Sandbox_CH = {

    Sandbox_BuildingMenu = "建築選單",
    Sandbox_BuildingMenu_isThumpable = "可敲擊結構",
    Sandbox_BuildingMenu_isThumpable_tooltip = "關閉 <SPACE><RGB:1,0.8,0> <RGB:1,1,1><SPACE> 以使用「建築」選單建構結構免疫殭屍傷害。",


    Sandbox_BuildingMenu_EmptyBox = "",
    Sandbox_BuildingMenu_EmptyBox_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",


    Sandbox_BuildingMenu_WallsCategoryDivider = "_______________ 牆壁類別 _______________",
    Sandbox_BuildingMenu_WallsCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenu_woodWallsSubCategory = "啟用木牆子類別",
    Sandbox_BuildingMenu_woodWallsSubCategory_tooltip = "能夠添加木牆結構。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_clapboardWallsSubCategory = "啟用隔板牆子類別",
    Sandbox_BuildingMenu_clapboardWallsSubCategory_tooltip = "允許添加隔板牆結構。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_stoneWallsSubCategory = "啟用石牆子類別",
    Sandbox_BuildingMenu_stoneWallsSubCategory_tooltip = "能夠添加石牆結構。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_brickWallsSubCategory = "啟用磚牆子類別",
    Sandbox_BuildingMenu_brickWallsSubCategory_tooltip = "能夠添加磚牆結構。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_cinderblockWallsSubCategory = "啟用 Cinderblock 牆子類別",
    Sandbox_BuildingMenu_cinderblockWallsSubCategory_tooltip = "能夠添加煤渣磚牆結構。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_paintedWallsSubCategory = "啟用彩繪牆子類別",
    Sandbox_BuildingMenu_paintedWallsSubCategory_tooltip = "能夠添加彩繪牆結構。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_archedWindowWallsSubCategory = "啟用拱形窗牆子類別",
    Sandbox_BuildingMenu_archedWindowWallsSubCategory_tooltip = "允許添加拱形窗牆結構。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_commercialWallsSubCategory = "啟用商業牆子類別",
    Sandbox_BuildingMenu_commercialWallsSubCategory_tooltip = "能夠添加商業牆結構。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_industrialWallsSubCategory = "啟用工業牆子類別",
    Sandbox_BuildingMenu_industrialWallsSubCategory_tooltip = "能夠添加工業牆結構。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    


    Sandbox_BuildingMenu_RoofsCategoryDivider = "_______________ 屋頂類別 _______________",
    Sandbox_BuildingMenu_RoofsCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenu_roofsCategory = "啟用屋頂類別",
    Sandbox_BuildingMenu_roofsCategory_tooltip = "能夠添加屋頂結構，例如木瓦、搖木瓦、玻璃。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    


    Sandbox_BuildingMenu_DoorsCategoryDivider = "_______________ 門類別 _______________",
    Sandbox_BuildingMenu_DoorsCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenu_doorsSubCategory = "啟用門類別",
    Sandbox_BuildingMenu_doorsSubCategory_tooltip = "能夠添加木門、低門、面板門、金屬門、玻璃門。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_garageDoorsSubCategory = "啟用車庫門子類別",
    Sandbox_BuildingMenu_garageDoorsSubCategory_tooltip = "能夠添加 3 個和 4 個瓷磚車庫門。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    


    Sandbox_BuildingMenu_ArchitecturePlusCategoryDivider = "_________ 建築加類別 _________",
    Sandbox_BuildingMenu_ArchitecturePlusCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenu_architecturePlusCategory = "啟用架構加類別",
    Sandbox_BuildingMenu_architecturePlusCategory_tooltip = "能夠添加門飾、皇冠造型、邊緣細節、地板造型和牆板。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    


    Sandbox_BuildingMenu_WindowsCategoryDivider = "______________ Windows 類別 ______________",
    Sandbox_BuildingMenu_WindowsCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenu_windowsCategory = "啟用Windows類別",
    Sandbox_BuildingMenu_windowsCategory_tooltip = "啟用新增 Windows。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    


