ContextMenu_NL = {
		ContextMenu_PZNS_Companion = "Metgezel",
		ContextMenu_PZNS_Engineer = "Ingenieur",
		ContextMenu_PZNS_Farmer = "Boer",
		ContextMenu_PZNS_Guard = "Bewaker",
		ContextMenu_PZNS_Undertaker = "Begrafenisondernemer",
		ContextMenu_PZNS_Remove_From_Group = "Verwijder uit de groep",

		ContextMenu_PZNS_Spawn_Medical = "Spawn medische items",
		ContextMenu_PZNS_Spawn_Books = "Spawn boeken",
		ContextMenu_PZNS_Spawn_5_Canned_Tuna = "Spawn 5 ingeblikte tonijnen",
		ContextMenu_PZNS_Spawn_5_Nails_Boxes = "Spawn 5 nagelboxen",
		ContextMenu_PZNS_Spawn_10_Planks = "Spawn 10 planken",
		ContextMenu_PZNS_Spawn_5_Propane_Tanks = "Spawn 5 propaantanks",
		ContextMenu_PZNS_Spawn_5_Metal_Sheets = "Spawn 5 metalen vellen",
		ContextMenu_PZNS_Spawn_1_Big_Fence_Gate = "Spawn 1 Big Fence Gate",
		ContextMenu_PZNS_Spawn_1_Wired_Wall = "Spawn 1 bedrade muur",
		ContextMenu_PZNS_Spawn_Tools = "Spawn tools",
		ContextMenu_PZNS_PZNS_Debug_Build = "PZNS Debug Build",
		ContextMenu_PZNS_Clear_Player_Needs = "Duidelijke spelersbehoeften",
		ContextMenu_PZNS_Clear_All_NPCs_Needs = "Wis alle NPC -behoeften",
		ContextMenu_PZNS_Remove_Dead_Bodies = "Verwijder niet-zombie dode lichamen",
		ContextMenu_PZNS_ReSpawn_Chris_Tester = "(Re) Spawn Chris Tester",
		ContextMenu_PZNS_ReSpawn_Jill_Tester = "(Re) Spawn Jill Tester",
		ContextMenu_PZNS_Spawn_Zombie = "Spawn een zombie",
		ContextMenu_PZNS_Spawn_Raider = "Spawn een raider",
		ContextMenu_PZNS_Spawn_Survivor = "Spawn een overlevende",
		ContextMenu_PZNS_PZNS_Debug_World = "PZNS Debug World",
		ContextMenu_PZNS_Wipe_NPC_Data = "PZN's veegt NPC -gegevens af",
		ContextMenu_PZNS_Wipe_Groups_Data = "Pzns veeg groepen gegevens af",
		ContextMenu_PZNS_Wipe_Zones_Data = "Pzns veegzones gegevens af",
		ContextMenu_PZNS_Wipe_All_Data = "PZN's veegt alle gegevens af",
		ContextMenu_PZNS_PZNS_Debug_WipeData = "Pzns veeg gegevens af",

		ContextMenu_PZNS_PZNS_Invite = "NPC NPC uitnodigen",
		ContextMenu_PZNS_PZNS_Jobs = "NPC -baan",
		ContextMenu_PZNS_PZNS_NPC_Info = "NPC -info",
		ContextMenu_PZNS_PZNS_Inventory = "NPC -inventaris",

		ContextMenu_PZNS_Hold_Position = "Positie houden",
		ContextMenu_PZNS_Follow_Me = "Volg mij",
		ContextMenu_PZNS_Attack_Aimed_Target = "Aanval doelwit",
		ContextMenu_PZNS_Stop_Attacking = "Stop met aanvallen",
		ContextMenu_PZNS_PZNS_Orders = "NPC -bestellingen",
		
		ContextMenu_PZNS_Drink = "Drankje",
		ContextMenu_PZNS_Eat = "Eten",
		ContextMenu_PZNS_Grab_Item = "Grijp item",
		ContextMenu_PZNS_Grab_Corpse = "Grijp Corpse",
		ContextMenu_PZNS_Wash_Clothes = "Waskleren",
		ContextMenu_PZNS_Wash_Self = "Zelf wassen",
		ContextMenu_PZNS_PZNS_Square = "PZNS -vierkant",
		
		ContextMenu_PZNS_Chop_Wood_Zone = "Hak houtzone",
		ContextMenu_PZNS_Construction_Zone = "Bouwplaats",
		ContextMenu_PZNS_Corpse_Drop_Zone = "Drop Corpse Zone",
		ContextMenu_PZNS_Farm_Zone = "Boerderijzone",
		ContextMenu_PZNS_Home_Zone = "Thuiszone",
		ContextMenu_PZNS_Food_Store_Zone = "Food Store Zone",
		ContextMenu_PZNS_Wood_Store_Zone = "Houten winkelzone",
		ContextMenu_PZNS_Create_Zone = "Maak een zone",
		ContextMenu_PZNS_Delete_Zone = "Verwijder Zone",
		ContextMenu_PZNS_Cancel_Zone_Selection = "Selectie annuleren",
		ContextMenu_PZNS_Set_Zone_Boundary = "Zet grens",
		ContextMenu_PZNS_Show_Zone_Boundary = "Toon grens",
		ContextMenu_PZNS_Hide_Zone_Boundary = "Verberg de grens",
		ContextMenu_PZNS_PZNS_Zones = "PZNS -zones",
		
		ContextMenu_PZNS_NPCWear = "NPC: slijtage",
		ContextMenu_PZNS_NPCWearOnBack = "NPC: uitrusten op rug",
		ContextMenu_PZNS_NPCDyeHair = "NPC: kleurstofhaar",
		ContextMenu_PZNS_NPCDyeBeard = "NPC: Dye Beard",
		ContextMenu_PZNS_NPCEquipBothHands = "NPC: uitrusten in beide handen",
		ContextMenu_PZNS_NPCEquipPrimary = "NPC: Primair uitrusten",
		ContextMenu_PZNS_NPCEquipSecondary = "NPC: Secundair uitrusten",
		ContextMenu_PZNS_NPCDropItem = "NPC: drop",
		ContextMenu_PZNS_NPCUnquipItem = "NPC: Un -equip"

}

