module Base
{
	model Baby_5WW
	{
		mesh = skinned/clothes/baby5WW,
		texture = clothes/baby_5years,
		scale = 1,
	}
	model Baby_5Ws
	{
		mesh = WorldItems/Baby5Ws,
		texture = clothes/baby_5years,
		scale = 1,
	}
	model Baby_5Wsitt
	{
		mesh = WorldItems/Baby5Wsitt,
		texture = clothes/baby_5years,
		scale = 1,
	}
	model Baby_5Wlying
	{
		mesh = WorldItems/Baby5Wlying,
		texture = clothes/baby_5years,
		scale = 1,
	}
	model Baby_5WB
	{
		mesh = skinned/clothes/baby5WW,
		texture = clothes/baby_5yearsB,
		scale = 1,
	}
	model Baby_5Bs
	{
		mesh = WorldItems/Baby5Ws,
		texture = clothes/baby_5yearsB,
		scale = 1,
	}
	model Baby_5Bsitt
	{
		mesh = WorldItems/Baby5Wsitt,
		texture = clothes/baby_5yearsB,
		scale = 1,
	}
	model Baby_5Blying
	{
		mesh = WorldItems/Baby5Wlying,
		texture = clothes/baby_5yearsB,
		scale = 1,
	}
	model Baby_01
	{
		mesh = WorldItems/Baby_01,
		texture = WorldItems/baby_01,

		attachment Bip01_Prop1
		{
			offset = 0.0242 0.0270 -0.0235,
			rotate = 177.3152 17.2140 -4.7104,
		}
	}
	model Baby_01_b
	{
		mesh = WorldItems/Baby_01_bear,
		texture = WorldItems/baby_01_bear,
		scale = 1,
	}
	model Baby_01_leftarm
	{
		mesh = WorldItems/Baby_01_leftarm,
		texture = WorldItems/baby_01,

		attachment Bip01_Prop2
		{
			offset = 0.0119 0.0126 -0.0172,
			rotate = -173.0707 -0.0781 9.9703,
		}

		attachment Bip01_Prop1
		{
			offset = 0.0242 0.0270 -0.0235,
			rotate = 177.3152 17.2140 -4.7104,
		}
	}
	model Baby_01_bear_leftarm
	{
		mesh = WorldItems/Baby_01_bear_leftarm,
		texture = WorldItems/baby_01_bear,

		attachment Bip01_Prop2
		{
			offset = 0.0119 0.0126 -0.0172,
			rotate = -173.0707 -0.0781 9.9703,
			scale = 1.0000,
		}

		attachment Bip01_Prop1
		{
			offset = 0.0242 0.0270 -0.0235,
			rotate = 177.3152 17.2140 -4.7104,
		}
	}
	model Baby_02
	{
		mesh = WorldItems/Baby_01,
		texture = WorldItems/baby_02,
		scale = 1,
	}
	model Baby_02_b
	{
		mesh = WorldItems/Baby_01_bear,
		texture = WorldItems/baby_02_bear,
		scale = 1,
	}
	model Baby_02_leftarm
	{
		mesh = WorldItems/Baby_01_leftarm,
		texture = WorldItems/baby_02,
		
		attachment Bip01_Prop2
		{
			offset = 0.0119 0.0126 -0.0172,
			rotate = -173.0707 -0.0781 9.9703,
			scale = 1.0000,
		}

		attachment Bip01_Prop1
		{
			offset = 0.0242 0.0270 -0.0235,
			rotate = 177.3152 17.2140 -4.7104,
		}
	}
	model Baby_02_bear_leftarm
	{
		mesh = WorldItems/Baby_01_bear_leftarm,
		texture = WorldItems/baby_02_bear,
		
		attachment Bip01_Prop2
		{
			offset = 0.0119 0.0126 -0.0172,
			rotate = -173.0707 -0.0781 9.9703,
			scale = 1.0000,
		}

		attachment Bip01_Prop1
		{
			offset = 0.0242 0.0270 -0.0235,
			rotate = 177.3152 17.2140 -4.7104,
		}
	}
	model Baby_03
	{
		mesh = WorldItems/Baby_01,
		texture = WorldItems/baby_03,
		scale = 1,
	}
	model Baby_03_b
	{
		mesh = WorldItems/Baby_01_bear,
		texture = WorldItems/baby_03_bear,
		scale = 1,
	}
	model Baby_03_leftarm
	{
		mesh = WorldItems/Baby_01_leftarm,
		texture = WorldItems/baby_03,

		attachment Bip01_Prop2
		{
			offset = 0.0119 0.0126 -0.0172,
			rotate = -173.0707 -0.0781 9.9703,
			scale = 1.0000,
		}

		attachment Bip01_Prop1
		{
			offset = 0.0242 0.0270 -0.0235,
			rotate = 177.3152 17.2140 -4.7104,
		}
	}
	model Baby_03_bear_leftarm
	{
		mesh = WorldItems/Baby_01_bear_leftarm,
		texture = WorldItems/baby_03_bear,

		attachment Bip01_Prop2
		{
			offset = 0.0119 0.0126 -0.0172,
			rotate = -173.0707 -0.0781 9.9703,
			scale = 1.0000,
		}

