Moodles_CN {
	___note_to_translators = "(Don't translate this, this is just info for you guys)If a field has %1 in it, it's replaced with value later on when the code is run",
	note_to_CN_translators = "Make sure file is saved in UTF-8 encoding, so game display correct characters",

	Moodles_BloodlustMoodle_Good_lvl4 = "我的天！虐杀僵尸我喜欢",
	Moodles_BloodlustMoodle_Good_lvl3 = "这肯定是度过最好的时间",
	Moodles_BloodlustMoodle_Good_lvl2 = "不是最糟糕的方式来度过时间",
	Moodles_BloodlustMoodle_Good_lvl1 = "这...感觉有点有趣",
	Moodles_BloodlustMoodle_Bad_lvl1 = "这几乎没有任何乐趣",
	Moodles_BloodlustMoodle_Bad_lvl2 = "这是份无聊的差事，但还是得有人做",
	Moodles_BloodlustMoodle_Bad_lvl3 = "杀僵尸不能算最糟糕的事情",
	Moodles_BloodlustMoodle_Bad_lvl4 = "我真的不想杀任何僵尸",
	Moodles_BloodlustMoodle_Custom = "我的嗜血值已经达到 %1 。<br>高于50％将或得嗜血特质，<br>低于50％将会导致其进度倒退<br>（这是正在获得/失去嗜血特质的指标）",

	Moodles_SleepHealthMoodle_Good_lvl4 = "完美的睡眠时间",
	Moodles_SleepHealthMoodle_Good_lvl3 = "睡觉的好时间",
	Moodles_SleepHealthMoodle_Good_lvl2 = "不错的睡觉时间",
	Moodles_SleepHealthMoodle_Good_lvl1 = "比平常睡觉时间略好。",
	Moodles_SleepHealthMoodle_Bad_lvl1 = "稍微超出我的时间表",
	Moodles_SleepHealthMoodle_Bad_lvl2 = "不是一个很好的睡觉时间",
	Moodles_SleepHealthMoodle_Bad_lvl3 = "我的睡眠时间表被打乱了",
	Moodles_SleepHealthMoodle_Bad_lvl4 = "我的睡眠时间表乱七八糟",
	Moodles_SleepHealthMoodle_Custom = "离最佳时间还有 %1 小时的睡眠"
}