module Base
{
    model 99fordCVPIMagazineWI
	{
		mesh = WorldItems/Magazine,
		texture = Vehicles/Objects_99fordCVPI_Magazine,
		scale = 0.4,
	}

	model 99fordCVPIFrontDoorWI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_door_flWI,
		texture = Vehicles/Objects_99fordCVPI_Shell,
		scale   = 0.6,
	}

	model 99fordCVPIRearDoorWI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_door_rlWI,
		texture = Vehicles/Objects_99fordCVPI_Shell,
		scale   = 0.6,
	}

	model 99fordCVPIEngineDoorWI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_hoodWI,
		texture = Vehicles/Objects_99fordCVPI_Shell,
		scale   = 0.6,
	}

	model 99fordCVPITrunkDoorWI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_trunkDoorWI,
		texture = Vehicles/Objects_99fordCVPI_Shell,
		scale   = 0.6,
	}

	model 99fordCVPISeatFrontWI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_seat_flWI,
		texture = Vehicles/Objects_99fordCVPI_Interior,
		scale   = 0.6,
	}

	model 99fordCVPISeatRearWI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_seat_rlWI,
		texture = Vehicles/Objects_99fordCVPI_Interior,
		scale   = 0.6,
	}

	model 99fordCVPIBumperFront0WI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_bumper0WI,
		texture = Vehicles/Objects_99fordCVPI_Shell,
		scale   = 0.6,
	}

	model 99fordCVPIBumperFront1WI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_bumper1WI,
		texture = Vehicles/Objects_99fordCVPI_Shell,
		scale   = 0.6,
	}

	model 99fordCVPIBumperRearWI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_bumper_rearWI,
		texture = Vehicles/Objects_99fordCVPI_Shell,
		scale   = 0.6,
	}

	model 99fordCVPIWindshieldWI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_windshieldWI,
		texture = Vehicles/Objects_99fordCVPI_Shell,
		scale   = 0.6,
	}

	model 99fordCVPIFrontWindowWI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_window_flWI,
		texture = Vehicles/Objects_99fordCVPI_Shell,
		scale   = 0.6,
	}

	model 99fordCVPIRearWindowWI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_window_rlWI,
		texture = Vehicles/Objects_99fordCVPI_Shell,
		scale   = 0.6,
	}

	model 99fordCVPIRearWindshieldWI
	{
		mesh    = vehicles/Vehicles_99fordCVPI_Objects|vic99_windshield_rearWI,
		texture = Vehicles/Objects_99fordCVPI_Shell,
		scale   = 0.6,
	}

	model 99fordCVPICabBarrierWI
	{
		mesh    = vehicles/Vehicles_92fordCVPI_Objects|vic92_cab_barrierWI,
		texture = Vehicles/Objects_99fordCVPI_Interior,
		scale   = 0.6,
	}

}