    Sandbox_BuildingMenu_FencingCategoryDivider = "______________ 擊劍分類 ______________",
    Sandbox_BuildingMenu_FencingCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenu_highFencesSubCategory = "啟用高圍欄子類別",
    Sandbox_BuildingMenu_highFencesSubCategory_tooltip = "啟用添加高圍欄。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_lowAndRailingFencesSubCategory = "啟用低圍欄和欄桿子類別",
    Sandbox_BuildingMenu_lowAndRailingFencesSubCategory_tooltip = "啟用新增低柵欄和欄桿。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_otherFencesSubCategory = "啟用其他圍籬子類別",
    Sandbox_BuildingMenu_otherFencesSubCategory_tooltip = "能夠添加其他圍欄，例如 Hesco 屏障、低金屬圍欄、磚圍欄。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    


    Sandbox_BuildingMenu_FloorsCategoryDivider = "______________ 樓層類別 ______________",
    Sandbox_BuildingMenu_FloorsCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenu_floorsCategory = "啟用樓層類別",
    Sandbox_BuildingMenu_floorsCategory_tooltip = "啟用新增樓層。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    


    Sandbox_BuildingMenu_StairsCategoryDivider = "______________ 樓梯分類 ______________",
    Sandbox_BuildingMenu_StairsCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",
 
    Sandbox_BuildingMenu_stairsCategory = "啟用樓梯類別",
    Sandbox_BuildingMenu_stairsCategory_tooltip = "啟用新增樓梯。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    

    Sandbox_BuildingMenu_RoadworkCategoryDivider = "_____________ 道路施工類別 _____________",
    Sandbox_BuildingMenu_RoadworkCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",
 
    Sandbox_BuildingMenu_roadworkAsphaltSubCategory = "啟用瀝青子類別",
    Sandbox_BuildingMenu_roadworkAsphaltSubCategory_tooltip = "啟用添加瀝青。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_roadworkOverlaysSubCategory = "啟用疊加子類別",
    Sandbox_BuildingMenu_roadworkOverlaysSubCategory_tooltip = "啟用添加疊加層，例如污垢和街道裂縫。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_roadworkSidewalkEdgeSubCategory = "啟用人行道邊緣覆蓋子類別",
    Sandbox_BuildingMenu_roadworkSidewalkEdgeSubCategory_tooltip = "啟用添加人行道邊緣覆蓋。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_roadworkDirtandGrassSubCategory = "啟用泥土和草子類別",
    Sandbox_BuildingMenu_roadworkDirtandGrassSubCategory_tooltip = "啟用添加泥土和草塊。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_roadworkPaintedRoadMarkingsSubCategory = "啟用繪製道路標記子類別",
    Sandbox_BuildingMenu_roadworkPaintedRoadMarkingsSubCategory_tooltip = "啟用添加彩繪道路標記。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    


    Sandbox_BuildingMenu_ContainersCategoryDivider = "____________ 容器類別 ____________",
    Sandbox_BuildingMenu_ContainersCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",
 
    Sandbox_BuildingMenu_kitchenCountersSubCategory = "啟用廚房檯面子類別",
    Sandbox_BuildingMenu_kitchenCountersSubCategory_tooltip = "能夠添加廚房流理台、上流理台。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_commercialCountersSubCategory = "啟用商業櫃檯子類別",
    Sandbox_BuildingMenu_commercialCountersSubCategory_tooltip = "能夠添加餐廳、咖啡館、酒吧、晚餐櫃檯。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_cratesSubCategory = "啟用板條箱類別",
    Sandbox_BuildingMenu_cratesSubCategory_tooltip = "能夠添加簡單的板條箱、軍用板條箱（100 個容量）、紙板箱。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_metalContainersSubCategory = "啟用金屬容器子類別",
    Sandbox_BuildingMenu_metalContainersSubCategory_tooltip = "能夠添加金屬容器、大型金屬架、儲物櫃。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_clothesRacksSubCategory = "啟用衣架子類別",
    Sandbox_BuildingMenu_clothesRacksSubCategory_tooltip = "啟用添加衣架和人體模型。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_trashCansSubCategory = "啟用垃圾桶子類別",
    Sandbox_BuildingMenu_trashCansSubCategory_tooltip = "啟用添加垃圾桶。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_containersOthersSubCategory = "啟用其他容器子類別",
    Sandbox_BuildingMenu_containersOthersSubCategory_tooltip = "啟用新增其他容器子類別。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
   

