module Base
{

	model Baby_5WW
	{
		mesh = skinned/clothes/baby5WW,
		texture = clothes/baby_5years,
		scale = 1,
	}

	model Baby_5Ws
	{
		mesh = WorldItems/Baby5Ws,
		texture = clothes/baby_5years,
		scale = 1,
	}

	model Baby_5Wsitt
	{
		mesh = WorldItems/Baby5Wsitt,
		texture = clothes/baby_5years,
		scale = 1,
	}

	model Baby_5Wlying
	{
		mesh = WorldItems/Baby5Wlying,
		texture = clothes/baby_5years,
		scale = 1,
	}

	model Baby_5WB
	{
		mesh = skinned/clothes/baby5WW,
		texture = clothes/baby_5yearsB,
		scale = 1,
	}

	model Baby_5Bs
	{
		mesh = WorldItems/Baby5Ws,
		texture = clothes/baby_5yearsB,
		scale = 1,
	}

	model Baby_5Bsitt
	{
		mesh = WorldItems/Baby5Wsitt,
		texture = clothes/baby_5yearsB,
		scale = 1,
	}

	model Baby_5Blying
	{
		mesh = WorldItems/Baby5Wlying,
		texture = clothes/baby_5yearsB,
		scale = 1,
	}

	model Baby_01
	{
		mesh = WorldItems/Baby_01,
		texture = WorldItems/baby_01,
		scale = 1,
	}

	model Baby_01_b
	{
		mesh = WorldItems/Baby_01_bear,
		texture = WorldItems/baby_01_bear,
		scale = 1,
	}

	model Baby_01_leftarm
	{
		mesh = WorldItems/Baby_01_leftarm,
		texture = WorldItems/baby_01,
		scale = 1,
	}

	model Baby_01_bear_leftarm
	{
		mesh = WorldItems/Baby_01_bear_leftarm,
		texture = WorldItems/baby_01_bear,
		scale = 1,
	}

	model Baby_02
	{
		mesh = WorldItems/Baby_01,
		texture = WorldItems/baby_02,
		scale = 1,
	}

	model Baby_02_b
	{
		mesh = WorldItems/Baby_01_bear,
		texture = WorldItems/baby_02_bear,
		scale = 1,
	}

	model Baby_02_leftarm
	{
		mesh = WorldItems/Baby_01_leftarm,
		texture = WorldItems/baby_02,
		scale = 1,
	}

	model Baby_02_bear_leftarm
	{
		mesh = WorldItems/Baby_01_bear_leftarm,
		texture = WorldItems/baby_02_bear,
		scale = 1,
	}

	model Baby_03
	{
		mesh = WorldItems/Baby_01,
		texture = WorldItems/baby_03,
		scale = 1,
	}

	model Baby_03_b
	{
		mesh = WorldItems/Baby_01_bear,
		texture = WorldItems/baby_03_bear,
		scale = 1,
	}

	model Baby_03_leftarm
	{
		mesh = WorldItems/Baby_01_leftarm,
		texture = WorldItems/baby_03,
		scale = 1,
	}

	model Baby_03_bear_leftarm
	{
		mesh = WorldItems/Baby_01_bear_leftarm,
		texture = WorldItems/baby_03_bear,
		scale = 1,
	}

	model Baby_07
	{
		mesh = WorldItems/Baby_03,
		texture = WorldItems/baby_01,
		scale = 1,
	}

	model Baby_08
	{
		mesh = WorldItems/Baby_03,
		texture = WorldItems/baby_02,
		scale = 1,
	}

	model Baby_09
	{
		mesh = WorldItems/Baby_03,
		texture = WorldItems/baby_03,
		scale = 1,
	}

	model Baby_07_b
	{
		mesh = WorldItems/Baby_03_bear,
		texture = WorldItems/baby_01_bear,
		scale = 1,
	}

	model Baby_08_b
	{
		mesh = WorldItems/Baby_03_bear,
		texture = WorldItems/baby_02_bear,
		scale = 1,
	}

	model Baby_09_b
	{
		mesh = WorldItems/Baby_03_bear,
		texture = WorldItems/baby_03_bear,
		scale = 1,
	}

	model Baby_10
	{
		mesh = WorldItems/Baby_04,
		texture = WorldItems/baby_01,
		scale = 1,
	}

	model Baby_11
	{
		mesh = WorldItems/Baby_04,
		texture = WorldItems/baby_02,
		scale = 1,
	}

	model Baby_12
	{
		mesh = WorldItems/Baby_04,
		texture = WorldItems/baby_03,
		scale = 1,
	}

	model Baby_10_b
	{
		mesh = WorldItems/Baby_04_bear,
		texture = WorldItems/baby_01_bear,
		scale = 1,
	}

