local distributionTable = VehicleDistributions[1]

VehicleDistributions.GT500e = {

	GloveBox = VehicleDistributions.GloveBox;
	GT500Trunk = VehicleDistributions.TrunkSports;
	GT500Roofrack = VehicleDistributions.TrunkSports;
}

distributionTable["67gt500"] = { Normal = VehicleDistributions.GT500e; }
distributionTable["67gt500e"] = { Normal = VehicleDistributions.GT500e; }