module ImmersiveHunting
{

	imports
	{
		Base
	}

    item SIHDeerCorpse
    {
        HungerChange    =   -800,
        Weight  =   40.0,
        Type    =   Food,
        DisplayName =   Deer Corpse,
        Icon    =   SIHDeerCorpse,
        IsCookable  =   TRUE,
        DangerousUncooked   =   TRUE,
        DaysTotallyRotten   =   12,
        MinutesToBurn   =   180,
        MinutesToCook   =   90,
        DaysFresh   =   5,
		Carbohydrates   = 0,
		Proteins    = 4000,
		Lipids      = 1700,
		Calories    = 17000,
		ScaleWorldIcon = 1.5,
		Tooltip = Tooltip_Recipe_Corpse,
    }
 
    item SIHPigCorpse
    {
        HungerChange    =   -1200,
        Weight  =   60.0,
        Type    =   Food,
        DisplayName =   Wild Pig Corpse,
        Icon    =   SIHPigCorpse,
        IsCookable  =   TRUE,
        DangerousUncooked   =   TRUE,
        DaysTotallyRotten   =   12,
        MinutesToBurn   =   200,
        MinutesToCook   =   100,
        DaysFresh   =   5,
		Carbohydrates   = 0,
		Proteins    = 2000,
		Lipids      = 1000,
		Calories    = 10000,
		ScaleWorldIcon = 1.5,
		Tooltip = Tooltip_Recipe_Corpse,
	}
	
}