	model Baby_11_b
	{
		mesh = WorldItems/Baby_04_bear,
		texture = WorldItems/baby_02_bear,
		scale = 1,
	}

	model Baby_12_b
	{
		mesh = WorldItems/Baby_04_bear,
		texture = WorldItems/baby_03_bear,
		scale = 1,
	}

	model Baby_13
	{
		mesh = WorldItems/Baby_05,
		texture = WorldItems/baby_05,
		scale = 1,
	}

	model Baby_13_leftarm
	{
		mesh = WorldItems/Baby_02_leftarm,
		texture = clothes/Baby_Carrier_Baby_04,
		scale = 1,
	}

	model Baby_13_rightarm
	{
		mesh = WorldItems/Baby_02_rightarm,
		texture = clothes/Baby_Carrier_Baby_04,
		scale = 1,
	}

	model Baby_14
	{
		mesh = WorldItems/Baby_06,
		texture = WorldItems/baby_05,
		scale = 1,
	}

	model Baby_formula
	{
		mesh = WorldItems/Baby_formula,
		texture = WorldItems/baby_formula,
		scale = 1,
	}

	model Baby_foodJar
	{
		mesh = WorldItems/BabyFoodJar,
		texture = WorldItems/babyFoodJar,
		scale = 0.4,
	}

	model Baby_foodBowlStrawberry
	{
		mesh = WorldItems/BowlRamen,
		texture = WorldItems/BowlStrawberry,
		scale = 0.4,
	}

	model Baby_foodBowlMeat
	{
		mesh = WorldItems/BowlRamen,
		texture = WorldItems/BowlMeat,
		scale = 0.4,
	}

	model Baby_foodBowlFish
	{
		mesh = WorldItems/BowlRamen,
		texture = WorldItems/BowlMeat,
		scale = 0.4,
	}

	model Baby_foodBowlCarrot
	{
		mesh = WorldItems/BowlRamen,
		texture = WorldItems/BowlCarrot,
		scale = 0.4,
	}

	model Baby_foodBowlBroccoli
	{
		mesh = WorldItems/BowlRamen,
		texture = WorldItems/BowlBroccoli,
		scale = 0.4,
	}

	model Baby_foodBowlBlueberry
	{
		mesh = WorldItems/BowlRamen,
		texture = WorldItems/BowlBlueberry,
		scale = 0.4,
	}

	model Diaper
	{
		mesh = WorldItems/Diaper,
		texture = WorldItems/diaper,
		scale = 1,
	}

	model Biberon
	{
		mesh = WorldItems/Biberon,
		texture = WorldItems/biberon,
		scale = 1,
	}

	model BiberonStrawberry
	{
		mesh = WorldItems/Biberon,
		texture = WorldItems/biberonStrawberry,
		scale = 1,
	}

	model BiberonBlueberry
	{
		mesh = WorldItems/Biberon,
		texture = WorldItems/biberonBlueberry,
		scale = 1,
	}

	model BiberonCarrot
	{
		mesh = WorldItems/Biberon,
		texture = WorldItems/biberonCarrot,
		scale = 1,
	}

	model BiberonEmpty
	{
		mesh = WorldItems/Biberon,
		texture = WorldItems/biberonEmpty,
		scale = 1,
	}

	model BiberonRotten
	{
		mesh = WorldItems/Biberon,
		texture = WorldItems/biberonRotten,
		scale = 1,
	}

	model Baby_carrier_blue_floor_baby_01
	{
		mesh = WorldItems/Baby_carrier_blue_floor_baby,
		texture = clothes/Baby_Carrier_Baby_01,
		scale = 1,
	}

	model Baby_carrier_blue_floor_baby_02
	{
		mesh = WorldItems/Baby_carrier_blue_floor_baby,
		texture = clothes/Baby_Carrier_Baby_02,
		scale = 1,
	}

	model Baby_carrier_blue_floor_baby_03
	{
		mesh = WorldItems/Baby_carrier_blue_floor_baby,
		texture = clothes/Baby_Carrier_Baby_03,
		scale = 1,
	}

	model Baby_carrier_blue_floor_baby_04
	{
		mesh = WorldItems/Baby_carrier_aurora_floor_baby,
		texture = clothes/Baby_Carrier_Baby_04,
		scale = 1,
	}

	model Baby_carrier_blue_floor
	{
		mesh = WorldItems/Baby_carrier_blue_floor,
		texture = WorldItems/baby_Carrier_Blue,
		scale = 1,
	}

	model bb_Monkey
	{
		mesh = WorldItems/Monkey,
		texture = WorldItems/monkey,
		scale = 1,
	}

	model bb_Monkey_ground
	{
		mesh = WorldItems/Monkey_ground,
		texture = WorldItems/monkey,
		scale = 1,
	}

}
