if VehicleZoneDistribution then

VehicleZoneDistribution.parkingstall.vehicles["Base.70barracuda"] = {index = -1, spawnChance = 2};

VehicleZoneDistribution.trailerpark.vehicles["Base.70barracuda"] = {index = -1, spawnChance = 2};
VehicleZoneDistribution.trailerpark.vehicles["Base.70cuda"] = {index = -1, spawnChance = 1};

VehicleZoneDistribution.bad.vehicles["Base.70barracuda"] = {index = -1, spawnChance = 1};
VehicleZoneDistribution.bad.vehicles["Base.70barracudaAAR"] = {index = -1, spawnChance = 1};

VehicleZoneDistribution.good.vehicles["Base.70barracuda"] = {index = -1, spawnChance = 2};
VehicleZoneDistribution.good.vehicles["Base.70cuda"] = {index = -1, spawnChance = 3};
VehicleZoneDistribution.good.vehicles["Base.70barracudaAAR"] = {index = -1, spawnChance = 4};

VehicleZoneDistribution.junkyard.vehicles["Base.70cuda"] = {index = -1, spawnChance = 2};
VehicleZoneDistribution.junkyard.vehicles["Base.70barracudaAAR"] = {index = -1, spawnChance = 2};

VehicleZoneDistribution.trafficjams.vehicles["Base.70barracuda"] = {index = -1, spawnChance = 2};
VehicleZoneDistribution.trafficjams.vehicles["Base.70cuda"] = {index = -1, spawnChance = 2};
VehicleZoneDistribution.trafficjams.vehicles["Base.70barracudaAAR"] = {index = -1, spawnChance = 2};

end