module Base
{
	model 90pierceArrowLadders
	{
		mesh = vehicles/Vehicles_90pierceArrow_Body|pierce_ladders,
		texture = vehicles/Vehicles_90pierceArrow_Extra,
		shader = vehiclewheel,
		scale = 0.1,
	}

	model 90pierceArrowHoses
	{
		mesh = vehicles/Vehicles_90pierceArrow_Body|pierce_hoses,
		texture = vehicles/Vehicles_90pierceArrow_Extra,
		shader = vehiclewheel,
		scale = 0.1,
	}

	template vehicle ARRWFDExtra
		{
		part ARRWLadders
        	{

			model arrwLadders0
				{
                		file = 90pierceArrowLadders,
				}

				area = TireRearRight,
				category = bodywork,
				specificItem = false,
				itemType = Base.90pierceArrowLadders,
				mechanicRequireKey = false,

				table install
				{

                	time = 650,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = Vehicles.InstallComplete.Default,
            		}

            	table uninstall
            		{

					time = 500,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = Vehicles.UninstallComplete.Default,
            		}

            		lua
            		{
					create = Vehicles.Create.Default,
					}
		}

		part ARRWHoses
        	{

			model arrwHoses0
				{
                		file = 90pierceArrowHoses,
				}

				area = TruckBed,
				category = bodywork,
				specificItem = false,
				itemType = Base.90pierceArrowHoses,
				mechanicRequireKey = false,

				table install
				{

                	time = 1200,
                	skills = Mechanics:3,
                	recipes = Intermediate Mechanics,
                	test = Vehicles.InstallTest.Default,
                	complete = Vehicles.InstallComplete.Default,
            		}

            	table uninstall
            		{

					time = 900,
					skills = Mechanics:3,
					recipes = Intermediate Mechanics,
                	test = Vehicles.UninstallTest.Default,
					complete = Vehicles.UninstallComplete.Default,
            		}

            		lua
            		{
					create = Vehicles.Create.Default,
					}
		}

	}

		
}