    Sandbox_BuildingMenu_RecreationalCategoryDivider = "_____________ 休閒分類 _____________",
    Sandbox_BuildingMenu_RecreationalCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",
 
    Sandbox_BuildingMenu_musicSubCategory = "啟用音樂子類別",
    Sandbox_BuildingMenu_musicSubCategory_tooltip = "能夠增加點唱機、鋼琴等。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    

    
    Sandbox_BuildingMenu_FurnitureCategoryDivider = "_____________家具類別_____________",
    Sandbox_BuildingMenu_FurnitureCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",
 
    Sandbox_BuildingMenu_tablesSubCategory = "啟用表子類別",
    Sandbox_BuildingMenu_tablesSubCategory_tooltip = "啟用新增小表和大表。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_bedsSubCategory = "啟用床位子類別",
    Sandbox_BuildingMenu_bedsSubCategory_tooltip = "能夠添加簡單床和大床。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_seatingFurnitureSubCategory = "啟用座椅家具子類別",
    Sandbox_BuildingMenu_seatingFurnitureSubCategory_tooltip = "能夠添加長椅、沙發、椅子。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_bookshelvesSubCategory = "啟用書架子類別",
    Sandbox_BuildingMenu_bookshelvesSubCategory_tooltip = "啟用添加書架。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_dressersAndWardrobesSubCategory = "啟用梳妝台子類別",
    Sandbox_BuildingMenu_dressersAndWardrobesSubCategory_tooltip = "能夠添加梳妝台、抽屜和衣櫃。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   


    Sandbox_BuildingMenu_DecorationsCategoryDivider = "____________裝飾品類別____________",
    Sandbox_BuildingMenu_DecorationsCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",
 
    Sandbox_BuildingMenu_rugsSubCategory = "啟用地毯子類別",
    Sandbox_BuildingMenu_rugsSubCategory_tooltip = "啟用添加地毯。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_curtainsSubCategory = "啟用窗簾子類別",
    Sandbox_BuildingMenu_curtainsSubCategory_tooltip = "啟用添加窗簾。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",

    Sandbox_BuildingMenu_postersAndSignsSubCategory = "啟用海報和標誌子類別",
    Sandbox_BuildingMenu_postersAndSignsSubCategory_tooltip = "啟用添加海報和標誌。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_graffitiSubCategory = "啟用塗鴉子類別",
    Sandbox_BuildingMenu_graffitiSubCategory_tooltip = "啟用添加塗鴉。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_otherDecorationsSubCategory = "啟用其他裝飾子類別",
    Sandbox_BuildingMenu_otherDecorationsSubCategory_tooltip = "可以添加其他裝飾，例如路障、郵箱、路障柱、路錐、郵箱。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   


    Sandbox_BuildingMenu_VegetationCategoryDivider = "____________ 植被類別 ____________",
    Sandbox_BuildingMenu_VegetationCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenu_flowerBedsSubCategory = "啟用花壇類別",
    Sandbox_BuildingMenu_flowerBedsSubCategory_tooltip = "啟用在植被類別中新增花壇。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_indoorPlantsSubCategory = "啟用室內植物子類別",
    Sandbox_BuildingMenu_indoorPlantsSubCategory_tooltip = "可以在植被類別中添加室內植物，例如花盆。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_outdoorPlantsSubCategory = "啟用室外植物子類別",
    Sandbox_BuildingMenu_outdoorPlantsSubCategory_tooltip = "可以添加室外植物，例如植被類別中的室外花盆。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_landscapingSubCategory = "啟用景觀美化子類別",
    Sandbox_BuildingMenu_landscapingSubCategory_tooltip = "可以在植被類別中添加景觀植被，例如草、樹籬、牆藤。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   


