neck,
        Icon = Rubber_Catsuit_Nude,
        Weight = 1.0,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Hood
	{
	DisplayCategory = Clothing,
	Type = Clothing,
	DisplayName = Rubber Hood,
	ClothingItem = Latex_Hood,
	BodyLocation = Mask,
	Bloodlocation = Head,
	IconsForTexture = Rubber_Hood;Rubber_Hood_R,
	Weight = 0.1,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
	WindResistance = 0,
	WaterResistance = 1,
	CanHaveHoles = 
        FabricType = Latex,
	WorldStaticModel = Handbag_Ground,
	}

	item Latex_Leotard
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Rubber Leotard,
        ClothingItem = Latex_Leotard,
        BodyLocation = UnderwearExtra2,
	Bloodlocation = UpperBody;LowerBody,
        IconsForTexture = Rubber_Leotard;Rubber_Leotard;Rubber_Leotard_R;Rubber_Leotard_R,
        Weight = 1.0,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Bolero
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Rubber Bolero,
        ClothingItem = Latex_Bolero,
        BodyLocation = UnderwearExtra3,
	Bloodlocation = LowerArms;UpperArms;Neck,
        IconsForTexture = Rubber_Bolero;Rubber_Bolero_R,
        Weight = 1.0,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Pants
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Rubber Pants,
        ClothingItem = Latex_Pants,
        BodyLocation = UnderwearExtra1,
	Bloodlocation = Trousers,
        IconsForTexture = Rubber_Pants;Rubber_Pants_R,
        Weight = 1.0,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Pants_Open
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Open Crotch Rubber Pants,
        ClothingItem = Latex_Pants_Open,
        BodyLocation = UnderwearExtra1,
	Bloodlocation = LowerLegs;UpperLegs,
        IconsForTexture = Rubber_Pants;Rubber_Pants_R,
        Weight = 1.0,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Skirt
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Rubber Skirt,
        ClothingItem = Latex_Skirt,
        BodyLocation = Skirt,
	Bloodlocation = ShortsShort,
        IconsForTexture = Rubber_Skirt;Rubber_Skirt_R,
        Weight = 0.1,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Panties
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Rubber Panties,
        ClothingItem = Latex_Panties,
        BodyLocation = UnderwearBottom,
	Bloodlocation = Groin,
        IconsForTexture = Rubber_Panties;Rubber_Panties_R,
        Weight = 0.1,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Dildo_Panties
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Special Panties,
        ClothingItem = Latex_Dildo_Panties,
        BodyLocation = UnderwearBottom,
	Bloodlocation = Groin,
        IconsForTexture = DP;DP_R,
        Weight = 0.2,
        RunSpeedModifier = 0.85,
        CombatSpeedModifier = 1.05,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Socks
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Rubber Socks,
        ClothingItem = Latex_Socks,
        BodyLocation = Socks,
	Bloodlocation = Shoes,
        IconsForTexture = Rubber_Socks;Rubber_Socks_R,
        Weight = 0.1,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        FabricType = Latex,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Stockings
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Rubber Stockings,
        ClothingItem = Latex_Stockings,
        BodyLocation = Socks,
	Bloodlocation = Shoes;LowerLegs;UpperLegs,
        IconsForTexture = Rubber_Stockings;Rubber_Stockings;Rubber_Stockings_R;Rubber_Stockings_R,
        Weight = 0.1,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        FabricType = Latex,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Gloves
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Rubber Gloves,
        ClothingItem = Latex_Gloves,
        BodyLocation = Hands,
	Bloodlocation = Hands,
        IconsForTexture = Rubber_Gloves;Rubber_Gloves_R,
        Weight = 0.1,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        FabricType = Latex,
        WorldStaticModel = Handbag_Ground,
	}

	item Latex_Gloves_Long
	{
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Long Rubber Gloves,
        ClothingItem = Latex_Gloves_Long,
        BodyLocation = Hands,
	Bloodlocation = Hands;LowerArms;UpperArms,
        IconsForTexture = Rubber_Gloves_Long;Rubber_Gloves_Long_R,
        Weight = 0.1,
        ScratchDefense = 5,
        BiteDefense = 15,
        Insulation = 0.85,
        WindResistance = 0,
	WaterResistance = 1,
        CanHaveHoles = true,
        FabricType = Latex,
        WorldStaticModel = Handbag_Ground,
	}

}