		attachment Bip01_Prop1
		{
			offset = 0.0242 0.0270 -0.0235,
			rotate = 177.3152 17.2140 -4.7104,
		}
	}
	model Baby_07
	{
		mesh = WorldItems/Baby_03,
		texture = WorldItems/baby_01,
		scale = 1,
	}
	model Baby_08
	{
		mesh = WorldItems/Baby_03,
		texture = WorldItems/baby_02,
		scale = 1,
	}
	model Baby_09
	{
		mesh = WorldItems/Baby_03,
		texture = WorldItems/baby_03,
		scale = 1,
	}
	model Baby_07_b
	{
		mesh = WorldItems/Baby_03_bear,
		texture = WorldItems/baby_01_bear,
		scale = 1,
	}
	model Baby_08_b
	{
		mesh = WorldItems/Baby_03_bear,
		texture = WorldItems/baby_02_bear,
		scale = 1,
	}
	model Baby_09_b
	{
		mesh = WorldItems/Baby_03_bear,
		texture = WorldItems/baby_03_bear,
		scale = 1,
	}
	model Baby_10
	{
		mesh = WorldItems/Baby_04,
		texture = WorldItems/baby_01,
		scale = 1,
	}
	model Baby_11
	{
		mesh = WorldItems/Baby_04,
		texture = WorldItems/baby_02,
		scale = 1,
	}
	model Baby_12
	{
		mesh = WorldItems/Baby_04,
		texture = WorldItems/baby_03,
		scale = 1,
	}
	model Baby_10_b
	{
		mesh = WorldItems/Baby_04_bear,
		texture = WorldItems/baby_01_bear,
		scale = 1,
	}
	model Baby_11_b
	{
		mesh = WorldItems/Baby_04_bear,
		texture = WorldItems/baby_02_bear,
		scale = 1,
	}
	model Baby_12_b
	{
		mesh = WorldItems/Baby_04_bear,
		texture = WorldItems/baby_03_bear,
		scale = 1,
	}
	model Baby_13
	{
		mesh = WorldItems/Baby_05,
		texture = WorldItems/baby_05,
		scale = 1,
	}
	model Baby_13_leftarm
	{
		mesh = WorldItems/Baby_02_leftarm,
		texture =clothes/Baby_Carrier_Baby_04,

	}
	model Baby_13_rightarm
	{
		mesh = WorldItems/Baby_02_rightarm,
		texture =clothes/Baby_Carrier_Baby_04,

	}
	model Baby_14
	{
		mesh = WorldItems/Baby_06,
		texture = WorldItems/baby_05,
		scale = 1,
	}
	model Baby_formula
	{
		mesh = WorldItems/Baby_formula,
		texture = WorldItems/baby_formula,
		scale = 1,
	}
	model Diaper
	{
		mesh = WorldItems/Diaper,
		texture = WorldItems/diaper,
		scale = 1,
	}
	model Biberon
	{
		mesh = WorldItems/Biberon,
		texture = WorldItems/biberon,

		attachment Bip01_Prop2
		{
			offset = 0.0005 -0.0177 -0.0069,
			rotate = -165.8865 3.5339 -167.5346,
		}

		attachment Bip01_Prop1
		{
			offset = 0.0125 -0.0191 0.0015,
			rotate = -20.7975 31.3466 22.7371,
		}
	}
	model BiberonLeft
	{
		mesh = WorldItems/Biberon,
		texture = WorldItems/biberon,

		attachment Bip01_Prop2
		{
			offset = 0.0098 -0.0183 0.0006,
			rotate = 178.2185 0.2690 -179.8537,
		}

		attachment Bip01_Prop1
		{
			offset = -0.0009 -0.0007 -0.0150,
			rotate = -173.0707 -0.0781 9.9703,
		}
	}
	model Baby_carrier_blue_floor_baby_01
	{
		mesh = WorldItems/Baby_carrier_blue_floor_baby,
		texture = clothes/Baby_Carrier_Baby_01,
		scale = 1,
	}
	model Baby_carrier_blue_floor_baby_02
	{
		mesh = WorldItems/Baby_carrier_blue_floor_baby,
		texture = clothes/Baby_Carrier_Baby_02,
		scale = 1,
	}
	model Baby_carrier_blue_floor_baby_03
	{
		mesh = WorldItems/Baby_carrier_blue_floor_baby,
		texture = clothes/Baby_Carrier_Baby_03,
		scale = 1,
	}
	model Baby_carrier_blue_floor_baby_04
	{
		mesh = WorldItems/Baby_carrier_aurora_floor_baby,
		texture = clothes/Baby_Carrier_Baby_04,
		scale = 1,
	}
	model Baby_carrier_blue_floor
	{
		mesh = WorldItems/Baby_carrier_blue_floor,
		texture = WorldItems/baby_Carrier_Blue,
		scale = 1,
	}
	model bb_Monkey
	{
		mesh = WorldItems/Monkey,
		texture = WorldItems/monkey,

		attachment Bip01_Prop1
		{
			offset = 0.0228 0.0136 0.0017,
			rotate = 178.4117 13.5868 -9.5037,
		}

		attachment Bip01_Prop2
		{
			offset = 0.0009 0.0184 -0.0130,
			rotate = -157.6211 4.2215 2.2412,
		}
	}
	model bb_Monkey_ground
	{
		mesh = WorldItems/Monkey_ground,
		texture = WorldItems/monkey,
		scale = 1,
	}
}
