VERSION = 1,

option RainCleansBlood.TilesPerMinute
{
    type = integer,
    min = 1,
    max = 60,
    default = 10,
    page = RainCleansBlood,
    translation = RainCleansBlood_TilesPerMinute,
}

option RainCleansBlood.WeatherThreshold
{
    type = double,
    min = 0.05,
    max = 0.95,
    default = 0.25,
    page = RainCleansBlood,
    translation = RainCleansBlood_WeatherThreshold,
}

option RainCleansBlood.AlsoCleanAsh
{
    type = boolean,
    default = true,
    page = RainCleansBlood,
    translation = RainCleansBlood_AlsoCleanAsh,
}

option RainCleansBlood.AlsoCleanInside
{
    type = boolean,
    default = false,
    page = RainCleansBlood,
    translation = RainCleansBlood_AlsoCleanInside,
}

option RainCleansBlood.AlsoCleanVehicles
{
    type = boolean,
    default = true,
    page = RainCleansBlood,
    translation = RainCleansBlood_AlsoCleanVehicles,
}

option RainCleansBlood.VehicleCleanSpeed
{
    type = double,
    min = 0.1,
    max = 1.0,
    default = 0.1,
    page = RainCleansBlood,
    translation = RainCleansBlood_VehicleCleanSpeed,
}

option RainCleansBlood.AlsoCleanClothes
{
    type = boolean,
    default = true,
    page = RainCleansBlood,
    translation = RainCleansBlood_AlsoCleanClothes,
}

option RainCleansBlood.ClothesCleanSpeed
{
    type = double,
    min = 1.0,
    max = 10.0,
    default = 1.0,
    page = RainCleansBlood,
    translation = RainCleansBlood_ClothesCleanSpeed,
}

option RainCleansBlood.AlwaysClean
{
    type = boolean,
    default = false,
    page = RainCleansBlood,
    translation = RainCleansBlood_AlwaysClean,
}