    Sandbox_BuildingMenu_SurvivalCategoryDivider = "_____________ 生存類別 _____________",
    Sandbox_BuildingMenu_SurvivalCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenu_fireplaceSubCategory = "啟用壁爐子類別",
    Sandbox_BuildingMenu_fireplaceSubCategory_tooltip = "啟用添加壁爐和門框。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
   
    Sandbox_BuildingMenu_generatorSubCategory = "啟用生成器子類別",
    Sandbox_BuildingMenu_generatorSubCategory_tooltip = "啟用新增生成器。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_metalDrums = "啟用金屬鼓",
    Sandbox_BuildingMenu_metalDrums_tooltip = "啟用添加金屬桶。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",

    Sandbox_BuildingMenu_waterWell = "啟用水井",
    Sandbox_BuildingMenu_waterWell_tooltip = "啟用添加水井。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",


    Sandbox_BuildingMenu_AppliancesCategoryDivider = "____________ 電器類別 ____________",
    Sandbox_BuildingMenu_AppliancesCategoryDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenu_lightingAppliances = "啟用照明類別",
    Sandbox_BuildingMenu_lightingAppliances_tooltip = "啟用新增照明類別。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",

    Sandbox_BuildingMenu_bathroomAppliances = "啟用浴室裝置子類別",
    Sandbox_BuildingMenu_bathroomAppliances_tooltip = "能夠添加水槽、廁所和其他與浴室相關的物品。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_cookingAppliances = "啟用廚房用具子類別",
    Sandbox_BuildingMenu_cookingAppliances_tooltip = "能夠添加爐子、烤箱和其他與烹飪相關的物品。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_fridgeAppliances = "啟用冷氣器具子類別",
    Sandbox_BuildingMenu_fridgeAppliances_tooltip = "啟用添加冰箱和冰櫃。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    
    Sandbox_BuildingMenu_laundryAppliances = "啟用洗衣設備子類別",
    Sandbox_BuildingMenu_laundryAppliances_tooltip = "啟用添加洗衣機和烘乾機。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！",
    



    Sandbox_BuildingMenuRecipes = "建立菜單食譜",

    Sandbox_BuildingMenuRecipes_MaterialsDivider = "____________ 材料 ____________",
    Sandbox_BuildingMenuRecipes_MaterialsDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_UsePaint = "在食譜中使用油漆",
    Sandbox_UsePaint_tooltip = "禁止從配方中去除油漆，那些以油漆為唯一成分的將保留。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1><LINE>",

    Sandbox_PaintUses = "油漆罐用途",
    Sandbox_PaintUses_tooltip = "每個油漆罐的使用次數。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",

    Sandbox_BlowTorchUses = "噴燈用途",
    Sandbox_BlowTorchUses_tooltip = "每個噴燈的用途。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",

    Sandbox_BucketAsphaltMixtureUses = "瀝青混合料鏟鬥用途",
    Sandbox_BucketAsphaltMixtureUses_tooltip = "每桶可用於瀝青混合料。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",

    Sandbox_BucketConcreteUses = "具有具體用途的鏟鬥",
    Sandbox_BucketConcreteUses_tooltip = "每個桶可用於混凝土。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",


