module Base
{
    model CatanBox { mesh = WorldItems/cardpack, texture = Item_Boxes/catanBox_ground, scale = 0.06, }
    model CatanBoard {
        mesh = WorldItems/catan, texture = modelTextures/catanboard, scale = 0.045,
        attachment world { offset = -0.2 -0.0500 0.2, rotate = 0.0000 0.0000 0.0000, }
    }

    model CatanLongestRoad { mesh = WorldItems/card, texture = Item_OutOfPlayTextures/CatanLongestRoad, scale = 0.03, }
    model CatanLargestArmy { mesh = WorldItems/card, texture = Item_OutOfPlayTextures/CatanLargestArmy, scale = 0.03, }

    model CatanRobber { mesh = WorldItems/gameNightCube, texture = modelTextures/graySolid, scale = 0.004, }

    model CatanSettlementWhite { mesh = WorldItems/settlement, texture = modelTextures/white, scale = 0.009, }
    model CatanCityWhite { mesh = WorldItems/city, texture = modelTextures/white, scale = 0.009, }
    model CatanRoadWhite { mesh = WorldItems/road, texture = modelTextures/white, scale = 0.009, }

    model CatanSettlementOrange { mesh = WorldItems/settlement, texture = modelTextures/orange, scale = 0.009, }
    model CatanCityOrange { mesh = WorldItems/city, texture = modelTextures/orange, scale = 0.009, }
    model CatanRoadOrange { mesh = WorldItems/road, texture = modelTextures/orange, scale = 0.009, }

    model CatanSettlementRed { mesh = WorldItems/settlement, texture = modelTextures/red, scale = 0.009, }
    model CatanCityRed { mesh = WorldItems/city, texture = modelTextures/red, scale = 0.009, }
    model CatanRoadRed { mesh = WorldItems/road, texture = modelTextures/red, scale = 0.009, }

    model CatanSettlementBlue { mesh = WorldItems/settlement, texture = modelTextures/blue, scale = 0.009, }
    model CatanCityBlue { mesh = WorldItems/city, texture = modelTextures/blue, scale = 0.009, }
    model CatanRoadBlue { mesh = WorldItems/road, texture = modelTextures/blue, scale = 0.009, }

    model CatanPlayerCostsWhite { mesh = WorldItems/card, texture = Item_OutOfPlayTextures/CatanPlayerCostsWhite, scale = 0.03, }
    model CatanPlayerCostsRed { mesh = WorldItems/card, texture = Item_OutOfPlayTextures/CatanPlayerCostsRed, scale = 0.03, }
    model CatanPlayerCostsOrange { mesh = WorldItems/card, texture = Item_OutOfPlayTextures/CatanPlayerCostsOrange, scale = 0.03, }
    model CatanPlayerCostsBlue { mesh = WorldItems/card, texture = Item_OutOfPlayTextures/CatanPlayerCostsBlue, scale = 0.03, }

    model CatanResourceDeck { mesh = WorldItems/cardpack, texture = Item_CatanResourceDeck/deckTexture, scale = 0.02, }
    model CatanResourceSingle { mesh = WorldItems/card, texture = Item_CatanResourceDeck/deckTexture, scale = 0.02, }

    model CatanDevelopmentDeck { mesh = WorldItems/cardpack, texture = Item_CatanDevelopmentDeck/deckTexture, scale = 0.02, }
    model CatanDevelopmentSingle { mesh = WorldItems/card, texture = Item_CatanDevelopmentDeck/deckTexture, scale = 0.02, }

}