local distributionTable = VehicleDistributions[1]

VehicleDistributions.CAM69GloveBox = {
    rolls = 1,
    items = {
        "Base.69camaroMagazine", 50,
        "Base.Pen", 4,
        "Base.Pencil", 4,
        "Base.Cigarettes", 5,
        "Base.Lighter", 5,
        "Base.Matches", 3,
        "Base.Tissue", 2,
    },
    junk = ClutterTables.GloveBoxJunk,
}

VehicleDistributions.CAM69 = {

	GloveBox = VehicleDistributions.CAM69GloveBox;
	CAM69Trunk = VehicleDistributions.TrunkSports;
}

distributionTable["69camaroRS"] = { Normal = VehicleDistributions.CAM69; }
distributionTable["69camaroSS"] = { Normal = VehicleDistributions.CAM69; }