    Sandbox_BuildingMenuRecipes_deltaUses_option1 = "4 用途",
    Sandbox_BuildingMenuRecipes_deltaUses_option2 = "8 用途",
    Sandbox_BuildingMenuRecipes_deltaUses_option3 = "10 種用途",
    Sandbox_BuildingMenuRecipes_deltaUses_option4 = "14 用途",
    Sandbox_BuildingMenuRecipes_deltaUses_option5 = "18 用途",
    Sandbox_BuildingMenuRecipes_deltaUses_option6 = "22 用途",
    Sandbox_BuildingMenuRecipes_deltaUses_option7 = "26 用途",
    Sandbox_BuildingMenuRecipes_deltaUses_option8 = "28 用途",
    Sandbox_BuildingMenuRecipes_deltaUses_option9 = "45 用途",
    Sandbox_BuildingMenuRecipes_deltaUses_option10 = "60 種用途",
    Sandbox_BuildingMenuRecipes_deltaUses_option11 = "80 種用途",
    Sandbox_BuildingMenuRecipes_deltaUses_option12 = "100 次使用",
    Sandbox_BuildingMenuRecipes_deltaUses_option13 = "無限用途",


    Sandbox_BuildingMenuRecipes_bigWallWoodCount = "大牆的木質材料成本",
    Sandbox_BuildingMenuRecipes_bigWallWoodCount_tooltip = "設置大牆所需的木材。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_bigWallNailsCount = "大牆的釘子材料成本",
    Sandbox_BuildingMenuRecipes_bigWallNailsCount_tooltip = "設置大牆所需的釘子。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_smallWallWoodCount = "小牆的木質材料成本",
    Sandbox_BuildingMenuRecipes_smallWallWoodCount_tooltip = "設置小牆所需的木材。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_smallWallNailsCount = "小牆的釘子材料成本",
    Sandbox_BuildingMenuRecipes_smallWallNailsCount_tooltip = "設置小牆所需的釘子。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_bigObjectsWoodCount = "大物體的木質材料成本",
    Sandbox_BuildingMenuRecipes_bigObjectsWoodCount_tooltip = "設定大物體所需的木材。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_bigObjectsNailsCount = "大物體的釘子材料成本",
    Sandbox_BuildingMenuRecipes_bigObjectsNailsCount_tooltip = "設置大物體所需的釘子。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_smallObjectsWoodCount = "小物體的木質材料成本",
    Sandbox_BuildingMenuRecipes_smallObjectsWoodCount_tooltip = "設定小物體所需的木材。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_smallObjectsNailsCount = "小物體的釘子材料成本",
    Sandbox_BuildingMenuRecipes_smallObjectsNailsCount_tooltip = "設定小物體所需的釘子。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    

    Sandbox_BuildingMenuRecipes_glassPaneCount = "玻璃板材料成本",
    Sandbox_BuildingMenuRecipes_glassPaneCount_tooltip = "設定所需的玻璃板。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_metalBarsCount = "金屬棒材料成本",
    Sandbox_BuildingMenuRecipes_metalBarsCount_tooltip = "設定所需的金屬條。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_screwsCount = "螺絲材料成本",
    Sandbox_BuildingMenuRecipes_screwsCount_tooltip = "固定所需的螺絲。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_scrapMetalCountForFences = "柵欄成本廢金屬",
    Sandbox_BuildingMenuRecipes_scrapMetalCountForFences_tooltip = "設置圍欄所需的廢金屬。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_scrapMetalCountForElectrical = "電子產品廢金屬成本",
    Sandbox_BuildingMenuRecipes_scrapMetalCountForElectrical_tooltip = "設定電器所需的廢金屬。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_sheetMetalCountForWalls = "牆壁成本鈑金",
    Sandbox_BuildingMenuRecipes_sheetMetalCountForWalls_tooltip = "設定牆壁所需的鈑金。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_sheetMetalCountForDoors = "DOORS 成本鈑金",
    Sandbox_BuildingMenuRecipes_sheetMetalCountForDoors_tooltip = "設定 DOORS 所需的鈑金。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_sheetMetalCountForContainers = "貨櫃金屬板材成本",
    Sandbox_BuildingMenuRecipes_sheetMetalCountForContainers_tooltip = "設定容器所需的鈑金。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_sheetMetalCountForFixturesAndAppliances = "固定裝置和電器的鈑金成本",
    Sandbox_BuildingMenuRecipes_sheetMetalCountForFixturesAndAppliances_tooltip = "設定固定裝置和電器所需的鈑金。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_sheetMetalCountForRoofingAndFloors = "屋頂和地板金屬板材成本",
    Sandbox_BuildingMenuRecipes_sheetMetalCountForRoofingAndFloors_tooltip = "設置屋頂和地板所需的鈑金。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    

