module Dislaik
{
    item Dog
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Dog,
        ClothingItem = Dog,
        BodyLocation = FullSuitHead,
        BloodLocation = Trousers;Jumper,
        Insulation = 0.50,
        WindResistance = 0.40,
        CanHaveHoles = false,
        FabricType = Cotton
    }

    item DogCorpse
	{
	    DisplayCategory = Corpse,
		Weight	=	20.0,
		Type	=	Normal,
		DisplayName	=	Dog Corpse,
		Icon = DeadPerson_MaleZombie,
		RequiresEquippedBothHands = true,
		Tags = HeavyItem,
        WorldStaticModel = Dislaik.DogCorpse,
	}
}