module LC
{
    imports { Base }

    item Ground_Goo
    {
        Weight = 2,
        ItemType = base:normal,
        DisplayName = Ground Goo,
        Icon = Ichor,
        WorldStaticModel = LC.Ground_Goo_Model,
    }

    item Ground_Ichor
    {
        Weight = 2,
        ItemType = base:normal,
        DisplayName = Ichor,
        Icon = Ichor,
        WorldStaticModel = LC.Ground_Ichor_Model,
    }

    item Tool_01
    {
        Weight = 0.5,
        ItemType = base:normal,
        DisplayName = Lacerator,
        Icon = Tool_01,
        WorldStaticModel = LC.Ground_Tool_01_Model,
    }

    item Tool_02
    {
        Weight = 0.5,
        ItemType = base:normal,
        DisplayName = Phlebotomy Knife,
        Icon = Tool_02,
        WorldStaticModel = LC.Ground_Tool_02_Model,
    }

    item Tool_03
    {
        Weight = 0.5,
        ItemType = base:normal,
        DisplayName = Bloodwell Pump,
        Icon = Tool_03,
        WorldStaticModel = LC.Ground_Tool_03_Model,
    }

    item Ground_Ichor_Pot
    {
        Weight = 0.1,
        ItemType = base:normal,
        DisplayName = Ichor Pot,
        Icon = Ichor_Pot,
        WorldStaticModel = LC.Ground_Ichor_Pot_Model,
    }

    item Ground_Ichor_Pot_3
    {
        Weight = 0.1,
        ItemType = base:normal,
        DisplayName = 3 Ichor Pots,
        Icon = Ichor_Pot,
        WorldStaticModel = LC.Ground_Ichor_Pot_3_Model,
    }

    item Ground_Ichor_Pot_Large
    {
        Weight = 0.1,
        ItemType = base:normal,
        DisplayName = Ichor Jar,
        Icon = Ichor_Jar,
        WorldStaticModel = LC.Ground_Ichor_Pot_Large_Model,
    }

    item Ground_Relic_01
    {
        Weight = 0.1,
        ItemType = base:normal,
        DisplayName = Tainted Relic Pot,
        Icon = Relic_01,
        WorldStaticModel = LC.Ground_Relic_01_Model,
    }

    item Ground_Relic_02
    {
        Weight = 0.1,
        ItemType = base:normal,
        DisplayName = Tainted Relic Bust,
        Icon = Relic_02,
        WorldStaticModel = LC.Ground_Relic_02_Model,
    }
}
