module Base
{

		model DeathMustangDoor_WorldItem
	{
		mesh = WorldItems/DeathMstangDoor_WorldItem,
		texture = Vehicles/Vehicle_DeathMustang,
		scale = 0.4,
	}

		model DeathMustangWheel_WorldItem
	{
		mesh = WorldItems/DeathMstangWheel_WorldItem,
		texture = Vehicles/Vehicle_DeathMustang_wheel,
		scale = 0.4,
	}

		model DeathMustangFrontWindow_WorldItem
	{
		mesh = WorldItems/DeathMstangFrontWindow_WorldItem,
		texture = Vehicles/Vehicle_DeathMustang,
		scale = 0.4,
	}

		model DeathMustangRearWindow_WorldItem
	{
		mesh = WorldItems/DeathMstangRearWindow_WorldItem,
		texture = Vehicles/Vehicle_DeathMustang,
		scale = 0.4,
	}
		model DeathMustangHood_WorldItem
	{
		mesh = WorldItems/DeathMstangHood_WorldItem,
		texture = Vehicles/Vehicle_DeathMustang,
		scale = 0.4,
	}

		model DeathMustangSeat_WorldItem
	{
		mesh = WorldItems/DeathMstangSeat_WorldItem,
		texture = Vehicles/Vehicle_DeathMustang,
		scale = 0.4,
	}
		model DeathMustangWindshield_WorldItem
	{
		mesh = WorldItems/DeathMstangWindshield_WorldItem,
		texture = Vehicles/Vehicle_DeathMustang,
		scale = 0.4,
	}
		model DeathMustangRearWindshield_WorldItem
	{
		mesh = WorldItems/DeathMstangRearWindshield_WorldItem,
		texture = Vehicles/Vehicle_DeathMustang,
		scale = 0.4,
	}

}