module Base
{
    model CUDAMagazineWI
	{
		mesh = WorldItems/Magazine,
		texture = Vehicles/Objects_70barracuda_Magazine,
		scale = 0.4,
	}

	model CUDASeatfWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_seat_flWI,
		texture = Vehicles/Objects_70barracuda_Interior,
		scale   = 0.6,
	}

	model CUDASeatrWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_seat_rlWI,
		texture = Vehicles/Objects_70barracuda_Interior,
		scale   = 0.6,
	}

	model CUDAEngineDoor0WI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_hood_stockWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDAEngineDoor1WI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_hood_cudaWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDAEngineDoor2WI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_hood_aarWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDATrunkDoorWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_trunkDoorWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDAFrontDoorWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_door_flWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDAWindowfWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_window_flWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDAWindowrWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_window_rlWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDAWindshieldWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_windshieldWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDAWindshieldrWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_windshield_rearWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDABumper0WI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_front0WI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDABumper1WI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_front1WI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDABumper2WI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_front2WI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDABumperr0WI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_rear0WI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDABullbar1WI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_front_aWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDABullbarr1WI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_bumper_rear_aWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDAWindshieldAWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_windshield_aWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDAWindshieldrAWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_windshield_rear_aWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDADoorAWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_window_fl_aWI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDASpoiler0AWI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_spoiler_rear0WI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

	model CUDASpoiler1WI
	{
		mesh    = vehicles/Vehicles_70barracuda_Objects|cuda_spoiler_rear1WI,
		texture = Vehicles/Objects_70barracuda_Shell_white,
		scale   = 0.6,
	}

}