VERSION = 1,

/*********************************/
/***** ComfySleeping General *****/
/*********************************/
option ComfySleeping.defaultComfort
{
	type = integer,
	min = 0,
	max = 100,
	default = 100,
	page = ComfySleeping,
	translation = defaultComfort,
}

option ComfySleeping.pillowComfortBonus
{
	type = integer,
	min = 0,
	max = 100,
	default = 10,
	page = ComfySleeping,
	translation = pillowComfortBonus,
}

option ComfySleeping.showPillowStatus
{
	type = boolean,
	default = true,
	page = ComfySleeping,
	translation = showPillowStatus,
}

option ComfySleeping.cottonComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 5,
	page = ComfySleeping,
	translation = cottonComfyMod,
}

option ComfySleeping.denimComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -5,
	page = ComfySleeping,
	translation = denimComfyMod,
}

option ComfySleeping.leatherComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleeping,
	translation = leatherComfyMod,
}

option ComfySleeping.forceAwakeIfVeryUncomfy
{
	type = boolean,
	default = true,
	page = ComfySleeping,
	translation = forceAwakeIfVeryUncomfy,
}

option ComfySleeping.forceAwakeIfSnug
{
	type = boolean,
	default = true,
	page = ComfySleeping,
	translation = forceAwakeIfSnug,
}

option ComfySleeping.weaponsAffectComfort
{
	type = boolean,
	default = true,
	page = ComfySleeping,
	translation = weaponsAffectComfort,
}

option ComfySleeping.backWeaponComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleeping,
	translation = backWeaponComfyMod,
}

option ComfySleeping.beltWeaponComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -5,
	page = ComfySleeping,
	translation = beltWeaponComfyMod,
}

option ComfySleeping.dirtAndBloodAffectComfort
{
	type = boolean,
	default = true,
	page = ComfySleeping,
	translation = dirtAndBloodAffectComfort,
}

option ComfySleeping.bloodComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -5,
	page = ComfySleeping,
	translation = bloodComfyMod,
}

option ComfySleeping.bloodThreshold
{
	type = integer,
	min = 0,
	max = 100,
	default = 40,
	page = ComfySleeping,
	translation = bloodThreshold,
}

option ComfySleeping.dirtComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -5,
	page = ComfySleeping,
	translation = dirtComfyMod,
}

option ComfySleeping.dirtThreshold
{
	type = integer,
	min = 0,
	max = 100,
	default = 40,
	page = ComfySleeping,
	translation = dirtThreshold,
}

option ComfySleeping.painChance
{
	type = integer,
	min = 0,
	max = 100,
	default = 30,
	page = ComfySleeping,
	translation = painChance,
}

option ComfySleeping.painLowerBound
{
	type = integer,
	min = 0,
	max = 100,
	default = 20,
	page = ComfySleeping,
	translation = painLowerBound,
}

option ComfySleeping.painUpperBound
{
	type = integer,
	min = 0,
	max = 100,
	default = 50,
	page = ComfySleeping,
	translation = painUpperBound,
}

option ComfySleeping.uncomfy1Endurance
{
	type = integer,
	min = 0,
	max = 100,
	default = 90,
	page = ComfySleeping,
	translation = uncomfy1Endurance,
}

option ComfySleeping.uncomfy2Endurance
{
	type = integer,
	min = 0,
	max = 100,
	default = 80,
	page = ComfySleeping,
	translation = uncomfy2Endurance,
}

option ComfySleeping.uncomfy2Fatigue
{
	type = integer,
	min = 0,
	max = 100,
	default = 30,
	page = ComfySleeping,
	translation = uncomfy2Fatigue,
}

option ComfySleeping.uncomfy3Endurance
{
	type = integer,
	min = 0,
	max = 100,
	default = 70,
	page = ComfySleeping,
	translation = uncomfy3Endurance,
}

option ComfySleeping.uncomfy3Fatigue
{
	type = integer,
	min = 0,
	max = 100,
	default = 50,
	page = ComfySleeping,
	translation = uncomfy3Fatigue,
}

option ComfySleeping.uncomfy4Endurance
{
	type = integer,
	min = 0,
	max = 100,
	default = 40,
	page = ComfySleeping,
	translation = uncomfy4Endurance,
}

option ComfySleeping.uncomfy4Fatigue
{
	type = integer,
	min = 0,
	max = 100,
	default = 70,
	page = ComfySleeping,
	translation = uncomfy4Fatigue,
}