    Sandbox_BuildingMenuRecipes_SkillsDivider = "____________ 技能____________",
    Sandbox_BuildingMenuRecipes_SkillsDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenuRecipes_bigObjectsCarpentrySkill = "大物體的木工水平",
    Sandbox_BuildingMenuRecipes_bigObjectsCarpentrySkill_tooltip = "設定大物件所需的木工等級。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_smallObjectsCarpentrySkill = "小物體的木工水平儀",
    Sandbox_BuildingMenuRecipes_smallObjectsCarpentrySkill_tooltip = "設定小物體所需的木工等級。 <LINE> 根據物件大小和類型進行縮放。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_carpentryXpPerLevel = "每級木工 XP 增益",
    Sandbox_BuildingMenuRecipes_carpentryXpPerLevel_tooltip = "建造物體時，每個木工等級都會獲得經驗值。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_metalweldingXpPerLevel = "每級金屬加工 XP 增益",
    Sandbox_BuildingMenuRecipes_metalweldingXpPerLevel_tooltip = "建造物體時，每個金屬加工等級都會獲得 XP 增益。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_electricalXpPerLevel = "每級電氣 XP 增益",
    Sandbox_BuildingMenuRecipes_electricalXpPerLevel_tooltip = "建造物體時每個電平的 XP 增益。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",

    Sandbox_BuildingMenuRecipes_SpecialObjectsRecipesDivider = "____________ 特殊物品食譜 ____________",
    Sandbox_BuildingMenuRecipes_SpecialObjectsRecipesDivider_tooltip = "這只是一個行分隔符，檢查它沒有任何作用。",

    Sandbox_BuildingMenuRecipes_maxWaterWellStorageAmount = "最大水井蓄水量",
    Sandbox_BuildingMenuRecipes_maxWaterWellStorageAmount_tooltip = "一口井能容納多少水。",
    
    Sandbox_BuildingMenuRecipes_waterWellRainIntensityMul = "水井降雨強度乘數",
    Sandbox_BuildingMenuRecipes_waterWellRainIntensityMul_tooltip = "下雨時向井中添加的水量的乘數。",
        
    Sandbox_BuildingMenuRecipes_waterWellHourlyRefillRateInterval = "水井每小時補充率間隔",
    Sandbox_BuildingMenuRecipes_waterWellHourlyRefillRateInterval_tooltip = "每小時向井中添加的水量範圍。例如「1;5」將產生 1 到 5 之間的隨機數，而「5」將始終產生 5 個單位的水。預設=1;5",

    Sandbox_BuildingMenuRecipes_plankCountForMilitaryCrate = "軍用板條箱的木質材料成本",
    Sandbox_BuildingMenuRecipes_plankCountForMilitaryCrate_tooltip = "設置軍用板條箱所需的木板。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_nailsCountForMilitaryCrate = "軍用板條箱的釘子材料成本",
    Sandbox_BuildingMenuRecipes_nailsCountForMilitaryCrate_tooltip = "設置軍用板條箱所需的釘子。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",
    
    Sandbox_BuildingMenuRecipes_militaryCrateCarpentrySkill = "軍用板條箱木工水平儀",
    Sandbox_BuildingMenuRecipes_militaryCrateCarpentrySkill_tooltip = "設定軍用板條箱所需的木工等級。 <LINE><LINE> <RGB:1,0,0> 退出並重新輸入儲存以套用變更！ <RGB:1,1,1>",


}