/*********************************/
/***** ComfySleeping Clothing ****/
/*********************************/
option ComfySleeping.clothingReadMe
{
	type = boolean,
	default = true,
	page = ComfySleepingClothing,
	translation = clothingReadMe,
}

option ComfySleeping.hatComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingClothing,
	translation = hatComfyMod,
}

option ComfySleeping.maskComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingClothing,
	translation = maskComfyMod,
}

option ComfySleeping.fullSuitComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingClothing,
	translation = fullSuitComfyMod,
}

option ComfySleeping.fullJohnsComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 5,
	page = ComfySleepingClothing,
	translation = fullJohnsComfyMod,
}

option ComfySleeping.eyesComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -3,
	page = ComfySleepingClothing,
	translation = eyesComfyMod,
}

option ComfySleeping.scarfComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 5,
	page = ComfySleepingClothing,
	translation = scarfComfyMod,
}

option ComfySleeping.shirtComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 5,
	page = ComfySleepingClothing,
	translation = shirtComfyMod,
}

option ComfySleeping.jacketComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingClothing,
	translation = jacketComfyMod,
}

option ComfySleeping.ponchoComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingClothing,
	translation = ponchoComfyMod,
}

option ComfySleeping.jacketBulkyComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingClothing,
	translation = jacketBulkyComfyMod,
}

option ComfySleeping.boilerSuitComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingClothing,
	translation = boilerSuitComfyMod,
}

option ComfySleeping.dressComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingClothing,
	translation = dressComfyMod,
}

option ComfySleeping.fullTopComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -20,
	page = ComfySleepingClothing,
	translation = fullTopComfyMod,
}

option ComfySleeping.torsoExtraComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingClothing,
	translation = torsoExtraComfyMod,
}

option ComfySleeping.vestComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingClothing,
	translation = vestComfyMod,
}

option ComfySleeping.handComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingClothing,
	translation = handComfyMod,
}

option ComfySleeping.beltExtraComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -5,
	page = ComfySleepingClothing,
	translation = beltExtraComfyMod,
}

option ComfySleeping.ammoStrapComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -5,
	page = ComfySleepingClothing,
	translation = ammoStrapComfyMod,
}

option ComfySleeping.beltComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -5,
	page = ComfySleepingClothing,
	translation = beltComfyMod,
}

option ComfySleeping.pantsComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingClothing,
	translation = pantsComfyMod,
}

option ComfySleeping.halfJohnsComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 5,
	page = ComfySleepingClothing,
	translation = halfJohnsComfyMod,
}

option ComfySleeping.shoesComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingClothing,
	translation = shoesComfyMod,
}

option ComfySleeping.underComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 3,
	page = ComfySleepingClothing,
	translation = underComfyMod,
}

option ComfySleeping.tailComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 0,
	page = ComfySleepingClothing,
	translation = tailComfyMod,
}

option ComfySleeping.bagComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -20,
	page = ComfySleepingClothing,
	translation = bagComfyMod,
}





/*********************************/
/***** ComfySleeping Jewelry *****/
/*********************************/
option ComfySleeping.bellyRingComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 0,
	page = ComfySleepingJewelry,
	translation = bellyRingComfyMod,
}

option ComfySleeping.wristComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -2,
	page = ComfySleepingJewelry,
	translation = wristComfyMod,
}

option ComfySleeping.handRingComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 0,
	page = ComfySleepingJewelry,
	translation = handRingComfyMod,
}

option ComfySleeping.neckComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 0,
	page = ComfySleepingJewelry,
	translation = neckComfyMod,
}

option ComfySleeping.necklaceComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 0,
	page = ComfySleepingJewelry,
	translation = necklaceComfyMod,
}

option ComfySleeping.necklaceLongComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 0,
	page = ComfySleepingJewelry,
	translation = necklaceLongComfyMod,
}

option ComfySleeping.noseComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 0,
	page = ComfySleepingJewelry,
	translation = noseComfyMod,
}

option ComfySleeping.earsComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 0,
	page = ComfySleepingJewelry,
	translation = earsComfyMod,
}





/*********************************/
/***** ComfySleeping Moodles *****/
/*********************************/

option ComfySleeping.moodlesAffectComfort
{
	type = boolean,
	default = true,
	page = ComfySleepingMoodles,
	translation = moodlesAffectComfort,
}
	
option ComfySleeping.hungerComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -2,
	page = ComfySleepingMoodles,
	translation = hungerComfyMod,
}

option ComfySleeping.thirstComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -2,
	page = ComfySleepingMoodles,
	translation = thirstComfyMod,
}

option ComfySleeping.sickComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -2,
	page = ComfySleepingMoodles,
	translation = sickComfyMod,
}

option ComfySleeping.hasColdComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -2,
	page = ComfySleepingMoodles,
	translation = hasColdComfyMod,
}

option ComfySleeping.wetComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -2,
	page = ComfySleepingMoodles,
	translation = wetComfyMod,
}

option ComfySleeping.stressComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -2,
	page = ComfySleepingMoodles,
	translation = stressComfyMod,
}

option ComfySleeping.heavyLoadComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -2,
	page = ComfySleepingMoodles,
	translation = heavyLoadComfyMod,
}

option ComfySleeping.hyperthermiaComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -2,
	page = ComfySleepingMoodles,
	translation = hyperthermiaComfyMod,
}

option ComfySleeping.hypothermiaComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -2,
	page = ComfySleepingMoodles,
	translation = hypothermiaComfyMod,
}

option ComfySleeping.foodComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = 2,
	page = ComfySleepingMoodles,
	translation = foodComfyMod,
}

/*********************************/
/*** ComfySleeping Scrap Armor ***/
/*********************************/
option ComfySleeping.scrapArmorReadMe
{
	type = boolean,
	default = true,
	page = ComfySleepingScrapArmor,
	translation = scrapArmorReadMe,
}

option ComfySleeping.swordSheathComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -5,
	page = ComfySleepingScrapArmor,
	translation = swordSheathComfyMod,
}

option ComfySleeping.shieldSlotComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -25,
	page = ComfySleepingScrapArmor,
	translation = shieldSlotComfyMod,
}

option ComfySleeping.torsoRigComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = torsoRigComfyMod,
}

option ComfySleeping.torsoRig2ComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = torsoRig2ComfyMod,
}

option ComfySleeping.waistBagsComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = waistBagsComfyMod,
}

option ComfySleeping.upperArmLeftComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = upperArmLeftComfyMod,
}

option ComfySleeping.upperArmRightComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = upperArmRightComfyMod,
}

option ComfySleeping.thighLeftComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = thighLeftComfyMod,
}

option ComfySleeping.thighRightComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = thighRightComfyMod,
}

option ComfySleeping.lowerBodyComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = lowerBodyComfyMod,
}

option ComfySleeping.pauldronsComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = pauldronsComfyMod,
}

option ComfySleeping.handPlateLeftComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = handPlateLeftComfyMod,
}

option ComfySleeping.handPlateRightComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = handPlateRightComfyMod,
}

option ComfySleeping.shinPlateLeftComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = shinPlateLeftComfyMod,
}

option ComfySleeping.shinPlateRightComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -15,
	page = ComfySleepingScrapArmor,
	translation = shinPlateRightComfyMod,
}

option ComfySleeping.specialMaskComfyMod
{
	type = integer,
	min = -100,
	max = 100,
	default = -10,
	page = ComfySleepingScrapArmor,
	translation = specialMaskComfyMod,
}